Facility Battle Tree Challenge: chuckeroo777

Copying Profiles for ease of access on second page



Metagross [Megaton] (~)
Stage 3*
Types: Steel/Psychic

Abilities:
Clear Body / Light Metal (Unlocked)

Nature: Serious (+None, -None)

Stats:
HP: 90
Atk: 10
Def: 9
SpA: 7
SpD: 7
Spe: 70
Size Class: 4
Weight Class: 9 (7, Light Metal)

Attacks (76 moves):

Level Up

Agility
Bullet Punch
Confusion
Flash Cannon
Hammer Arm
Hyper Beam
Iron Defense
Magnet Rise
Metal Claw
Meteor Mash
Miracle Eye
Psychic
Pursuit
Scary Face
Tackle
Take Down
Zen Headbutt

Egg/Prevo
N/A

TM/HM
Aerial Ace
Ally Switch
Body Press
Body Slam
Brick Break
Brutal Swing
Bulldoze
Confide
Cosmic Power
Cut
Double Team
Earthquake
Endure
Explosion
Facade
Flash
Frustration
Giga Impact
Grass Knot
Gyro Ball
Hidden Power (Water)
Hone Claws
Ice Punch
Icy Wind
Iron Head
Light Screen
Natural Gift
Power-Up Punch
Protect
Psych Up
Psycho Cut
Psyshock
Rain Dance
Reflect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Self-Destruct
Shadow Ball
Sleep Talk
Sludge Bomb
Snore
Stealth Rock
Stomping Tantrum
Strength
Substitute
Sunny Day
Swagger
Swift
Telekinesis
Thunder Punch
Toxic
Trick

Tutor

Other


:sm/hydreigon:
Hydreigon [Hugo] (M)
Stage 3*
Types: Dark/Dragon

Abilities:
Levitate

Nature: Serious (+None, -None)

Stats:
HP: 95
Atk: 8
Def: 7
SpA: 9
SpD: 7
Spe: 98
Size Class: 4
Weight Class: 5

Attacks (92 moves):

Level Up

Assurance
Bite
Body Slam
Crunch
Double Hit
Dragon Breath
Dragon Pulse
Dragon Rage
Dragon Rush
Focus Energy
Headbutt
Hyper Beam
Hyper Voice
Nasty Plot
Outrage
Roar
Scary Face
Slam
Tackle
Tri Attack
Work Up

Egg/Prevo
Astonish
Belch
Dark Pulse
Earth Power
Fire Fang
Head Smash
Ice Fang
Screech
Thunder Fang

TM/HM
Acrobatics
Attract
Beat Up
Breaking Swipe
Brutal Swing
Bulldoze
Charge Beam
Confide
Double Team
Dragon Dance
Dragon Tail
Earthquake
Echoed Voice
Endure
Facade
Fire Blast
Fire Spin
Flamethrower
Flash Cannon
Fly
Focus Blast
Frustration
Giga Impact
Heat Wave
Helping Hand
Hidden Power (Steel)
Hydro Pump
Incinerate
Iron Tail
Payback
Protect
Psych Up
Rain Dance
Reflect
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Secret Power
Sleep Talk
Snarl
Snore
Steel Wing
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Taunt
Thief
Throat Chop
Thunder Wave
Torment
Toxic
U-turn
Uproar
Zen Headbutt

Tutor

Other


:ss/Falinks:

Falinks (♂)

Type: Fighting
Ability: Battle Armor/Defiant

Item: Macho Brace

Nature: Adamant (+Atk, -SpA)
HP: 85
Atk: 8 (+)
Def: 7
SpA: 4 (-)
SpD: 5
Spe: 75

Size: 3
Weight: 4

Moves:
Agility
Assurance
Beat Up
Brick Break
Bulk Up
Close Combat
Coaching
Counter
Endure
Facade
False Swipe
First Impression
Focus Blast
Focus Energy
Giga Impact
Headbutt
Helping Hand
Hyper Beam
Iron Defense
Iron Head
Megahorn
No Retreat
Payback
Poison Jab
Protect
Rest
Retaliate
Revenge
Reversal
Rock Slide
Rock Smash
Rock Tomb
Round
Screech
Sleep Talk
Smart Strike
Snore
Substitute
Superpower
Swords Dance
Tackle
Throat Chop
Zen Headbutt
:ss/Indeedee-M:

