Facility Battle Tree Challenge - TheEver

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
:ss/golurk:
"Good night, small one."

Golurk - Close Combat | Brick Break | Close Combat
IF Weavile is to use a damaging Priority move in a combination THEN use Detect non-consecutively and restart main orders.
IF Weavile is to use Endure THEN then use Toxic and restart main orders.

TheEver issues orders.
I ref.
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
Team TheEver -
:hatterene: HP: 000 / 080 En: 000% Stats: 7/7/10/7/29 Hit: - - - Abi: Anticipation Status: KO
:weavile: HP: 025 / 085 En: 068% Stats: 9/5/4/6/125 Hit: - - - Abi: Pressure
Team Sailor Abraham -
:golurk: HP: 022 / 090 En: 039% Stats: 10/6/3/6/55 Hit: - - - Abi: Iron Fist Status: Speed +2 (138)
:volkraken: HP: 050 / 095 En: 079% Stats: 3/6/10/7/110 Acc: +10% Abi: Pressure

Room 2, Round 4
( click for rolls )
48, 102, 108, 65, 177, 31, 60, 85, 140, 14, 122, 119, 173, 106, 34

Turn 1
:weavile:Weavile used Endure!
Weavile braced itself!
-15 En

:golurk:Golurk used Toxic!
Hit <= 216: 48
Weavile was :toxic orb:badly poisoned!
-9 En

:weavile:-1 HP.

Turn 2
:golurk:Golurk used Close Combat!
Crit <= 10: 102
(12 + 10 - 5) * 2 = 34 DMG
Weavile :focus band:endured the attack!
-10 En

:weavile:Weavile used Feint Attack!
Crit <= 108
(6 + 3 + 9 - 6) * 1.5 = 18 DMG
-3 En

:weavile:-1 HP
Weavile :reaper cloth:fainted!

End of Room 2, Round 4
:weavile:-36 HP, -18 En
:golurk:-18 HP, 19 En

Team TheEver -
:hatterene: HP: 000 / 080 En: 000% Stats: 7/7/10/7/29 Hit: - - - Abi: Anticipation Status: KO
:weavile: HP: 000 / 085 En: 000% Stats: 9/5/4/6/125 Hit: - - - Abi: Pressure Status: KO
Team Sailor Abraham -
:golurk: HP: 004 / 090 En: 020% Stats: 10/6/3/6/55 Hit: - - - Abi: Iron Fist Status: Speed +1 (97), Nice
:volkraken: HP: 050 / 095 En: 079% Stats: 3/6/10/7/110 Acc: +10% Abi: Pressure

Sailor Abraham is the winner!


"And that's the lesson I learned from the open sea!"

:ss/golurk:
"Come back soon, and learn the lesson of lakes and ponds."

This concludes your Battle Tree Challenge. You may challenge the Battle Tree again immediately, if you wish.

TheEver earns 4 TC and 4 RC, paying 12 JC. No advancement is earned.

I earn 4 TC, 8 RC, and 9 JC.

Thank you very much for playing!
 
Only users: epicdrill and TheEver should be posting in this thread.
TheEver will be using Gardevoir with Trace and Rocky Helmet, and Garchomp with Rough Skin and Life Orb:


Gardevoir (♀)
★★★☆☆

Types:

Abilities: Synchronize, Trace
Hidden Ability: Telepathy (Unlocked)
Nature: Serious

Stats
HP: 85
Atk: 5
Def: 5
SpA: 9
SpD: 8
Spe: 80
Size Class: 3
Weight Class: 3

Attacks (100)
Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Guard Swap
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Life Dew
Light Screen
Lucky Chant
Magic Room
Magical Leaf
Mean Look
Mega Kick
Mega Punch
Memento
Misty Terrain
Moonblast
Mystical Fire
Natural Gift
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Zen Headbutt

Garchomp (♀)
★★★☆☆

Types:

Abilities: Sand Veil
Hidden Ability: Rough Skin (Unlocked)
Nature: Serious

Stats
HP: 100
Atk: 9
Def: 7
SpA: 6
SpD: 6
Spe: 102
Size Class: 4
Weight Class: 4

Attacks (79)
Aerial Ace
Attract
Bite
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Confide
Crunch
Cut
Dig
Double Team
Double-Edge
Dragon Breath
Dragon Claw
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dual Chop
Earth Power
Earthquake
Endure
Facade
False Swipe
Fire Blast
Fire Fang
Flamethrower
Fling
Frustration
Giga Impact
Hidden Power (Fairy)
Hone Claws
Hyper Beam
Incinerate
Iron Head
Iron Tail
Metal Claw
Mud Shot
Natural Gift
Outrage
Poison Jab
Protect
Rain Dance
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Secret Power
Shadow Claw
Slash
Sleep Talk
Snore
Stealth Rock
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Swift
Swords Dance
Tackle
Take Down
Thrash
Toxic
Twister
Whirlpool









Opponents:
3 (d18) Fighting: 2 (d5) Voodoom with 3 (d3) Cursed Body and HP Ice
2 (d17) Fire: 3 (d5) Delphox with 1 (d2) Blaze and HP Ice

:ss/Voodoom:

Voodoom (♀)

Type: Fighting/Dark
Ability: Volt Absorb/Lightningrod/Cursed Body

Item: Weakness Policy

Nature: Timid (+Spe, -Atk, +10% Acc)
HP: 95
Atk: 5 (-)
Def: 6
SpA: 8
SpD: 6
Spe: 127 (+)

Size: 4
Weight: 4

Moves:
Acupressure
After You
Astonish
Attract
Aura Sphere
Baton Pass
Beat Up
Bind
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Captivate
Charge
Close Combat
Confide
Copycat
Counter
Covet
Dark Pulse
Double Team
Drain Punch
Dream Eater
Drill Run
Dual Chop
Earthquake
Echoed Voice
Eerie Impulse
Electroweb
Endure
Facade
Feint Attack
Flash Cannon
Fling
Focus Blast
Focus Punch
Follow Me
Foul Play
Frustration
Giga Impact
Grudge
Helping Hand
Hex
Hidden Power
Hyper Beam
Hyper Voice
Ice Punch
Imprison
Infestation
Knock Off
Low Kick
Low Sweep
Mach Punch
Magic Coat
Magic Room
Memento
Metronome
Mimic
Mud-Slap
Nasty Plot
Natural Gift
Night Slash
Nightmare
Pain Split
Payback
Perish Song
Pin Missile
Play Nice
Play Rough
Power Trip
Power-Up Punch
Protect
Psychic
Psycho Cut
Pursuit
Rest
Retaliate
Return
Revenge
Rock Slide
Rock Smash
Round
Screech
Secret Power
Shock Wave
Sleep Talk
Smart Strike
Smelling Salts
Snarl
Snatch
Snore
Spite
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Taunt
Tearful Look
Thief
Thunder Wave
Thunderbolt
Torment
Toxic
Uproar
Vacuum Wave
Wild Charge
Work Up
Wrap
:ss/Delphox:

Delphox (♂)

Type: Fire/Psychic
Ability: Blaze/Magician

Item: RageCandyBar

Nature: Timid (+Spe, -Atk, +10% Acc)
HP: 90
Atk: 4 (-)
Def: 5
SpA: 8
SpD: 7
Spe: 120 (+)

Size: 3
Weight: 3

Moves:
Ally Switch
Attract
Blast Burn
Calm Mind
Confide
Covet
Cut
Dazzling Gleam
Double Team
Dream Eater
Echoed Voice
Embargo
Ember
Facade
Fire Blast
Fire Pledge
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Foul Play
Frustration
Future Sight
Giga Impact
Grass Knot
Heat Wave
Hidden Power
Howl
Hyper Beam
Hypnosis
Incinerate
Iron Tail
Laser Focus
Light Screen
Low Kick
Lucky Chant
Magic Coat
Magic Room
Mystical Fire
Overheat
Power-Up Punch
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Recycle
Rest
Return
Role Play
Round
Safeguard
Scratch
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snatch
Snore
Solar Beam
Substitute
Sunny Day
Swagger
Switcheroo
Tail Whip
Telekinesis
Thief
Thunder Punch
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Work Up
Zen Headbutt


Sending out Delphox. TheEver to order.
 

