Battle Subway Challenge: ToastTyrant13

Challenge 2:
Alrighty, time to take on the Subway again!! :D



Mode: Singles
Thread: http://www.smogon.com/forums/showthread.php?t=3452164&highlight=Battle+Subway+ToastTyrant13



Chosen Pokémon: Vennon (Toxicroak); Chlora (Cacturne); Aqualos(Gyarados);

Chosen Abilities:
Toxicroak: Anticipation
Cacturne: Sand Veil
Gyarados: Intimidate

Chosen Items:
Toxicroak: Chesto Berry
Cacturne: Oran Berry
Gyarados: Lum Berry


Toxicroak(*)
iaza12878721877800.png
Vennon (M)

Nature: Quiet (+1 Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95)
Type: Poison / Fighting
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities: Anticipation, Dry Skin
Anticipation: (Innate)This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by 2. The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Poison Touch: (Dream World) (Can be Disabled) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 73 (85/1.15^) (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks
Astonish
Mud Slap
Poison Sting
Taunt
Pursuit
Faint Attack
Revenge
Swagger

Toxic
Rock Slide
Hidden Power Ice 7

Drain Punch
Me First
Counter
~~~~~~~~~~
Poison Jab
Sucker Punch
Venoshock
Sludge Bomb
Earthquake
Vaccum Wave
Shadow Ball
Focus Blast
Substitute
Thunderpunch
Cacturne (*)
iaza12878722703500.png
Chlora (F)
Nature: Naughty (+1 to Attack, -1 to Special Defense)

Type: Grass / Dark
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 1 (-)
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 17

EC: 6/6
MC: 0
DC: 4/5

Abilities:
Sand Veil: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Water Absorb (Dream World LOCKED): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Attacks
Poison Sting(*)
Leer(*)
Absorb(*)
Growth(*)
Leech Seed(*)
Sand Attack(*)
Pin Missile(*)
Ingrain(*)
Disable(*)
Seed Bomb(*)
Worry Seed(*)
Double Team(*)
Payback(*)
Swords Dance(*)
~~~~~~~~~
Hidden Power Ice 7
Sucker Punch
Poison Jab
Toxic
Sandstorm
Revenge
Gyarados(*)
iaza12878747081600.png
Aqualos(M)

Nature: Adamant (+1 Rank to Attack; -1 Rank From Special Attack)

Type: Water / Flying
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities: Intimidate
Intimidate: (Can be activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Moxie: (Dream World LOCKED) (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 3/5