Indeedee-M (♂)

Type: Psychic/Normal
Ability: Inner Focus/Synchronize/Psychic Surge

Item: TwistedSpoon

Nature: Modest (+SpA, -Atk)
HP: 85
Atk: 4 (-)
Def: 4
SpA: 9 (+)
SpD: 7
Spe: 95

Size: 2
Weight: 3

Moves:
After You
Ally Switch
Aromatherapy
Attract
Calm Mind
Dazzling Gleam
Disarming Voice
Drain Punch
Draining Kiss
Encore
Endure
Energy Ball
Expanding Force
Extrasensory
Facade
Fake Out
Future Sight
Helping Hand
Hyper Voice
Imprison
Last Resort
Magic Room
Magical Leaf
Metronome
Mystical Fire
Pay Day
Play Nice
Play Rough
Power Split
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rest
Round
Shadow Ball
Sleep Talk
Snore
Stored Power
Substitute
Swift
Terrain Pulse
Tri Attack
Trick
Trick Room
Wonder Room
Zen Headbutt


:ss/falinks: "I AM FILLED. WITH DETERMINATION."

Endure > Bulk Up > Throat Chop


:bw/metagross: @ Muscle Band
Steel/Psychic | Light Metal
Prio on weak moves, lighter. More accurate and stronger.
HP: 18/90 | EN: 47
11/9/7/7/70 | 4/7
Status: OK, +20% accuracy, +2 Atk (decaying to 0)
:bw/hydreigon: @ Expert Belt
Dark/Dragon | Levitate
Hovering. More damage on non-STAB SE moves.
HP: 61/95 | EN: 77
8/7/9/7/98 | 4/5
Status: OK

:ss/falinks: @ Macho Brace
Fighting | Battle Armor
Immune to crits. Boosts harder, but is slower.
HP: 11/85 | EN: 43
8/7/4/5/75 74 | 3/5
Status: OK, +5 Atk, +2 Def, +2 SpA, +2 SpD, +2 Spe (decaying to 0)
:ss/indeedee: @ Twistedspoon
Normal/Psychic | Synchronize
Statuses statusers. Stronger Psychic-type attacks.
HP: 49/85 | EN: 80
4/4/9/7/95 | 2/3
Status: OK
A1

Falinks used Endure! -15 EN, 28 left
Falinks will hold on!

Metagross used Aerial Ace! -4 EN, 43 left
can't crit
6+4=10*1.5=15-4=11+2 damage, Falinks holds on with 1 HP!

A2

Falinks used Bulk Up! -6 EN, 22 left
Falinks gained +2 Atk and Def!

Metagross used Aerial Ace! -8 EN, 35 left
But Falinks held on!

A3

Metagross used Aerial Ace! -12 EN, 23 left
But Falinks refused!

Falinks used Struggle! -5 EN, 17 left
1d24=24, no crit
5-1+12=16 damage, 2 HP Metagross!

Falinks falls from recoil!
:bw/metagross: @ Muscle Band
Steel/Psychic | Light Metal
Prio on weak moves, lighter. More accurate and stronger.
HP: 2/90 | EN: 23
11/9/7/7/70 | 4/7
Status: KO
:bw/hydreigon: @ Expert Belt
Dark/Dragon | Levitate
Hovering. More damage on non-STAB SE moves.
HP: 61/95 | EN: 77
8/7/9/7/98 | 4/5
Status: OK

:ss/falinks: @ Macho Brace
Fighting | Battle Armor
Immune to crits. Boosts harder, but is slower.
HP: 0/85 | EN: 16
8/7/4/5/75 65 | 3/5
Status: KO

:ss/indeedee: @ Twistedspoon
Normal/Psychic | Synchronize
Statuses statusers. Stronger Psychic-type attacks.
HP: 49/85 | EN: 80
4/4/9/7/95 | 2/3
Status: OK
I am illiterate.