TheEver

It's beauty and rage!
is a Pre-Contributor
:ss/garchomp:

Sending out Garchomp @ Life Orb

Earthquake > Earthquake > Earthquake
** [2 Subs] IF Delphox is to use a damaging Ice-type combination OR a damaging Fairy-type combination THEN use Protect.
** [CASOT] IF Garchomp is affected by a Partial Trapping move AND Delphox is not affected by a Partial Trapping move THEN use Sand Tomb.
 
Well, this is honestly a terrible play, but I don't have any better options, so let's go with it.

[Activate RCB] Will-o-Wisp, Covet, Hidden Power

TheEver

Life Orb
Rough Skin
HP: 100/100
EN: 100/100
9/7/6/6/102
4/4
Team Tree
:ss/Delphox:
RageCandyBar
Blaze
HP: 90/90
EN: 100/100
4/5/8/7/120
3/3
Action 1
Delphox uses RCB

Delphox uses Will-o-Wisp
Hit: 86 (<=95/100) yes
6 EN

Garchomp uses Earthquake
Crit: 14 (=1/24) no
(10+3+3-3+9-5)*1.5=25.5->26
6 EN
3 HP recoil

-2 HP Garchomp (BRN)

Action 2
Delphox uses Covet
Crit: 17 (=1/24) no
6+5-7=4
1 HP recoil
4 EN

Garchomp uses Earthquake
Crit: 3 (=1/24) no
(10+3-3+9-5)*1.5=21
10 EN

-2 HP Garchomp (BRN)

Action 3
Delphox uses Hidden Power
Crit: 11 (=1/24) no
(6+3+9-6)*2=24
4 EN
3 HP recoil

Garchomp uses Earthquake
Crit: 15 (=1/24) no
(10+3-3+9-5)*1.5=21
14 EN

-2 HP Garchomp (BRN)


TheEver

Rough Skin
HP: 63/100
EN: 70/100
9/7/6/6/102
4/4
BRN
Team Tree
:ss/Delphox:
Life Orb
Blaze
HP: 18/90
EN: 86/100
4[5]/5/8[9]/7/120[150]
3/3
RageCandyBar (3a)
Hidden Power, Hidden Power, Hidden Power
 
TheEver

Rough Skin
HP: 63/100
EN: 70/100
9/7/6/6/102
4/4
BRN

Team Tree
:ss/Delphox:
Life Orb
Blaze
HP: 18/90
EN: 86/100
4[5]/5/8[9]/7/120[150]
3/3
RageCandyBar (3a)​

Action 1
Delphox uses Hidden Power
Crit: 1 (=1/24) yes
(6+3+3+9-6)*2=30
8 EN
3 HP recoil

Garchomp uses Stomping Tantrum
Crit doesn't matter
(8+3-3+9-5)*1.5=18
6 EN
Delphox is KOed
-2 HP Garchomp (BRN)

TheEver

Rough Skin
HP: 31/100
EN: 64/100
9/7/6/6/102
4/4
BRN
Team Tree
:ss/Delphox:
Life Orb
Blaze
HP: KO/90
EN: 78/100
4[5]/5/8[9]/7/120[150]
3/3
KO
TheEver to order against Voodoom
 
Last edited:

TheEver

It's beauty and rage!
is a Pre-Contributor

Let's soften it up.

