Facility Battle Subway: TheEver

Doduodrio

Take a deep breath
TheEver

Format:
Level 2 Singles
Challenge Type: Fresh Start

Arena — Gear Railway
A network of rail tunnels that connects the Unova region to its beating heart in Nimbasa City. Running alongside the mundane commuter lines and matching their pace, the Battle Trains showcase the skill and power of the Subway's challengers to a crowd of onlookers in every parallel car. Indeed, some passengers take the trains back and forth, trying to follow the win streaks of their favorite competitors.

Camouflage: Steel | Nature Power: Magnet Rise
Secret Power: 50% chance to increase the user's Speed stage by one (1), for their next three (3) turns.


Backpack:
:leftovers:Leftovers
:loaded-dice:Loaded Dice
:macho-brace:Macho Brace
:power-herb:Power Herb
:weakness-policy:Weakness Policy

Pokemon: :annihilape::smokomodo::xerneas:
annihilape.png

Chester (Annihilape)
Level: 2 | EXP: 0 / 10

Types:
Fighting
Ghost

Abilities: Vital Spirit / Inner Focus / Defiant
Nature: Serious

Stats:
HP: 100
Atk: 8
Def: 6
SpA: 4
SpD: 7
Spe: 90

Size Class: 2
Weight Class: 4

Moves:
Level 0:
Aerial Ace
Brick Break
Bulk Up
Earthquake
Facade
Fire Punch
Focus Blast
Hone Claws
Ice Punch
Leer
Meditate
Night Slash
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunderbolt
Toxic
Uproar
Vacuum Wave
Work Up

Level 1:
Captivate
Coaching
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Chop
Encore
Helping Hand
Karate Chop
Mega Punch
Mud-Slap
Night Shade
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scary Face
Scratch
Seed Bomb
Seismic Toss
Stealth Rock
Sunny Day
Swagger
Swift
Taunt

Level 2:
Assurance
Beat Up
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Iron Tail
Low Kick
Mega Kick
Payback
Punishment
Rage Fist
Revenge
Reversal
Secret Power
Skull Bash
Smelling Salts
Stone Edge
Submission
Take Down
Thief
Thunder
smokomodo.png

Bones (Smokomodo)
Level: 2 | EXP: 2 / 10

"Shed my skin, take me from my home
I give all I am, I give all I own."


Types:
Fire
Ground

Abilities: Blaze / Technician
Nature: Serious

Stats:
HP: 90
Atk: 8
Def: 5
SpA: 6
SpD: 6
Spe: 97

Size Class: 4
Weight Class: 6

Moves:
Level 0:
Aerial Ace
Brick Break
Bulk Up
Bullet Punch
Circle Throw
Cross Poison
Defog
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Mach Punch
Poison Fang
Poison Jab
Protect
Rest
Roar
Round
Screech
Sleep Talk
Snore
Substitute
Tail Whip
Toxic
Will-O-Wisp
Work Up

Level 1:
Confide
Double Team
Ember
Fire Spin
Flame Wheel
Force Palm
High Horsepower
Incinerate
Lick
Metal Claw
Morning Sun
Sand Tomb
Scratch
Sludge Bomb
Smog
Smokescreen
Stealth Rock
Sunny Day
Swagger
Taunt
Venom Drench

Level 2:
Acid Spray
Bone Rush
Burning Jealousy
Clear Smog
Corrosive Gas
Fire Blast
Flare Blitz
Gunk Shot
Heat Wave
Iron Tail
Low Kick
Magnitude
Scale Shot
Solar Beam
Superpower
xerneas.png

Lumera (Xerneas)
Level: 2 | EXP: 6 / 10

"I am the Divine Dragon Queen!"

Types:
Fairy

Abilities: Fairy Aura
Nature: Serious (No changes)
Traits: Requires 1 Tech to send out, once per battle.

