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Battle Subway Challenge: Rising_Dusk

24.png

"Keep cool indeed. We need to finish this. Now."

Lucario:
Crunch Larvesta ~ Hi Jump Kick Larvesta ~ Hi Jump Kick Larvesta

Weavile:
Faint Attack Larvesta ~ Taunt Larvesta ~ Night Slash Larvesta
 
448.png

Lucario (M)
HP: 5
EN: 7
SPE: 104 (+10.8% Acc)
NATR: Naive
ABIL: Justified
ITEM: Rawst Berry (2)
STAT: N/A
OTHR: N/A
461.png

Weavile (M)
HP: 43
EN: 36
SPE: 144 (+20.7% Acc)
NATR: Jolly
ABIL: Pickpocket
ITEM: Chople Berry (3)
STAT: 2nd Degree Burn (-3 BAP, 2 DPA)
OTHR: N/A

VS
636.png

Larvesta (F)
HP: 39
EN: 11
SPE: 60
NATR: Lonely
ABIL: Swarm
ITEM: Absorb Bulb
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:
Weavile used Faint Attack on Larvesta!

RNG Roll (To-Crit) [<=63 Yes]: 799/1000 (No)
(6+3-3+4.5) = 10.5 ~ 11 damage
-3 energy
Lucario used Crunch on Larvesta!
RNG Roll (To-Crit) [<=63 Yes]: 76/1000 (No)
(8+4.5) = 12.5 ~ 13 damage
-6 energy
Larvesta used Flame Charge on Lucario!
RNG Roll (To-Crit) [<=63 Yes]: 157/1000 (No)
(5+3+1.5) x 1.5 = 14.25 ~ 14 damage
Stat Changes: +1 Spe
-3 energy
Lucario fainted!

Weavile took 2 damage from burn!

Action 2:
Weavile used Taunt on Larvesta!
Larvesta was Taunted!
-9 energy
Larvesta couldn't chill!

Weavile took 2 damage from burn!

Action 3:
Weavile used Night Slash on Larvesta!
RNG Roll (To-Crit) [<=125 Yes]: 740/1000 (No)
(7+3-3+4.5) = 11.5 ~ 12 damage
-4 energy
Larvesta couldn't use Morning Sun!

Weavile took 2 damage from burn!
448.png

Lucario (M)
HP: 0
EN: 0
SPE: 104 (+10.8% Acc)
NATR: Naive
ABIL: Justified
ITEM: Rawst Berry (2)
STAT: N/A
OTHR: N/A
461.png

Weavile (M)
HP: 37
EN: 20
SPE: 144 (+20.7% Acc)
NATR: Jolly
ABIL: Pickpocket
ITEM: Chople Berry (3)
STAT: 2nd Degree Burn (-3 BAP, 2 DPA)
OTHR: N/A

VS
636.png

Larvesta (F)
HP: 3
EN: 8
SPE: 60
NATR: Lonely
ABIL: Swarm
ITEM: Absorb Bulb
STAT: N/A
OTHR: Taunt (4 more actions)

Arena: N/A

Turn Order:

Rising_Dusk issues actions.
Nurse Tori issues actions.
REFEREE
 
461.png

Weavile (M)
HP: 37
EN: 20
SPE: 144 (+20.7% Acc)
NATR: Jolly
ABIL: Pickpocket
ITEM: Chople Berry (3)
STAT: 2nd Degree Burn (-3 BAP, 2 DPA)
OTHR: N/A

VS
636.png

Larvesta (F)
HP: 3
EN: 8
SPE: 60
NATR: Lonely
ABIL: Swarm
ITEM: Absorb Bulb
STAT: N/A
OTHR: Taunt (4 more actions)

Arena: N/A

Action 1:
Weavile used Faint Attack on Larvesta!

RNG Roll (To-Crit) [<=63 Yes]: 869/1000 (No)
(6+3-3+4.5) = 10.5 ~ 11 damage
-3 energy
Larvesta fainted!

Weavile took 2 damage from burn!
461.png

Weavile (M)
HP: 35
EN: 17
SPE: 144 (+20.7% Acc)
NATR: Jolly
ABIL: Pickpocket
ITEM: Chople Berry (3)
STAT: 2nd Degree Burn (-3 BAP, 2 DPA)
OTHR: N/A

VS
636.png

Larvesta (F)
HP: -8
EN: 8
SPE: 60
NATR: Lonely
ABIL: Swarm
ITEM: Absorb Bulb
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

Rising_Dusk's Pokemon are healed and he may cheer or comment.
Next opponent is chosen and next battle commences.
REFEREE

----------------------

Spr_BW_Nurse.png

"Looks like our procedure has failed! We definitely need a better medical education!"
 