Attacks
Splash(*)
Tackle(*)
Flail (*)
Bubble(*)
Reversal(*)
Bounce(*)
~~~~~~~~~
Bite
Ice Fang
Dragon Dance
Waterfall
Earthquake
Battle 1:

RNG Roll: 28 / 40
RNG Roll: 1 / 2

HGSS_Medium.png

Medium Assylum would like to fight!
"IT'S ASSYLUM NOT ASYLUM. GET IT STRAIGHT."
575.png
Gothorita (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Frisk:
(Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.

Shadow Tag (DW):
(Innate) Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Item:
Scope Lens

Stats:
HP: 90
Atk: 2
Def: 3
SpA+: 4
SpD: 3
Spe-: 46

Attacks:
Pound
Confusion
Tickle
Fake Tears
Doubleslap
Psybeam
Embargo
Faint Attack
Psyshock

Dark Pulse
Mirror Coat
Uproar

Psyshock
Calm Mind
Hidden Power Bug 7
Thunderbolt
Psychic
Shadow Ball
Energy Ball
Charge Beam
Thunder Wave
Grass Knot
Trick Room
HGSS_Medium.png

"MY GOTHORITA IS FRISKY, BUT YOU BETTER NOT BE. I'LL SEND YOU TO AN ASYLUM IF YOU ARE."

Psychic - Psyshock - Psychic
 
iaza12878721877800.png

Vennon (M)
HP: 100
En: 100
4 / 3 / 4 / 3 / 74 (-)
Anticipation
Lum Berry (1)
575.png

Gothorita (F)
HP: 90
En: 100
2 / 3 / 4 / 3 / 46
Frisk
Scope Lens

Action 1:

Vennon used Sucker Punch!
RNG Roll (To-Crit) (<=63 Yes) 189/1000 (No)
(8 + 1.5) * 1.5 = 14.25 ~ 14 damage
-6 energy
Gothorita used Psychic!
RNG Roll (To-Crit) (<=125 Yes) 213/1000 (No)
RNG Roll (SpD Drop) (<=100 Yes) 155/1000 (No)
(9 + 3 + 1.5 - 2) * 2.25 = 25.875 ~ 26 damage
-6 energy

Action 2:

Vennon used Shadow Ball!
RNG Roll (To-Crit) (<=63 Yes) 812/1000 (No)
RNG Roll (SpD Drop) (<=200 Yes) 67/1000 (Yes)
(8 + 1.5) * 1.5 = 14.25 ~ 14 damage
-1 SpD (Gothorita)
-6 energy
Gothorita used Psyshock!
RNG Roll (To-Crit) (<=125 Yes) 270/1000 (No)
(8 + 3 + 1.5 - 2) * 2.25 = 23.625 ~ 24 damage
-5 energy

Action 3:

Vennon used Sucker Punch!
RNG Roll (To-Crit) (<=63 Yes) 566/1000 (No)
(8 + 1.5) * 1.5 = 14.25 ~ 14 damage
-6 energy
Gothorita used Psychic!
RNG Roll (To-Crit) (<=125 Yes) 600/1000 (No)
RNG Roll (SpD Drop) (<=100 Yes) 863/1000 (No)
(9 + 3 + 1.5 - 2) * 2.25 = 25.875 ~ 26 damage
-6 energy
iaza12878721877800.png

Vennon (M)
HP: 24
En: 82
4 / 3 / 4 / 3 / 74 (-)
Anticipation
Lum Berry (1)
575.png

Gothorita (F)
HP: 48
En: 83
2 / 3 / 4 / 3 / 46
Frisk
Scope Lens
-1 SpD (3)
 
"Welp, looks like we're dead Toxicroak! Use both your fists to unleas your fury before you go down!"

Sludge Bomb+Shadow Ball combo->cooldown->Poison Jab
 
iaza12878721877800.png

Vennon (M)
HP: 24
En: 82
4 / 3 / 4 / 3 / 74 (-)
Anticipation
Lum Berry (1)
575.png

Gothorita (F)
HP: 48
En: 83
2 / 3 / 4 / 3 / 46
Frisk
Scope Lens
-1 SpD (3)

Action 1:

Gothorita used Psyshock!
RNG Roll (To-Crit) (<=125 Yes) Irrelevant
(8 + 3 + 1.5 - 2) * 2.25 = 23.625 ~ 24 damage
-5 energy
Vennon fainted!
iaza12878721877800.png

Vennon (M)
HP: KO
En: 82
4 / 3 / 4 / 3 / 74 (-)
Anticipation
Lum Berry (1)
575.png

Gothorita (F)
HP: 48
En: 78
2 / 3 / 4 / 3 / 46
Frisk
Scope Lens

HGSS_Medium.png

"REMEMBER, I'M NOT ASYLUM."

Medium Assylum wins!

ToastTyrant13:0 BP
Vennon:
3 MC

Engineer Pikachu:
2 + (2) = 4 BT

Try again next time!
 
Challenge 3

Alrighty, time to take on the Subway again!! :D



Mode: Singles
Thread: http://www.smogon.com/forums/showthread.php?t=3452164&highlight=Battle+Subway+ToastTyrant13



Chosen Pokémon: Vennon (Toxicroak); Chlora (Cacturne); Aqualos(Gyarados);

Chosen Abilities:
Gyarados: Intimidate
Toxicroak: Anticipation
Cacturne: Sand Veil

Chosen Items:
Gyarados: Lum Berry
Toxicroak: Chesto Berry
Cacturne: Oran Berry

Gyarados(*)
iaza12878747081600.png
Aqualos(M)


Nature: Adamant (+1 Rank to Attack; -1 Rank From Special Attack)
Type: Water / Flying
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities: Intimidate
Intimidate: (Can be activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Moxie: (Dream World LOCKED) (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 3/5

Attacks
Splash(*)
Tackle(*)
Flail (*)
Bubble(*)
Reversal(*)
Bounce(*)
~~~~~~~~~
Bite
Ice Fang
Dragon Dance
Waterfall
Earthquake
Toxicroak(*)
iaza12878721877800.png
Vennon (M)

Nature: Quiet (+1 Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95)
Type: Poison / Fighting
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities: Anticipation, Dry Skin
Anticipation: (Innate)This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by 2. The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Poison Touch: (Dream World) (Can be Disabled) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 73 (85/1.15^) (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks
Astonish
Mud Slap
Poison Sting
Taunt
Pursuit
Faint Attack
Revenge
Swagger

