Facility Battle Tree Challenge: TMan87

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"Yeah, push forward right into a wall! C'mon Kazuma, show that punk your set of skills!"
:muk-alola: "I'm not very strong, but I can be annoying as hell!"


Pursuit | Pursuit | Pursuit
 
reposting profiles for a new page

View attachment 385216
In somewhat of a subversion for a Slowbro, this guy's not really dumb. He can actually be pretty smart if he really puts in the effort. No, it's more that he's stubborn. Very much so. Edea levels of stubborn. He will absolutely refuse to back down once he's settled on something, and he certainly has the stamina and iron will to tire any potential opponents out.
That said, because of this, he's incredibly difficult to bring to reason at times, so yeah, he can be pretty stupid. Apparently he doesn't mind being hit either, maybe he's just that sturdy. He'll often use that, uh, talent of his to great effect both in battle and outside of battle, as he's adamant on being everyone's shield. Eh, at least he has his heart in the right place.

Slowbro [Ira Gamagōri] (Male)
Stage: ★★★ ⭒ ⭒
Types: Water / Psychic

Abilities:
Oblivious / Own Tempo / Regenerator (H) [UNLOCKED]

Nature: Serious (no change)

Stats:
HP: 95
Atk: 6
Def: 8
SpA: 7
SpD: 6
Spe: 30
Size Class: 3
Weight Class: 4

Attacks:
Aerial Ace
Amnesia
Attract
Avalanche
Belch
Belly Drum
Bide
Blizzard
Block
Body Press
Body Slam
Brick Break
Brine
Bubble Beam
Bulldoze
Calm Mind
Captivate
Confide
Confusion
Counter
Curse
Dig
Disable
Dive
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Echoed Voice
Endure
Facade
Fire Blast
Fissure
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power [Electric]
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Imprison
Incinerate
Iron Defense
Iron Tail
Light Screen
Liquidation
Me First
Mega Kick
Mega Punch
Mimic
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Nasty Plot
Natural Gift
Nightmare
Pay Day
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Psywave
Rage
Rain Dance
Razor Shell
Recycle
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Scald
Secret Power
Seismic Toss
Shadow Ball
Skill Swap
Skull Bash
Slack Off
Sleep Talk
Snore
Stomp
Stored Power
Strength
Submission
Substitute
Sunny Day
Surf
Swagger
Swift
Tackle
Take Down
Telekinesis
Teleport
Thunder Wave
Toxic
Tri Attack
Trick
Trick Room
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Wonder Room
Yawn
Zap Cannon
Zen Headbutt
I was sure he'd turn tail the second I was reported missing, and yet here he is. or maybe his tendency to attract trouble actually led us to him, or him to us. Who knows. In any case, he's now begrudgingly a part of the new team, and still pulling his own weight!
And still kinda harassing every girl in the team, except those that can smack him hard enough to send him flying. He doesn't really try his luck with them.
He tried engaging contact with Dahlia once. He wouldn't come out for a week afterwards, scared of the outside world.
Alolan Muk [Kazuma Setou] (Male)
Stage: ★★★ ⭒ ⭒
Types: Poison / Dark

Abilities:
Poison Touch / Gluttony / Power of Alchemy (H) [UNLOCKED]

Nature: Serious (no change)

Stats:
HP: 100
Atk: 8
Def: 6
SpA: 5
SpD: 7
Spe: 50
Size Class: 2
Weight Class: 4

Attacks:
Acid Armor
Acid Spray
Assurance
Attract
Belch
Bite
Brick Break
Brutal Swing
Clear Smog
Confide
Crunch
Curse
Dark Pulse
Disable
Double Team
Embargo
Explosion
Facade
Fire Blast
Flamethrower
Fling
Focus Blast
Frustration
Giga Impact
Gunk Shot
Harden
Hidden Power [Grass]
Hyper Beam
Imprison
Infestation
Knock Off
Mean Look
Memento
Minimize
Payback
Poison Fang
Poison Gas
Poison Jab
Pound
Power-Up Punch
Protect
Pursuit
Quash
Rain Dance
Rest
Return
Rock Polish
Rock Slide
Rock Tomb
Round
Scary Face
Screech
Shadow Ball
Shadow Sneak
Sleep Talk
Sludge Bomb
Sludge Wave
Snarl
Spit Up
Spite
Stockpile
Stone Edge
Substitute
Sunny Day
Swagger
Swallow
Taunt
Thief
Torment
Toxic
Venom Drench
Venoshock








