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Battle Subway Challenge: Terrador

(No, because you were behind a Substitute, and your Substitute doesn't inherit Rough Skin.)

Spr_BW_Ingo.png

"Keep the gears grinding, Klinklang! Gotta make up for lost ground!"

Klinklang:
Gear Change ~ Gear Grind + Gear Grind ~ Cool-Down
 
frontnormal-mkrilowatt.png

Krilowatt
HP: 56
EN: 57
SPE: 105
NATR: Modest
ABIL: Magic Guard
ITEM: Enigma Berry
STAT: N/A
OTHR: N/A

569.png

Garbodor
HP: 88
EN: 100
SPE: 75
NATR: Adamant
ABIL: Stench
ITEM: Black Sludge
STAT: N/A
OTHR: N/A
601.png

Klinklang
HP: 64
EN: 84
SPE: 78 (156)
NATR: Quiet
ABIL: Clear Body
ITEM: N/A
STAT: +2 Spe, +1 Atk
OTHR: Shift Gear (3a)

445.png

Garchomp
HP: 64
EN: 20
SPE: 118
NATR: Jolly
ABIL: Rough Skin
ITEM: Enigma Berry
STAT: +14% Acc
OTHR: N/A

Arena: Stealth Rock (Ingo)

Action 1:

Klinklang used Gear Change!
Other Change: Gear Change (6a)
Stat Change: +1 Spe
-7+1 energy
Garchomp used Earthquake!
RNG Roll (To-Crit) [<=73 Crit]: 448/1000 (No)
(10+3+1.5) x 1.5 = 21.75 ~ 22 damage
-7+1 energy

Action 2:

Garchomp chilled out!
+12 energy
Klinklang used Multi-Gear Grind!
RNG Roll (To-Hit) [<=723 Hit]: 76/1000 (Hit)
RNG Roll (To-Crit) [<=73 Crit]: 55/1000 (Crit)
RNG Roll (To-Crit) [<=73 Crit]: 207/1000 (No)
RNG Roll (To-Crit) [<=73 Crit]: 312/1000 (No)
RNG Roll (To-Crit) [<=73 Crit]: 337/1000 (No)
(5+2+5+5+5+3+1.5) x 1.0 + 1.75 = 28.25 ~ 28 damage
Rough Skin Activates
(28) / 4 = 7 damage
-24+1 energy

Action 3:

Klinklang cooled down!
No Action
Garchomp used Earthquake!
RNG Roll (To-Crit) [<=73 Crit]: 616/1000 (No)
(10+3+1.5) x 1.5 = 21.75 ~ 22 damage
-7+1 energy

601.png

Klinklang
HP: 13
EN: 55
SPE: 78 (195)
NATR: Quiet
ABIL: Clear Body
ITEM: N/A
STAT: +3 Spe, +1 Atk
OTHR: Shift Gear (3a)

445.png

Garchomp
HP: 38
EN: 20
SPE: 118
NATR: Jolly
ABIL: Rough Skin
ITEM: Enigma Berry
STAT: +14% Acc
OTHR: N/A

Arena: Stealth Rock (Ingo)

Turn Order:

Subway Boss Ingo issues actions.
Terrador issues actions.
REFEREE
 
Klinklang should be at 4 HP, shouldn't it? Seeing as it switched in on Stealth Rock and all... but who cares. I kill it for 5 EN anyway.

Fire Fang ~ Fire Fang ~ Fire Fang
 
frontnormal-mkrilowatt.png

Krilowatt
HP: 56
EN: 57
SPE: 105
NATR: Modest
ABIL: Magic Guard
ITEM: Enigma Berry
STAT: N/A
OTHR: N/A

569.png

Garbodor
HP: 88
EN: 100
SPE: 75
NATR: Adamant
ABIL: Stench
ITEM: Black Sludge
STAT: N/A
OTHR: N/A
601.png

Klinklang
HP: 4
EN: 55
SPE: 78 (195)
NATR: Quiet
ABIL: Clear Body
ITEM: N/A
STAT: +3 Spe, +1 Atk
OTHR: Shift Gear (3a)

445.png

Garchomp
HP: 38
EN: 20
SPE: 118
NATR: Jolly
ABIL: Rough Skin
ITEM: Enigma Berry
STAT: +14% Acc
OTHR: N/A

Arena: Stealth Rock (Ingo)

Action 1:

Klinklang used Gear Grind!
RNG Roll (To-Hit) [<=860 Hit]: 88/1000 (Hit)
RNG Roll (To-Crit) [<=73 Crit]: 99/1000 (No)
RNG Roll (To-Crit) [<=73 Crit]: 733/1000 (No)
(5+5+3+1.5) x 1.0 + 1.75 = 16.25 ~ 16 damage
Rough Skin Activates
(16) / 4 = 4 damage
Klinklang fainted!
Garchomp used Fire Fang!
Missed (No Target)
-5 energy

601.png

Klinklang
HP: KO
EN: KO
SPE: 78
NATR: Quiet
ABIL: Clear Body
ITEM: N/A
STAT: N/A
OTHR: N/A

445.png

Garchomp
HP: 22
EN: 15
SPE: 118
NATR: Jolly
ABIL: Rough Skin
ITEM: Enigma Berry
STAT: +14% Acc
OTHR: N/A

Arena: Stealth Rock (Ingo)

Turn Order:

Subway Boss Ingo sends out Garbodor.
Terrador issues actions.
Subway Boss Ingo issues actions.
REFEREE
 
frontnormal-mkrilowatt.png

Krilowatt
HP: 56
EN: 57
SPE: 105
NATR: Modest
ABIL: Magic Guard
ITEM: Enigma Berry
STAT: N/A
OTHR: N/A
569.png

Garbodor
HP: 88
EN: 100
SPE: 75
NATR: Adamant
ABIL: Stench
ITEM: Black Sludge
STAT: N/A
OTHR: N/A

445.png

Garchomp
HP: 22
EN: 15
SPE: 118
NATR: Jolly
ABIL: Rough Skin
ITEM: Enigma Berry
STAT: +14% Acc
OTHR: N/A

Arena: Stealth Rock (Ingo)

Pre-Round:

Pointed stones dug into Garbodor!
12 damage

Action 1:

Garchomp used Earthquake!
RNG Roll (To-Crit) [<=53 Crit]: 733/1000 (No)
(10+3+3) x 1.5 = 24 damage
-7+1 energy
Garbodor used Giga Impact!
RNG Roll (To-Hit) [<=910 Hit]: 281/1000 (Hit)
RNG Roll (To-Crit) [<=73 Crit]: 657/1000 (No)
(15+1.5) x 1.0 = 16.5 ~ 17 damage
Other Change: Sluggish (1a)
Rough Skin Activates
(17/4) = 4.25 ~ 4 damage
-10 energy
Post-Action:
+1 HP Garbodor (Black Sludge)

Action 2:

Garchomp chilled out!
+12 energy
Garbodor used Body Slam!
RNG Roll (To-Crit) [<=73 Crit]: 656/1000 (No)
(9+1.5) x 1.0 = 10.5 ~ 11 damage
Rough Skin Activates
(11/4) = 2.75 ~ 3 damage
Garchomp fainted!
-6 energy
Post-Action:
+1 HP Garbodor (Black Sludge)

569.png

Garbodor
HP: 47
EN: 84
SPE: 75
NATR: Adamant
ABIL: Stench
ITEM: Black Sludge
STAT: N/A
OTHR: N/A

445.png

Garchomp
HP: KO
EN: KO
SPE: 118
NATR: Jolly
ABIL: Rough Skin
ITEM: Enigma Berry
STAT: +14% Acc
OTHR: N/A

Arena: Stealth Rock (Ingo)

Turn Order:

Terrador sends out a Pokemon.
Subway Boss Ingo issues actions.
Terrador issues actions.
REFEREE
 
Spr_BW_Ingo.png

"Your insolence grinds my gears! Garbodor, don't take that, put it down!"

Garbodor:
Acid Spray ~ Gunk Shot ~ Gunk Shot
IF (Acid Spray's secondary effect doesn't succeed) THEN (Replace remaining actions with Rollout ~ Rollout)
 
frontnormal-mkrilowatt.png

Krilowatt
HP: 56
EN: 57
SPE: 105
NATR: Modest
ABIL: Magic Guard
ITEM: Enigma Berry
STAT: N/A
OTHR: N/A
569.png

Garbodor
HP: 49
EN: 84
SPE: 75
NATR: Adamant
ABIL: Stench
ITEM: Black Sludge
STAT: N/A
OTHR: N/A

frontnormal-mkitsunoh.png

Kitsunoh
HP: 100
EN: 100
SPE: 127
NATR: Jolly
ABIL: Limber
ITEM: Enigma Berry
STAT: +19% Acc
OTHR: N/A

Arena: Stealth Rock (Ingo)

Action 1:

Kitsunoh used Earthquake!
RNG Roll (To-Crit) [<=53 Crit]: 99/1000 (No)
(10+3) x 1.5 = 19.5 ~ 20 damage
-7 energy
Garbodor used Acid Spray!
RNG Roll (To-Crit) [<=73 Crit]: 23/1000 (Crit)
(4+3+3-3) x 0.67 = 4.667 ~ 5 damage
Other Change: Corroded (6a)
Stat Change: -2 SpD
-3+1 energy
Post-Action:
+1 HP Garbodor (Black Sludge)

Action 2:

Kitsunoh used Earthquake!
RNG Roll (To-Crit) [<=53 Crit]: 99/1000 (No)
(10+3) x 1.5 = 19.5 ~ 20 damage
-7-4 energy
Garbodor used Gunk Shot!
RNG Roll (To-Hit) [<=710 Hit]: 530/1000 (Yes)
RNG Roll (To-Crit) [<=73 Crit]: 583/1000 (No)
(12+3+1.5) x 0.67 = 11 damage
RNG Roll (To-PSN) [<=310 PSN]: 389/1000 (No)
-8+1 energy
Post-Action:
+1 HP Garbodor (Black Sludge)

Action 3:

Kitsunoh used Earthquake!
RNG Roll (To-Crit) [<=53 Crit]: 99/1000 (No)
(10+3) x 1.5 = 19.5 ~ 20 damage
Garbodor fainted!
-7-4 energy

569.png

Garbodor
HP: KO
EN: KO
SPE: 75
NATR: Adamant
ABIL: Stench
ITEM: Black Sludge
STAT: N/A
OTHR: N/A

frontnormal-mkitsunoh.png

Kitsunoh
HP: 100
EN: 100
SPE: 127
NATR: Jolly
ABIL: Limber
ITEM: Enigma Berry
STAT: +19% Acc
OTHR: N/A

Arena: Stealth Rock (Ingo)

Turn Order:

Terrador's Pokemon are healed and he may cheer or comment.
Challenge ended.
REFEREE
 
Spr_BW_Ingo.png

"Unbelievable! You beat me with nearly a whole Pokemon to spare! Certainly you, of all people, deserve to ride this train onward to the destination known as success! Keep riding, friend, and I'm sure we'll meet up again! I'll be ready for you when you do!"
 
Ingo, I cannot wait to fight you again. Next time, I'm certain you'll be far tougher to defeat; I can't wait to see your best Pokemon in action.
 
Rewards:

Final Streak: 4
Continuable: Yes

Terrador:
11 BP
Kitsunoh:
2 DC, 10 MC, 4 KO Counters
Krilowatt:
1 DC, 2 MC, 1 KO Counter
Garchomp:
3 MC, 1 KO Counter

Rising_Dusk:
2+2+2+6+2 = 14 BT
 
Mode: Doubles
Thread: http://www.smogon.com/forums/showthread.php?t=3449816

Abilities:
Charizard: Solar Power
Garchomp: Rough Skin
Venusaur: Chlorophyll
Krillowatt: Magic Guard

Items:
Charizard: Enigma Berry
Garchomp: Enigma Berry
Venusaur: Expert Belt
Krillowatt: Expert Belt

Pokemon Info
6.png

Charizard [Draco] (Male)
Nature: Rash (+1 SAtk -1 SDef)

Type:
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.


Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SAtk: Rank 5 (+)
SDef: Rank 2 (-)
Spd: 100

EC: 9/9
MC: 0
DC: 5/5

Abilities:
Ability 1: Blaze:When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Ability 2: Solar Power (DW Unlocked!): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Attacks:
Scratch
Growl
Ember
Smokescreen
Dragon Rage
Scary Face
Fire Fang
Rage
Metal Claw
Flamethrower
Dragon Claw
Shadow Claw
Air Slash
Flare Blitz

Dragon Pulse
Counter
Belly Drum

Fire Blast
Protect
Hidden Power Grass 7
Substitute
Brick Break
Sunny Day
Fly
Solarbeam
445.png

Garchomp(Mighty)(Male)

Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Ground:Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings


HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 2(-)
SpD: Rank 3
Spe: 118 (+)

Jolly Nature: Add 15% to Spe, add 16% to Acc, subtract one from SpA

EC 9/9
MC 0
DC 5/5

Moves
Level Up Moves

Tackle
Sand-Attack
Dragon Rage
SandStorm
Takedown
Sand Tomb
Slash
Dragon Claw
Dual Chop
Dragon Rush
Dig
Fire Fang