Toxic
Rock Slide
Hidden Power Ice 7

Drain Punch
Me First
Counter
~~~~~~~~~~
Poison Jab
Sucker Punch
Venoshock
Sludge Bomb
Earthquake
Vaccum Wave
Shadow Ball
Focus Blast
Substitute
Thunderpunch
Cacturne (*)
iaza12878722703500.png
Chlora (F)
Nature: Naughty (+1 to Attack, -1 to Special Defense)

Type: Grass / Dark
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 1 (-)
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 17

EC: 6/6
MC: 0
DC: 4/5

Abilities:
Sand Veil: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Water Absorb (Dream World LOCKED): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Attacks
Poison Sting(*)
Leer(*)
Absorb(*)
Growth(*)
Leech Seed(*)
Sand Attack(*)
Pin Missile(*)
Ingrain(*)
Disable(*)
Seed Bomb(*)
Worry Seed(*)
Double Team(*)
Payback(*)
Swords Dance(*)
~~~~~~~~~
Hidden Power Ice 7
Sucker Punch
Poison Jab
Toxic
Sandstorm
Revenge

Battle 1

DPWaitress.png

Waitress Wendy wants to fight!

"Wow! You're back! This time, I'll kick your butt!"

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll(s) for Pokemon:
21/40

549.png

Lilligant (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Chlorophyll:
(Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Own Tempo:
(Innate) This Pokemon moves at its own pace and cannot be confused by any method.

Leaf Guard (DW):
(Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Item:
Wise Glasses

Stats:
HP: 100
Atk-: 1
Def: 3
SpA+: 5
SpD: 3
Spe: 90

Attacks:
Growth
Leech Seed
Mega Drain
Synthesis
Teeter Dance
Absorb
Sleep Powder
Magical Leaf
Stun Spore
Quiver Dance

Ingrain
Natural Gift
Worry Seed

Toxic
Hidden Power Fire 7
Sunny Day
Solarbeam
Energy Ball
Substitute

Turn Order:

Waitress Wendy sends out her Pokemon and issues actions.
ToastTyrant13 sends out the first Pokemon in his challenge list and issues actions.
REFEREE

--------------


DPWaitress.png

"I got a better Pokemon this time! Go lilligant!

RNG roll for ability:
2/3

"Own Tempo means you can't confusion hax her!"
559.png
549.png

Lilligant (F)
Ability: Own Tempo
Item: Wise Glasses

"It's time for you to go down!"

Stun Spore - Leech Seed - SolarBeam
 
549.png

Lilligant (F)
HP: 100
EN: 100
SPE: 90
NATR: Modest
ABIL: Own Tempo
ITEM: Wise Glasses
STAT: N/A
OTHR: N/A
iaza12878747081600.png

Aqualos (M)
HP: 100
EN: 100
SPE: 81
NATR: Adamant
ABIL: Intimidate
ITEM: Lum Berry (1)
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Pre-action:
Aqualos's Intimidate activated!
-1 Atk (Lilligant)

Lilligant used Stun Spore!
RNG Roll (To-Hit) [<=750 Yes]: 893/1000 (No)
The attack missed!
-6 energy
Aqualos used Bounce!
RNG Roll (To-Hit) [<=850 Yes]: 450/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 458/1000 (No)
(9+3+4) x 1.5 = 24 damage
RNG Roll (To-Paralyze) [<=300 Yes]: 231/1000 (Yes)
Lilligant became paralyzed (20%)!
-6 energy

Action 2:

Aqualos used Ice Fang!
RNG Roll (To-Hit) [<=950 Yes]: 362/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 774/1000 (No)
(7+4) x 1.5 = 16.5 ~ 17 damage
RNG Roll (To-Freeze) [<=100 Yes]: 92/1000 (Yes)
RNG Roll (Freeze Length) [<=500: 1 <=1000: 2]: 498/1000 (1)
Lilligant became frozen solid!
RNG Roll (To-Flinch) [<=100 Yes]: 294/1000 (No)
-5 energy
Lilligant is frozen solid!