2d14=11, 6, Bug, Grass
2d5=4, 1, Vikavolt, Chesnaught
1d2=2, Bulletproof

:ss/Vikavolt:

Vikavolt (♀)

Type: Bug/Electric
Ability: Levitate

Item: Life Orb

Nature: Bold (+Def, -Atk)
HP: 90
Atk: 4 (-)
Def: 8 (+)
SpA: 10
SpD: 6
Spe: 43

Size: 2
Weight: 3

Moves:
Acrobatics
Agility
Air Slash
Attract
Bite
Bug Bite
Bug Buzz
Charge
Charge Beam
Confide
Crunch
Dig
Discharge
Double Team
Dual Wingbeat
Eerie Impulse
Electro Ball
Electroweb
Endure
Energy Ball
Facade
Flash Cannon
Fly
Frustration
Giga Impact
Guillotine
Harden
Hidden Power
Hyper Beam
Iron Defense
Laser Focus
Light Screen
Magnet Rise
Mud Shot
Mud-Slap
Poison Jab
Protect
Rain Dance
Rest
Return
Rising Voltage
Roost
Round
Screech
Shock Wave
Signal Beam
Skitter Smack
Sky Drop
Sleep Talk
Snore
Solar Beam
Spark
Sticky Web
String Shot
Substitute
Swagger
Thunder
Thunder Wave
Thunderbolt
Toxic
Vise Grip
Volt Switch
Wild Charge
X-Scissor
Zap Cannon
:ss/Chesnaught:

Chesnaught (♀)

Type: Grass/Fighting
Ability: Overgrow/Bulletproof

Item: Enigma Berry

Nature: Adamant (+Atk, -SpA)
HP: 90
Atk: 9 (+)
Def: 9
SpA: 4 (-)
SpD: 6
Spe: 64

Size: 3
Weight: 4

Moves:
Aerial Ace
Attract
Belly Drum
Bite
Block
Body Slam
Brick Break
Bulk Up
Bulldoze
Confide
Curse
Cut
Defense Curl
Dig
Double Team
Dragon Claw
Drain Punch
Dual Chop
Earthquake
Endeavor
Energy Ball
Facade
Feint
Flash
Fling
Focus Blast
Focus Punch
Frenzy Plant
Frustration
Giga Drain
Giga Impact
Grass Knot
Grass Pledge
Growl
Gyro Ball
Hammer Arm
Helping Hand
Hidden Power
Hone Claws
Hyper Beam
Iron Defense
Iron Head
Iron Tail
Leech Seed
Low Kick
Low Sweep
Mud Shot
Nature Power
Needle Arm
Pain Split
Payback
Pin Missile
Poison Jab
Power-Up Punch
Protect
Quick Guard
Reflect
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Secret Power
Seed Bomb
Shadow Claw
Sleep Talk
Sludge Bomb
Smack Down
Snore
Solar Beam
Spikes
Spiky Shield
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Super Fang
Superpower
Swagger
Swords Dance
Synthesis
Tackle
Take Down
Taunt
Thunder Punch
Toxic
Vine Whip
Wood Hammer
Work Up
Worry Seed
Zen Headbutt

:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 78/100 | EN: 83
9/6/5/7/50 28 | 2/4
Status: OK, +20% acc on Phys moves from item, -1 Spe (decaying to 0)
:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 95/95 | EN: 100
6/8/7/6/30 | 3/4
Status: OK

:sm/vikavolt: @ Life Orb
Bug/Electric | Levitate
Hovering, with all that entails. +3 BAP to moves, but -HP spent doing so.
HP: 54/90 | EN: 84
4/8/10/6/43 | 2/3
Status: OK, Poisoned
:xy/chesnaught: @ Enigma Berry
Grass/Fighting | Bulletproof
Immune to #Bullet moves. Heals 10 HP after being damaged with an SE attack, twice.
HP: 90/90 | EN: 100
9/9/4/6/64 | 3/4
Status: OK
A1

