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Data Battle Tower MkII (For all your Match-Seeking Needs!) [SEE POST #6786]

Taking another crazy-long battle, i.e. rickheg's 13v13. Matezoide, sending mons shortly.

Also reffing kenneth1221 and Metal Sonic. PM mons.

Queue:
rickheg vs Someoneelse (ref: Matezoide)
P2X7 vs ??? (3v3 NFE Singles) (Ref: S0L1D G0LD)
Mulan15262 vs ???
kenneth1221 vs Metal Sonic (2v2 LC Doubles) (ref: Someoneelse)
Birkal vs Metal Sonic (1v1 FE Singles)
 
Challenging anyone at all
3v3 LC Doubles
2 Day DQ
2 Subs
3 Chill / 6 Rec
All abilities
Items = All
Arena:-
Unfinished
Arena: Type Charts Duo
Field Type: Neutral
Complexity: Intense
Format: Singles
Restrictions: See description.
Description:

There are two battlefields in this crazy arena. One is a normal place, and the other has... a completely twisted type system. You can restore 4 EN and switch battlefields as an action. All Pokemon start on Battlefield 2.
Roar and Whirlwind can also be used to force the opponent to switch typecharts.
The type-chart affects moves used on you.
Weaknesses on Typecharttwo
Bug- Dark, Dragon, Fairy, Ice, Water
Dark- Fire, Normal, Poison, Steel
Dragon- Dark, Fighting, Ghost, Normal, Poison, Rock
Electric- Dragon, Fighting, Fire, Ghost, Ice, Rock, Water
Fairy- Fairy, Fire, Ghost, Water
Fighting- Electric, Fighting, Fire, Ice, Poison
Fire- Flying, Psychic
Flying- Dragon, Fairy, Ghost, Poison, Psychic
Ghost- Fairy, Psychic, Steel
Grass- Dark, Dragon, Fighting, Ghost, Psychic, Rock
Ground- Bug, Fighting, Flying, Ground
Ice- Electric, Grass, Psychic, Water
Normal- Dark, Fairy, Fire, Ice, Poison
Poison- Fire, Ghost, Ice, Steel
Psychic- Dragon, Fairy, Normal, Steel
Rock- Dragon, Electric, Fairy, Ghost, Ice, Rock
Steel- Water
Water- Dragon, Flying, Ghost, Ground, Poison, Psychic
Resistances
Bug- Bug, Electric, Ghost, Normal, Poison, Psychic, Steel
Dark-Dragon, Electric, Flying, Grass, Ground, Ice, Rock, Water
Dragon- Bug, Flying, Ground, Psychic, Steel
Electric- Bug, Dark, Fairy, Grass, Normal
Fairy- Electric, Flying, Grass, Ground, Ice, Normal, Psychic, Rock
Fighting- Dragon, Ghost, Grass, Ground, Normal, Steel, Water
Fire- Dark, Dragon, Electric, Fighting, Ghost, Normal, Poison
Flying- Dark, Fire, Flying, Normal, Steel, Water
Ghost- Dragon, Electric, Fire, Flying, Grass, Ground, Ice, Psychic, Rock, Water
Grass- Fairy, Normal, Steel
Ground- Dark, Dragon, Fairy, Fire, Ghost, Normal, Psychic, Steel
Ice- Bug, Dark, Dragon, Fairy, Flying, Ghost, Ground, Normal, Poison
Normal- Bug, Dragon, Electric, Flying, Grass, Ground, Normal, Psychic, Rock, Steel, Water
Poison- Dark, Dragon, Electric, Flying, Normal, Rock, Water
Psychic- Electric, Fire, Flying, Grass, Ground, Ice, Poison, Rock, Water
Rock- Bug, Dark, Rock
Steel- Dark, Electric, Ghost
Water- Bug, Dark, Fairy, Fighting, Normal, Rock
 
Mulan15262, could you define same strength as mine, ex. LC, FE, NFE, freshmons...
I fixed it.