Action 3:

Lilligant thawed out! Lilligant is taking in sunlight!
Aqualos used Bounce!
Aqualos used Bounce!
RNG Roll (To-Hit) [<=850 Yes]: 778/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 39/1000 (Yes)
A critical hit!
(9+3+3+4) x 1.5 = 28.5 ~ 29 damage
-6 energy
Lilligant used SolarBeam!
RNG Roll (Full Paralysis) [<=200 Yes]: 639/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 190/1000 (No)
(12+3+1+1.5) = 17.5 ~ 18 damage
-7 energy
559.png
549.png

Lilligant (F)
HP: 30
EN: 87
SPE: 90
NATR: Modest
ABIL: Own Tempo
ITEM: Wise Glasses
STAT: -1 Atk
OTHR: PAR (15%)
iaza12878747081600.png

Aqualos (M)
HP: 82
EN: 83
SPE: 81
NATR: Adamant
ABIL: Intimidate
ITEM: Lum Berry (1)
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

ToastTyrant13 issues actions.
Waitress Wendy issues actions.
REFEREE
 
DPWaitress.png

"What. The. Hell. Man."

SolarBeam x3

----------

549.png

Lilligant (F)
HP: 30
EN: 87
SPE: 90
NATR: Modest
ABIL: Own Tempo
ITEM: Wise Glasses
STAT: -1 Atk
OTHR: PAR (15%)
iaza12878747081600.png

Aqualos (M)
HP: 82
EN: 83
SPE: 81
NATR: Adamant
ABIL: Intimidate
ITEM: Lum Berry (1)
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Lilligant is taking in sunlight!
Aqualos used Bounce!
Aqualos used Bounce!
RNG Roll (To-Hit) [<=850 Yes]: 927/1000 (No)
The attack missed!
-10 energy
Lilligant used SolarBeam!
RNG Roll (Full Paralysis) [<=150 Yes]: 856/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 715/1000 (No)
(12+3+1+1.5) = 17.5 ~ 18 damage
-11 energy

Action 2:

Lilligant is taking in sunlight!
Aqualos used Bounce!
Aqualos used Bounce!
RNG Roll (To-Hit) [<=850 Yes]: 226/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 334/1000 (No)
(9+3+4) x 1.5 = 24 damage
-14 energy
Lilligant used SolarBeam!
RNG Roll (Full Paralysis) [<=150 Yes]: 987/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 991/1000 (No)
(12+3+1+1.5) = 17.5 ~ 18 damage
-15 energy

Action 3:

Lilligant is taking in sunlight!
Aqualos used Bounce!
Aqualos used Bounce!
RNG Roll (To-Hit) [<=850 Yes]: 642/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 770/1000 (No)
(9+3+4) x 1.5 = 24 damage
-18 energy
Lilligant fainted!
559.png
549.png

Lilligant (F)
HP: KOed
EN: KOed
SPE: 90
NATR: Modest
ABIL: Own Tempo
ITEM: Wise Glasses
STAT: N/A
OTHR: N/A
iaza12878747081600.png

Aqualos (M)
HP: 46
EN: 41
SPE: 81
NATR: Adamant
ABIL: Intimidate
ITEM: Lum Berry (1)
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

ToastTyrant13's Pokemon are healed.
The next challenger is chosen.
REFEREE

---------

DPWaitress.png

"I think I'm going to go cry at a corner..."
 
Battle 2

DPWaitress.png

Waitress Cindy wants to fight!

"You shall pay for that!"

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll(s) for Pokemon:
34/40

603.png

Eelektrik (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Levitate:
(Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Item:
Electric Gem

Stats:
HP: 100
Atk: 3
Def: 3
SpA+: 4
SpD: 3
Spe-: 34

Attacks:
Tackle
Headbutt
Thunder Wave
Spark
Charge Beam
Bind
Acid
Discharge

Hidden Power Water 7
Rain Dance
Thunderbolt
Thunder
Double Team

Turn Order:

Waitress Cindy sends out her Pokemon and issues actions.
ToastTyrant13 sends out the first Pokemon in his challenge list and issues actions.
REFEREE

--------------


DPWaitress.png

"Eelektrik will shock all the money off of you!"

RNG roll for ability:
N/A

"Try to rape me, and I'll Levitate out of your way!"
559.png
603.png

Eelektrik (F)
Ability: Levitate
Item: Electric Gem (5)

"Fry that fishy! They must pay for beating up my sister!"

