Facility Battle Tree Challenge - Gemini Taurus

Team Gemini Taurus
:ss/altaria:
HP: 71/90
EN: 77/100
5/7/6/8/34 (SC 2, WC 2)
Abilities: Cloud Nine
Status: -10% Evasion, -2 Speed


VS
Team EspyOwner
:ss/Axew:
HP: 80/80
EN: 100/100
6/5/2/5/57 (SC 1, WC 2)
Abilities: Unnerve
Status: None

:ss/wormadam-trash:
HP: 33/85
EN: 82/100
6/7/5/7/31 (SC 1, WC 1)
Abilities: Overcoat
Status: -10% Evasion
Action One

Axew used Dual Chop!
-5 EN
Crit: 916, 3269/10000 (NO)
Damage: (8 + 3 - 1) * 1.5 = 15

Altaria used Dragon Pulse!
-6 EN
Crit: 5508/10000 (NO)
Damage: (9 + 3 + 1) * 1.5 = 19.5 = 20

Action Two

Axew used Dragon Claw!
-5 EN
Crit: 7435/10000 (NO)
Damage: (8 + 3 - 1) * 1.5 = 15

Altaria used Dragon Pulse!
-10 EN
Crit: 7177/10000 (NO)
Damage: (9 + 3 + 1) * 1.5 = 19.5 = 20

Action Three

Axew used Dual Chop!
-5 EN
Crit: 8044, 314/10000 (1)
Damage: (8 + 3 - 1) * 1.5 = 15

Altaria used Wtf Dude It's Fucking Flag Football!
-17 EN
Hit: 2171/10000 (YES)
Crit: 7935/10000 (NO)
Damage: (27 + 3 + 1) * 1.5 = 46.5 = 47
Axew fainted!

END OF ROUND
Team Gemini Taurus
:ss/altaria:
HP: 26/90
EN: 44/100
5/7/6/8/34 (SC 2, WC 2)
Abilities: Cloud Nine
Status: -10% Evasion, -1 Speed, Sluggish (1a), Cooldown


VS
Team EspyOwner
:ss/wormadam-trash:
HP: 33/85
EN: 82/100
6/7/5/7/31 (SC 1, WC 1)
Abilities: Overcoat
Status: -10% Evasion

:ss/Axew:
HP: KO
EN: KO
6/5/2/5/57 (SC 1, WC 2)
Abilities: Unnerve
Status: None
 

"Great job Mallow, now do a last little bit before Olea takes over!"

Cooldown - Incinerate - Fire Blast
***IF Wormadam is under the effects of a P/E move when you are to act and you are sluggish, Chill that action.
***IF Wormadam is under the effects of a P/E move when you are to act and you are not sluggish, Roost that action.
***IF Wormadam is to use a damaging steel-type combination, use Agility (Evasive) that action.
 
Chill x3

Team Gemini Taurus
:ss/altaria:
HP: 26/90
EN: 44/100
5/7/6/8/34 (SC 2, WC 2)
Abilities: Cloud Nine
Status: -10% Evasion, -1 Speed, Sluggish (1a), Cooldown


VS
Team EspyOwner
:ss/wormadam-trash:
HP: 33/85
EN: 82/100
6/7/5/7/31 (SC 1, WC 1)
Abilities: Overcoat
Status: -10% Evasion

:ss/Axew:
HP: KO
EN: KO
6/5/2/5/57 (SC 1, WC 2)
Abilities: Unnerve
Status: None
Action One

Altaria is cooling down!

Wormadam chilled!
+12 EN

Action Two

Altaria used Incinerate!
-4 EN
Crit: 2031/10000 (NO)
Damage: (4 - 1 - 1) * 2 = 4

Wormadam chilled!
+12 EN

Action Three

Altaria used Fire Blast!
-8 EN
Hit: 8644/10000 (YES)
Crit: 100/10000 (YES)
Effect: 2986/10000 (NO)
Damage: (11 - 1 - 1) * 2 = 18

Wormadam chilled!
+12 EN

END OF ROUND​

Team Gemini Taurus
:ss/altaria:
HP: 26/90
EN: 32/100
5/7/6/8/34 (SC 2, WC 2)
Abilities: Cloud Nine
Status: -10% Evasion


VS
Team EspyOwner
:ss/wormadam-trash:
HP: 11/85
EN: 100/100
6/7/5/7/31 (SC 1, WC 1)
Abilities: Overcoat
Status: -10% Evasion, super fuckin' chill.