Egg Moves
Dragon Breath
Outrage
Iron Head

Tutor Moves
Aqua Tail

TM/HM Moves

Hone Claws
Earthquake
Protect
Rock Slide
Substitute
Stealth Rock
Dragon tail
Giga Impact

Abilites
Sand Veil(Innate)-This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Rough Skin(DW)(Innate)-When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
3.png

Venusaur (Beau) [Male]
Nature: Modest
Typing: Grass/Poison: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities: Overgrow:

Type: Innate

When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Chlorophyll (DW):

Type: Innate

During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SAtk: Rank 5 (+)
SDef: Rank 4
Speed: 60

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Tackle
Growl
Leech Seed
PoisonPowder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Solarbeam
Synthesis

Leaf Storm
Giga Drain
Petal Dance

Toxic
Venoshock
Sunny Day
Substitute
Reflect
Light Screen
Bide
Sludge Bomb
Hidden Power Fire (7)
Safeguard
frontnormal-mkrilowatt.png

Krillowatt [Bubba] (Male)
Nature: Modest (+ SAtk - Atk)
Type:
Electric / Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Stats:

HP: 125
Atk: Rank 2 (-)
Def: Rank 3
SAtk: Rank 4 (+)
SDef: Rank 3
Speed: 105

EC: 6/6
MC: 0
DC: 2/5

Attacks:
Bubble
Charge
Tackle
Thundershock
Detect
Confuse Ray
Aqua Jet
Imprison
Mirror Coat
Counter
Volt Switch

Muddy Water
Signal Beam
Whirlpool

Earth Power

Thunderbolt
Ice Beam
Substitute
Toxic
Hidden Power Grass 7
Thunder Wave
Surf
Rain Dance

I plan on leading with Garchomp and Charizard; I can't handle Ingo+, so I'll do Double Subway while I wait!
Battle 1

Spr_BW_Preschooler_M.png

Preschooler Bing wants to fight!
"HI! My name is Bing!"

Format: 2v2 Doubles
RNG Adjust: 0%

RNG roll(s) for Pokemon:
40/40
10/40

Pokemon:
636.png

Larvesta (F)

Nature: Lonely
+1 Atk, -1 Def

Type: Bug / Fire
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flame Body:
(Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Swarm (DW):
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Item:
Absorb Bulb

Stats:
HP: 90
Atk+: 4
Def-: 1
SpA: 2
SpD: 2
Spe: 60

Attacks:
Ember
String Shot
Leech Life
Take Down
Flare Blitz

Magnet Rise
Morning Sun
Zen Headbutt

Psychic
Flamethrower
Fire Blast
Flame Charge
Will-o-Wisp
Acrobatics
Struggle Bug
U-turn
Wild Charge
523.png

Zebstrika (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Lightning Rod:
(Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.

Motor Drive:
(Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.

Sap Sipper (DW):
(Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. This boost is maintained at the end of each round.

Item:
Shuca Berry

Stats:
HP: 100
Atk-: 3
Def: 3
SpA+: 4
SpD: 3
Spe: 116

Attacks:
Quick Attack
Tail Whip
Charge
Thunder Wave
Shock Wave
Flame Charge
Pursuit
Spark
Discharge

Me First
Sand-attack
Shock Wave

Hidden Power Ice 7
Light Screen
Rain Dance
Thunderbolt
Thunder
Flame Charge
Overheat
Charge Beam
Volt Switch
Thunder Wave
Turn Order:

Terrador sends out the first 2 Pokemon in his challenge list. (No Post Necessary)
Preschooler Bing sends out his Pokemon and issues actions.
Terrador issues actions.
REFEREE
 
Spr_BW_Preschooler_M.png

"I AM BINGGGGGG!!"

RNG rolls for ability:
1/2
3/3

636.png

Larvesta (F)
Ability: Flame Body
Item: Absorb Bulb

523.png

Zebstrika (F)
Ability: Sap Sipper
Item: Shuca Berry

Larvesta:
Magnet Rise ~ Zen Headbutt Charizard ~ Take Down Charizard

Zebstrika:
Thunder Wave Charizard ~ Thunderbolt Charizard ~ Thunderbolt Charizard
IF (Charizard uses Sunny Day) THEN (On your next action, use Rain Dance, and replace all Thunderbolts with Thunders)
 