Thunderbolt (Gem) - Discharge (Gem) - Thunderbolt (Gem)
If Bounce is used, use a combo of Thunderbolt + Thunderbolt (Gem) unless Bounce is in a combo or used in the last action (if so then use Double Team (4) on that action)
 
603.png

Eelektrik (F)
HP: 100
EN: 100
SPE: 34
NATR: Quiet
ABIL: Levitate
ITEM: Electric Gem (5)
STAT: N/A
OTHR: N/A
iaza12878747081600.png

Aqualos (M)
HP: 100
EN: 100
SPE: 81
NATR: Adamant
ABIL: Intimidate
ITEM: Lum Berry (1)
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Pre-action:
Aqualos's Intimidate activated!
-1 Atk (Eelektrik)

Aqualos used Waterfall!
RNG Roll (To-Crit) [<=63 Yes]: 171/1000 (No)
(8+3+4) = 15 damage
RNG Roll (To-Flinch) [<=200 Yes]: 172/1000 (Yes)
-5 energy
Eelektrik flinched!

Action 2:

Aqualos used Ice Fang!
RNG Roll (To-Crit) [<=63 Yes]: 92/1000 (No)
(7+4) = 11 damage
RNG Roll (To-Flinch) [<=100 Yes]: 185/1000 (No)
RNG Roll (To-Freeze) [<=100 Yes]: 851/1000 (No)
-5 energy
Eelektrik used Discharge!
RNG Roll (To-Crit) [<=63 Yes]: 5/1000 (Yes)
A critical hit!
(8+3+3+3+0) x 2.25 = 38.25 ~ 38 damage
Electric Gem: 4
RNG Roll (To-Paralyze) [<=300 Yes]: 291/1000 (Yes)
Aqualos became paralyzed!
Aqualos's Lum Berry activated!
Aqualos's paralyze was cleared!
-5 energy

Action 3:

Aqualos used Waterfall!
RNG Roll (To-Crit) [<=63 Yes]: 132/1000 (No)
(8+3+4) = 15 damage
RNG Roll (To-Flinch) [<=200 Yes]: 323/1000 (No)
-5 energy
Eelektrik used Thunderbolt!
RNG Roll (To-Crit) [<=63 Yes]: 966/1000 (No)
(10+3+3+0) x 2.25 = 36 damage
Electric Gem: 3
RNG Roll (To-Paralyze) [<=100 Yes]: 304/1000 (No)
-6 energy
559.png
603.png

Eelektrik (F)
HP: 55
EN: 89
SPE: 34
NATR: Quiet
ABIL: Levitate
ITEM: Electric Gem (3)
STAT: -1 Atk (Locked)
OTHR: N/A
iaza12878747081600.png

Aqualos (M)
HP: 26
EN: 85
SPE: 81
NATR: Adamant
ABIL: Intimidate
ITEM: Lum Berry (0)
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

ToastTyrant13 issues actions.
Waitress Cindy issues actions.
REFEREE
 
DPWaitress.png

"Hahahahahhahahahha! I'm going to shock your life to a living hell!"

Thunderbolt x3 (Gem)

-----------

603.png

Eelektrik (F)
HP: 55
EN: 89
SPE: 34
NATR: Quiet
ABIL: Levitate
ITEM: Electric Gem (3)
STAT: -1 Atk (Locked)
OTHR: N/A
iaza12878747081600.png

Aqualos (M)
HP: 26
EN: 85
SPE: 81
NATR: Adamant
ABIL: Intimidate
ITEM: Lum Berry (0)
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Aqualos used Flail!
RNG Roll (To-Crit) [<=63 Yes]: 836/1000 (No)
(8+4) = 12 damage
-6 energy
Eelektrik used Thunderbolt!
RNG Roll (To-Crit) [<=63 Yes]: 621/1000 (No)
(10+3+3+0) x 2.25 = 36 damage
Electric Gem: 2
RNG Roll (To-Paralyze) [<=100 Yes]: 733/1000 (No)
-10 energy
Aqualos fainted!
559.png
603.png

Eelektrik (F)
HP: 43
EN: 89
SPE: 34
NATR: Quiet
ABIL: Levitate
ITEM: Electric Gem (2)
STAT: -1 Atk (Locked)
OTHR: N/A
iaza12878747081600.png

Aqualos (M)
HP: KOed
EN: KOed
SPE: 81
NATR: Adamant
ABIL: Intimidate
ITEM: Lum Berry (0)
STAT: N/A
OTHR: N/A

Arena: N/A

Result:

ToastTyrant13 defeated.
Challenge ended.
REFEREE

-----------

DPWaitress.png

"Good game! Make you actually pay!"

Rewards
ToastTyrant13: 1 BP
- Aqualos: 4 MCs | 2 DC | 1 KOC
Flora: 2+(2+2) = 6 BTs
 
Challenge 4:
Let's try to do better this time! Damn Gothitelle...