Indeedee: Draining Kiss > Dazzling Gleam > Draining Kiss

 
Last edited:
No subs? Two can play the determination game.
Chitter. (Calculating... Endure should allow me to get in two hits, rather than one before fainting.)
Endure - Brutal Swing - Brutal Swing
 
:ss/indeedee: "I couldn't have broken Endure, but I suppose I could have Encored it. I was losing this battle anyways, but I should still try my best!"

"Bad luck and bad plays. It's educational for the future, though!"


:bw/metagross: @ Muscle Band
Steel/Psychic | Light Metal
Prio on weak moves, lighter. More accurate and stronger.
HP: 2/90 | EN: 23
11/9/7/7/70 | 4/7
Status: OK
:bw/hydreigon: @ Expert Belt
Dark/Dragon | Levitate
Hovering. More damage on non-STAB SE moves.
HP: 61/95 | EN: 77
8/7/9/7/98 | 4/5
Status: OK

:ss/indeedee: @ Twistedspoon
Normal/Psychic | Synchronize
Statuses statusers. Stronger Psychic-type attacks.
HP: 49/85 | EN: 80
4/4/9/7/95 | 2/3
Status: OK​
A1

Metagross used Endure! -15 EN, 8 left
Metagross will hang on!

Indeedee used Draining Kiss! -7 EN, 73 left
steals 1 HP, 50 HP Indeedee

A2

Metagross used Brutal Swing! -5 EN, 3 left
1d24=17, no crit
6+7=13*1.5=19.5=20 damage, 30 HP Indeedee

Dazzling Gleam 67 en
bonk

A3

1d24=2, no crit
20 damage, 10 HP Indeedee
ENKO

he be suckin tho, 60 EN Indeedee
:bw/metagross: @ Muscle Band
Steel/Psychic | Light Metal
Prio on weak moves, lighter. More accurate and stronger.
HP: 0/90 | EN: 0
11/9/7/7/70 | 4/7
Status: KO

:bw/hydreigon: @ Expert Belt
Dark/Dragon | Levitate
Hovering. More damage on non-STAB SE moves.
HP: 61/95 | EN: 77
8/7/9/7/98 | 4/5
Status: OK

:ss/indeedee: @ Twistedspoon
Normal/Psychic | Synchronize
Statuses statusers. Stronger Psychic-type attacks.
HP:10/85 | EN: 60
4/4/9/7/95 | 2/3
Status: OK
:ss/indeedee: "Imagine if I made the comeback of the year though. 61 HP is a lot..."
"When the chips are down, sometimes you have to go big!"​
 
I really hate that the standard Endure counters have imperfect accuracy.
:ss/hydreigon: G-G-Growl! (This should be a cinch to clean up!)
Crunch - Dark Pulse - Crunch
If P/E, Then Dragon Dance
If Endure, Then initiate Toxic - Fire Spin
If Fake Out, Then Protect (Once)
 
"Even if I weren't a gambler, Tree refs are required to go for anything, even luck, if it provides the best chance of victory. Or at least being annoying."

Endure > Disarming Voice > Swift


:bw/hydreigon: @ Expert Belt
Dark/Dragon | Levitate
Hovering. More damage on non-STAB SE moves.
HP: 61/95 | EN: 77
8/7/9/7/98 | 4/5
Status: OK

:ss/indeedee: @ Twistedspoon
Normal/Psychic | Synchronize
Statuses statusers. Stronger Psychic-type attacks.
HP:10/85 | EN: 60
4/4/9/7/95 | 2/3
Status: OK​
A1

Indeedee used Endure! -15 EN, 45 left
Indeedee is stalling!