:ss/Axew:
HP: KO
EN: KO
6/5/2/5/57 (SC 1, WC 2)
Abilities: Unnerve
Status: None
Iron Head - Iron Head - Iron Head
 
Team Gemini Taurus
:ss/altaria:
HP: 26/90
EN: 32/100
5/7/6/8/34 (SC 2, WC 2)
Abilities: Cloud Nine
Status: -10% Evasion


VS
Team EspyOwner
:ss/wormadam-trash:
HP: 11/85
EN: 100/100
6/7/5/7/31 (SC 1, WC 1)
Abilities: Overcoat
Status: -10% Evasion, super fuckin' chill.

:ss/Axew:
HP: KO
EN: KO
6/5/2/5/57 (SC 1, WC 2)
Abilities: Unnerve
Status: None
Action One

Altaria used Flamethrower!
It does enough I promise.
Wormadam fainted!

Congratulations Gemini Taurus, you may proceed.

 
Gemini Taurus is challenging Floor 2 with:

Pokémon #1: Mallow the Altaria
Pokémon Ability: Cloud Nine
Pokémon info:

Mallow the Altaria (♀)

★★★★☆
#334
Altaria does NOT have the ability to Mega-Evolve

Nature: Quiet (+Special Attack, -Speed)
Type:

Type (Mega):



Abilities:
Natural Cure, Cloud Nine, Pixilate (Mega)

Stats:

HP: 90
Attack: Rank 5
Defence: Rank 7
Special Attack: Rank 6
Special Defence: Rank 8
Speed: 69 (-10% Evasion)
Size Class: 2
Weight Class: 2

Stats (Mega):

HP: 90
Attack: Rank 8
Defence: Rank 8
Special Attack: Rank 9
Special Defence: Rank 8
Speed: 69 (-10% Evasion)
Size Class: 3
Weight Class: 2

Moveset:
Aerial Ace
Agility
Air Cutter
Astonish
Attract
Body Slam
Bulldoze
Captivate
Confide
Cotton Guard
Dazzling Gleam
Defog
Disarming Voice
Double Team
Double-Edge
Draco Meteor
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rush
Dream Eater
Earthquake
Echoed Voice
Endure
Facade
False Swipe
Feather Dance
Fire Blast
Flamethrower
Fly
Frustration
Fury Attack
Giga Impact
Growl
Haze
Heal Bell
Heat Wave
Hidden Power (Electric)
Hone Claws
Hyper Beam
Hyper Voice
Ice Beam
Incinerate
Iron Tail
Mimic
Mirror Move
Mist
Moonblast
Mud-Slap
Natural Gift
Ominous Wind
Outrage
Peck
Perish Song
Play Rough
Pluck
Power Swap
Protect
Psych Up
Pursuit
Rage
Rain Dance
Refresh
Rest
Return
Roar
Rock Smash
Roost
Round
Safeguard
Secret Power
Sing
Sky Attack
Sleep Talk
Snore
Solar Beam
Steel Wing
Substitute
Sunny Day
Swagger
Swift
Tailwind
Take Down
Thief
Toxic
Twister
Uproar
Wonder Room
Pokémon #2: Olea the Wormadam
Pokémon Ability: Overcoat
Pokémon info:

Olea the Wormadam (♀)

★★★☆☆
#413
Nature: Hardy (No effect)
Type:


Abilities:
Overcoat, Anticipation

Stats:

HP: 85
Attack: Rank 5
Defence: Rank 7
Special Attack: Rank 5
Special Defence: Rank 7
Speed: 36
Size Class: 1
Weight Class: 1

Moveset:
Attract
Bug Bite
Bug Buzz
Captivate
Confide
Confusion
Double Team
Dream Eater
Endure
Facade
Flail
Flash
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Hidden Power (Water)
Hyper Beam
Infestation
Iron Head
Metal Burst
Metal Sound
Mirror Shot
Natural Gift
Protect
Psybeam
Psych Up
Psychic
Quiver Dance
Rain Dance
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Skill Swap
Sleep Talk
Stealth Rock
Struggle Bug
Substitute
Sucker Punch
Sunny Day
Swagger
Tackle
Thief
Toxic
Venoshock










Ghost, Dark
Golett, Scraggy
Iron Fist, Moxie


Ghost:
:ss/Golett:

Golett (-)