Mode: Singles
Thread: http://www.smogon.com/forums/showthread.php?t=3452164&highlight=Battle+Subway+ToastTyrant13&page=2

Chosen Abilities:
Heracross: Guts
Toxicroak: Poison Hand
Throh: Guts

Chosen Items:
Heracross: Chesto Berry
Toxicroak: Lum Berry
Throh: Oran Berry


Heracross(*)
iaza12878796470100.png
Entorios (M)

Nature: Jolly [+11%(98*/870^) Accuracy; add 15% to speed, subtract one rank from Special Attack]
Type: Bug / Fighting
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.


Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (85*1.15^)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

MC: 2
DC: 1/5

Attacks
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Brick Break
Counter

Focus Punch
Megahorn
Flail

Earthquake
Stone Edge
Substitute
Toxicroak(*)
iaza12878721877800.png
Vennon (M)

Nature: Quiet (+1 Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95)
Type: Poison / Fighting
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities: Anticipation, Dry Skin
Anticipation: (Innate)This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by 2. The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Poison Touch: (Dream World) (Can be Disabled) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 73 (85/1.15^) (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks
Astonish
Mud Slap
Poison Sting
Taunt
Pursuit
Faint Attack
Revenge
Swagger

Toxic
Rock Slide
Hidden Power Ice 7

Drain Punch
Me First
Counter
~~~~~~~~~~
Poison Jab
Sucker Punch
Venoshock
Sludge Bomb
Earthquake
Vaccum Wave
Shadow Ball
Focus Blast
Substitute
Thunderpunch
Fake Out
Magic Coat
Nasty Plot
Throh(*)
iaza12878733077800.png
Fudoshin(M)

Nature: Careful (+1 Rank to Special Defense, -1 Rank to Special Attack)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities: Guts, Inner Focus
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Mold Breaker: (DW Locked) (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats
HP: 120
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

MC: 0
DC: 0/5

Attacks
Bind
Leer
Bide
Focus Energy
Seismic Toss
Vital Throw
Revenge
Storm Throw
Bulk Up
Superpower
Body Slam

Payback
Toxic
Rock Slide
Battle 1:

RNG Adjust:
0%

RNG Rolls: 14/40, 1/3
Spr_BW_WorkerIce.png

Worker Phil would like to fight!
"I gotta need strength like Gurdurr in order to work."
533.png

Gurdurr (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Fighting
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Guts:
(Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force:
(Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Iron Fist (DW):
(Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Item:
Leftovers

Stats:
HP: 100
Atk+: 5
Def: 3
SpA-: 1
SpD: 2
Spe: 40
SC: 2
WC: 3
BST: 16

Attacks
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Hammer Arm
Focus Punch

Counter
Drain Punch
Mach Punch

Bulk Up
Taunt
Protect
Frustration
Smack Down
Return
Dig
Brick Break
Double Team
Facade
Payback
Stone Edge
Rock Slide
Substitute
Strength
Spr_BW_WorkerIce.png

"He's got Guts!"

Stone Edge - Rock Slide - Stone Edge
IF (Heracross uses Counter) THEN (Use Focus Energy the first time, and Leer all others)
 
iaza12878796470100.png

Entorios (M)
HP: 100
En: 100
5 / 3 / 1 / 3 / 98 (+11)
SC:3 | WC:4 | SUB:1
Guts
Chesto Berry (2)
533.png

Gurdurr (M)
HP: 100
En: 100
5 / 3 / 1 / 2 / 40
SC:2 | WC:3 | SUB:2
Guts
Leftovers

Action 1:

Entorios used Aerial Ace!
RNG Roll (To-Crit) (<=63 Yes) 780/1000 (No)
(6 + 3) * 1.5 = 13.5 ~ 14 damage
-4 energy
Gurdurr used Stone Edge!
RNG Roll (To-Hit) (<=800 Yes) 81/1000 (Yes)
RNG Roll (To-Crit) (<=125 Yes) 747/1000 (No)
(10 + 3) * 1 = 13 damage
-7 energy

Gurdurr's Leftovers restored its health!
+1 HP

Action 2:

Entorios used Earthquake!
RNG Roll (To-Crit) (<=63 Yes) 286/1000 (No)
(10 + 3) * 1 = 13 damage
-7 energy
Gurdurr used Rock Slide!
RNG Roll (To-Hit) (<=900 Yes) 522/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 679/1000 (No)
(8 + 3) * 1 = 11 damage
-6 energy

Gurdurr's Leftovers restored its health!
+1 HP

Action 3:

Entorios used Aerial Ace!
RNG Roll (To-Crit) (<=63 Yes) 725/1000 (No)
(6 + 3) * 1.5 = 13.5 ~ 14 damage
-4 energy
Gurdurr used Stone Edge!
RNG Roll (To-Hit) (<=800 Yes) 547/1000 (Yes)
RNG Roll (To-Crit) (<=125 Yes) 765/1000 (No)
(10 + 3) * 1 = 13 damage
-7 energy

Gurdurr's Leftovers restored its health!
+1 HP
iaza12878796470100.png

Entorios (M)
HP: 63
En: 85
5 / 3 / 1 / 3 / 98 (+11)
SC:3 | WC:4 | SUB:1
Guts
Chesto Berry (2)
533.png

Gurdurr (M)
HP: 62
En: 80
5 / 3 / 1 / 2 / 40
SC:2 | WC:3 | SUB:2
Guts
Leftovers
 
Spr_BW_WorkerIce.png

"This is annoying!"

Counter x3