Hydreigon used Toxic! -7 EN, 70 left
1d10=9, hits
Indeedee is badly poisoned!

Indeedee's Bad Poison! -1 HP, 9 left

A2

Indeedee used Disarming Voice! -4 EN, 41 left
1d24=20, no crit
4+2=6*2=12 damage, 49 HP Hydreigon

Hydreigon used Fire Spin! -5 EN, 65 left
1d20=12, hits, 1d24=3, no crit
4+2=6 damage, 3 HP Indeedee

Indeedee is having a bad time, Indeedee faints
:bw/hydreigon: @ Expert Belt
Dark/Dragon | Levitate
Hovering. More damage on non-STAB SE moves.
HP: 49/95 | EN: 65
8/7/9/7/98 | 4/5
Status: OK

:ss/indeedee: @ Twistedspoon
Normal/Psychic | Synchronize
Statuses statusers. Stronger Psychic-type attacks.
HP: 0/85 | EN: 41
4/4/9/7/95 | 2/3
Status: KO

One battle down, four to go! Expect your next post Soon ™️
 






2d16=1, 15=Normal, Steel
2d5=1, 4=Bewear, Kitsunoh
2d3=1, 1=Fluffy, Frisk

:ss/Bewear:

Bewear (♀)

Type: Normal/Fighting
Ability: Fluffy/Klutz/Unnerve

Item: Life Orb

Nature: Careful (+SpD, -SpA)
HP: 105
Atk: 9
Def: 6
SpA: 3 (-)
SpD: 7 (+)
Spe: 60

Size: 4
Weight: 5

Moves:
Aerial Ace
Attract
Baby-Doll Eyes
Bide
Bind
Body Press
Body Slam
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Charm
Close Combat
Coaching
Confide
Darkest Lariat
Defense Curl
Double Team
Double-Edge
Dragon Claw
Drain Punch
Dual Chop
Earthquake
Endure
Facade
Flail
Fling
Focus Blast
Focus Punch
Force Palm
Frustration
Giga Impact
Hammer Arm
Hidden Power
High Horsepower
Hyper Beam
Ice Punch
Iron Head
Leer
Low Kick
Low Sweep
Mega Kick
Mega Punch
Pain Split
Payback
Protect
Rest
Return
Revenge
Reversal
Roar
Rock Slide
Rock Tomb
Role Play
Rollout
Round
Shadow Claw
Sleep Talk
Snore
Stomp
Stomping Tantrum
Strength
Substitute
Superpower
Swagger
Swords Dance
Tackle
Take Down
Taunt
Thrash
Thunder Punch
Toxic
Wide Guard
Work Up
Zen Headbutt
:ss/Kitsunoh:

Kitsunoh (♀)

Type: Ghost/Steel
Ability: Frisk/Limber/Iron Fist

Item: Muscle Band

Nature: Jolly (+Spe, -SpA, +10% Acc)
HP: 90
Atk: 7
Def: 6
SpA: 3 (-)
SpD: 6
Spe: 127 (+)

Size: 3
Weight: 4

Moves:
Aerial Ace
Assurance
Attract
Bulldoze
Bullet Punch
Captivate
Close Combat
Confide
Copycat
Curse
Cut
Dark Pulse
Defog
Dig
Double Team
Dream Eater
Earthquake
Embargo
Endeavor
Endure
Facade
Fake Out
False Swipe
Feather Dance
Feint Attack
Flail
Flash
Flash Cannon
Fling
Foul Play
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Headbutt
Hex
Hidden Power
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Imprison
Iron Defense
Iron Head
Iron Tail
Knock Off
Laser Focus
Last Resort
Lick
Low Kick
Magic Coat
Memento
Metal Burst
Metal Claw
Metal Sound
Meteor Mash
Metronome
Natural Gift
Odor Sleuth
Ominous Wind
Pain Split
Payback
Perish Song
Phantom Force
Play Rough
Protect
Psych Up
Psychic
Psycho Shift
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Slide
Rock Smash
Role Play
Round
Safeguard
Scratch
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak
ShadowStrike
Sleep Talk
Snatch
Snore
Spite
Steel Beam
Strength
Substitute
Sucker Punch
Sunny Day
Super Fang
Superpower
Swagger
Tail Whip
Taunt
Telekinesis
Thief
Throat Chop
Thunder Punch
Torment
Toxic
Trick
Trick Room
U-turn
Will-O-Wisp
Wish
Yawn