Type: Ground/Ghost
Ability: Iron Fist/Klutz/No Guard

Item: ---

Nature: Adamant (+Atk, -SpA)
HP: 80
Atk: 6 (+)
Def: 4
SpA: 2 (-)
SpD: 4
Spe: 35

Size: 2
Weight: 4

Moves:
Ally Switch
Astonish
Block
Brick Break
Bulldoze
Confide
Curse
Defense Curl
Dig
Double Team
Drain Punch
Dynamic Punch
Earth Power
Earthquake
Endure
Facade
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Grass Knot
Gravity
Gyro Ball
Hammer Arm
Heavy Slam
Helping Hand
Hidden Power (Fire)
Ice Beam
Ice Punch
Icy Wind
Imprison
Iron Defense
Low Kick
Low Sweep
Magic Coat
Magnitude
Mega Kick
Mega Punch
Mud-Slap
Night Shade
Phantom Force
Poltergeist
Pound
Power-Up Punch
Protect
Psychic
Rain Dance
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Safeguard
Scorching Sands
Secret Power
Self-Destruct
Shadow Ball
Shadow Punch
Shock Wave
Signal Beam
Sleep Talk
Snore
Stealth Rock
Stomping Tantrum
Strength
Substitute
Superpower
Swagger
Telekinesis
Thief
Thunder Punch
Toxic

:
:ss/Scraggy:

Scraggy (♀)

Type: Dark/Fighting
Ability: Shed Skin/Moxie/Intimidate

Item: ---

Nature: Adamant (+Atk, -SpA)
HP: 80
Atk: 7 (+)
Def: 5
SpA: 2 (-)
SpD: 5
Spe: 48

Size: 1
Weight: 2

Moves:
Acid Spray
Amnesia
Assurance
Attract
Beat Up
Brick Break
Bulk Up
Chip Away
Coaching
Confide
Counter
Crunch
Dark Pulse
Detect
Dig
Double Team
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Drain Punch
Dual Chop
Endure
Facade
Fake Out
Fake Tears
Feint Attack
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Grass Knot
Head Smash
Headbutt
Hidden Power (Fire)
High Jump Kick
Ice Punch
Incinerate
Iron Defense
Iron Head
Iron Tail
Knock Off
Lash Out
Leer
Low Kick
Low Sweep
Mega Kick
Mega Punch
Payback
Poison Jab
Power-Up Punch
Protect
Quick Guard
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sand Attack
Scary Face
Secret Power
Sleep Talk
Sludge Bomb
Smack Down
Snarl
Snatch
Snore
Spite
Stone Edge
Strength
Substitute
Sunny Day
Super Fang
Swagger
Taunt
Thief
Thunder Punch
Torment
Toxic
Work Up
Zen Headbutt


Sending Scraggy.
 

"As usual, you're up first Mallow! We're getting closer and closer every battle!"

Sky Attack - Moonblast - Sky Attack
***IF Scraggy is to use Beat Up, and you are to use Sky Attack that action, use Play Rough that action.
***IF Scraggy is to use Counter, and you are to use Sky Attack that action, use Dazzling Gleam that action.
***IF Scraggy is to use a damaging ice-typed combination, use Protect that action and restart queue.
 

"Let's see how you deal with me!"

Fake Out~Dragon Tail~Ice Punch

===================
House Team:

HP: 80
EN: 100
Atk: 7 (+)
Def: 5
SpA: 2 (-)
SpD: 5
Spe: 48
Size: 1
Weight: 2
Ability: Moxie
Other: None

Away Team:

HP: 90
EN: 100
Attack: Rank 5
Defence: Rank 7
Special Attack: Rank 6
Special Defence: Rank 8
Speed: 69 (-10% Evasion)
Size Class: 2
Weight Class: 2
Ability: Cloud Nine
Other: None

Match 2 Round 1:

:Blaziken: "The battle starts off with the house attempting to stall some of the damage coming their way. Unfortunately for them, the challenger makes a large amount of headway."

Dice Used:
d24 for crits
d100 for effects

Action 1:
Scraggy used Fake Out
To Crit: [1=Yes]=24=No
Damage: [4]=4
[4 Damage Alt] [4 Energy Scr]

Altaria flinched.

Action 2:
Altaria used Moonblast
To Crit: [1=Yes]=5=No
To Lower SpA: [30>= Yes]=96=No
Damage: [10+1]*2=22
[22 Damage Scr] [7 Energy Alt]

Scraggy used Dragon Tail
To Hit: Guaranteed by nature
To Crit: [1=Yes]=20=No
Damage: [6]*1.5=9
[9 Damage Alt] [5 Energy Scr]

Action 3:
Altaria is glowing
[5 Energy Alt]

Scraggy used Ice Punch
To Crit: [1=Yes]=6=No
To Freeze: [10>=Yes]=68=No
Damage: [8]*2=16
[16 Damage Alt] [6 Energy Scr]

Altaria used Sky Attack!
To Hit: [10>= Miss]=17=Hit
To Crit: [3>=Yes]=23=No
Damage: [14+3]*1.5=25.5~26
[26 Damage Scr] [4 Energy Alt]

Totals:
Scraggy: 48 Damage, 15 Energy
Altaria: 29 Damage, 16 Energy


House Team:

HP: 32
EN: 85
Atk: 7 (+)
Def: 5
SpA: 2 (-)
SpD: 5
Spe: 48
Size: 1
Weight: 2
Ability: Moxie
Other: None

Away Team:

HP: 85
EN: 100
Attack: Rank 5
Defence: Rank 7
Special Attack: Rank 5
Special Defence: Rank 7
Speed: 36
Size Class: 1
Weight Class: 1
Ability: Overcoat
Other: None


HP: 61
EN: 84
Attack: Rank 5
Defence: Rank 7
Special Attack: Rank 6
Special Defence: Rank 8
Speed: 69 (-10% Evasion)
Size Class: 2
Weight Class: 2
Ability: Cloud Nine
Other: None


Turn Order
Maxim orders
Gemini Taurus orders
Maxim refs
=======================
"Why am I being given LC Pokemon to deal with two FEs?"

:Scraggy: "Gotta roll with the punches dawg."

Fire Punch x3
[Check at Priority +6] If Metal Burst is to be used this action, then use Focus Punch.
If successful P/E move, then use Dragon Dance.
If your opponent has double team clones up, then Feint Attack.
 

"Lets pretend we didn't just disappear for half a year Olea, you got this!"

Hyper Beam - Secret Power - Bug Buzz
***IF you are burned, and you are to use Secret Power, use Infestation that action instead.
***IF Hyper Beam misses A1, use Infestation A2 instead.
***IF Hyper Beam and Secret Power both score a critical hit, and Scraggy is not paralyzed at the start of A3, use Sucker Punch that action.
 
House Team:

HP: 32
EN: 85
Atk: 7 (+)
Def: 5
SpA: 2 (-)
SpD: 5
Spe: 48
Size: 1
Weight: 2
Ability: Moxie
Other: None

Away Team:

HP: 85
EN: 100
Attack: Rank 5
Defence: Rank 7
Special Attack: Rank 5
Special Defence: Rank 7
Speed: 36
Size Class: 1
Weight Class: 1
Ability: Overcoat
Other: None


HP: 61
EN: 84
Attack: Rank 5
Defence: Rank 7
Special Attack: Rank 6
Special Defence: Rank 8
Speed: 69 (-10% Evasion)
Size Class: 2
Weight Class: 2
Ability: Cloud Nine
Other: None


==================
Match 1 Round 2:

"Aha, now that I'm done with Tman's Tree now I can relax and never ref another tree again...wait what do you mean there's another tree I have to do? And I have a clear disadvantage here too?! Gaaaaaa."

:Blaziken: "Stop being a baby, Scraggy did a fine amount of damage, given the circumstances."

"Well sure but seriously, two FEs vs two LC Pokemon? How is that in any way a fair fight?"

Action One:
Scraggy used Fire Punch
To Crit: [1=Yes]=3=No
To Burn: [10>= Yes]=40=No
Damage: [8-1]*2=14
[14 Damage Wor] [6 Energy Scr]

Wormadam used Hyper Beam
To Hit: [10>= Miss]=43=Hit
To Crit: [1=Yes]=19=No
Damage: [15]=15
[15 Damage Scr] [10 Energy Wor]
Wormadam Sluggish 1A

Action Two:
Scraggy used Fire Punch
To Crit: [1=Yes]=16=No
To Burn: [10>= Yes]=79=No
Damage: [8-1]*2=14
[14 Damage Wor] [10 Energy Scr]

Wormadam used Secret Power
To Crit: [1=Yes]=15=No
To Paralyze: [30>= Yes]=96=No
Damage: [7]=7
[7 Damage Scr] [5 Energy Wor]

Action Three:
Scraggy used Fire Punch
To Crit: [1=Yes]=20=No
To Burn: [10>= Yes]=49=No
Damage: [8-1]*2=14
[14 Damage Wor] [14 Energy Scr]

Wormadam used Bug Buzz
To Crit: [1=Yes]=20=No
To Lower SpD: [10>= Yes]=6=Yes
Damage: [9+3]=12
[12 Damage Scr] [6 Energy Wor]
Scraggy fainted

Totals:
Scraggy: 34 Damage, 30 Energy
Wormadam: 42 Damage, 21 Energy


House Team:

HP: KO
EN: 55
Atk: 7 (+)
Def: 5
SpA: 2 (-)
SpD: 5
Spe: 48
Size: 1
Weight: 2
Ability: Moxie
Other: None

Away Team:

HP: 43
EN: 79
Attack: Rank 5
Defence: Rank 7
Special Attack: Rank 5
Special Defence: Rank 7
Speed: 36
Size Class: 1
Weight Class: 1
Ability: Overcoat
Other: None


HP: 61
EN: 84
Attack: Rank 5
Defence: Rank 7
Special Attack: Rank 6
Special Defence: Rank 8
Speed: 69 (-10% Evasion)
Size Class: 2
Weight Class: 2
Ability: Cloud Nine
Other: None


==================
Gemini Taurus up to order against Golett.
 