636.png
|
523.png

Larvesta | Zebstrika
HP: 90 | 100
EN: 100 | 100
SPE: 60 | 116
NATR: Lonely | Modest
ABIL: Flame Body | Sap Sipper
ITEM: Absorb Bulb | Shuca Berry
STAT: N/A | N/A
OTHR: N/A | N/A
6.png
|
445.png

Charizard| Garchomp
HP: 100 | 110
EN: 100 | 100
SPE: 100 | 118
NATR: Rash| Jolly
ABIL: Solar Power | Rough Skin
ITEM: Enigma Berry | Enigma Berry
STAT: N/A | N/A
OTHR: N/A | N/A

Arena: N/A

Action 1:

Charizard used Protect!
Success
-7 energy
Garchomp used Earthquake!
vs. Larvesta:
RNG Roll (To-Crit) [<=63 Hit]: 793/1000 (No)
(7.5+3+6) x 1.0 = 16.5 ~ 17 damage
vs. Zebstrika:
RNG Roll (To-Crit) [<=63 Hit]: 630/1000 (No)
(7.5+3+3-3) x 1.5 = 15.75 ~ 16 damage
Item Change: Shuca Berry (2)
vs. Charizard:
Missed (Flying)
-7+1 energy
Zebstrika used Thunder Wave on Charizard!
Failed (Protect)
-7+1 energy
Larvesta used Magnet Rise!
Other Change: Magnet Rise (6a)
-6 energy

Action 2:

Garchomp used Rock Slide!
vs. Larvesta:
RNG Roll (To-Crit) [<=63 Hit]: 354/1000 (No)
(6+6) x 2.25 = 27 damage
RNG Roll (To-Flinch) [<=300 Hit]: 527/1000 (No)
vs. Zebstrika:
RNG Roll (To-Crit) [<=63 Hit]: 597/1000 (No)
(6+3) x 1.0 = 9 damage
RNG Roll (To-Flinch) [<=300 Hit]: 178/1000 (No)
-6 energy
Zebstrika flinched!
No Action
Charizard used Fire Blast on Zebstrika!
RNG Roll (To-Hit) [<=850 Hit]: 71/1000 (Hit)
RNG Roll (To-Crit) [<=63 Hit]: 88/1000 (No)
(12+3+3) x 1.0 = 18 damage
RNG Roll (To-BRN) [<=100 BRN]: 971/1000 (No)
-8+1 energy
Larvesta used Zen Headbutt on Charizard!
RNG Roll (To-Hit) [<=900 Hit]: 804/1000 (Hit)
RNG Roll (To-Crit) [<=63 Hit]: 188/1000 (No)
(9+1.5) x 1.0 = 10.5 ~ 11 damage
-6 energy

Action 3:

Garchomp used Earthquake!
vs. Larvesta:
Missed (Magnet Rise)
vs. Zebstrika:
RNG Roll (To-Crit) [<=63 Hit]: 39/1000 (Crit)
(7.5+3+3+3-3) x 1.5 = 20.25 ~ 20 damage
Item Change: Shuca Berry (1)
vs. Charizard:
Missed (Flying)
-7+1 energy
Zebstrika used Thunderbolt on Charizard!
RNG Roll (To-Crit) [<=63 Hit]: 308/1000 (No)
(10+3+3) x 1.5 = 24 damage
Item Change: Enigma Berry (1)
+10 HP Charizard (Enigma Berry)
RNG Roll (To-PRZ) [<=100 PRZ]: 961/1000 (No)
-7+1 energy
Charizard used Fire Blast on Zebstrika!
RNG Roll (To-Hit) [<=850 Hit]: 71/1000 (Hit)
RNG Roll (To-Crit) [<=63 Hit]: 88/1000 (No)
(12+3+3) x 1.0 = 18 damage
RNG Roll (To-BRN) [<=100 BRN]: 971/1000 (No)
-8+1-4 energy
Larvesta used Zen Headbutt on Charizard!
RNG Roll (To-Hit) [<=900 Hit]: 804/1000 (Hit)
RNG Roll (To-Crit) [<=63 Hit]: 188/1000 (No)
(9+1.5) x 1.0 = 10.5 ~ 11 damage
-6-4 energy

636.png
|
523.png

Larvesta | Zebstrika
HP: 46 | 19
EN: 78 | 88
SPE: 60 | 116
NATR: Lonely | Modest
ABIL: Flame Body | Sap Sipper
ITEM: Absorb Bulb | Shuca Berry (1)
STAT: N/A | N/A
OTHR: Magnet Rise (3a) | N/A
6.png
|
445.png

Charizard| Garchomp
HP: 64 | 110
EN: 75 | 82
SPE: 100 | 118
NATR: Rash| Jolly
ABIL: Solar Power | Rough Skin
ITEM: Enigma Berry (1) | Enigma Berry
STAT: N/A | N/A
OTHR: N/A | N/A

Arena: N/A

Turn Order:

Terrador issues actions.
Preschooler Bing issues actions.
REFEREE
 
Spr_BW_Preschooler_M.png

"But, but... BING MUST BEAT ALL!"

