Texas Cloverleaf
This user has a custom title
Well isn't that interesting. I'll ref Box and rick and accept rickheg's other match
I need to train against strong players so I accept.Going to offer two of the same challenges.
4v4 Singles/Doubles
2 Day DQ
2 Substitutions
Unlimited Chills/Recoveries
Switch = OK
All Abilities
Items On
Arena: Pokemon Stadium
You can chose whether it's Singles or Doubles.
Open Challenge!
2v2 Basic Pokemon Singles
1 Day DQ
Unlimited recovers and chills
Arena: SINGLE ARENA OF DOOM (CAPASB Arena)
It's a comeback battle!! Yes that's right after a yearlong hiatus, I, Box, HAVE RETURNED. WHO DARES FACE ME IN THIS DEBUT BATTLE!?
Ref please?I'll do it.
Items=Training
Abilities=All
I can do it!Objection has two battle slots and is going to fill one of them with a Halloween-themed battle.
4v4 singles
NFEs and weak FEs (ie, < 25 moves)
3-day DQ
2 substitutions
2 recovers/5 chills
Arena: Trick or Treat
With Halloween right around the corner, the trainers will be going trick-or-treating and their pokemon are coming with them. The suburbs provide rock sources and grass sources in the form of trash cans and front yards respectively, but no water sources.
Whenever a pokemon is sent out for the first time, the trainer must decide which creature-of-the-night-themed costume it will wear. Each trainer can only use each costume once. The costumes have various effects as follows:
- Devil: All of the pokemon's damaging moves have a 10% burn chance in addition to their usual effects. If the move already has a burn chance, that burn chance is increased by 10%.
- Frankenstein's Monster: The pokemon's starting energy and maximum energy are increased by 20.
- Mummy: Whenever the pokemon uses a partial trapping move, the move has no maximum duration and does not require focus to maintain. In addition, the pokemon gains the move Wrap if it doesn't already know the move.
- Skeleton: All damaging moves have their BAP reduced by 1 against the pokemon. If the pokemon flinches, this reduction is increased to 2 until the pokemon next acts.
- Vampire: Whenever the pokemon uses Bite, Crunch or any move with the word "Fang" in its name, the move's energy cost (prior to STAB) is increased by 50% and rounded up to the nearest whole number, and the move restores HP equal to 50% of the damage dealt.
- Werewolf: Whenever the pokemon uses a multi-hit move that makes contact with the opponent, the energy cost, minimum number of hits and maximum number of hits are increased by 1. In addition, if the pokemon uses Moonlight, it heals an extra 5 HP.
- Witch: Whenever the pokemon uses a special Ghost- or Dark-type move, the secondary effect chance of the move is doubled. If the move has no secondary effect, or if its secondary effect has a 100% chance of occurring, the move's BAP is increased by 2.
- Zombie: The pokemon's starting HP and maximum HP are increased by 20.
So I think there's still one open. I'll take this, singles. PM'ing mons to box.Going to offer two of the same challenges.
4v4 Singles/Doubles
2 Day DQ
2 Substitutions
Unlimited Chills/Recoveries
Switch = OK
All Abilities
Items On
Arena: Pokemon Stadium
You can chose whether it's Singles or Doubles.
Taking TIO's battle. I think you got everything.
I'll ref AOPSUser vs. Box, PM mons.
I've dropped this battle some time back, sorry if you didn't see it AOPS. My slots are full now anyway.Ref please?
Challenging my friend King Serperior to a 4v4 Babysitter Match (3 NFE, 1 FE, Doubles)
Switch: KO
Items: Anything
Abilities: All
Arena: my personal favorite, Unown Soup
I will be reffing this. PM me mons.Accepting Comp's challange. Hmm......Have I fed Bane recently? Is King wanting swimming practice? Is Firestorm assorted to Noodles? Find out who I choose :D
I'll ref this too then."Yoshinite
Reposting this
Open Challenge!
4v4 NFE Doubles
2 Day DQ
2 recovers, 5 chills
Arena: TELEPORTATION"
You've found a challenge!
2 subs per team
Switch = KO
Items = On
All Abilities
Objection has two battle slots and is going to fill one of them with a Halloween-themed battle.
4v4 singles
NFEs and weak FEs (ie, < 25 moves)
3-day DQ
2 substitutions
2 recovers/5 chills
Arena: Trick or Treat
With Halloween right around the corner, the trainers will be going trick-or-treating and their pokemon are coming with them. The suburbs provide rock sources and grass sources in the form of trash cans and front yards respectively, but no water sources.
Whenever a pokemon is sent out for the first time, the trainer must decide which creature-of-the-night-themed costume it will wear. Each trainer can only use each costume once. The costumes have various effects as follows:
- Devil: All of the pokemon's damaging moves have a 10% burn chance in addition to their usual effects. If the move already has a burn chance, that burn chance is increased by 10%.
- Frankenstein's Monster: The pokemon's starting energy and maximum energy are increased by 20.
- Mummy: Whenever the pokemon uses a partial trapping move, the move has no maximum duration and does not require focus to maintain. In addition, the pokemon gains the move Wrap if it doesn't already know the move.
- Skeleton: All damaging moves have their BAP reduced by 1 against the pokemon. If the pokemon flinches, this reduction is increased to 2 until the pokemon next acts.
- Vampire: Whenever the pokemon uses Bite, Crunch or any move with the word "Fang" in its name, the move's energy cost (prior to STAB) is increased by 50% and rounded up to the nearest whole number, and the move restores HP equal to 50% of the damage dealt.
- Werewolf: Whenever the pokemon uses a multi-hit move that makes contact with the opponent, the energy cost, minimum number of hits and maximum number of hits are increased by 1. In addition, if the pokemon uses Moonlight, it heals an extra 5 HP.
- Witch: Whenever the pokemon uses a special Ghost- or Dark-type move, the secondary effect chance of the move is doubled. If the move has no secondary effect, or if its secondary effect has a 100% chance of occurring, the move's BAP is increased by 2.
- Zombie: The pokemon's starting HP and maximum HP are increased by 20.
Nummy UC for any of those refs out thereI can do it!
Switch = OK
Training Items
All Abilities