Last edited:

"Alright, one down, lets try to keep pushing!"

Shadow Ball - Iron Head - Shadow Ball
***IF Shadow Ball is imprisoned when you are to use it, use Flash Cannon that action instead.
***IF Golett is to use Dig, and you are slower at the beginning of the action, use Sucker Punch that action and push actions back.
***IF Golett is to use a damaging fire-type combination, use Protect the first instance and push actions back.
 
:golett: "I could get fancy, Imprison Shadow Ball, Toxic, Protect, go for a combo... Or I could not, and instead KO. If only I were two points faster..."

Fire Punch > Fire Punch > Fire Punch

:bw/wormadam-trash: @ No Item
Bug/Steel | Overcoat
Immune to #Powder, weather damage. -1 BAP to incoming attacks.
HP: 43/85 | EN: 79
5/7/5/7/36 | 1/1
Status: OK

:bw/golett: @ No Item
Ghost/Ground | Iron Fist
+2 BAP to #Punches.
HP: 80/80 | EN: 100
6/4/2/4/35 | 2/4
Status: OK​

A1

Wormadam used Shadow Ball! -6 EN, 73 left
5/24>1/24, does not crit, 9/10>2/10, does not drop SpD
8+1=9*1.5=13.5=14 damage, 66 HP Golett

Golett used Fire Punch! -6 EN, 94 left
9/24>1/24, does not crit, 6/10>1/10, does not burn
8+1-1=8*2=16 damage, 27 HP Wormadam

A2

Wormadam used Iron Head! -5 EN, 68 left
11/24>1/24, does not crit, 1/10<3/10, flinches
8+3+1=12 damage, 54 HP Golett

Golett flinched!

A3

Wormadam used Shadow Ball! -6 EN, 62 left
18/24>1/24, does not crit, 8/10>2/10, does not drop SpD
14 damage, 40 HP Golett

Golett used Fire Punch! -6 EN, 88 left
1/24=1/24, crits, 1/10=1/10, burns
8+3+1-1=11*2=22 damage, 5 HP Wormadam

Wormadam's Burn! -2 HP Wormadam, 3 left

:bw/wormadam-trash: @ No Item
Bug/Steel | Overcoat
Immune to #Powder, weather damage. -1 BAP to incoming attacks.
HP: 3/85 | EN: 62
5/7/5/7/36 | 1/1
Status: OK

:bw/golett: @ No Item
Ghost/Ground | Iron Fist
+2 BAP to #Punches.
HP: 40/80 | EN: 88
6/4/2/4/35 | 2/4
Status: OK​

Wormadam gets the flinch A2. This saves its life, at least temporarily, but also seems to have angered the RNG gods, based on that second Fire Punch's rolls. I roll in #asbot. I still think this ends up for the best for Wormadam, though, letting it get in another hit.
Power-up Punch > Fire Punch > Power-up Punch
IF Iron Head OR Shadow Ball AND you did not use Protect last action THEN Protect that action and push
IF Rest THEN initiate string Fire Punch > Fire Punch > Fire Punch
 

"Well to be honest I wasn't expecting you to still be standing at the end of all that Olea!"

"Your tenacity is admirable, lets see if you can pull one last trick off!"


Sucker Punch + Giga Impact - Cooldown (Shadow Ball) - Sucker Punch + Giga Impact
 
:bw/wormadam-trash: @ No Item
Bug/Steel | Overcoat
Immune to #Powder, weather damage. -1 BAP to incoming attacks.
HP: 3/85 | EN: 62
5/7/5/7/36 | 1/1
Status: OK

:bw/golett: @ No Item
Ghost/Ground | Iron Fist
+2 BAP to #Punches.
HP: 40/80 | EN: 88
6/4/2/4/35 | 2/4
Status: OK​
A1

Wormadam used Sucker Impact! -29 EN, 33 left
19/24>1/24, does not crit
19-3+1=17*1.5=25.5=26 damage, 14 HP Golett

Golett used Power-up Punch! -4 EN, 84 left
7/24>1/24, does not crit
4+1-1=4 damage, Wormadam faints!
Golett's Attack increased one stage!
:bw/wormadam-trash: @ No Item
Bug/Steel | Overcoat
Immune to #Powder, weather damage. -1 BAP to incoming attacks.
HP: 0/85 | EN: 33
5/7/5/7/36 | 1/1
Status: OK

:bw/altaria: @ No Item
Dragon/Flying | Cloud Nine
Negates weather.
HP: 61/85 | EN: 84
5/7/6/8/69 |2/2
Status: OK, -10% Evasion


:bw/golett: @ No Item
Ghost/Ground | Iron Fist
+2 BAP to #Punches.
HP: 14/80 | EN: 84
6/4/2/4/35 | 2/4
Status: OK, +1 Atk (decaying to 0)
:golett: "No matter the situation, hope always prevails! I don't know what happens if both sides are hopeful, though..."

