I'll take you on FALCON PAWNCH!Open Challenge for a 4v4 Doubles!
2 day DQ trainer 3 day DQ ref
1 recover/5 chills
Arena: This weird 3d dot room
Im going to say its like the danger room from Marvel Vs Capcom, generic and with no move restrictions
If you can think of some cool rule for the room then its allowed, just no favoring of one type of pokemon.
Accepting.Challenging Engineer_Pikachu to a 1v1 Singles match!
1 Day DQ
0 Recovers/Chills
Arena: ASB Tournament Arena
Bring it.
Requesting another new battle!
2v2 Doubles
1 Recover/3 Chills per Pokemon
Arena: Return to the Mega Tree
Giant tree with incredibly thick branches and a trunk that can easily hide small Pokemon. Pokemon must be unevolved (Warning to whoever accepts: I will be using one evolved guy, Kakuna, but really, it's WORSE than Weedle stat-wise. Feel free to use cocoons, too.), and if a Pokemon is knocked out of the tree, they will take 10 damage and have to spend an action climbing back up the tree. A Pokemon climbing back up cannot be attacked or targeted by effects while they haul themselves back up.
sounds like fun, ill accept this! Would it be alright if I used a Kirlia instead of Ralts? its setting up to be a gallade so its not a whole lot better off than your Kakuna lol. If thats a problem tho I do have an alternate i can switch in.
switch = meow?
no items
1 Ability
still looking for a ref for this plzKirlia will be fine, I suppose. I forgot DQ time, 2 days should be plenty I assume (kinda standard for small matches like this, too).
Ref when someone gets a chance, no rush.
Requesting another new battle!
2v2 Doubles
1 Recover/3 Chills per Pokemon
Arena: Return to the Mega Tree
Giant tree with incredibly thick branches and a trunk that can easily hide small Pokemon. Pokemon must be unevolved (Warning to whoever accepts: I will be using one evolved guy, Kakuna, but really, it's WORSE than Weedle stat-wise. Feel free to use cocoons, too.), and if a Pokemon is knocked out of the tree, they will take 10 damage and have to spend an action climbing back up the tree. A Pokemon climbing back up cannot be attacked or targeted by effects while they haul themselves back up.
sounds like fun, ill accept this! Would it be alright if I used a Kirlia instead of Ralts? its setting up to be a gallade so its not a whole lot better off than your Kakuna lol. If thats a problem tho I do have an alternate i can switch in.
switch = meow?
no items
1 Ability
K, I'll ref. PM teams!Kirlia will be fine, I suppose. I forgot DQ time, 2 days should be plenty I assume (kinda standard for small matches like this, too).
Ref when someone gets a chance, no rush.
i only have weak mons 9.9i'm using weak mons, can you use weak mons too?
2v2 Doubles
1 Day DQ
3 Recovers/5 Chills
Arena: Tournament Arena
ACCEPTING THIS LETS GOOk, now that two of my slots have cleared up, let's fill them.
Battle 1: Open Challenge
Beginner Battle
1v1 Singles
1 Day DQ
Challenger chooses the Arena
Battle 2: Challenge towards user undisputed
2v2 Singles
3 Day DQ (can be extended if needed)
For the Arena, I'll borrow one from Korski
ARENA: Old Bomb Factory
Field Type: Neutral
Complexity: Moderate
Format: All
Restrictions: No water source.
Description:
A dilapidated, old factory that used to make bombs for some war. No one ended up using the bombs, so they were instead piled floor-to-ceiling and left to rot. They are very old, fragile, and most importantly, active. Unfortunately, our competitors will be battling in a small, cleared-out area of the factory surrounded by these bombs. Any missed physical attacks have a 75% chance of striking a bomb, causing it to explode and doing 10 damage to the attacker. Any missed special attacks have a 75% chance to explode 2-5 bombs behind the opposing team for 2 damage apiece on both opposing Pokemon. Any missed status moves have a 50% chance of defusing all the bombs behind the opponent's team for the rest of the battle. Any multi-target moves like Rock Slide, Earthquake, and Blizzard have a 33% chance of setting off all the bombs in the Factory, doing 30 damage to all Pokemon on the field, even Flying/Levitating Pokemon (in the case of Earthquake).