Muk used Pursuit! -4 EN, 79 left
1d24=7, no crit
8+3+1=12 damage, 42 HP Vikavolt

Vikavolt used Dig! -15 EN, 69 left
1d24=1, crits
8+3+3-2=12*1.5=18 damage, 60 HP Muk
Life Orb! 39 HP Vikavolt

Poison! 37 HP Vikavolt

A2

Muk used Pursuit! -8 EN, 71 left
1d24=4, no crit
12 damage, 25 HP Vikavolt

Vikavolt used Dig! -19 EN, 50 left
1d24=22, no crit
8+3-2=9*1.5=13.5=14 damage, 46 HP Muk
Life Orb! 22 HP Vikavolt

Poison! 20 HP Vikavolt

A3

Pursuit! 12 EN, 59 left
1d24=12, no crit
12 damage, 8 HP Vikavolt

Dig! -23 EN, 27 left
1d24=23, no crit
14 damage, 32 HP Muk
Life Orb! 5 HP

Poison! 2 HP

:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 32/100 | EN: 59
9/6/5/7/50 | 2/4
Status: OK, +20% acc on Phys moves from item
:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 95/95 | EN: 100
6/8/7/6/30 | 3/4
Status: OK

:sm/vikavolt: @ Life Orb
Bug/Electric | Levitate
Hovering, with all that entails. +3 BAP to moves, but -HP spent doing so.
HP: 2/90 | EN: 27
4/8/10/6/43 | 2/3
Status: OK, Poisoned
:xy/chesnaught: @ Enigma Berry
Grass/Fighting | Bulletproof
Immune to #Bullet moves. Heals 10 HP after being damaged with an SE attack, twice.
HP: 90/90 | EN: 100
9/9/4/6/64 | 3/4
Status: OK
"Hmph, that failure has been noted. But we do hold out long enough to get an advantageous position later."

TMan87 to order​
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"Oh, yes, what an advantageous position you have! Please tell me more about it."
:muk-alola: "Usually when I start talking like that it's the second before karma hits me in the face. Can't ever have nice things."
:slowbro: "You need to PROVOKE nice things, you weakling!"


Power-up Punch | Power-up Punch | Power-up Punch

IF
under P/E THEN Stockpile
 
A1

Muk used Power-Up Punch! -4 EN, 55 left
bonk
+1 Atk Muk

:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 32/100 | EN: 59
9/6/5/7/50 | 2/4
Status: OK, +20% acc on Phys moves from item, +1 Atk (decaying to 0)
:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 95/95 | EN: 100
6/8/7/6/30 | 3/4
Status: OK

:sm/vikavolt: @ Life Orb
Bug/Electric | Levitate
Hovering, with all that entails. +3 BAP to moves, but -HP spent doing so.
HP: 0/90 | EN: 27
4/8/10/6/43 | 2/3
Status: KO

:xy/chesnaught: @ Enigma Berry
Grass/Fighting | Bulletproof
Immune to #Bullet moves. Heals 10 HP after being damaged with an SE attack, twice.
HP: 90/90 | EN: 100
9/9/4/6/64 | 3/4
Status: OK
:xy/chesnaught: "Things will be fine. I will stand inexorably before these enemies."

Earthquake > Stomping Tantrum > Earthquake
(CASOA) IF damaging Poison-type combo THEN Spiky Shield
(CASOA) IF Knock Off AND Chesnaught did not use a #P/E move last action AND Chesnaught has its Engima Berry AND not on cooldown THEN Spiky Shield
(CASOA) IF under P/E THEN Feint
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
:slowbro: "FINALLY! Someone who can match my resolve!"
"Calm yourself, we need to do a bit of prep work before you can come in."
:muk-alola: "Uh-oh. I don't like the sound of that..."