24.png

"That was a close match. Perhaps you two aren't the best team for this! That said, I'm glad you can work together to pull through. Let's move on and hope we clear the first set of the Subway battles."
 
Battle 3

DP_Guitarist.png

Guitarist Gerald wants to fight!
"Every live performance wakes me up to a brand new battle!"

Format: 1v1 Singles
RNG Adjust: 1%

RNG roll(s) for Pokemon:
32/40
11/40

Pokemon:

603.png

Eelektrik (M)

Nature: Brave
+1 Atk, -15% Speed, -10% Evasion

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Levitate:
(Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Item:
Expert Belt

Stats:
HP: 100
Atk+: 4
Def: 3
SpA: 3
SpD: 3
Spe-: 34

Attacks:
Tackle
Headbutt
Thunder Wave
Spark
Charge Beam
Bind
Acid
Crunch
Coil

Hidden Power Ice 7
Thunderbolt
Acrobatics
Flash Cannon
Wild Charge

531.png

Audino (M)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Healer:
(Innate) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

Regenerator:
(Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and 10 HP is restored.

Klutz (DW):
(Innate) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.

Item:
Expert Belt

Stats:
HP: 110
Atk: 2
Def: 3
SpA+: 3
SpD: 3
Spe-: 42

Attacks:
Pound
Growl
Helping Hand
Refresh
Doubleslap
Attract
Secret Power
Entrainment
Heal Pulse

Encore
Heal Bell
Yawn

Psyshock
Calm Mind
Hidden Power Rock 7
Ice Beam
Hyper Beam
Thunderbolt
Psychic
Shadow Ball
Flamethrower
Incinerate
Thunder Wave
Psych Up
Grass Knot
Substitute
Trick Room
Surf

Turn Order:

Guitarist Gerald sends out his Pokemon and issues actions.
Rising Dusk sends out his first two Pokemon in his challenge list and issues actions.
REFEREE

-------------------

DP_Guitarist.png

"Lucario and Weavile may take the spotlights in certain areas, but they are no competition for my Eelektrik and Audino here!"

RNG roll for ability (Eelektrik):
N/A

RNG roll for ability (Audino):
2/3

"Eeletrik will be Levitating in this splendid show while Audino will help the weary with his Regenerator!"
603.png

Eelektrik (M)
Ability: Levitate
Item: Expert Belt

531.png

Audino (M)
Ability: Regenerator
Item: Expert Belt

"Put those Expert Belts on and let's rock!"

Eelektrik: Thunder Wave (Weavile) - Charge Beam (Lucario) - Thunderbolt (Weavile)
If Taunted on the first action, replace the first action with Thunderbolt (Weavile)

Audino: Flamethrower (Lucario) - Thunderbolt (Weavile) - Flamethrower (Lucario)
If Eeletrik is Taunted on the first action, replace the first action with Thunder Wave (Weavile)
 
24.png

"Another tough match-up. Let's see if we can push through this!"

Weavile:
Dig Audino ~ Beat Up Lucario ~ Hone Claws

Lucario:
Detect ~ Hi Jump Kick Audino ~ Substitute (21)
 
448.png

Lucario (M)
HP: 100
EN: 100
SPE: 104 (+10.8% Acc)
NATR: Naive
ABIL: Justified
ITEM: Rawst Berry (2)
STAT: N/A
OTHR: N/A
461.png

Weavile (M)
HP: 100
EN: 100
SPE: 144 (+20.7% Acc)
NATR: Jolly
ABIL: Pickpocket
ITEM: Chople Berry (3)
STAT: N/A
OTHR: N/A

VS

603.png

Eelektrik (M)
HP: 100
EN: 100
SPE: 34 (+10% Acc for foes)
NATR: Brave
ABIL: Levitate
ITEM: Expert Belt
STAT: N/A
OTHR: N/A
531.png