Larvesta:
Zen Headbutt Charizard ~
Zen Headbutt Charizard ~ Zen Headbutt Charizard

Zebstrika:
Thunderbolt Charizard ~ Quick Attack Charizard ~ Thunderbolt Charizard
 
636.png
|
523.png

Larvesta | Zebstrika
HP: 46 | 19
EN: 78 | 88
SPE: 60 | 116
NATR: Lonely | Modest
ABIL: Flame Body | Sap Sipper
ITEM: Absorb Bulb | Shuca Berry (1)
STAT: N/A | N/A
OTHR: Magnet Rise (3a) | N/A
6.png
|
445.png

Charizard| Garchomp
HP: 64 | 110
EN: 75 | 82
SPE: 100 | 118
NATR: Rash| Jolly
ABIL: Solar Power | Rough Skin
ITEM: Enigma Berry (1) | Enigma Berry
STAT: N/A | N/A
OTHR: N/A | N/A

Arena: N/A

Action 1:

Garchomp used Earthquake!
vs. Larvesta:
Missed (Magnet Rise)
vs. Zebstrika:
RNG Roll (To-Crit) [<=63 Hit]: 402/1000 (No)
(7.5+3+3-3) x 1.5 = 15.75 ~ 16 damage
Item Change: Shuca Berry (0)
vs. Charizard:
Missed (Flying)
-7+1-4 energy
Zebstrika used Thunderbolt on Charizard!
RNG Roll (To-Crit) [<=63 Hit]: 999/1000 (No)
(10+3+3) x 1.5 = 24 damage
Item Change: Enigma Berry (0)
+10 HP Charizard (Enigma Berry)
RNG Roll (To-PRZ) [<=100 PRZ]: 668/1000 (No)
-7+1-4 energy
Charizard used Air Slash on Larvesta!
RNG Roll (To-Hit) [<=950 Hit]: 757/1000 (Hit)
RNG Roll (To-Crit) [<=63 Hit]: 919/1000 (No)
(8+3+4.5) x 1.5 = 23.25 ~ 23 damage
RNG Roll (To-Flinch) [<=300 Flinch]: 113/1000 (Flinch)
-6+1 energy
Larvesta flinched!
No Action

Action 2:

Zebstrika used Quick Attack on Charizard!
RNG Roll (To-Crit) [<=63 Hit]: 886/1000 (No)
(4) x 1.0 = 4 damage
-3 energy
Garchomp used Rock Slide!
vs. Larvesta:
RNG Roll (To-Crit) [<=63 Hit]: 262/1000 (No)
(6+6) x 2.25 = 27 damage
vs. Zebstrika:
RNG Roll (To-Crit) [<=63 Hit]: 597/1000 (No)
(6+3) x 1.0 = 9 damage
Zebstrika fainted!
-6 energy
Charizard flew into the air!
In Air
Larvesta used Zen Headbutt on Charizard!
Missed (Fly)
-6 energy
Charizard used Fly on Larvesta!
RNG Roll (To-Hit) [<=950 Hit]: 817/1000 (Hit)
RNG Roll (To-Crit) [<=63 Hit]: 485/1000 (No)
(9+3+4.5) x 1.5 = 24 damage
Larvesta fainted!
-7+1 energy

636.png
|
523.png

Larvesta | Zebstrika
HP: KO | KO
EN: KO | KO
SPE: 60 | 116
NATR: Lonely | Modest
ABIL: Flame Body | Sap Sipper
ITEM: Absorb Bulb | N/A
STAT: N/A | N/A
OTHR: N/A | N/A
6.png
|
445.png

Charizard | Garchomp
HP: 46 | 110
EN: 64 | 66
SPE: 100 | 118
NATR: Rash | Jolly
ABIL: Solar Power | Rough Skin
ITEM: N/A | Enigma Berry
STAT: N/A | N/A
OTHR: N/A | N/A

Arena: N/A

Turn Order:

Terrador's Pokemon are healed and he may cheer or comment.
Next opponent is chosen and next battle commences.
REFEREE
 
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