Knock Off | (Poison Jab + Knock Off) | cooldown (Poison Jab)
 
:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 32/100 | EN: 59
9/6/5/7/50 | 2/4
Status: OK, +20% acc on Phys moves from item
:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 95/95 | EN: 100
6/8/7/6/30 | 3/4
Status: OK

:xy/chesnaught: @ Enigma Berry
Grass/Fighting | Bulletproof
Immune to #Bullet moves. Heals 10 HP after being damaged with an SE attack, twice.
HP: 90/90 | EN: 100
9/9/4/6/64 | 3/4
Status: OK​
A1

Chesnaught used Spiky Shield! -4 EN, 96 left
Chesnaught protected itself!

Muk used Knock Off! -5 EN, 53 left
1d24=13, no crit
10+3=13/2.5=5.2, 91 EN Chesnaught
Spikes dug into Muk! 22 HP Muk-A

A2

Chesnaught used Spiky Shield! -8 EN, 83 left

Muk used Poison Off! -25 EN, 28 HP left
1d24=16, no crit, 2d10=3, 10, poisons
18+3=21*1.5=31.5=32 damage, 58 HP Chesnaught
Chesnaught snuck a bite of the Enigma Berry before it was gone! 68 HP Chesnaught

Poison! 66 HP Chesnaught

A3

Chesnaught used Earthquake! -7 EN, 82 left
1d24=5, no crit
10+3=13*1.5=19.5=20 damage, 2 HP Muk-A

Muk-A is cooling down!

Poison! 64 HP Chesnaught
:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 2/100 | EN: 28
9/6/5/7/50 | 2/4
Status: OK, +20% acc on Phys moves
:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 95/95 | EN: 100
6/8/7/6/30 | 3/4
Status: OK

:xy/chesnaught: @ Enigma Berry
Grass/Fighting | Bulletproof
Immune to #Bullet moves.
HP: 64/90 | EN: 82
9/9/4/6/64 | 3/4
Status: Poisoned
:xy/chesnaught: "You baited my guard? Well done. But you do not end this in a great position."​
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"I daresay my position is rather good."
:muk-alola: "I think he's talking about me. Hey, did we bring Aqua?"
"No, but I got Revives!"


Memento | Memento | Memento

IF
Belly Drum THEN Clear Smog
[2 subs] IF Power-up Punch OR Dig THEN (Shadow Sneak + Poison Jab)
 
Feint > Feint > Feint

A1
Chesnaught uses Feint! -4 EN, 78 left
bonk
poison

:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 95/95 | EN: 100
6/8/7/6/30 | 3/4
Status: OK

:xy/chesnaught: @ Enigma Berry
Grass/Fighting | Bulletproof
Immune to #Bullet moves.
HP: 62/90 | EN: 78
9/9/4/6/64 | 3/4
Status: Poisoned​
:xy/chesnaught: "And now, two titans battle, throwing powerful, type-abusing moves at the other. I wish I had a berry like yours."
Leech Seed > Seed Bomb > Wood Hammer
(CASOA) IF damaging Psychic-type move AND NOT Future Sight THEN Dig and push
(CASOA) IF Belly Drum AND Slowbro is not Taunted THEN Taunt and push​
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"Thank Arceus for old combos."
:slowbro: "This is what I've been looking for! A brawl, blow for blow! Now COME AND STOMACH THIS!"
"I wonder when we'll get back on the regular path though. Can't stand these guys."


(Psychic + Psychic) | cooldown (Psychic + Psychic) | (Psychic + Psychic)
 
:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 95/95 | EN: 100
6/8/7/6/30 | 3/4
Status: OK

:xy/chesnaught: @ Enigma Berry
Grass/Fighting | Bulletproof
Immune to #Bullet moves.
HP: 62/90 | EN: 78
9/9/4/6/64 | 3/4
Status: Poisoned​
A1

Chesnaught used Dig! -11 EN, 67 left
1d24=13, no crit
8+1=9 damage, 86 HP Slowbro

Slowbro used Super Psychic! -31 EN, 69 left
1d24=11, no crit, 1d10=3, no SpD drop
20+3+1=24*1.5=36 damage, 26 HP Chesnaught

Poison! 24 HP Chesnaught

A2

Chesnaught used Leech Seed! -9 EN, 58 left
1d10=6, hits
Slowbro was seeded!

Cooldown!