Audino (M)
HP: 110
EN: 100
SPE: 42 (+10% Acc for foes)
NATR: Quiet
ABIL: Regenerator
ITEM: Expert Belt
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Weavile dug a hole!
Lucario used Detect!
-13.6 ~ 14 energy
Audino used Flamethrower on Lucario!
RNG Roll (To-Crit) [<=73 Yes]: 876/1000 (No)
(10+2+1.5) x 1.5 = 20.25 ~ 20 damage
Lucario protected himself!
-7 energy
Eelektrik used Thunder Wave on Weavile!
But there was no target!
-6 energy
Weavile used Dig on Audino!
RNG Roll (To-Crit) [<=63 Yes]: 146/1000 (No)
(8+1.5) = 9.5 ~ 10 damage
-6 energy

Action 2:

Weavile used Beat Up on Lucario!
(Note: I'm not exactly sure if I'm calculating Beat Up right but this is my first impression.)
2 Pokemon are still in their Pokeballs
RNG Roll (To-Crit) [<=63 Yes]: 530/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 415/1000 (No)
[(3x2 + 3) x.67 x.67] = 4.04 ~ 4 damage
-4 energy
Lucario's Justified activates! +2 Atk (PERMANENT).
Lucario used Hi Jump Kick on Audino!
RNG Roll (To-Crit) [<=63 Yes]: 745/1000 (No)
(13+3+1.5) x 1.5 + 3 = 29.25 ~ 29 damage
-7 energy
Audino used Thunderbolt on Weavile!
RNG Roll (To-Crit) [<=73 Yes]: 810/1000 (No)
RNG Roll (To-Paralysis) [<=110 Yes]: 268/1000 (No)
(10+0) = 10 damage
-7 energy
Eelektrik used Charge Beam on Lucario!
RNG Roll (To-Hit) [<=910 Yes]: 851/1000 (Yes)
RNG Roll (To-Crit) [<=73 Yes]: 626/1000 (No)
RNG Roll (+SpA) [<=710 Yes]: 41/1000 (Yes)
(5+3+1.5) = 9.5 ~ 10 damage
Eelektrik's SpA was increased!
-4 energy

Action 3:

Weavile used Hone Claws!
+1 Atk/Acc
-6 energy
Lucario used Substitute!
Lucario created a Substitute!
-21 HP
-18 energy
Audino used Flamethrower on Lucario!
RNG Roll (To-Crit) [<=73 Yes]: 639/1000 (No)
RNG Roll (To-Burn) [<=110 Yes]: 398/1000 (No)
(10+2+1.5) x 1.5 = 20.25 ~ 20 damage
The Substitute took the hit!
-7 energy
Eelektrik used Thunderbolt on Weavile!
RNG Roll (To-Crit) [<=73 Yes]: 810/1000 (No)
RNG Roll (To-Paralysis) [<=110 Yes]: 268/1000 (No)
(10+3+0+1.5) = 14.5 ~ 15 damage
-6 energy
448.png

Lucario (M)
HP: 65
EN: 61
SPE: 104 (+10.8% Acc)
NATR: Naive
ABIL: Justified
ITEM: Rawst Berry (2)
STAT: +2 Atk (Perm)
OTHR: Substitute (1 HP remaining)
461.png

Weavile (M)
HP: 75
EN: 84
SPE: 144 (+20.7% Acc)
NATR: Jolly
ABIL: Pickpocket
ITEM: Chople Berry (3)
STAT: +1 Atk/Acc (2 more rounds)
OTHR: N/A

VS

603.png

Eelektrik (M)
HP: 100
EN: 84
SPE: 34 (+10% Acc for foes)
NATR: Brave
ABIL: Levitate
ITEM: Expert Belt
STAT: +1 SpA
OTHR: N/A
531.png

Audino (M)
HP: 73
EN: 79
SPE: 42 (+10% Acc for foes)
NATR: Quiet
ABIL: Regenerator
ITEM: Expert Belt
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

Rising_Dusk issues actions.
Guitarist Gerald issues actions.
REFEREE
 
((As much as it pains me to hurt myself, Justified's Atk bonus applies like a stage boost, and isn't inside the type-effectiveness multiplier. So that HJK should do (13+3+1.5) x 1.5 + 3 = 29.25 ~ 29 damage))

24.png

"Let's move forward with the clincher now! Take them down!"

Weavile:
DynamicPunch Audino ~ DynamicPunch Eelektrik ~ Ice Punch Eelektrik
IF (You are targeted by Thunder Wave) THEN (Replace action with Dig Audino followed by DynamicPunch Eelektrik)

Lucario:
Hi Jump Kick Audino ~ Hi Jump Kick Audino ~ Force Palm Eelektrik
IF (Audino isn't KOed at the time of your third action) THEN (Redirect last action to Audino)
 
DP_Guitarist.png

"C'mon Eelektrik and Audino! We will rock on despite the pain, however confusing it is!"