~~~~~~~~~~~~~~~~~~~~~~~~~~~~
iaza12878796470100.png

Entorios (M)
HP: 63
En: 85
5 / 3 / 1 / 3 / 98 (+11)
SC:3 | WC:4 | SUB:1
Guts
Chesto Berry (2)
533.png

Gurdurr (M)
HP: 62
En: 80
5 / 3 / 1 / 2 / 40
SC:2 | WC:3 | SUB:2
Guts
Leftovers

Action 1:

Entorios used Aerial Ace!
RNG Roll (To-Crit) (<=63 Yes) 115/1000 (No)
(6 + 3) * 1.5 = 13.5 ~ 14 damage
-8 energy
Gurdurr used Counter!
14 * 1.5 = 21 damage
-13 energy

Gurdurr's Leftovers restored its health!
+1 HP

Action 2:

Entorios used Aerial Ace!
RNG Roll (To-Crit) (<=63 Yes) 929/1000 (No)
(6 + 3) * 1.5 = 13.5 ~ 14 damage
-12 energy
Gurdurr used Counter!
14 * 1.5 = 21 damage
-17 energy

Gurdurr's Leftovers restored its health!
+1 HP

Action 3:

Entorios used Aerial Ace!
RNG Roll (To-Crit) (<=63 Yes) 50/1000 (Yes)
A critical hit!
(6 + 3 + 3) * 1.5 = 18 damage
-16 energy
Gurdurr used Counter!
18 * 1.5 = 27 damage
-23 energy
Entorios fainted!

Gurdurr's Leftovers restored its health!
+1 HP
iaza12878796470100.png

Entorios (M)
HP: KO
En: 49
5 / 3 / 1 / 3 / 98 (+11)
SC:3 | WC:4 | SUB:1
Guts
Chesto Berry (2)
533.png

Gurdurr (M)
HP: 23
En: 27
5 / 3 / 1 / 2 / 40
SC:2 | WC:3 | SUB:2
Guts
Leftovers

Spr_BW_WorkerIce.png

"Success!"

Result:
Final Streak
: 0
Continuable: No

Rewards:

ToastTyrant13:

0 BP
Entorios:
2 MC, 1 DC

Engineer Pikachu:
2+(2)= 4 BT.

Cheers.
 
Challenge 5:
Time to take on the Subway Again!

Mode: Singles
Thread: http://www.smogon.com/forums/showthread.php?t=3452164&highlight=Battle+Subway+ToastTyrant13&page=2

Chosen Abilities:
Throh: Guts
Cacturne: Sand Veil
Bolderdash: Levitate

Chosen Items:
Throh: Chesto Berry
Cacturne: Rawst Berry
Bolderdash: Cheri Berry

Throh(*)
iaza12878733077800.png
Fudoshin(M)

Nature: Careful (+1 Rank to Special Defense, -1 Rank to Special Attack)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities: Guts, Inner Focus
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Mold Breaker: (DW Locked) (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats
HP: 120
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

MC: 0
DC: 0/5

Attacks
Bind
Leer
Bide
Focus Energy
Seismic Toss
Vital Throw
Revenge
Storm Throw
Bulk Up
Superpower
Body Slam

Payback
Toxic
Rock Slide
Cacturne (*)
iaza12878722703500.png
Chlora (F)
Nature: Naughty (+1 to Attack, -1 to Special Defense)