"It's important to keep everything going, can't drop the ball!"
:bw/kitsunoh: "Hehehe, I'll punish anyone who comes to fight us..."

Sending out Kitsunoh. chuckeroo777 to order.
 
:blobglare: YOU.
:ss/hydreigon: G-G-Growl. (See, this is why you have to cover weaknesses.)
Sending out Hydreigon@Expert Belt
Dark Pulse - Crunch - Dark Pulse

If P/E or Metal Burst, Then Nasty Plot
If D/E and Hydreigon is slower, Then Dragon Dance
 
:bw/kitsunoh: "What's wrong, cat got your tongue?"
Play Rough > Low Kick > Play Rough


:bw/hydreigon: @ Expert Belt
Dark/Dragon | Levitate
Hovering. More damage on non-STAB SE moves.
HP: 95/95 | EN: 100
8/7/9/7/98 | 4/5
Status: OK
:bw/metagross: @ Muscle Band
Steel/Psychic | Light Metal
Prio on weak moves, lighter. More accurate and stronger.
HP: 90/90 | EN: 100
11/9/7/7/70 | 4/7
Status: OK, +20% accuracy

:bw/kitsunoh: @ Muscle Band
Ghost/Steel | Frisk
Ignores most items. More accurate and stronger.
HP: 90/90 | EN: 100
8/6/3/6/127 | 3/4
Status: OK, +30% accuracy
:sm/bewear: @ Life Orb
Normal/Fighting | Fluffy
Reduces BAP of phys moves by 5, but increases BAP of fire-type moves.
HP: 105/105 | EN: 100
9/6/3/7/60 | 4/5
Status: OK
A1

Kitsunoh used Play Rough! -7 EN, 93 left
1d24=11, no crit
9+1=10*2=20 damage, 75 HP Hydreigon

Hydreigon used Dark Pulse! -5 EN, 95 left
1d24=16, no crit
8+3+3=14*1.5=21 damage, 69 HP Kitsunoh

A2

Kitsunoh used Low Kick! -9 EN, 84 left
1d24=6, no crit
11+1=12*1.5=18 damage, 57 HP Hydreigon

Hydreigon used Crunch! -5 EN, 90 left
1d24=22, no crit
8+3+2=13*1.5=19.5=20 damage, 49 HP Kitsunoh

A3

Kitsunoh used Play Rough! -7 EN, 77 left
1d24=5, no crit
20 damage, 37 HP Hydreigon

Hydreigon used Dark Pulse! -5 EN, 85 left
1d24=7, no crit
21 damage, 28 HP Kitsunoh

:bw/hydreigon: @ Expert Belt
Dark/Dragon | Levitate
Hovering. More damage on non-STAB SE moves.
HP: 37/95 | EN: 85
8/7/9/7/98 | 4/5
Status: OK
:bw/metagross: @ Muscle Band
Steel/Psychic | Light Metal
Prio on weak moves, lighter. More accurate and stronger.
HP: 90/90 | EN: 100
11/9/7/7/70 | 4/7
Status: OK, +20% accuracy

:bw/kitsunoh: @ Muscle Band
Ghost/Steel | Frisk
Ignores most items. More accurate and stronger.
HP: 28/90 | EN: 77
8/6/3/6/127 | 3/4
Status: OK, +30% accuracy
:sm/bewear: @ Life Orb
Normal/Fighting | Fluffy
Reduces BAP of phys moves by 5, but increases BAP of fire-type moves.
HP: 105/105 | EN: 100
9/6/3/7/60 | 4/5
Status: OK
:bw/kitsunoh: "You were indeed more prepared this time... but even so, your attempt is doomed."
"Things are pretty up in the air right now!"