Gemini Taurus to order
 
Last edited:

"Perfect, just what we wanted Olea!"

"Its your turn now Mallow, end this and lets move on!"


Ice Beam - Dragon Pulse - Ice Beam
***IF Golett is under the effects of a P/E move when you are to act, use Roost the first instance and Chill all remaining instances.
***IF Golett is under the effects of Endure, and Golett is not badly poisoned, use Toxic that action and push actions back
***IF Golett is underground when you are to act, use Earthquake that action.
 
"Tree Ref 101: Fight on despite all odds, and when all else fails, hold to luck- all we need is Toxic to miss, uh, twice! That's a 1% chance! Come on, you've played Fire Emblem, you know how high those odds are!"

Endure > Rock Polish > Flash

:bw/altaria: @ No Item
Dragon/Flying | Cloud Nine
Negates weather.
HP: 61/85 | EN: 84
5/7/6/8/69 |2/2
Status: OK, -10% Evasion


:bw/golett: @ No Item
Ghost/Ground | Iron Fist
+2 BAP to #Punches.
HP: 14/80 | EN: 84
6/4/2/4/35 | 2/4
Status: OK, +1 Atk (decaying to 0)​
A1

Golett used Endure! -15 EN, 69 left
Golett is determined to hold on!

Altaria used Toxic! -7 EN, 77 left
9/10<10/10, hits
Golett was badly poisoned!

Golett's Bad Poison! -1 HP, 13 left

A2

Altaria used Ice Beam! -7 EN, 70 left
9+2=11*1.5=17.5=18 damage, Golett 1 HP

Golett used Rock Polish! -7 EN, 62 left
Golett's Speed increased sharply! +2 Speed.

Golett's Bad Poison! -1 HP, Golett faints!
:bw/altaria: @ No Item
Dragon/Flying | Cloud Nine
Negates weather.
HP: 61/85 | EN: 70
5/7/6/8/69 |2/2
Status: OK, -10% Evasion


:bw/golett: @ No Item
Ghost/Ground | Iron Fist
+2 BAP to #Punches.
HP: 0/80 | EN: 62
6/4/2/4/35 | 2/4
Status: KO


A familiar face approaches...
 
Gemini Taurus is challenging Floor 2 with:

Pokémon #1: Mallow the Altaria
Pokémon Ability: Cloud Nine
Pokémon info:

Mallow the Altaria (♀)

★★★★☆
#334
Altaria does NOT have the ability to Mega-Evolve

Nature: Quiet (+Special Attack, -Speed)
Type:

Type (Mega):



Abilities:
Natural Cure, Cloud Nine, Pixilate (Mega)

Stats:

HP: 90
Attack: Rank 5
Defence: Rank 7
Special Attack: Rank 6
Special Defence: Rank 8
Speed: 69 (-10% Evasion)
Size Class: 2
Weight Class: 2

Stats (Mega):

HP: 90
Attack: Rank 8
Defence: Rank 8
Special Attack: Rank 9
Special Defence: Rank 8
Speed: 69 (-10% Evasion)
Size Class: 3
Weight Class: 2

Moveset:
Aerial Ace
Agility
Air Cutter
Astonish
Attract
Body Slam
Bulldoze
Captivate
Confide
Cotton Guard
Dazzling Gleam
Defog
Disarming Voice
Double Team
Double-Edge
Draco Meteor
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rush
Dream Eater
Earthquake
Echoed Voice
Endure
Facade
False Swipe
Feather Dance
Fire Blast
Flamethrower
Fly
Frustration
Fury Attack
Giga Impact
Growl
Haze
Heal Bell
Heat Wave
Hidden Power (Electric)
Hone Claws
Hyper Beam
Hyper Voice
Ice Beam
Incinerate
Iron Tail
Mimic
Mirror Move
Mist
Moonblast
Mud-Slap
Natural Gift
Ominous Wind
Outrage
Peck
Perish Song
Play Rough
Pluck
Power Swap
Protect
Psych Up
Pursuit
Rage
Rain Dance
Refresh
Rest
Return
Roar
Rock Smash
Roost
Round
Safeguard
Secret Power
Sing
Sky Attack
Sleep Talk
Snore
Solar Beam
Steel Wing
Substitute
Sunny Day
Swagger
Swift
Tailwind
Take Down
Thief
Toxic
Twister
Uproar
Wonder Room
Pokémon #2: Olea the Wormadam
Pokémon Ability: Overcoat
Pokémon info:

Olea the Wormadam (♀)

★★★☆☆
#413
Nature: Hardy (No effect)
Type:


Abilities:
Overcoat, Anticipation

Stats:

HP: 85
Attack: Rank 5
Defence: Rank 7
Special Attack: Rank 5
Special Defence: Rank 7
Speed: 36
Size Class: 1
Weight Class: 1

Moveset:
Attract
Bug Bite
Bug Buzz
Captivate
Confide
Confusion
Double Team
Dream Eater
Endure
Facade
Flail
Flash
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Hidden Power (Water)
Hyper Beam
Infestation
Iron Head
Metal Burst
Metal Sound
Mirror Shot
Natural Gift
Protect
Psybeam
Psych Up
Psychic
Quiver Dance
Rain Dance
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Skill Swap
Sleep Talk
Stealth Rock
Struggle Bug
Substitute
Sucker Punch
Sunny Day
Swagger
Tackle
Thief
Toxic
Venoshock










You have made it to the fourth battle, and earn the chance to fight Tree Boss Kukui!


Fighting and Grass! oh no

Hitmontop and Abomasnow

Hitmontop with Intimidate, Abomasnow with Snow Warning



"Good to see you again! I wish you luck, but I won't make it easy for you! hopefully"
:ss/Hitmontop:

Hitmontop (♂)

Type: Fighting
Ability: Intimidate

Item: ---

Nature: Adamant (+Atk, -SpA)
HP: 80
Atk: 8 (+)
Def: 7
SpA: 2 (-)
SpD: 8
Spe: 70

Size: 3
Weight: 3

Moves:
Aerial Ace
Agility
Attract
Body Slam
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Bullet Punch
Captivate
Close Combat
Coaching
Confide
Counter
Covet
Curse
Detect
Dig
Double Team
Double-Edge
Drill Run
Earthquake
Endeavor
Endure
Facade
Fake Out
Feint
Focus Blast
Focus Energy
Foresight
Frustration
Gyro Ball
Headbutt
Helping Hand
Hidden Power Fire
High Jump Kick
Laser Focus
Low Kick
Low Sweep
Mach Punch
Mega Kick
Mega Punch
Mimic
Mind Reader
Mud-Slap
Natural Gift
Protect
Pursuit
Quick Attack
Quick Guard
Rain Dance
Rapid Spin
Rest
Retaliate
Return
Revenge
Rock Slide
Rock Smash
Role Play
Rolling Kick
Rollout
Round
Sandstorm
Secret Power
Seismic Toss
Sleep Talk
Snore
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Tackle
Thief
Toxic
Triple Axel
Triple Kick
Twister
Uproar
Vacuum Wave
Wide Guard
Work Up
:ss/Abomasnow:

Abomasnow (♀)

Type: Grass/Ice
Ability: Snow Warning

Item: ---

Nature: Quiet (+SpA, -Spe, -10% Eva)
HP: 95
Atk: 7
Def: 6
SpA: 8 (+)
SpD: 6
Spe: 52 (-)

Size: 4
Weight: 5

Moves:
Attract
Aurora Veil
Avalanche
Blizzard
Block
Brick Break
Bulldoze
Bullet Seed
Captivate
Confide
Double Team
Double-Edge
Earth Power
Earthquake
Endure
Energy Ball
Facade
Flash
Fling
Focus Blast
Focus Punch
Frost Breath
Frustration
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Grassy Glide
Growth
Hail
Headbutt
Hidden Power Fire
Hyper Beam
Ice Beam
Ice Punch
Ice Shard
Icicle Spear
Icy Wind
Ingrain
Iron Tail
Leaf Storm
Leafage
Leech Seed
Leer
Light Screen
Magical Leaf
Mega Kick
Mega Punch
Mist
Mud-Slap
Natural Gift
Outrage
Powder Snow
Protect
Rain Dance
Razor Leaf
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Safeguard
Secret Power
Seed Bomb
Shadow Ball
Sheer Cold
Skull Bash
Sleep Talk
Snore
Solar Beam
Stomp
Stomping Tantrum
Strength
Substitute
Swagger
Swords Dance
Synthesis
Toxic
Water Pulse
Weather Ball
Wood Hammer
Worry Seed

"Alright, Hitmontop, take the lead!"

Sending out Hitmontop. Gemini Taurus to order.
 
Last edited:

"Back to the end, nice to see you Kukui!"

"I think that Mallow you can start us off, just be careful and you have this in the bag!"