Type: Grass / Dark
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 1 (-)
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 17

EC: 6/6
MC: 0
DC: 4/5

Abilities:
Sand Veil: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Water Absorb (Dream World LOCKED): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Attacks
Poison Sting(*)
Leer(*)
Absorb(*)
Growth(*)
Leech Seed(*)
Sand Attack(*)
Pin Missile(*)
Ingrain(*)
Disable(*)
Seed Bomb(*)
Worry Seed(*)
Double Team(*)
Payback(*)
Swords Dance(*)
~~~~~~~~~
Hidden Power Ice 7
Sucker Punch
Poison Jab
Toxic
Sandstorm
Revenge
Bolderdash(*)
iaza13856678932300.png
Tourmali(U)

Nature: Modest (+1 Rank to Special Attack, -1 Rank to Attack)
Type: Rock
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities: Levitate, Technician
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (DW LOCKED): (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats
HP: 90
Atk: Rank 1 ( - )
Def: Rank 2
SpA: Rank 5 ( + )
SpD: Rank 2
Spe: 110
Size Class: 1
Weight Class: 3
Base Rank Total: 16

EC: 4/9
MC: 0
DC: 4/5

Attacks
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Paleo Wave
Earth Power
Metal Sound

Flamethrower
Hidden Power Fighting 6
Shadow Ball
~~~~~~~
Heat Wave
Sandstorm
Double Team
Toxic
Ancient Power
Substitute

Total Attacks: 19
RNG Rolls: 33/40, 0/0

Spr_BW_WorkerIce.png

Worker Phil would like to fight again!
"Guess what? I got upgraded to working at an electrical outlet factory."
603.png

Eelektrik (M)

Nature: Brave
+1 Atk, -15% Speed, -10% Evasion

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Levitate:
(Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Item:
Expert Belt

Stats:
HP: 100
Atk+: 4
Def: 3
SpA: 3
SpD: 3
Spe-: 34
SC: 2
WC: 2
BST: 17

Attacks:
Tackle
Headbutt
Thunder Wave
Spark
Charge Beam
Bind
Acid
Crunch
Coil

Hidden Power Ice 7
Thunderbolt
Acrobatics
Flash Cannon
Wild Charge
Spr_BW_WorkerIce.png

"Get ready to get owned."

Thunder Wave - Discard Expert Belt - Acrobatics
 
iaza12878733077800.png

Fudoshin (M) @ Chesto Berry (2/2)
HP: 120 | En: 100
4 / 3 / 1 / 4 / 45
SC:3 | WC:4 | Sub:1
Guts
603.png

Eelektrik (M) @ Expert Belt
HP: 100 | En: 100
4 / 3 / 3 / 3 / 34 (-10)
SC:2 | WC:2 | Sub:1
Levitate

Action 1:

Fudoshin used Toxic!
RNG Roll (To-Hit) (<=900 Yes) 589/1000 (Yes)
Eelektrik was badly poisoned!
-7 energy
Eelektrik used Thunder Wave!
Fudoshin was paralyzed!
-6 energy

Eelektrik was hurt by poison!
-1 HP

Action 2:

Eelektrik discarded its Expert Belt!
-2 energy
Fudoshin used Revenge!
RNG Roll (Full PRZ) (<=250 Yes) 988/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 703/1000 (No)
(12 + 3 + 1.5 + 2) * 1 = 18.5 ~ 19 damage
-7 energy

Eelektrik was hurt by poison!
-1 HP

Action 3:

Eelektrik used Acrobatics!
RNG Roll (To-Crit) (<=63 Yes) 103/1000 (No)
(11 + 1.5) * 1.5 = 18.75 ~ 19 damage
-7 energy
Fudoshin used Revenge!
RNG Roll (Full PRZ) (<=250 Yes) 85/1000 (Yes)
Fudoshin is paralyzed! It can't move!
-0 energy

Eelektrik was hurt by poison!
-1 HP
iaza12878733077800.png

Fudoshin (M) @ Chesto Berry (2/2)
HP: 101 | En: 86
4 / 3 / 1 / 4 / 45
SC:3 | WC:4 | Sub:1
Guts
PRZ (15)
603.png

Eelektrik (M) @ Expert Belt (DISB)
HP: 78 | En: 84
4 / 3 / 3 / 3 / 34 (-10)
SC:2 | WC:2 | Sub:1
Levitate
BPSN (2 DPA)
 
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