I'm also going to start up another 1v1 battle. 1v1 LC, 2 day+ DQ time, training items only. Arena is another one I just made, Stargazer Colosseum (yes, it is based off of the one from Pokemon Battle Revolution).
Name: Stargazer Colosseum
Type: Rock
Complexity: Low


Restrictions:
No grass
No water


Description:
An arena on a large asteroid.

Due to the smaller world, gravity is less. As such:
Dropping moves require 2 less energy, but deal 75% damage.
Fly(delay) requires 2 less energy per action.
Dig(attack) requires 2 less energy.

Due to less gravity, there is just enough of an atmosphere to breath. As such:
Wind moves deal 20% of their normal damage.
Attacks require 2 more energy.
Stale-move negation penalizes an extra energy per action (-5, then -10, then -15, so on and so forth).
Burn damage is only 1dpa, instead of 2.

The person who normally sends out second will send out first, then pick his/her opponent's pokemon.
That same person who sends out first orders first.
When either person has a pokemon faint, he/she chooses which pokemon to send in, then the opponent's pokemon.

Queue:
P2X7 vs ??? (3v3 NFE Singles) (Ref: S0L1D G0LD)
Mulan15262 vs ??? (1v1 LC Singles)
colourcodedchaos vs ??? (3v3 LC Doubles)
Mulan15262 vs ??? (1v1 LC Singles)
 
Now challenging AmethystOfTheYear to 2v2 LC Doubles.
Standard everything for a flashie. Training items only!

SubwayJ confirmed to referee.
 
AmethystOfTheYear died. I killed her in her sleep. therefore, i'll take the challenge, birks\

Queue:
P2X7 vs ??? (3v3 NFE Singles) (Ref: S0L1D G0LD)
Mulan15262 vs ??? (1v1 LC Singles)
colourcodedchaos vs ??? (3v3 LC Doubles)
Mulan15262 vs ??? (1v1 LC Singles)
 
Challenging Elevator Music to 1v1 flashie. We agreed on IRC that I could bring a weak FE to go against his strong LC.
 
Changing my 1v1 LC singles match in Stargazer Colosseum to 2v2 LC Singles.

Queue:

P2X7 vs ??? (3v3 NFE Singles) (Ref: S0L1D G0LD)
Mulan15262 vs ??? (1v1 LC Singles)
colourcodedchaos vs ??? (3v3 LC Doubles)
Mulan15262 vs ??? (2v2 LC Singles)
Birkal vs. Elevator Music (unaccepted) (ref: starwarsfan)
 
emma already accepted but was too lazy to post here >:(

Queue:
P2X7 vs ??? (3v3 NFE Singles) (Ref: S0L1D G0LD)
Mulan15262 vs ??? (1v1 LC Singles)
colourcodedchaos vs ??? (3v3 LC Doubles)
Mulan15262 vs ??? (2v2 LC Singles)
 
I fixed it.

I'm also going to start up another 1v1 battle. 1v1 LC, 2 day+ DQ time, training items only. Arena is another one I just made, Stargazer Colosseum (yes, it is based off of the one from Pokemon Battle Revolution).
Name: Stargazer Colosseum
Type: Rock
Complexity: Low


Restrictions:
No grass
No water


Description:
An arena on a large asteroid.

Due to the smaller world, gravity is less. As such:
Dropping moves require 2 less energy, but deal 75% damage.
Fly(delay) requires 2 less energy per action.
Dig(attack) requires 2 less energy.

Due to less gravity, there is just enough of an atmosphere to breath. As such:
Wind moves deal 20% of their normal damage.
Attacks require 2 more energy.
Stale-move negation penalizes an extra energy per action (-5, then -10, then -15, so on and so forth).
Burn damage is only 1dpa, instead of 2.

The person who normally sends out second will send out first, then pick his/her opponent's pokemon.
That same person who sends out first orders first.
When either person has a pokemon faint, he/she chooses which pokemon to send in, then the opponent's pokemon.