Eelektrik: Charge Beam (Lucario) - Thunderbolt (Lucario) - Thunderbolt (Lucario)

Audino: Trick Room - Hyper Beam (Weavile) - Encore (Weavile's DynamicPunch)
 
448.png

Lucario (M)
HP: 65
EN: 61
SPE: 104 (+10.8% Acc)
NATR: Naive
ABIL: Justified
ITEM: Rawst Berry (2)
STAT: +2 Atk (Perm)
OTHR: Substitute (1 HP remaining)
461.png

Weavile (M)
HP: 75
EN: 84
SPE: 144 (+20.7% Acc)
NATR: Jolly
ABIL: Pickpocket
ITEM: Chople Berry (3)
STAT: +1 Atk/Acc (2 more rounds)
OTHR: N/A

VS

603.png

Eelektrik (M)
HP: 100
EN: 84
SPE: 34 (+10% Acc for foes)
NATR: Brave
ABIL: Levitate
ITEM: Expert Belt
STAT: +1 SpA
OTHR: N/A
531.png

Audino (M)
HP: 73
EN: 79
SPE: 42 (+10% Acc for foes)
NATR: Quiet
ABIL: Regenerator
ITEM: Expert Belt
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Weavile used DynamicPunch on Audino!
RNG Roll (To-Hit) [<=807 Yes]: 314/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 189/1000 (No)
RNG Roll (Confusion Length) [1-333:2 | 334-666:3 | 667-1000:4]: 960/1000 (4)
(10+1.5) x 1.5 + 1.5 = 17.25 + 1.5 = 18.75 ~ 19 damage
Audino is confused!
-8 energy
Lucario used Hi Jump Kick on Audino!
RNG Roll (To-Crit) [<=63 Yes]: 28/1000 (Yes)
(13+3+3+1.5) x 1.5 + 3 = 33.75 ~ 34 damage
A critical hit!
-7 energy
Audino is confused!
RNG Roll (To-Hit Self) [<=500 Yes]: 27/1000 (Yes)
(4-1.5) = 2.5 ~ 3 damage
Audino hit himself in confusion!
-3 energy
Eelektrik used Charge Beam on Lucario!
RNG Roll (To-Hit) [<=910 Yes]: 885/1000 (Yes)
RNG Roll (To-Crit) [<=73 Yes]: 537/1000 (No)
RNG Roll (+SpA) [<=710 Yes]: 342/1000 (Yes)
(5+3+1.5) + 1.5 = 11 damage
Eelektrik's SpA was increased!
Lucario's Substitute broke!
-4 energy

Action 2:

Weavile used DynamicPunch on Eelektrik!
RNG Roll (To-Hit) [<=807 Yes]: 150/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 743/1000 (No)
RNG Roll (Confusion Length) [1-333:2 | 334-666:3 | 667-1000:4]: 658/1000 (3)
(10+1.5) = 11.5 + 1.5 = 13 damage
Eelektrik is confused!
-12 energy
Lucario used Hi Jump Kick on Audino!
RNG Roll (To-Crit) [<=63 Yes]: 81/1000 (No)
(13+3+1.5) x 1.5 + 3 = 29.25 ~ 29 damage
-11 energy
Audino fainted!
Eelektrik is confused!
RNG Roll (To-Hit Self) [<=500 Yes]: 422/1000 (Yes)
(4+1.5) = 5.5 ~ 6 damage
Eelektrik hit himself in confusion!
-3 energy

Action 3:

Weavile used Ice Punch on Eelektrik!
RNG Roll (To-Crit) [<=63 Yes]: 490/1000 (No)
RNG Roll (To-Freeze) [<=100 Yes]: 426/1000 (No)
(8+3+1.5) + 1.5 = 14 damage
-5 energy
Lucario used Force Palm on Eelektrik!
RNG Roll (To-Crit) [<=63 Yes]: 627/1000 (No)
RNG Roll (To-Paralysis) [<=300 Yes]: 29/1000 (No)
(6+3+1.5) + 3 = 13.5 ~ 14 damage
Eelektrik became paralyzed! (20%)
-4 energy
Eelektrik is confused!
RNG Roll (To-Hit Self) [<=500 Yes]: 689/1000 (No)
Eelektrik used Thunderbolt on Lucario!
RNG Roll (Paralysis check) [<=200 Yes]: 186/1000 (Yes)
Eelektrik is fully paralyzed!
448.png