:kitsunoh: Low Kick > Play Rough > Low Kick
IF damaging Dark-type OR Fire-type OR Ground-type combo, THEN Protect and push​
 
Hmm, this does seem like a tricky situation, but I think I see a way out!
:ss/hydreigon: G-G-Growl! (Get ready to rumble!)
Sending out Hydreigon@Expert Belt
Bulldoze - Dark Pulse - Crunch
 
:bw/kitsunoh: "Ah. I was hoping you wouldn't see that."

:bw/hydreigon: @ Expert Belt
Dark/Dragon | Levitate
Hovering. More damage on non-STAB SE moves.
HP: 37/95 | EN: 85
8/7/9/7/98 | 4/5
Status: OK
:bw/metagross: @ Muscle Band
Steel/Psychic | Light Metal
Prio on weak moves, lighter. More accurate and stronger.
HP: 90/90 | EN: 100
11/9/7/7/70 | 4/7
Status: OK, +20% accuracy

:bw/kitsunoh: @ Muscle Band
Ghost/Steel | Frisk
Ignores most items. More accurate and stronger.
HP: 28/90 | EN: 77
8/6/3/6/127 | 3/4
Status: OK, +30% accuracy
:sm/bewear: @ Life Orb
Normal/Fighting | Fluffy
Reduces BAP of phys moves by 5, but increases BAP of fire-type moves.
HP: 105/105 | EN: 100
9/6/3/7/60 | 4/5
Status: OK
A1

Kitsunoh used Low Kick! -7 EN, 70 left
1d24=18, no crit
11+1=12*1.5=18 damage, 19 HP Hydreigon

Hydreigon used Bulldoze! -5 EN, 80 left
1d24=23, no crit
6+2=8*1.5=12+4=16 damage, 12 HP Kitsunoh
Kitsunoh's speed fell!

A2

Hydreigon used Dark Pulse! -5 EN, 75 left
crit doesn't matter
8+3+3=14*1.5=21, Kitsunoh faints!
:bw/hydreigon: @ Expert Belt
Dark/Dragon | Levitate
Hovering. More damage on non-STAB SE moves.
HP: 19/95 | EN: 75
8/7/9/7/98 | 4/5
Status: OK
:bw/metagross: @ Muscle Band
Steel/Psychic | Light Metal
Prio on weak moves, lighter. More accurate and stronger.
HP: 90/90 | EN: 100
11/9/7/7/70 | 4/7
Status: OK, +20% accuracy

:bw/kitsunoh: @ Muscle Band
Ghost/Steel | Frisk
Ignores most items. More accurate and stronger.
HP: 0/90 | EN: 77
8/6/3/6/127 | 3/4
Status: KO

:sm/bewear: @ Life Orb
Normal/Fighting | Fluffy
Reduces BAP of phys moves by 5, but increases BAP of fire-type moves.
HP: 105/105 | EN: 100
9/6/3/7/60 | 4/5
Status: OK
"Perhaps I should have switched earlier, but I feared those fire moves against my Bewear. Now I must face them anyways. Oh, well!"
:sm/bewear: "Your blows will fall weakly against my fur- once I get past this Hydreigon, at any rate."

Chuckeroo to order against Bewear.​
 
Great job Hugo! Now give this teddy a light char-broiling to pave the way for Megaton!
:ss/hydreigon: G-G-Growl? (That doesn't sound very tasty. Isn't this guy 90% hair?)
Flamethrower - Flamethrower - Flamethrower
If P/E, Then Sunny Day on the first instance, Nasty Plot on the second
 
:sm/bewear: "Caution will get us through this with the most safety."