:ss/garchomp:
Bulldoze > Facade > Facade
** [CASOT] IF Facade is disabled and Garchomp is to use Facade THEN use Earthquake.
** IF Voodoom uses a Speed-Reducing move THEN use Facade.
** [Non-Consecutive] IF Voodoom uses a Protective/Evasive move THEN use Swords Dance and push back.
 
Imprison (Bulldoze, Facade, Torment), Hidden Power, Hidden Power

TheEver

Rough Skin
HP: 31/100
EN: 64/100
9/7/6/6/102
4/4
BRN
Team Tree
:ss/voodoom:
Weakness Policy
Cursed Body
HP: 95/95
EN: 100/100
5/6/8/6/127
4/4​

Action 1
Voodoom uses Imprison
10 EN

Garchomp can't use Bulldoze because of Imprison

-2 HP Garchomp (BRN)

Action 2
Voodoom uses Hidden Power
Crit: 17 (=1/24) no
(6+8-6)*2=16
4 EN

Garchomp uses Struggle
Crit: 19 (=1/24) no
5+9-6-3=5
2 HP recoil
5 EN

-2 HP Garchomp (BRN)

Action 3
Voodoom uses Hidden Power
Crit doesn't matter
(6+8-6)*2=16
Garchomp is KOed
8 EN

TheEver

Rough Skin
HP: KO/100
EN: 59/100
9/7/6/6/102
4/4
KO
Team Tree
:ss/voodoom:
Weakness Policy
Cursed Body
HP: 90/95
EN: 78/100
5/6/8/6/127
4/4
Imprison (Bulldoze, Facade, Torment) (3a)
TheEver to decide to Trace or not
 
Flash Cannon, Flash Cannon, Flash Cannon
IF Gardevoir is to use a damaging Fairy-type combo, THEN Protect.
IF you have at most 32 HP when you are to act, THEN Pain Split.
IF Flash Cannon is disabled when you are to act, THEN Dark Pulse.
 
TheEver
:ss/gardevoir:
Rocky Helmet
Trace
HP: 85/85
EN: 100/100
5/5/9/8/80
3/3

Team Tree
:ss/voodoom:
Weakness Policy
Cursed Body
HP: 90/95
EN: 78/100
5/6/8/6/127
4/4
Imprison (Bulldoze, Facade, Torment) (3a)​

Gardevoir Traces Cursed Body
6 EN

Action 1
Voodoom uses Flash Cannon
Crit: 24 (=1/24) no
SpD drop: 11 (<=10/100) no
(8+8-8)*1.5=12
6 EN
Cursed Body: 41 (<=30/100) no

Gardevoir uses Trick
6 EN
Cursed Body: 12 (<=30/100) yes

Action 2
Voodoom uses Flash Cannon
Crit: 9 (=1/24) no
SpD drop: 39 (<=10/100) no
(8+8-8)*1.5=12
10 EN
Cursed Body: 30 (<=30/100) yes
Weakness Policy procs

Gardevoir uses Moonblast
Crit: 1 (=1/24) yes
SpA drop: 17 (<=30/100) yes
(10+3+3+9-6)*2+4=42
6 EN

Action 3
Voodoom uses Dark Pulse
Crit: 15 (=1/24) no
Flinch: 72 (<=10/100) no
8+3+8-8-2=9
5 EN

Gardevoir uses Taunt
10 EN

TheEver
:ss/gardevoir:
Trace
HP: 52/85
EN: 78/100
5/5/9/8/80
3/3
Trace (Cursed Body) (3a), Disable (Trick) (3a), +2 Atk (natural stage +2), +2 SpA (natural stage +2)
Team Tree
:ss/voodoom:
Rocky Helmet
Cursed Body
HP: 48/95
EN: 48/100
5/6/8/6/127
4/4
Taunt (3a), Disable (Flash Cannon) (4a), -1 SpA
TheEver to order
 
Last edited:

TheEver

It's beauty and rage!
is a Pre-Contributor
:ss/Gardevoir:
Moonblast > Dazzling Gleam > Moonblast
** [CASOT] IF Gardevoir's accuracy is at stage -1 or lower THEN use Disarming Voice.
 