Lucario (M)
HP: 65
EN: 39
SPE: 104 (+10.8% Acc)
NATR: Naive
ABIL: Justified
ITEM: Rawst Berry (2)
STAT: +2 Atk (Perm)
OTHR: N/A
461.png

Weavile (M)
HP: 75
EN: 59
SPE: 144 (+20.7% Acc)
NATR: Jolly
ABIL: Pickpocket
ITEM: Chople Berry (3)
STAT: +1 Atk/Acc (1 more round)
OTHR: N/A

VS

603.png

Eelektrik (M)
HP: 53
EN: 77
SPE: 34 (+10% Acc for foes)
NATR: Brave
ABIL: Levitate
ITEM: Expert Belt
STAT: N/A
OTHR: PAR (20%, 15% next round), Confusion (1 more action)
531.png

Audino (M)
HP: 0
EN: 0
SPE: 42 (+10% Acc for foes)
NATR: Quiet
ABIL: Regenerator
ITEM: Expert Belt
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

Guitarist Gerald issues actions.
Rising_Dusk issues actions.
REFEREE
 
DP_Guitarist.png

"Well shoot! I gotta buy me some new guitars next time!"

Thunderbolt x3 (Weavile)
 
24.png

"Alright, then! That's that! Let's wrap this up and move on!"

Weavile:
Ice Punch Eelektrik ~ DynamicPunch Eelektrik ~ Ice Punch Eelektrik

Lucario:
Hi Jump Kick Eelektrik ~ Aura Sphere Eelektrik ~ Hi Jump Kick Eelektrik
 
448.png

Lucario (M)
HP: 65
EN: 39
SPE: 104 (+10.8% Acc)
NATR: Naive
ABIL: Justified
ITEM: Rawst Berry (2)
STAT: +2 Atk (Perm)
OTHR: N/A
461.png

Weavile (M)
HP: 75
EN: 59
SPE: 144 (+20.7% Acc)
NATR: Jolly
ABIL: Pickpocket
ITEM: Chople Berry (3)
STAT: +1 Atk/Acc (1 more round)
OTHR: N/A

VS

603.png

Eelektrik (M)
HP: 53
EN: 77
SPE: 34 (+10% Acc for foes)
NATR: Brave
ABIL: Levitate
ITEM: Expert Belt
STAT: N/A
OTHR: PAR (20%, 15% next round), Confusion (1 more action)

Arena: N/A

Action 1:

Weavile used Ice Punch on Eelektrik!
RNG Roll (To-Crit) [<=63 Yes]: 642/1000 (No)
RNG Roll (To-Freeze) [<=100 Yes]: 141/1000 (No)
(8+3+1.5) + 1.5 = 14 damage
-9 energy
Lucario used Hi Jump Kick on Eelektrik!
RNG Roll (To-Crit) [<=63 Yes]: 530/1000 (Yes)
(13+3+1.5) + 3 = 17.5 ~ 18 damage
-7 energy
Eelektrik is confused!
RNG Roll (To-Hit Self) [<=500 Yes]: 47/1000 (Yes)
(4+1.5) = 5.5 ~ 6 damage
Eelektrik hit himself in confusion!
-3 energy

Eelektrik is no longer confused!

Action 2:

Weavile used DynamicPunch on Eelektrik!
RNG Roll (To-Hit) [<=807 Yes]: 375/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 414/1000 (No)
RNG Roll (Confusion Length) [1-333:2 | 334-666:3 | 667-1000:4]: 501/1000 (3)
(10+1.5) = 11.5 + 1.5 = 13 damage
Eelektrik is confused!
-8 energy
Lucario used Aura Sphere on Eelektrik!
RNG Roll (To-Crit) [<=63 Yes]: 876/1000 (No)
(9+3+1.5) = 13.5 ~ 14 damage
-6 energy
Eelektrik fainted!
448.png

Lucario (M)
HP: 65
EN: 26
SPE: 104 (+10.8% Acc)
NATR: Naive
ABIL: Justified
ITEM: Rawst Berry (2)
STAT: +2 Atk (Perm)
OTHR: N/A
461.png

Weavile (M)
HP: 75
EN: 44
SPE: 144 (+20.7% Acc)
NATR: Jolly
ABIL: Pickpocket
ITEM: Chople Berry (3)
STAT: +1 Atk/Acc (1 more round)
OTHR: N/A

VS

603.png

Eelektrik (M)
HP: 0
EN: 0
SPE: 34 (+10% Acc for foes)
NATR: Brave
ABIL: Levitate
ITEM: Expert Belt
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

Rising_Dusk's Pokemon are healed and he may cheer or comment.
Next opponent is chosen and next battle commences.
REFEREE

----------------------

DP_Guitarist.png

"What an entertaining match! I'd be sure to tell the folks back at home about it! I'll even make a song with your name on it!"
 
