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:sv/tatsugiri: Icy Wind + Water Pulse | Hydro Pump
This step, IF Togekiss is to use a #Protective move, THEN use Nasty Plot + Rain Dance if it is step 1, and Nasty Plot if it is step 2.
This step, IF Togekiss is to use Zap Cannon + Flamethrower, THEN use Protect and push back.
This step, IF Togekiss is to use Thunder Wave, AND you are faster than Togekiss, AND you do not have a Decoy, THEN use Substitute and push back.
This step, IF Togekiss is to use Yawn, AND you are faster than Togekiss, AND you do not have a Decoy, THEN use Substitute and push back.
Chanchan, time to go back to the drawing board. Remember your old ways. :Togekiss:Beat them with a superior sense of skill that makes it indisputable that I'm the best pokémon to ever exist?
Togekiss should have taken 5 damage from confusion.
:Togekiss:Air Slash -> Air Slash
This turn, IF Tatsugiri is to use Mirror Coat THEN use Nasty Plot
This turn, IF Tatsugiri is to use a move tagged #protective THEN use Nasty Plot
This turn, IF Tatsugiri is to use a move tagged #speed-lowering THEN use Zap Cannon + Flamethrower the first instance and protect the second.
This turn, IF tatsugiri is to use Taunt THEN use ancient power + rock smash
Movepool Level 0
Aerial Ace
Aura Sphere
Blaze Kick (Sig.)
Brave Bird
Brick Break
Bulk Up
Defog
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Night Slash
Poison Jab
Protect
Quick Attack
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Vacuum Wave
Will-O-Wisp
Work Up
Level 1
Agility
Captivate
Coaching
Confide
Counter
Curse
Cut
Detect
Double Kick
Double Team
Dual Chop
Echoed Voice
Ember
Feather Dance
Fire Spin
Growl
Helping Hand
Incinerate
Mega Punch
Mud-Slap
Peck
Power-Up Punch
Rock Climb
Rock Smash
Role Play
Sand Attack
Scratch
Seismic Toss
Sunny Day
Swagger
Swift
Level 2
Assurance
Close Combat
Double-Edge
Dynamic Punch
Feint
Fire Blast
Flare Blitz
Focus Energy
Focus Punch
Heat Wave
High Jump Kick
Low Kick
Mega Kick
Revenge
Reversal
Secret Power
Smelling Salts
Solar Beam
Stone Edge
Superpower
Take Down
Thief
Upper Hand
Level 3
Acrobatics
Attract
Baton Pass
Body Slam
Bounce
Bulldoze
Crush Claw
Dig
Flame Burst
Flame Charge
Frustration
Fury Cutter
Headbutt
Heat Crash
Knock Off
Laser Focus
Low Sweep
Return
Rock Tomb
Scorching Sands
Sky Uppercut
Temper Flare
U-turn
Movepool Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic
Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard
Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief
Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout
Combinations (4 / 4)
Ancient Power + Rock Smash "Become Immense"
Nasty Plot + Baton Pass "TBD"
Extreme Speed + Draining Kiss "TBD"
Flamethrower + Zap Cannon "TBD"
Movepool Level 0
Aerial Ace
Air Slash
Aura Sphere
Brick Break
Dazzling Gleam
Defog
Facade
Flamethrower
Heal Bell
Hyper Voice
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Smart Strike
Snore
Substitute
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt
Level 1
Air Cutter
Amnesia
Ancient Power
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Wingbeat
Echoed Voice
Encore
Extrasensory
Fairy Wind
Flash
Growl
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Morning Sun
Mud-Slap
Ominous Wind
Peck
Pound
Rain Dance
Rock Smash
Roost
Safeguard
Seismic Toss
Shock Wave
Silver Wind
Soft-Boiled
Steel Wing
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Trick
Twister
Water Pulse
Yawn
Level 2
After You
Covet
Double-Edge
Dream Eater
Fire Blast
Focus Punch
Grass Knot
Heat Wave
Mega Kick
Pluck
Present
Psycho Shift
Secret Power
Sky Attack
Solar Beam
Zap Cannon
Level 3
Attract
Baton Pass
Body Slam
Drain Punch
Draining Kiss
Extreme Speed
Fly
Follow Me
Foresight
Frustration
Headbutt
Laser Focus
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rollout
Telekinesis
---VS---
OPPONENT 2 - BACKPACKER SERJBU
Team (1-23): 23 = Team 23
Team 23: Slower and Steadier
Combinations (2 slots)
Select Combinations as you send out this Pokemon.
Movepool Level 0
Autotomize
Brick Break
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Iron Head
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Sleep Talk
Snore
Substitute
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Level 1
Brutal Swing
Charge
Confide
Counter
Curse
Defense Curl
Discharge
Double Team
Echoed Voice
Electric Terrain
High Horsepower
Iron Defense
Mega Punch
Mud-Slap
Rock Climb
Rock Throw
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Spark
Stealth Rock
Sunny Day
Swagger
Thunder Shock
Wide Guard
Level 2
Double-Edge
Fire Blast
Flail
Focus Punch
Meteor Beam
Rock Blast
Stone Edge
Supercell Slam
Superpower
Take Down
Thunder
Zap Cannon
Level 3
Attract
Bide
Body Slam
Bulldoze
Charge Beam
Dig
Electroweb
Frustration
Gyro Ball
Hard Press
Headbutt
Heavy Slam
Mud Shot
Return
Rock Tomb
Rollout
Self-Destruct
Smack Down
Steamroller
Volt Switch
Exeggutor-Alola
:sv/exeggutor-alola: Exeggutor-Alola Level 1-4
Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%
Combinations (2 slots)
Select Combinations as you send out this Pokemon.