Unfortunately for me this battle is still using old combo rules, but I think this is my best play regardless.

Mud-Slap, Torment+Foul Play, cooldown


TheEver
:ss/gardevoir:
Trace
HP: 52/85
EN: 78/100
5/5/9/8/80
3/3
Trace (Cursed Body) (3a), Disable (Trick) (3a), +2 Atk (natural stage +2), +2 SpA (natural stage +2)

Team Tree
:ss/voodoom:
Rocky Helmet
Cursed Body
HP: 48/95
EN: 48/100
5/6/8/6/127
4/4
Taunt (3a), Disable (Flash Cannon) (4a), -1 SpA​

Action 1
Voodoom uses Mud-Slap
Crit: 19 (=1/24) no
4+8-8-2=2
5 EN

Gardevoir uses Disarming Voice
Crit: 12 (=1/24) no
(4+3+9-6)*2+4=24
3 EN

Action 2
Gardevoir uses Disarming Voice
Crit doesn't matter
(4+3+9-6)*2+4=24
7 EN
Voodoom was KOed

TheEver
:ss/gardevoir:
Trace
HP: 50/85
EN: 68/100
5/5/9/8/80
3/3
Trace (Cursed Body) (1a), Disable (Trick) (1a), +2 Atk (natural stage +2), +2 SpA (natural stage +2), -1 Acc
Team Tree
:ss/voodoom:
Rocky Helmet
Cursed Body
HP: KO/95
EN: 43/100
5/6/8/6/127
4/4
KO
And I miscalculated the Disarming Voice damage. Mons for next battle will follow in next post.
 
Battle 2:

Gardevoir (♀)
★★★☆☆

Types:

Abilities: Synchronize, Trace
Hidden Ability: Telepathy (Unlocked)
Nature: Serious

Stats
HP: 85
Atk: 5
Def: 5
SpA: 9
SpD: 8
Spe: 80
Size Class: 3
Weight Class: 3

Attacks (100)
Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Guard Swap
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Life Dew
Light Screen
Lucky Chant
Magic Room
Magical Leaf
Mean Look
Mega Kick
Mega Punch
Memento
Misty Terrain
Moonblast
Mystical Fire
Natural Gift
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Zen Headbutt

Garchomp (♀)
★★★☆☆

Types:

Abilities: Sand Veil
Hidden Ability: Rough Skin (Unlocked)
Nature: Serious

Stats
HP: 100
Atk: 9
Def: 7
SpA: 6
SpD: 6
Spe: 102
Size Class: 4
Weight Class: 4

Attacks (79)
Aerial Ace
Attract
Bite
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Confide
Crunch
Cut
Dig
Double Team
Double-Edge
Dragon Breath
Dragon Claw
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dual Chop
Earth Power
Earthquake
Endure
Facade
False Swipe
Fire Blast
Fire Fang
Flamethrower
Fling
Frustration
Giga Impact
Hidden Power (Fairy)
Hone Claws
Hyper Beam
Incinerate
Iron Head
Iron Tail
Metal Claw
Mud Shot
Natural Gift
Outrage
Poison Jab
Protect
Rain Dance
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Secret Power
Shadow Claw
Slash
Sleep Talk
Snore
Stealth Rock
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Swift
Swords Dance
Tackle
Take Down
Thrash
Toxic
Twister
Whirlpool









Opponents:
14 (d16) Dark: 3 (d5) Honchkrow with 2 (d3) Super Luck and HP Ice
4 (d15) Grass: 2 (d5) Ferrothorn with 1 (d2) Iron Barbs and HP Ice

:ss/Honchkrow:

Honchkrow (♂)