Spr_BW_Emmet.png

Subway Boss Emmet wants to fight!
"Heh. It's Rising_Dusk, ain't it? I've never thought I'd be facing you in this here train, but here we are, staring one another down. I'll tell you one thing though - unlike those weaklings you've faced before, I am, by no means, a pushover! Get ready for a brutal train ride on mach speed!"

Format: 4v4 Doubles
RNG Adjust: 1%
Pokemon:
558.png

Crustle (M)

Nature: Impish
+1 Def, -1 SpA

Type: Bug / Rock
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Sturdy:
(Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.

Shell Armor:
(Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Weak Armor (DW):
(Can be enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Ability:
Sturdy

Item:
Rocky Helmet

Stats:
HP: 100
Atk: 3
Def+: 6
SpA-: 2
SpD: 3
Spe: 45

Attacks:
Fury Cutter
Shell Smash
Rock Blast
Withdraw
Sand-Attack
Faint Attack
Smack Down
Rock Polish
Bug Bite
Stealth Rock
Rock Slide
Slash
X-Scissor
Flail
Rock Wrecker

Block
Counter
Curse
Endure
Iron Defense
Night Slash
Sand Tomb
Spikes

Hone Claws
Toxic
Hidden Power Ice 7
Hyper Beam
Protect
Frustration
SolarBeam
Earthquake
Return
Dig
Double Team
Sandstorm
Rock Tomb
Aerial Ace
Facade
Rest
Attract
Round
Shadow Claw
Giga Impact
Stone Edge
Swords Dance
Struggle Bug
Bulldoze
Poison Jab
Swagger
Substitute
Rock Smash
Cut
Strength
601.png

Klinklang (—)

Nature: Adamant
+1 Atk, -1 SpA

Type: Steel
Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Plus:
(Innate) This Pokemon possesses a positive electrical charge, when a Pokemon with Minus is on the field, this Pokemon’s special attacks increase their base damage by two (2). If this Pokemon also has Minus, the damage does not stack.

Minus:
(Innate) This Pokemon possesses a negative electrical charge, when a Pokemon with Plus is on the field, this Pokemon’s special attacks increase their base damage by two (2). If this Pokemon also has Plus, the damage does not stack.

Clear Body (DW):
(Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Ability:
Clear Body

Item:
Air Balloon

Stats:
HP: 90
Atk+: 5
Def: 4
SpA-: 2
SpD: 3
Spe: 90

Attacks:
ViceGrip
Charge
ThunderShock
Gear Grind
Bind
Charge Beam
Autotomize
Mirror Shot
Screech
Discharge
Metal Sound
Shift Gear
Lock-On
Zap Cannon
Hyper Beam

Toxic
Hidden Power Fire 7
Protect
Frustration
Thunderbolt
Thunder
Return
Double Team
Sandstorm
Facade
Rest
Round
Giga Impact
Rock Polish
Volt Switch
Thunder Wave
Swagger
Substitute
Flash Cannon
Trick Room
Rock Smash
632.png

Durant (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Bug / Steel
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Swarm:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Hustle:
(Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

Truant (DW):
(Innate) This Pokemon is naturally lazy, and only attacks twice every round, forsaking a middle action. It recovers 3% energy during each Truant turn.

Ability:
Hustle

Item:
Occa Berry

Stats:
HP: 90
Atk+: 5
Def: 4
SpA-: 1
SpD: 2
Spe: 109

Attacks:
Vicegrip
Sand-Attack
Fury Cutter
Bite
Agility
Metal Claw
Bug Bite
Crunch
Iron Head
Dig
Entrainment
X-Scissor
Iron Defense
Guillotine
Metal Sound