Drain Punch > Drain Punch > Drain Punch

:bw/hydreigon: @ Expert Belt
Dark/Dragon | Levitate
Hovering. More damage on non-STAB SE moves.
HP: 19/95 | EN: 75
8/7/9/7/98 | 4/5
Status: OK
:bw/metagross: @ Muscle Band
Steel/Psychic | Light Metal
Prio on weak moves, lighter. More accurate and stronger.
HP: 90/90 | EN: 100
11/9/7/7/70 | 4/7
Status: OK, +20% accuracy

:sm/bewear: @ Life Orb
Normal/Fighting | Fluffy
Reduces BAP of phys moves by 5, but increases BAP of fire-type moves.
HP: 105/105 | EN: 100
9/6/3/7/60 | 4/5
Status: OK​
A1

Hydreigon used Flamethrower! -7 EN, 68 left
1d24=19, no crit, 1d10=9, no burn
9+5+2=16 damage, 89 HP Bewear

Bewear used Drain Punch! -8 EN, 92 left
1d24=7, no crit
8+3+3+2=16*1.5=24 damage, Hydreigon faints!
Bewear steals 5 HP
Bewear loses 3 HP to recoil (91 left)
:bw/hydreigon: @ Expert Belt
Dark/Dragon | Levitate
Hovering. More damage on non-STAB SE moves.
HP: 0/95 | EN: 68
8/7/9/7/98 | 4/5
Status: KO

:bw/metagross: @ Muscle Band
Steel/Psychic | Light Metal
Prio on weak moves, lighter. More accurate and stronger.
HP: 90/90 | EN: 100
11/9/7/7/70 | 4/7
Status: OK, +20% accuracy

:sm/bewear: @ Life Orb
Normal/Fighting | Fluffy
Reduces BAP of phys moves by 5, but increases BAP of fire-type moves.
HP: 91/105 | EN: 92
9/6/3/7/60 | 4/5
Status: OK
:sm/bewear: "Our defenses are such that our offenses don't matter. We must rely on the power of our moves and of our alignment on the type chart to find victory."
"I am running out of ball puns! Something something ball is life!"

:bewear: Earthquake > Bulldoze > Earthquake
IF Metagross is Hovering when you are to act, THEN initiate string Shadow Claw > Rock Tomb > Shadow Claw
IF Metagross has Double Team clones when you are to act, THEN Brutal Swing and push
IF under the effects of P/E THEN Bulk Up​
 
Last edited:
Hmm, I think the Magnet Rise is worth the lost turn.
Chitter. (Calculating... Taking Fluffy into account, Psychic should be slightly more effective than Zen Headbutt, but I will have one action where I am faster, so I should probably attempt the flinch.)
Magnet Rise - Zen Headbutt - Psychic
 
:bw/metagross: @ Muscle Band
Steel/Psychic | Light Metal
Prio on weak moves, lighter. More accurate and stronger.
HP: 90/90 | EN: 100
11/9/7/7/70 | 4/7
Status: OK, +20% accuracy

:sm/bewear: @ Life Orb
Normal/Fighting | Fluffy
Reduces BAP of phys moves by 5, but increases BAP of fire-type moves.
HP: 91/105 | EN: 92
9/6/3/7/60 | 4/5
Status: OK​
A1

Metagross used Magnet Rise! -6 EN, 94 left
Metagross is Hovering!

Bewear used Shadow Claw! -5 EN, 87 left
1d8=5, no crit
7+3=10*1.5=15 damage, 75 HP Metagross
Life Orb recoil! 88 HP Bewear

A2

Metagross used Zen Headbutt! -5 EN, 89 left
1d24=17, no crit, 1d10=5, no flinch
8-5+3+5=11*1.5=16 damage, 72 HP Bewear

Bewear used Rock Tomb! -4 EN, 83 left
1d20=2, hits, 1d24=4, no crit
6+3=9*.75=6.75=7 damage, 68 HP Metagross
Life Orb recoil! 69 HP Bewear
Metagross's Speed fell!