Type: Dark/Flying
Ability: Insomnia/Super Luck/Moxie

Item: Scope Lens

Nature: Mild (+SpA, -Def)
HP: 95
Atk: 9
Def: 3 (-)
SpA: 9 (+)
SpD: 4
Spe: 71

Size: 2
Weight: 3

Moves:
Aerial Ace
Air Cutter
Assurance
Astonish
Attract
Brave Bird
Calm Mind
Captivate
Confide
Confuse Ray
Curse
Dark Pulse
Defog
Detect
Double Team
Double-Edge
Dream Eater
Drill Peck
Embargo
Endure
Facade
Feather Dance
Feint Attack
Flatter
Fly
Foul Play
Frustration
Giga Impact
Haze
Heat Wave
Hidden Power
Hyper Beam
Icy Wind
Incinerate
Mean Look
Mimic
Mirror Move
Mud-Slap
Nasty Plot
Natural Gift
Night Shade
Night Slash
Nightmare
Ominous Wind
Payback
Peck
Perish Song
Pluck
Protect
Psych Up
Psychic
Psycho Shift
Pursuit
Quash
Quick Attack
Rain Dance
Rest
Retaliate
Return
Roost
Round
Screech
Secret Power
Shadow Ball
Sky Attack
Sleep Talk
Snarl
Snatch
Snore
Spite
Steel Wing
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Swift
Tailwind
Taunt
Thief
Thunder Wave
Torment
Toxic
Twister
Uproar
Whirlwind
Wing Attack
:ss/Ferrothorn:

Ferrothorn (♂)

Type: Grass/Steel
Ability: Iron Barbs/Anticipation

Item: Weakness Policy

Nature: Brave (+Atk, -Spe, -10% Eva)
HP: 85
Atk: 8 (+)
Def: 9
SpA: 4
SpD: 8
Spe: 17 (-)

Size: 2
Weight: 5

Moves:
Acid Spray
Aerial Ace
Assurance
Attract
Block
Body Press
Brutal Swing
Bulldoze
Bullet Seed
Confide
Curse
Cut
Double Team
Endeavor
Endure
Energy Ball
Explosion
Facade
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Grass Knot
Gravity
Gyro Ball
Harden
Heavy Slam
Hidden Power
Hone Claws
Hyper Beam
Ingrain
Iron Defense
Iron Head
Knock Off
Leech Seed
Magnet Rise
Metal Claw
Mirror Shot
Nature Power
Payback
Pin Missile
Poison Jab
Power Whip
Protect
Rest
Return
Revenge
Rock Climb
Rock Polish
Rock Smash
Rollout
Round
Sandstorm
Secret Power
Seed Bomb
Self-Destruct
Shadow Claw
Sleep Talk
Snore
Solar Beam
Spikes
Stealth Rock
Steel Beam
Steel Roller
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Thunder
Thunder Wave
Thunderbolt
Toxic
Worry Seed


Let's start off with Honchkrow.
 

TheEver

It's beauty and rage!
is a Pre-Contributor
:ss/gardevoir:
Sending out Gardevoir @ Rocky Helmet

Moonblast > Draining Kiss > Moonblast
** [Once] IF Honchkrow is to use Whirlwind THEN use Taunt and restart actions.
** [CASOA] [Once] IF Honchkrow is to use a Damaging Evasive move AND Honchkrow is faster than Gardevoir THEN use Trick Room and restart actions.
** IF Honchkrow is to use a damaging Steel-type combination THEN use Protect and restart actions.
 