Baton Pass
Faint Attack
Endure
Rock Slide
Screech
Thunder Fang

Hone Claws
Toxic
Hidden Power Fire 7
Protect
Frustration
Return
Double Team
Sandstorm
Rock Tomb
Aerial Ace
Facade
Rest
Attract
Round
Energy Ball
Shadow Claw
Retaliate
Giga Impact
Rock Polish
Stone Edge
Thunder Wave
Struggle Bug
Rock Slide
Swagger
Substitute
Flash Cannon
Rock Smash
Cut
Strength
596.png

Galvantula (F)

Nature: Mild
+1 SpA, -1 Def

Type: Bug / Electric
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
CompoundEyes:
(Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

Unnerve:
(Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Swarm (DW):
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Ability:
CompoundEyes

Item:
Zoom Lens

Stats:
HP: 100
Atk: 3
Def-: 1
SpA+: 5
SpD: 2
Spe: 108

Attacks:
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
Slash
Electro Ball
Signal Beam
Agility
Sucker Punch
Discharge
Bug Buzz

Cross Poison
Disable
Faint Attack
Pin Missile
Poison Sting
Pursuit
Rock Climb

Toxic
Hidden Power Ice 7
Hyper Beam
Light Screen
Protect
Rain Dance
Frustration
Thunderbolt
Thunder
Return
Double Team
Facade
Rest
Attract
Thief
Round
Energy Ball
Charge Beam
Giga Impact
Flash
Volt Switch
Struggle Bug
X-Scissor
Poison Jab
Swagger
Substitute
Wild Charge
Cut
Turn Order:

Rising_Dusk sends out his two Pokemon.
Subway Boss Emmet sends out his two Pokemon and issues actions.
Rising_Dusk issues actions.
REFEREE
 
24.png

"..." No words were spoken, only a look... The kind of look that stares not at a person, but through them. Two Poke Balls came forth from his belt, one in each hand. His sword had been drawn.

142.png

Aerodactyl (F)
350.png

Milotic (F)
 
Spr_BW_Emmet.png

"Aerodactyl and Milotic, eh? Let's test the rails with Klinklang and Galvantula then!"

601.png

Klingklang
ABIL: Clear Body
Item: Air Balloon

596.png

Galvantula (F)
ABIL: Compoundeyes
Item: Zoom Lens

"Alrighty kiddies, let's get the show on the road! Let no wall get in your way! Full-speed ahead!"

Klingklang: Gear Grind (Aerodactyl) - Thunder (Aerodactyl) - Gear Grind (Aerodactyl)
If Aerodactyl faints, use Zap Cannon (Milotic)

Galvantula: Thunder (Aerodactyl) - Thunderbolt (Aerodactyl) - Thunder (Aerodactyl)

If Aerodactly faints, use Thunder (Milotic)
 
24.png

"..."

Aerodactyl:
Stealth Rock ~ Roost ~ Substitute (21)

Milotic:
Light Screen ~ Dragon Tail Galvantula ~ Substitute (20)
IF (Dragon Tail misses) THEN (Use it again on your third action)
 
142.png

Aerodactyl (M)
HP: 100
EN: 100
SPE: 150 (+22.5% Acc)
NATR: Jolly
ABIL: Pressure
ITEM: Oran Berry (1)
STAT: N/A
OTHR: N/A
350.png

Milotic (F)
HP: 100
EN: 100
SPE: 81
NATR: Bold
ABIL: Marvel Scale
ITEM: Oran Berry (1)
STAT: N/A
OTHR: N/A

VS

601.png

Klingklank
HP: 90
EN: 100
SPE: 90
NATR: Adamant
ABIL: Clear Body
ITEM: Air Balloon
STAT: N/A
OTHR: N/A
596.png

Galvantula
HP: 100
EN: 100
SPE: 108
NATR: Mild
ABIL: Compoundeyes
ITEM: Zoom Lens
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Aerodactyl used Stealth Rock!
Pointed stones float in the air around Emmet's team!
-11 energy
Galvantula used Thunder on Aerodactyl!
Zoom Lens is active!
RNG Roll (To-Crit) [<=135 Yes]: 758/1000 (No)
RNG Roll (To-PAR) [<=310 Yes]: 223/1000 (Yes)
(12+3+3) x 1.5 = 27 damage
Aerodactyl became paralyzed!
-(7+2)=9 energy
Klinklang used Gear Grind on Aerodactyl!
RNG Roll (To-Hit) [<=860 Yes]: 316/1000 (Yes)
RNG Roll (To-Crit) [<=73 Yes]: 576/1000 (No)
RNG Roll (To-Crit) [<=73 Yes]: 234/1000 (No)
((5x2)+3+(3)) x 1.5 = 24 damage
-(7+2)=9 energy
Milotic used Light Screen!
Light Screen raised Rising_Dusk's team's Special Defense!
-8 energy