Other than that, the roof has mostly collapsed over the years, so sky-based attacks like Moonlight, Thunderbolt, and Sky Drop can still be used to their full potential. There is no nearby water source, though, so Surf is not an option. The four walls of the factory are far away, meaning the only horizontal impediments will be the walls of bombs surrounding the battlefield. Don't sprint or get thrown too fast in any direction, or you may hit a bomb (ref's discretion)!
ACCEPTING!!Ok, now that two of my slots have cleared up, let's fill them.
Battle 1: Open Challenge
Beginner Battle
1v1 Singles
1 Day DQ
Challenger chooses the Arena
[/HIDE]
Challenging Engineer_Pikachu to a 1v1 Singles match!
1 Day DQ
0 Recovers/Chills
Arena: ASB Tournament Arena
Bring it.
I'll be reffing this one, so send in teams please.ACCEPTING!!
One Ability
Items = OK
Arena: Dojo of Puddles
Referee, Please!Field Type- Water/Fighting
Complexity- Moderate
Format- Singles, Doubles
Restrictions- No seismic activity, No digging, No weather, Low ceiling, Artificial arena
Dojo of the Puddles: to train his apprentices further, the grandmaster decided to have this special Dojo built, in hopes of teaching his students the ability to stand your ground (literally). In the heart of the new building lies the Arena of the Puddles, and although it sounds self-explanatory, there’s more to it. The battling area is two hundred feet wide and long and is square shaped, with the ceiling twenty feet above. The floor is pale brown tile, and the walls are wooden. To make the area fir its name the floor has a five inch layer of water covering it, making the whole arena a huge puddle. Also to add to the strain and to make the battlers concentrate the Grandmaster added water sprayers to add more water and soak the pokemon as the match goes on. The water level will never exceed one foot though. Summary: No earthquake or dig, no weather moves. Flying will not work very well because the ceiling only goes up twenty feet. There is water on the ground at all times, so water attacks gain 2BP and fire attack lose 2BP. Also since this is a dojo fighting pokemon feel at home and their attack gain 2BP as well. Water will be spraying at all times, though the water level will never exceed one foot.
EDIT: To prevent agitation, the music will be Oracion, meaning moves involving rage (excluding attacks, meaning Taunt, Torment, stuff like that) will be instantly soothed (cured) (it is thee "song with the power", after all...).
I've got some baby mons to train, so why not.Beginner Battle
2v2 Singles
1 Day DQ
Challenger chooses the Arena
My first battle, no hardouts.
I'm familiar with this arena, so I'll ref. PMs, three Poke apiece, please.Originally Posted by Fat undisputed
ACCEPTING THIS LETS GOOriginally Posted by Fat Maxim
Ok, now that two of my slots have cleared up, let's fill them.
...
Battle 2: Challenge towards user undisputed
2v2 Singles
3 Day DQ (can be extended if needed)
For the Arena, I'll borrow one from Korski
ARENA: Old Bomb Factory
Field Type: Neutral
Complexity: Moderate
Format: All
Restrictions: No water source.
Description:
A dilapidated, old factory that used to make bombs for some war. No one ended up using the bombs, so they were instead piled floor-to-ceiling and left to rot. They are very old, fragile, and most importantly, active. Unfortunately, our competitors will be battling in a small, cleared-out area of the factory surrounded by these bombs. Any missed physical attacks have a 75% chance of striking a bomb, causing it to explode and doing 10 damage to the attacker. Any missed special attacks have a 75% chance to explode 2-5 bombs behind the opposing team for 2 damage apiece on both opposing Pokemon. Any missed status moves have a 50% chance of defusing all the bombs behind the opponent's team for the rest of the battle. Any multi-target moves like Rock Slide, Earthquake, and Blizzard have a 33% chance of setting off all the bombs in the Factory, doing 30 damage to all Pokemon on the field, even Flying/Levitating Pokemon (in the case of Earthquake).
Other than that, the roof has mostly collapsed over the years, so sky-based attacks like Moonlight, Thunderbolt, and Sky Drop can still be used to their full potential. There is no nearby water source, though, so Surf is not an option. The four walls of the factory are far away, meaning the only horizontal impediments will be the walls of bombs surrounding the battlefield. Don't sprint or get thrown too fast in any direction, or you may hit a bomb (ref's discretion)!
let me update my profile thing since I got a little lazy lol
edit:
switch = KO
One Ability
Items Disabled