Stats:
HP: 105
Atk: 9
Def: 7
SpA: 9
SpD: 7
Spe: 99

Size Class: 5
Weight Class: 6

Combinations [2/2]:
Calm Mind + Dazzling Gleam
Thunder Wave + Toxic

Moves:
Level 0
Aromatherapy
Calm Mind
Dazzling Gleam
Defog
Facade
Flash Cannon
Focus Blast
Hyper Voice
Light Screen
Night Slash
Play Rough
Protect
Psychic
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt

Level 1
Aurora Beam
Confide
Cut
Double Team
Echoed Voice
Flash
Hail
Heal Pulse
Misty Terrain
Rain Dance
Sunny Day
Swagger
Swift

Level 2
Close Combat
Grass Knot
Ingrain
Megahorn
Misty Explosion
Secret Power
Take Down
Terrain Pulse
Thunder

Level 4
Geomancy (Signature)
Team 8: Auto-Boost
Strategy: These Pokemon boost their stats just by coming in! They've gotta be broken!
Extra Items: :Razz berry:Razz Berry, :nanab berry:Nanab Berry, :full incense:Full Incense
:zebstrika::absol::tatsugiri:
:sv/zebstrika:
Zebstrika
Level 2

Docile
nature ( No changes )
Typing: Electric
Abilities: Lightningrod, Motor Drive Hidden Ability: Sap Sipper
Traits: Requires no Tech for their first Technique each battle.

HP: 90
Attack: 7
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 116
Size: 4
Weight: 4


Combinations (1 slot)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Facade
Light Screen
Protect
Quick Attack
Rest
Roar
Round
Screech
Signal Beam
Sleep Talk
Smart Strike
Snore
Substitute
Tail Whip
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge

Level 1
Agility
Charge
Confide
Discharge
Double Kick
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
High Horsepower
Rage
Rain Dance
Rock Smash
Sand Attack
Shock Wave
Spark
Sunny Day
Swagger
Swift
Taunt

Level 2
Double-Edge
Feint
Low Kick
Secret Power
Supercell Slam
Take Down
Thunder
:sv/absol:
Absol
Level 2

Hardy
nature ( No changes )
Typing: Dark
Abilities: Pressure, Super Luck Hidden Ability: Justified

HP: 85
Attack: 9
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 75
Size: 3
Weight: 3


Combinations (1 slot)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Aerial Ace
Air Slash
Calm Mind
Dark Pulse
Facade
Feint Attack
Flamethrower
Hone Claws
Ice Beam
Leer
Night Slash
Play Rough
Protect
Psycho Cut
Quick Attack
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Wave
Thunderbolt
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt

Level 1
Bite
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Echoed Voice
False Swipe
Flash
Hail
Incinerate
Mud-Slap
Rain Dance
Rock Smash
Role Play
Sandstorm
Scratch
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Water Pulse

Level 2
Assurance
Blizzard
Close Combat
Double-Edge
Dream Eater
Feint
Fire Blast
Focus Energy
Foul Play
Iron Tail
Megahorn
Nightmare
Payback
Punishment
Razor Wind
Secret Power
Stone Edge
Superpower
Thief
Thunder
:sv/tatsugiri:
Tatsugiri
Level 2

Docile
nature ( No changes )
Typing: Dragon/Water
Abilities: Commander Hidden Ability: Storm Drain

HP: 85
Attack: 4
Defen.: 5
Sp.Atk: 9
Sp.Def: 7
Speed: 82
Size: 1
Weight: 1


Combinations (1 slot)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Dragon Pulse
Facade
Nasty Plot
Protect
Rest
Sleep Talk
Substitute
Surf

Level 1
Counter
Dragon Dance
Harden
Helping Hand
Mirror Coat
Rain Dance
Rapid Spin
Taunt
Water Gun
Water Pulse
Whirlpool

Level 2
Dragon Cheer
Hydro Pump
Take Down
preschooler

"My Pokemon are simply the strongest--they boost themselves just by being sent in!"

Sending out :zebstrika: Zebstrika holding a :nanab berry: Nanab Berry!
Zebstrika will learn Rain Dance + Thunder

:bw/zebstrika:
*snap crackle pop*

TheEver to send out, equip, and order
 
Sending out Bones the Smokomodo @ Loaded Dice.

