b2p2 vs. Safari Battle
Player Hours: 72 round/72 battle
Ref Hours: 72 round/120 battle
Battle Level: 4
Player Switching: Off
Referee Switching: On
Technique Control:
Player: 1
Referee: 3
Backpack Size: 2 (At this point, 6 various poke balls have been used to get here, I think?)
Arena: Ground Zero Arrival Simulation
The Referee's Backpack is 2

Ultra Balls (because Leaves would also be here, usually)
The referee has First Order.
If any team has Walking Wake; it is sent out.
Walking Wake has the Wild System Condition, and a Capture Tracker with 1 (space? whats the term), it takes one ball
The player must select a Tera Type of their choice for Walking Wake, and a different one for Iron Leaves
While Walking Wake is Terastallized and in play: The arena has Sun in addition to other Weather.
When Walking Wake is captured, the other team wins.
Self reffing because I need to learn how to fight this thing...
(Mamo to take this battle)
Queue:
??? vs. Solosis (Level 4 B6P3 {Circuit Style} Singles) [Ref: ???]
Solosis vs ?? (FFTA Arena, B3P2 Level 4 Singles) (Ref: Duo)
SolarHaven vs. ??? (B3P2, Level 2 Singles) (Ref: ???)
Dylando vs Mamoswindle (B2P2, Level 4 Singles, Wake Practice) (Ref: Dylando), waiting for mamo to accept