Sky Attack - Sky Attack - Sky Attack
***IF Hitmontop is to use Triple Axel, use Protect the first and third instance and Rage the second instance.
***IF Hitmontop is to use Triple Kick, use Rage the first instance and Fly all remaining instances.
***IF Hitmontop is to use Counter, use Moonblast that action.
 
"I'm afraid I can't let you do that!"
Triple Axel > Fake Out > Triple Axel

:bw/altaria: @ No Item
Dragon/Flying | Cloud Nine
Negates weather.
HP: 90/90 | EN: 100
5/7/6/8/69 | 3/2
Status: OK, -10% Evasion

:bw/hitmontop: @ No Item
Fighting | Intimidate
Lowers enemy Atk on sendout.
HP: 80/80 | EN: 100
8/7/2/7/70 | 3/3
Status: OK​

Hitmontop's Intimidate! -1 Atk Altaria, adjusting the natural stage

A1

Altaria used Protect! -7 EN, 93 left
Altaria is not dealing with this.

Hitmontop used Triple Axel! -8 EN, 92 left
Can't miss, can't crit
12+1=13*2=26 damage, -10 EN Altaria, 83 left

A2

Hitmontop used Fake Out! -4 EN, 88 left
22/24>1/24, does not crit
4+1=5 damage, 85 HP Altaria

Altaria flinched!

A3

Hitmontop used Triple Axel! -8 EN, 80 left
9/10<10/10, first hit, 10/10=10/10, second misses, 19/24 no crit
2+1=3*2=6 damage, 79 HP Altaria
Altaria is becoming angry! +1 Atk, -2 EN (81 left)

Altaria used Rage! -3 EN, 78 left
4-2+2=4 damage, 76 HP Hitmontop

:bw/altaria: @ No Item
Dragon/Flying | Cloud Nine
Negates weather.
HP: 79/90 | EN: 78
5/7/6/8/69 | 3/2
Status: OK, -10% Evasion

:bw/hitmontop: @ No Item
Fighting | Intimidate
Lowers enemy Atk on sendout.
HP: 76/80 | EN: 80
8/7/2/7/70 | 3/3
Status: OK​
"That's okay, Hitmontop, we all have performance anxiety sometimes. Try again!"
Rock Slide > Triple Axel > Rock Slide
IF Sky Attack THEN Triple Axel first and third instance, Triple Kick second instance, and push
IF P/E THEN Work Up
IF Swagger AND you do not have a Substitute AND you are faster THEN Substitute (15)
 
:bw/altaria: @ No Item
Dragon/Flying | Cloud Nine
Negates weather.
HP: 79/90 | EN: 78
5/7/6/8/69 | 3/2
Status: OK, -10% Evasion, -1 Atk (natural stage)

:bw/hitmontop: @ No Item
Fighting | Intimidate
Lowers enemy Atk on sendout.
HP: 76/80 | EN: 80
8/7/2/7/70 | 3/3
Status: OK​
A1

Hitmontop used Rock Slide! -6 EN, 74 left
4/10<10/10, hits, 4/10>3/10, does not flinch
8+1=9*1.5=13.5=14 damage, 65 HP Altaria

Altaria used Roar! -5 EN, 73 left
Hitmontop is being forced back!

A2

Hitmontop used Substitute! -12 EN, 62 left, -15 HP, 61 left
Hitmontop put up a substititue!

Altaria used Swagger! -7 EN, 66 left
it was blocked by the substitute!

A3

Altaria used Protect! -7 EN, 59 left
Altaria is protecting itself!

Hitmontop used Rock Slide! -7 EN, 54 left
:bw/altaria: @ No Item
Dragon/Flying | Cloud Nine
Negates weather.
HP: 65/90 | EN: 59
5/7/6/8/69 | 3/2
Status: OK, -10% Evasion, -1 Atk (natural stage)

:bw/hitmontop: @ No Item
Fighting | Intimidate
Lowers enemy Atk on sendout.
HP: 61/80 | EN: 54
8/7/2/7/70 | 3/3
Status: OK, switching out​
"Interesting move! Abomasnow can pull its weight, too, though!"

Forcefully switched to Abomasnow. Gemini Taurus to order.
 

"Olea, he may look big and scary and threatening, but I'm confident you'll make it through!"

Bug Buzz - Infestation - Bug Buzz
***IF Abomasnow is to use Leech Seed, and Abomasnow is not to use Leech Seed the next action, and you did not use Protect the prior action, and you are not Seeded, use Protect that action, pushing back each time.
***IF Abomasnow has a Substitute when you are to use Infestation, use Bug Buzz that action insteadm
***IF Abomasnow is to use a damaging fire-type combination, and you did not use Protect the prior action, use Protect that action, pushing back each time.
 

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