Protect, Mean Look, Whirlwind

TheEver

Rocky Helmet
Trace
HP: 85/85
EN: 100/100
5/5/9/8/80
3/3

Team Tree
:ss/Honchkrow:
Scope Lens
Super Luck
HP: 95/95
EN: 100/100
9/3/9/4/71
2/3
Action 1
Honchkrow uses Protect
7 EN

Gardevoir uses Moonblast
(10+3+9-4)*1.5=27
Protected (-10.8->11 EN Honchkrow)
6 EN

Action 2
Gardevoir uses Draining Kiss
Crit: 7 (=1/24) no
(5+3+9-4)*1.5=19.5->20
6 EN

Honchkrow uses Mean Look
6 EN

Action 3
Gardevoir uses Taunt
10 EN

Honchkrow can't use Whirlwind because of the Taunt

TheEver

Rocky Helmet
Trace
HP: 85/85
EN: 78/100
5/5/9/8/80
3/3
Trapped

Team Tree
:ss/Honchkrow:
Scope Lens
Super Luck
HP: 75/95
EN: 76/100
9/3/9/4/71
2/3
Taunted (2a)​

Switching to Ferrothorn, no counterswitch available because of Mean Look.
Knock Off, Gyro Ball, Iron Head
IF Gardevoir is to use a damaging Fire-type combo, THEN Protect and push back actions.
IF Gardevoir is to use Substitute, THEN Gyro Ball and push back actions.
IF Gardevoir successfully uses a P/E move, THEN Spikes and push back actions.
 

TheEver

It's beauty and rage!
is a Pre-Contributor

After much deliberation, I realize that I don't want to be here.

:ss/gardevoir:
I bid you farewell.
Imprison (Endure, Protect, Knock Off) > Protect > Teleport
 
TheEver

Rocky Helmet
Trace
HP: 85/85
EN: 78/100
5/5/9/8/80
3/3

Team Tree
:ss/ferrothorn:
Weakness Policy
Iron Barbs
HP: 85/85
EN: 100/100
8/9/4/8/17
2/5
:ss/Honchkrow:
Scope Lens
Super Luck
HP: 75/95
EN: 76/100
9/3/9/4/71
2/3

Action 1
Gardevoir uses Imprison
9 EN

Ferrothorn can't use Knock Off because of Imprison

Action 2
Gardevoir uses Protect
7 EN

Ferrothorn uses Spikes
8 EN

Action 3
Gardevoir uses Teleport
6 EN

Ferrothorn uses Gyro Ball
Crit: 24 (=1/24) no
(11+3+8-5)*1.5=25.5->26
6.5->7 HP Rocky Helmet recoil
6 EN

TheEver
Spikes (1 layer)

Rocky Helmet
Trace
HP: 59/85
EN: 56/100
5/5/9/8/80
3/3
Imprison (Knock Off, Protect, Endure) (3a), Pivoting

Team Tree
:ss/ferrothorn:
Weakness Policy
Iron Barbs
HP: 78/85
EN: 86/100
8/9/4/8/17
2/5
:ss/Honchkrow:
Scope Lens
Super Luck
HP: 75/95
EN: 76/100
9/3/9/4/71
2/3

TheEver to order with Garchomp.
 

TheEver

It's beauty and rage!
is a Pre-Contributor

This seems like it'll be a little better.

:ss/Garchomp:
Marginally.
Flamethrower > Fire Blast > Flamethrower
** [CASOA] IF (Ferrothorn is to use Knock Off outside of a combination OR Ferrothorn is to use Leech Seed outside of a combination) AND Garchomp is faster than Ferrothorn THEN use Dig and restart actions.
** IF Ferrothorn is to use a damaging Ice-type combination THEN use Protect and restart actions.
 
I think Gardevoir has taken enough damage that I'm okay trading here.