:sv/smokomodo: :loaded-dice:
Smokomodo: Bone Rush > Bone Rush > Bone Rush
** At the start of each step IF Zebstrika is to use Rain Dance as a combination THEN use Protect.
** At the start of Smokomodo's turns IF Zebstrika has Protection THEN use Stealth Rock on the first instance, use Aim otherwise.
** At the start of Smokomodo's turns IF Zebstrika lacks a Decoy and Zebstrike lacks Sand Tomb THEN use Sand Tomb.
 
Battle Subway (0 Streak) - Round 1

TheEver (72 Hours, 2 Tech)
:bw/smokomodo:
Bones :loaded dice: Loaded Dice
HP: 90/90, EN: 30/30, Stats: 8/5/6/6/97, Typing: Fire / Ground, Abilities: Blaze / Technician
Status: OK, Field: Clear
:leftovers: Leftovers
:macho brace: Macho Brace
:power herb: Power Herb
:weakness policy: Weakness Policy
There is nobody on the bench.
:annihilape: OK
:xerneas: OK
Battlefield: Clear​
Youngster Austin (120 Hours, 2 Tech)
:bw/zebstrika:
Zebstrika :nanab berry: Nanab Berry
HP: 90/90, EN: 30/30, Stats: 7/5/6/5/116, Typing: Electric, Abilities: Lightningrod / Motor Drive / Sap Sipper
Status: OK, Field: Clear
:eject button: Eject Button
:weakness policy: Weakness Policy
:leftovers: Leftovers
:choice scarf: Choice Scarf
:razz berry: Razz Berry
:full incense: Full Incense
:tatsugiri: OK
:absol: (Unselected)
:zebstrika:
Zebstrika redirected lightning!
Zebstrika's Special Attack rose! (+1 SpA, next 6 turns)
Zebstrika munched on the Nanab Berry!
Zebstrika's Attack rose! (+1 Atk, next 3 turns)
Zebstrika's Special Attack rose! (+2 SpA, next 6 turns)
Zebstrika's Speed rose! (+1 Spe, next 3 turns)
(Zebstrika's Speed is 203)

Step 1
:zebstrika:
Zebstrika used High Horsepower! (-3 EN)
Miss (20, d20): 20 (Yes)
But it missed...

:smokomodo:
Smokomodo used Bone Rush! (-3 EN)
Hits (5), Crit (1, 5d24): 19, 5, 3, 7, 5 (No)
(4 + 3 + (8 - 5))*1.5 + (4)*1.5 + (4)*1.5 + (4)*1.5 + (4)*1.5 = 39

Step 2
:zebstrika:
Zebstrika used High Horsepower! (-3 EN)
Miss (20, d20): 8 (No), Crit (1, d24): 4 (No)
(10 + (7 - 5))*1.5 + (1 - 0)*4 = 22

:smokomodo:
Smokomodo used Bone Rush! (-3 EN)
Hits (5), Crit (1, 5d24): 1, 7, 7, 15, 7 (1 Yes)
(4 + 3 + 1 + (8 - 5))*1.5 + (4)*1.5 + (4)*1.5 + (4)*1.5 + (4)*1.5 => 41

Step 3
:zebstrika:
Zebstrika used High Horsepower! (-3 EN)
Miss (20, d20): 9 (No), Crit (1, d24): 18 (No)
(10 + (7 - 5))*1.5 + (1 - 0)*4 = 22

:smokomodo:
Smokomodo used Bone Rush! (-3 EN)
Hits (5), Crit (1, 5d24): 9, 6, 9, 3, 10 (No)
(4 + 3 + (8 - 5))*1.5 + (4)*1.5 + (4)*1.5 + (4)*1.5 + (4)*1.5 = 39
:reaper cloth: Zebstrika fainted!