Movepool Level 0
Brick Break
Bullet Seed
Calm Mind
Dragon Hammer
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Flamethrower
Hypnosis
Iron Head
Light Screen
Poison Powder
Protect
Psychic
Reflect
Rest
Round
Sleep Powder
Sleep Talk
Snore
Strength
Stun Spore
Substitute
Swords Dance
Toxic
Uproar
Zen Headbutt
Level 1
Absorb
Ancient Power
Brutal Swing
Captivate
Confide
Confusion
Curse
Double Team
Extrasensory
Flash
Grassy Terrain
Growth
Helping Hand
Infestation
Magical Leaf
Moonlight
Psybeam
Psychic Terrain
Psywave
Rage
Seed Bomb
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Trick
Level 2
Barrage
Double-Edge
Dragon Cheer
Dream Eater
Grass Knot
Grassy Glide
Ingrain
Iron Tail
Leech Seed
Low Kick
Mega Drain
Nightmare
Power Whip
Secret Power
Solar Beam
Superpower
Take Down
Terrain Pulse
Thief
Wood Hammer
Level 3
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Frustration
Giga Drain
Headbutt
Knock Off
Lucky Chant
Outrage
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Rollout
Self-Destruct
Telekinesis
Teleport
Trailblaze
Worry Seed
---------------
You are challenged by Backpacker Serjbu!
Backpacker Serjbu sent out :beheeyem:Beheeyem with :eject button:Eject Button and Elite! :sv/beheeyem: Signal Beam + Rock Tomb
Meteor Beam + Disable
TURN ORDER GemGem sends out and orders.
Backpacker Serjbu orders.
Snarguffle referees.
:Blaziken:"Yay more friends!" :Colossoil:"Easy there, hot stuff. I got this one." :Blaziken:"Ok friend, make more friends!" :Colossoil:"... Yeah. Let's call it that."
:Colossoil:Fake Out -> Knock Off + Sand Tomb
This Step IF Beheeyem is to use a move tagged #Protection THEN use Stealth Rock and push back.
Once This Step IF Beheeyem is to use a move tagged #Ability-Disrupting and Beheeyem is Stun-Proof THEN use Taunt and push back.
Once This Step IF Beheeyem is to use a Meteor Beam and Beheeyem is Stun-Proof THEN use Torment and push back.
Once This Step IF Beheeyem is to use a Signal Beam and Beheeyem is Stun-Proof THEN use Torment and push back.
:Colossoil:"I take it back, This one is all you, Princess." :Togekiss:"Oh... thank you, kind sir~!"
Switching to :Togekiss:Togekiss @ Weakness Policy:Weakness Policy: w/Devious
:Togekiss:Flamethrower + Zap Cannon -> Toxic
This Step IF Exeggutor-Alola is to use a move tagged #Protection THEN use Nasty Plot and push back.
Once This Step IF Exeggutor-Alola is to use a move tagged #Status Inflicting THEN use Safeguard and push back.
Once This Step IF Exeggutor-Alola is to use Leech Seed THEN use Substitute and push back.
This Step IF Exeggutor-alola as a decoy THEN use Hyper Voice and push back.
:sv/exeggutor-alola: Leech Seed + Swords Dance | Knock Off
This step, IF Togekiss is to use a #Protective move, THEN use Swords Dance and push back.
This step, IF Togekiss is to use Substitute or Counter, THEN use Flamethrower and push back.
When you flinch, IF you are able, THEN use Rage and push back.
This step, IF Togekiss is to use Fly, THEN use Grassy Terrain on the first instance and Grassy Glide on the second instance, pushing back each time.
:Togekiss: Air Slash -> Air Slash
This Step IF Exeggutor is to use a move tagged #Protective THEN use Nasty Plot
This Step IF Exeggutor is to use a move tagged #Self-Sacrificing THEN use Protect
This Step IF Exeggutor has a decoy THEN use Hyper Voice
This Step IF Exeggutor is to use a physical attack THEN use Counter
STEP 1
Togekiss used Air Slash! (-3 EN)
Hit (1-95/100): 24=YES | Crit (1/8): 7=NO
Damage (Exeggutor): (8 + 4 + 9 - 6) x 1.5 = 23
Exeggutor's Temper reached its limit! (2)
Exeggutor's Attack and Special Attack rose! (+5/+3)
Exeggutor used Nightmare Powder! (-4 EN, -1 Tech)
Togekiss fell asleep! (2 turns)
Togekiss began having a nightmare! (6 steps)
Exeggutor is no longer Stun-Proof!
Togekiss is sapped by Leech Seed! (-4 HP Togekiss, +4 HP Exeggutor)
Togekiss is locked in a nightmare! (-5 HP, -2 EN)
STEP 2
Togekiss is fast asleep.
Exeggutor used Synthesis! (-5 EN)
Exeggutor recovered HP! (+20 HP)
Togekiss is sapped by Leech Seed! (-4 HP Togekiss, +4 HP Exeggutor)
Togekiss is locked in a nightmare! (-5 HP, -2 EN)
SUMMARY :togekiss: -18 HP, -7 EN | :exeggutor: +5 HP, -9 EN
:sv/exeggutor-alola: Knock Off | Chill
When you flinch, IF you are able, THEN use Chill, and replace all Chill with Knock Off.
This step, IF Togekiss is to use Counter, AND your EN is at least 4, THEN use Flamethrower.
This step, IF Togekiss is to use a #Charged move, AND your EN is at least 4, THEN use Bullet Seed.