Seed Bomb, Seed Bomb, Explosion+Explosion

TheEver
Spikes (1 layer)
:ss/garchomp:
Life Orb
Rough Skin
HP: 100/100
EN: 100/100
9/7/6/6/102
4/4

Rocky Helmet
Trace
HP: 59/85
EN: 56/100
5/5/9/8/80
3/3


Team Tree
:ss/ferrothorn:
Weakness Policy
Iron Barbs
HP: 78/85
EN: 86/100
8/9/4/8/17
2/5
:ss/Honchkrow:
Scope Lens
Super Luck
HP: 75/95
EN: 76/100
9/3/9/4/71
2/3

Spikes trigger
-8 HP Garchomp

Action 1
Garchomp uses Flamethrower
Crit: 15 (=1/24) no
BRN: 55 (<=10/100) no
(9+3+6-8)*2=20
3 HP recoil
7 EN
Ferrothorn's Weakness Policy procs

Ferrothorn uses Seed Bomb
Crit: 13 (=1/24) no
8+3+8-7+4=16
5 EN

Action 2
Garchomp uses Fire Blast
Hit: 96 (<=95/100) no
8 EN

Ferrothorn uses Seed Bomb
Crit: 23 (=1/24) no
8+3+8-7+4=16
9 EN

Action 3
Garchomp uses Flamethrower
Crit: 21 (=1/24) no
BRN: 15 (<=10/100) no
(9+3+6-8)*2=20
3 HP recoil
7 EN

Ferrothorn uses Explosion+Explosion
77 EN
Ferrothorn does not have enough EN to use the combo
Ferrothorn KOs itself

TheEver
Spikes (1 layer)
:ss/garchomp:
Life Orb
Rough Skin
HP: 54/100
EN: 78/100
9/7/6/6/102
4/4

Rocky Helmet
Trace
HP: 59/85
EN: 56/100
5/5/9/8/80
3/3


Team Tree
:ss/ferrothorn:
Iron Barbs
HP: 38/85
EN: KO/100
8/9/4/8/17
2/5
:ss/Honchkrow:
Scope Lens
Super Luck
HP: 75/95
EN: 76/100
9/3/9/4/71
2/3

Note to self: check remaining EN before ordering instead of assuming it's at 100.

Hidden Power (Ice), Hidden Power (Ice), Hidden Power (Ice)
IF Garchomp successfully uses a P/E move, Roost the first instance and Tailwind the second.
[CASOA] IF Garchomp is to use a damaging Rock-type combo AND Garchomp has at least 25 HP remaining, THEN Protect.
 

TheEver

It's beauty and rage!
is a Pre-Contributor

Woah! It just knocked itself out!

:ss/Garchomp:
That was unexpected.
Rock Slide > Rock Slide > Outrage (2a)
 
TheEver
Spikes (1 layer)
:ss/garchomp:
Life Orb
Rough Skin
HP: 54/100
EN: 78/100
9/7/6/6/102
4/4

Rocky Helmet
Trace
HP: 59/85
EN: 56/100
5/5/9/8/80
3/3


Team Tree
:ss/Honchkrow:
Scope Lens
Super Luck
HP: 75/95
EN: 76/100
9/3/9/4/71
2/3
Action 1
Garchomp uses Rock Slide
Hit: 1 (<=90/100) yes
Crit: 1 (=1/24) yes
Flinch: 49 (<=30/100) no
(8+3+3+9-3)*1.5=30
3 HP recoil
6 EN

Honchkrow uses Hidden Power
(6+3+9-6)*2=24
4 EN

Action 2
Garchomp uses Rock Slide
Hit: 41 (<=90/100) yes
Crit: 23 (=1/24) no
Flinch: 14 (<=30/100) yes
(8+3+9-3)*1.5=25.5->26
3 HP recoil
10 EN

Honchkrow flinched

Action 3
Garchomp uses Outrage
Crit doesn't matter
12+3+3+9-3=24
3 HP recoil
7 EN
Honchkrow was KOed

TheEver
Spikes (1 layer)
:ss/garchomp:
Life Orb
Rough Skin
HP: 21/100
EN: 55/100
9/7/6/6/102
4/4

Rocky Helmet
Trace
HP: 59/85
EN: 56/100
5/5/9/8/80
3/3


Team Tree
:ss/Honchkrow:
Scope Lens
Super Luck
HP: KO/95
EN: 72/100
9/3/9/4/71
2/3
KO
Mons for battle 3 to follow in next post.
 

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