:klinklang: Round Summary :klinklang:
:smokomodo: HP: -22-22 = -44
:smokomodo: EN: -3-3-3 = -9
:zebstrika: HP: -39-41-39 = -119
:zebstrika: EN: -3-3-3 = -9
TheEver (72 Hours, 2 Tech)
:bw/smokomodo:
Bones :loaded dice: Loaded Dice
HP: 46/90, EN: 21/30, Stats: 8/5/6/6/97, Typing: Fire / Ground, Abilities: Blaze / Technician
Status: OK, Field: Clear
:leftovers: Leftovers
:macho brace: Macho Brace
:power herb: Power Herb
:weakness policy: Weakness Policy
There is nobody on the bench.
:annihilape: OK
:xerneas: OK
Battlefield: Clear​
Youngster Austin (120 Hours, 2 Tech)
:bw/zebstrika:
Zebstrika
HP: 0/90, EN: 0/30, Stats: 7/5/6/5/116, Typing: Electric, Abilities: Lightningrod / Motor Drive / Sap Sipper
Status: Fainting, Field: Clear
:eject button: Eject Button
:weakness policy: Weakness Policy
:leftovers: Leftovers
:choice scarf: Choice Scarf
:razz berry: Razz Berry
:full incense: Full Incense
:tatsugiri: OK
:absol: (Unselected)
Youngster Austin to replace Zebstrika (Tatsugiri), equip, and order
 
Last edited:
preschooler

"What was that? That was the coolest combo attack I've ever seen!"

Sending out :tatsugiri: Tatsugiri holding a :weakness policy: Weakness Policy!
Tatsugiri will learn Hydro Pump + Nasty Plot

:sv/tatsugiri:
*flop*

Surf - Surf - Surf
At the start of the step, IF Smokomodo is to use a Protective Move, THEN use Nasty Plot
WHEN hit by Scale Shot, IF able, THEN use Counter
 
Battle Subway (0 Streak) - Round 2

TheEver (72 Hours, 2 Tech)
:bw/smokomodo:
Bones :loaded dice: Loaded Dice
HP: 46/90, EN: 21/30, Stats: 8/5/6/6/97, Typing: Fire / Ground, Abilities: Blaze / Technician
Status: OK, Field: Clear
:leftovers: Leftovers
:macho brace: Macho Brace
:power herb: Power Herb
:weakness policy: Weakness Policy
There is nobody on the bench.
:annihilape: OK
:xerneas: OK
Battlefield: Clear​
Youngster Austin (120 Hours, 2 Tech)
:sv/tatsugiri:
Tatsugiri :weakness policy: Weakness Policy
HP: 85/85, EN: 30/30, Stats: 4/5/9/7/82, Typing: Dragon / Water, Abilities: Commander / Storm Drain
Status: OK, Field: Clear
:eject button: Eject Button
:leftovers: Leftovers
:choice scarf: Choice Scarf
:razz berry: Razz Berry
:full incense: Full Incense
:zebstrika: KO
:absol: (Unselected)
:tatsugiri:
Tatsugiri absorbs ambient moisture!
Tatsugiri's Special Attack rose! (+1 SpA, next 3 turns)

Step 1
:smokomodo:
Smokomodo used Bone Rush! (-3 EN)
Hits (5), Crit (1, 5d24): 4, 4, 9, 4, 22 (No)
(4 + 3 + (8 - 5))*1 + (4)*1 + (4)*1 + (4)*1 + (4)*1 = 26

:tatsugiri:
Tatsugiri used Surf! (-3 EN)
Crit (1, d24): 6 (No)
(9 + 3 + (9 - 6))*2 + (1 - 0)*4 = 34

Step 2
:smokomodo:
Smokomodo used Scale Shot! (-3 EN)
Hits (5), Crit (1, 5d24): 11, 1, 19, 5, 15 (1 Yes)
(4 + 3 + (8 - 5))*1.5 + (4 + 1)*1.5 + (4)*1.5 + (4)*1.5 + (4)*1.5 => 41
Tatsugiri held up its Weakness Policy!
Tatsugiri's Attack sharply rose! (+2 Atk, next 4 turns)
Tatsugiri's Special Attack sharply rose! (+3 SpA, next 4 turns)

:tatsugiri:
Tatsugiri used Counter! (-4 EN)
Fixed Damage: 62
:reaper cloth: Smokomodo fainted!

