Mode:
Singles
Chosen Abilities:
Dunsparce: Serene Grace
Ferrothorn: Steel Thorns
Blissey: Natural Cure
Chosen Items:
None
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Dunsparce [Makalov] (M)
Nature: Brave (Speed is decreased by 15% and evasion is reduced by 10%; Attack increased by *)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Stats:
Dunsparce
HP: 110
Atk: ****(+)
Def: ***
SpA: ***
SpD: ***
Spe: 39(-)
Abilities:
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Run Away: (Innate) This Pokemon is quick on its feet and can evade any traps in an arena. Run Away does not allow the Pokemon to escape from trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Rattled (DW): (Innate) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types.
EC: 0/0
MC: 0
DC: 0/5
Attacks:
Rage
Defense Curl
Yawn
Glare
Rollout
Spite
Pursuit
Bite
Headbutt
Magic Coat
Rock Slide
Roost
Dig![]()
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Ferrothorn(*) Boyd (M)
Nature: Brave (Speed is decreased by 15% and evasion is reduced by 10%; Attack increased by *)
Type: Grass/Steel
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Stats:
Ferrothorn
HP: 100
Atk: **** (+)
Def: *****
SpA: **
SpD: ****
Spe: 17 (-)
EC: 6/6
MC: 0
Abilities:
Steel Thorns: (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Attacks:
Tackle(*)
Harden(*)
Rollout(*)
Curse(*)
Metal Claw(*)
Pin Missle(*)
Gyro Ball(*)
Ingrain
Iron Defense
Explosion
Bullet Seed(*)
Leech Seed(*)
Spikes(*)
Hone Claws(*)
Payback(*)
Thunder Wave(*)
Bulldoze![]()
Blissey [Elincia] (F)
Nature: Modest (Attack is decreased by *; Special Attack increased by *)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Stats:
Blissey
HP: 140
Atk: (-)
Def: *
SpA: ****(+)
SpD: *****
Spe: 55
Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Friend Guard: (Innate) The Pokemon's body emits an aura of joy that reduces damage for allies in multiple battles by two (2).
EC: 9/9
MC: 1
DC: 5/5
Attacks:
Pound
Charm
Copycat
Refresh
Sweet Kiss
Defense Curl
Growl
Tail Whip
Softboiled
DoubleSlap
Minimize
Sing
Bestow
Heal Pulse
Counter
Gravity
Mud Bomb
Toxic
Fire Blast
Shadow Ball
Tri-Attack
Light Screen