+3 HP Leech Seed, -2 HP Poison! 25 HP Chesnaught

A3

Chesnaught used Dig! -11 EN, 47 left
1d24=3, no crit
9 damage, 74 HP Slowbro

Super Psychic! -59 EN, 10 left
Chesnaught faints!
:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 74/95 | EN: 10
6/8/7/6/30 | 3/4
Status: OK

:xy/chesnaught: @ Enigma Berry
Grass/Fighting | Bulletproof
Immune to #Bullet moves.
HP: 0/90 | EN: 47
9/9/4/6/64 | 3/4
Status: KO

"That certainly is a fighting style. You said you were looking for a giant Tree? Take this path, and get out of our business!"

Match 3 complete! Match 4 coming soon...
 
View attachment 385216
In somewhat of a subversion for a Slowbro, this guy's not really dumb. He can actually be pretty smart if he really puts in the effort. No, it's more that he's stubborn. Very much so. Edea levels of stubborn. He will absolutely refuse to back down once he's settled on something, and he certainly has the stamina and iron will to tire any potential opponents out.
That said, because of this, he's incredibly difficult to bring to reason at times, so yeah, he can be pretty stupid. Apparently he doesn't mind being hit either, maybe he's just that sturdy. He'll often use that, uh, talent of his to great effect both in battle and outside of battle, as he's adamant on being everyone's shield. Eh, at least he has his heart in the right place.

Slowbro [Ira Gamagōri] (Male)
Stage: ★★★ ⭒ ⭒
Types: Water / Psychic

Abilities:
Oblivious / Own Tempo / Regenerator (H) [UNLOCKED]

Nature: Serious (no change)

Stats:
HP: 95
Atk: 6
Def: 8
SpA: 7
SpD: 6
Spe: 30
Size Class: 3
Weight Class: 4

Attacks:
Aerial Ace
Amnesia
Attract
Avalanche
Belch
Belly Drum
Bide
Blizzard
Block
Body Press
Body Slam
Brick Break
Brine
Bubble Beam
Bulldoze
Calm Mind
Captivate
Confide
Confusion
Counter
Curse
Dig
Disable
Dive
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Echoed Voice
Endure
Facade
Fire Blast
Fissure
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power [Electric]
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Imprison
Incinerate
Iron Defense
Iron Tail
Light Screen
Liquidation
Me First
Mega Kick
Mega Punch
Mimic
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Nasty Plot
Natural Gift
Nightmare
Pay Day
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Psywave
Rage
Rain Dance
Razor Shell
Recycle
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Scald
Secret Power
Seismic Toss
Shadow Ball
Skill Swap
Skull Bash
Slack Off
Sleep Talk
Snore
Stomp
Stored Power
Strength
Submission
Substitute
Sunny Day
Surf
Swagger
Swift
Tackle
Take Down
Telekinesis
Teleport
Thunder Wave
Toxic
Tri Attack
Trick
Trick Room
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Wonder Room
Yawn
Zap Cannon
Zen Headbutt
I was sure he'd turn tail the second I was reported missing, and yet here he is. or maybe his tendency to attract trouble actually led us to him, or him to us. Who knows. In any case, he's now begrudgingly a part of the new team, and still pulling his own weight!
And still kinda harassing every girl in the team, except those that can smack him hard enough to send him flying. He doesn't really try his luck with them.
He tried engaging contact with Dahlia once. He wouldn't come out for a week afterwards, scared of the outside world.
Alolan Muk [Kazuma Setou] (Male)
Stage: ★★★ ⭒ ⭒
Types: Poison / Dark

Abilities:
Poison Touch / Gluttony / Power of Alchemy (H) [UNLOCKED]

Nature: Serious (no change)