:klinklang: Round Summary :klinklang:
:smokomodo: HP: -34-62 = -96
:smokomodo: EN: -3-3 = -6
:tatsugiri: HP: -26-41 = -67
:tatsugiri: EN: -3-4 = -7
TheEver (72 Hours, 2 Tech)
:bw/smokomodo:
Bones :loaded dice: Loaded Dice
HP: 0/90, EN: 0/30, Stats: 8/5/6/6/97, Typing: Fire / Ground, Abilities: Blaze / Technician
Status: Fainting, Field: Clear
:leftovers: Leftovers
:macho brace: Macho Brace
:power herb: Power Herb
:weakness policy: Weakness Policy
There is nobody on the bench.
:annihilape: OK
:xerneas: OK
Battlefield: Clear​
Youngster Austin (120 Hours, 2 Tech)
:sv/tatsugiri:
Tatsugiri
HP: 18/85, EN: 23/30, Stats: 4/5/9/7/82, Typing: Dragon / Water, Abilities: Commander / Storm Drain
Status: +3 SpA (3 turns), +2 Atk (3 turns), Field: Clear
:eject button: Eject Button
:leftovers: Leftovers
:choice scarf: Choice Scarf
:razz berry: Razz Berry
:full incense: Full Incense
:zebstrika: KO
:absol: (Unselected)
TheEver to replace Smokomodo, equip, and order
 
Battle Subway (0 Streak) - Round 3

TheEver (72 Hours, 1 Tech)
:ss/xerneas:
Lumera :leftovers: Leftovers
HP: 105/105, EN: 30/30, Stats: 9/7/9/7/99, Typing: Fairy, Abilities: Fairy Aura
Status: OK, Field: Clear
:macho brace: Macho Brace
:power herb: Power Herb
:weakness policy: Weakness Policy
:smokomodo: KO
:annihilape: (Unselected)
Battlefield: Clear​
Youngster Austin (120 Hours, 2 Tech)
:sv/tatsugiri:
Tatsugiri
HP: 18/85, EN: 23/30, Stats: 4/5/9/7/82, Typing: Dragon / Water, Abilities: Commander / Storm Drain
Status: +3 SpA (3 turns), +2 Atk (3 turns), Field: Clear
:eject button: Eject Button
:leftovers: Leftovers
:choice scarf: Choice Scarf
:razz berry: Razz Berry
:full incense: Full Incense
:zebstrika: KO
:absol: (Unselected)
Step 1
:xerneas:
Xerneas used Dazzling Gleam! (-3 EN)
Crit (1, d24): 23 (No)
(8 + 3 + (9 - 7) + 2)*1.5 => 23
:reaper cloth: Tatsugiri fainted!

:klinklang: Round Summary :klinklang:
:xerneas: HP: -0
:xerneas: EN: -3
:tatsugiri: HP: -23
:tatsugiri: EN: -0
TheEver (72 Hours, 1 Tech)
:ss/xerneas:
Lumera :leftovers: Leftovers
HP: 105/105, EN: 27/30, Stats: 9/7/9/7/99, Typing: Fairy, Abilities: Fairy Aura
Status: OK, Field: Clear
:macho brace: Macho Brace
:power herb: Power Herb
:weakness policy: Weakness Policy
:smokomodo: KO
:annihilape: OK
Battlefield: Clear​
Youngster Austin (120 Hours, 2 Tech)
:sv/tatsugiri:
Tatsugiri
HP: 0/85, EN: 0/30, Stats: 4/5/9/7/82, Typing: Dragon / Water, Abilities: Commander / Storm Drain
Status: Fainting, Field: Clear
:eject button: Eject Button
:leftovers: Leftovers
:choice scarf: Choice Scarf
:razz berry: Razz Berry
:full incense: Full Incense
:zebstrika: KO
:absol: (Unselected)
clerk.png

"Alright that's game! Let's see... uh, you earned... 301 Battle Points!"
Earned Battle Points: 100*1 + 200*(105/190) + 200*(27/60) => 301
Total Battle Points: 0 + 301 = 301

Next battle to start imminently
 
Last edited:
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