A3

Bewear used Shadow Claw! -5 EN, 78 left
1d8=8, no crit
15 damage, 53 HP Metagross
66 HP Bewear

Metagross used Psychic! -6 EN, 83 left
1d24=13, no crit, 1d10=1, drops SpD
9+3=12*1.5=18 damage, 48 HP Bewear
Bewear's Special Defense fell!
:bw/metagross: @ Muscle Band
Steel/Psychic | Light Metal
Prio on weak moves, lighter. More accurate and stronger.
HP: 53/90 | EN: 83
11/9/7/7/70 40 | 4/7
Status: OK, +20% accuracy, -1 Spe (decaying to 0), Hovering (3a)

:sm/bewear: @ Life Orb
Normal/Fighting | Fluffy
Reduces BAP of phys moves by 5, but increases BAP of fire-type moves.
HP: 48/105 | EN: 92
9/6/3/7/60 | 4/5
Status: OK, -1 SpD (decaying to 0)
:sm/bewear: "Hmmm. I am faster, but I need more power than I can easily put out to defeat you before I faint. What is the solution? I hope that that Psychic drop isn't the key to my downfall."

"You float higher in the air than these balls I throw! But I'm sure you'll come crashing down in time!"

Chuck to order.​
 
This is going to be close, but I don't think he has any way to kill you this round other than bide.
Chitter. (Calculating... I think so too, but we've been wrong before.)
Psychic - Psychic - Confusion
If Bide, Then initiate sequence Iron Defense - Iron Defense - Psychic
If Endure, Then Toxic
If Protect, Then Iron Defense
 
:sm/bewear: "It seems you forgot to account for one thing:"
"Combinations."

Darkest Lariat > Darkest Lariat + Close Combat > Darkest Lariat

:bw/metagross: @ Muscle Band
Steel/Psychic | Light Metal
Prio on weak moves, lighter. More accurate and stronger.
HP: 53/90 | EN: 83
11/9/7/7/70 40 | 4/7
Status: OK, +20% accuracy, -1 Spe (decaying to 0), Hovering (3a)

:sm/bewear: @ Life Orb
Normal/Fighting | Fluffy
Reduces BAP of phys moves by 5, but increases BAP of fire-type moves.
HP: 48/105 | EN: 78
9/6/3/7/60 | 4/5
Status: OK, -1 SpD (decaying to 0)​
A1

Bewear used Darkest Lariat! -6 EN, 72 left
1d24=16, no crit
9+3=12*1.5=18 damage, 35 HP Metagross

Metagross used Psychic! -6 EN, 77 left
1d24=13, no crit, 1d10=5, no SpD drop
9+3=12*1.5=18+2=20 damage, 28 HP Bewear

A2

Metagross used Psychic! -10 EN, 67 left
1d24=10, no crit, 1d10=7, no SpD drop
20 damage, 8 HP Bewear

Bewear used Dark Combat! -33 EN, 39 left
21+3=24*1.5=42 damage, Metagross faints
:bw/metagross: @ Muscle Band
Steel/Psychic | Light Metal
Prio on weak moves, lighter. More accurate and stronger.
HP: 0/90 | EN: 67
11/9/7/7/70 | 4/7
Status: KO


:sm/bewear: @ Life Orb
Normal/Fighting | Fluffy
Reduces BAP of phys moves by 5, but increases BAP of fire-type moves.
HP: 8/105 | EN: 39
9/6/3/7/60 | 4/5
Status: OK
This concludes this Tree attempt! Don't feel bad- you doubled your record, and my Tree attempts have gone much worse. In fact, took three tries to get to the second battle. Then I didn't make it to the third. I look forward to your next run!

+4 RC, +4 TC, -12 JC for chuckeroo777
+8 RC, +4 TC, +9 JC for Florina Liastacia
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top