Action 2:

Galvantula used Thunderbolt on Aerodactyl!
RNG Roll (To-Crit) [<=73 Yes]: 758/1000 (No)
(10+3+3-5) x 1.5 = 16.5 ~ 17 damage
-(6+2)=8 energy
Klinklang used Thunder on Aerodactyl!
RNG Roll (To-Hit) [<=710 Yes]: 302/1000 (Yes)
RNG Roll (To-Crit) [<=73 Yes]: 925/1000 (No)
(12-(1.5)-5) x 1.5 = 8.25 ~ 8 damage
-(8+2)=10 energy
Aerodactyl's Oran Berry activates! +10 HP!
Aerodactyl used Roost!
RNG Roll (Paralysis Check) [<=200 Yes]: 424/1000 (No)
+20 HP
-12 energy
Milotic used Dragon Tail on Galvantula!
RNG Roll (To-Hit) [<=900 Yes]: 70/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 216/1000 (No)
(6+0) = 6 damage
-5 energy

Action 3:

Galvantula used Thunder on Aerodactyl!
RNG Roll (To-Crit) [<=73 Yes]: 402/1000 (No)
(12+3+3-5) x 1.5 = 19.5 ~ 20 damage
-(7+2)=9 energy
Klinklang used Gear Grind on Aerodactyl!
RNG Roll (To-Hit) [<=860 Yes]: 172/1000 (Yes)
RNG Roll (To-Crit) [<=433 Yes]: 576/1000 (No)
RNG Roll (To-Crit) [<=989 Yes]: 234/1000 (No)
((5x2)+3+(3)) x 1.5 = 24 damage
-(7+2)=9 energy
Aerodactyl used Substitute!
Aerodactyl doesn't have enough HP!
Milotic used Substitute!
-20 HP
-17 energy

Galvantula is switched out!
RNG Roll (Chosen Pokemon) [1: Durant | 2: Crustle]: 1/2 (Durant)

Durant was dragged out! Durant took 12 damage from Stealth Rock!
596.png

Galvantula
HP: 94
EN: 74
SPE: 108
NATR: Mild
ABIL: Compoundeyes
ITEM: Zoom Lens
STAT: N/A
OTHR: N/A
142.png

Aerodactyl (M)
HP: 10
EN: 77
SPE: 150 (+22.5% Acc)
NATR: Jolly
ABIL: Pressure
ITEM: Oran Berry (0)
STAT: N/A
OTHR: PAR (15%)
350.png

Milotic (F)
HP: 80
EN: 70
SPE: 81
NATR: Bold
ABIL: Marvel Scale
ITEM: Oran Berry (1)
STAT: N/A
OTHR: Substitute (20 HP remaining)

VS

601.png

Klingklank
HP: 90
EN: 72
SPE: 90
NATR: Adamant
ABIL: Clear Body
ITEM: Air Balloon
STAT: N/A
OTHR: N/A
632.png

Durant
HP: 78
EN: 100
SPE: 109
NATR: Adamant
ABIL: Hustle
ITEM: Occa Berry
STAT: N/A
OTHR: N/A

Arena: Stealth Rock (Emmet's side), Light Screen (Rising_Dusk's side, 4 more actions)
[I make screens not count if it's used last despite it being in the action. and sorry for the para :(]

Turn Order:

Rising_Dusk issues actions.
Subway Boss Emmet issues actions.
REFEREE
 
24.png

"..."

Lucario:
Circle Throw Klingklang ~ Hi Jump Kick Klinklang ~ Circle Throw Durant
IF (Durant uses Dig) THEN (Replace action with Magnet Rise if Dig targets you and
you haven't already activated Magnet Rise or Hi Jump Kick to Klinklang if you have already activated Magnet Rise or Dig doesn't target you)

Milotic:
Scald Durant ~ Recover ~ Scald Durant
IF (Durant is burned by the first Scald) THEN (Redirect second Scald to Klinklang)
 
Spr_BW_Emmet.png

"So intent on throwing my Pokemon off the train, eh? We'll see about that!"

Klingklank: Substitute (15 HP) - Swagger (Lucario) - Frustration (Milotic)

Durant:
Substitute (15 HP) - Thunder Wave (Lucario) - X-Scissor (Milotic)
 
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