I'll fight in this. I need to get more battles for my Pokémon, and even though I would like to focus more on a couple of Pokémon, this will do to increase training.

Queue:
P2X7 vs ??? (3v3 NFE Singles) (Ref: S0L1D G0LD)
Mulan15262 vs ??? (1v1 LC Singles)
colourcodedchaos vs ??? (3v3 LC Doubles)
Mulan15262 vs Eternal Drifter (2v2 LC Singles)
 
Challenging anyone at all
3v3 LC Doubles
2 Day DQ
2 Subs
3 Chill / 6 Rec
All abilities
Items = All
Arena:-
Unfinished
Arena: Type Charts Duo
Field Type: Neutral
Complexity: Intense
Format: Singles
Restrictions: See description.
Description:

There are two battlefields in this crazy arena. One is a normal place, and the other has... a completely twisted type system. You can restore 4 EN and switch battlefields as an action. All Pokemon start on Battlefield 2.
Roar and Whirlwind can also be used to force the opponent to switch typecharts.
The type-chart affects moves used on you.
Weaknesses on Typecharttwo
Bug- Dark, Dragon, Fairy, Ice, Water
Dark- Fire, Normal, Poison, Steel
Dragon- Dark, Fighting, Ghost, Normal, Poison, Rock
Electric- Dragon, Fighting, Fire, Ghost, Ice, Rock, Water
Fairy- Fairy, Fire, Ghost, Water
Fighting- Electric, Fighting, Fire, Ice, Poison
Fire- Flying, Psychic
Flying- Dragon, Fairy, Ghost, Poison, Psychic
Ghost- Fairy, Psychic, Steel
Grass- Dark, Dragon, Fighting, Ghost, Psychic, Rock
Ground- Bug, Fighting, Flying, Ground
Ice- Electric, Grass, Psychic, Water
Normal- Dark, Fairy, Fire, Ice, Poison
Poison- Fire, Ghost, Ice, Steel
Psychic- Dragon, Fairy, Normal, Steel
Rock- Dragon, Electric, Fairy, Ghost, Ice, Rock
Steel- Water
Water- Dragon, Flying, Ghost, Ground, Poison, Psychic
Resistances
Bug- Bug, Electric, Ghost, Normal, Poison, Psychic, Steel
Dark-Dragon, Electric, Flying, Grass, Ground, Ice, Rock, Water
Dragon- Bug, Flying, Ground, Psychic, Steel
Electric- Bug, Dark, Fairy, Grass, Normal
Fairy- Electric, Flying, Grass, Ground, Ice, Normal, Psychic, Rock
Fighting- Dragon, Ghost, Grass, Ground, Normal, Steel, Water
Fire- Dark, Dragon, Electric, Fighting, Ghost, Normal, Poison
Flying- Dark, Fire, Flying, Normal, Steel, Water
Ghost- Dragon, Electric, Fire, Flying, Grass, Ground, Ice, Psychic, Rock, Water
Grass- Fairy, Normal, Steel
Ground- Dark, Dragon, Fairy, Fire, Ghost, Normal, Psychic, Steel
Ice- Bug, Dark, Dragon, Fairy, Flying, Ghost, Ground, Normal, Poison
Normal- Bug, Dragon, Electric, Flying, Grass, Ground, Normal, Psychic, Rock, Steel, Water
Poison- Dark, Dragon, Electric, Flying, Normal, Rock, Water
Psychic- Electric, Fire, Flying, Grass, Ground, Ice, Poison, Rock, Water
Rock- Bug, Dark, Rock
Steel- Dark, Electric, Ghost
Water- Bug, Dark, Fairy, Fighting, Normal, Rock

I'll accept this challenge ColorCoded. This Arena sure is... Different.

Queue:

P2X7 vs ??? (3v3 NFE Singles) (Ref: S0L1D G0LD)
Mulan15262 vs ??? (1v1 LC Singles)
colourcodedchaos vs p4 (3v3 LC Doubles)
Mulan15262 vs Eternal Drifter (2v2 LC Singles)
 
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