Stats:
HP: 100
Atk: 8
Def: 6
SpA: 5
SpD: 7
Spe: 50
Size Class: 2
Weight Class: 4

Attacks:
Acid Armor
Acid Spray
Assurance
Attract
Belch
Bite
Brick Break
Brutal Swing
Clear Smog
Confide
Crunch
Curse
Dark Pulse
Disable
Double Team
Embargo
Explosion
Facade
Fire Blast
Flamethrower
Fling
Focus Blast
Frustration
Giga Impact
Gunk Shot
Harden
Hidden Power [Grass]
Hyper Beam
Imprison
Infestation
Knock Off
Mean Look
Memento
Minimize
Payback
Poison Fang
Poison Gas
Poison Jab
Pound
Power-Up Punch
Protect
Pursuit
Quash
Rain Dance
Rest
Return
Rock Polish
Rock Slide
Rock Tomb
Round
Scary Face
Screech
Shadow Ball
Shadow Sneak
Sleep Talk
Sludge Bomb
Sludge Wave
Snarl
Spit Up
Spite
Stockpile
Stone Edge
Substitute
Sunny Day
Swagger
Swallow
Taunt
Thief
Torment
Toxic
Venom Drench
Venoshock








2d12=9, 8
2d4=2, 3, Stakataka, Hoopa-U

:ss/Stakataka:

Stakataka (-)

Type: Rock/Steel
Ability: Beast Boost

Item: Enigma Berry

Nature: Careful (+SpD, -SpA)
HP: 85
Atk: 9
Def: 15
SpA: 3 (-)
SpD: 9 (+)
Spe: 13

Size: 3
Weight: 11

Moves:
Ally Switch
Autotomize
Bide
Bind
Block
Brutal Swing
Bulldoze
Double-Edge
Earthquake
Facade
Flash Cannon
Frustration
Giga Impact
Gravity
Gyro Ball
Hidden Power
Infestation
Iron Defense
Iron Head
Light Screen
Magic Coat
Magic Room
Magnet Rise
Protect
Recycle
Reflect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Role Play
Round
Safeguard
Sandstorm
Skill Swap
Sleep Talk
Smack Down
Snore
Stealth Rock
Stomping Tantrum
Stone Edge
Substitute
Superpower
Tackle
Take Down
Telekinesis
Toxic
Trick Room
Wide Guard
Wonder Room
Zen Headbutt
:ss/Hoopa-U:

Hoopa-U (-)

Type: Psychic/Dark
Ability: Magician

Item: RageCandyBar + Prison Bottle

Nature: Relaxed (+Def, -Spe, -10% Eva)
HP: 90
Atk: 11
Def: 7 (+)
SpA: 12
SpD: 9
Spe: 69 (-)

Size: 7
Weight: 9

Moves:
Ally Switch
Astonish
Block
Brick Break
Calm Mind
Charge Beam
Confide
Confusion
Covet
Dark Pulse
Destiny Bond
Double Team
Drain Punch
Dream Eater
Dual Chop
Embargo
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Impact
Grass Knot
Gravity
Guard Split
Gunk Shot
Hidden Power
Hyper Beam
Hyperspace Fury
Hyperspace Hole
Ice Punch
Knock Off
Laser Focus
Last Resort
Light Screen
Magic Coat
Magic Room
Nasty Plot
Phantom Force
Power Split
Power-Up Punch
Protect
Psybeam
Psych Up
Psychic
Psyshock
Quash
Rain Dance
Recycle
Reflect
Rest
Return
Role Play
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snatch
Snore
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Throat Chop
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Uproar
Wonder Room
Zen Headbutt

"Well, you made it here, albeit in an unusual route- let's see if you can finish the climb!"

Sending out Hoopa-U. TMan87 to send out and order.

:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 100/100 | EN: 100
9/6/5/7/50 | 2/4
Status: OK, +20% acc on Phys moves from item
:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 95/95 | EN: 100
6/8/7/6/30 | 3/4
Status: OK

:sm/hoopa unbound: @ RageCandyBar
Psychic/Dark | Magician
Steals items. Can eat for boosted stats for 6a.
HP: 90/90 | EN: 100
11/7/12/9/69 | 7/9
Status: OK, -10% Evasion
:sm/stakataka: @ Engima Berry (2/2)
Rock/Steel | Beast Boost
Raises Def on KO. Heals 10 HP after being damaged with an SE attack, twice.
HP: 85/85 | EN: 100
9/15/3/9/13 | 3/11
Status: OK
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"Finally we meet somebody normal, that's c- wait what is this?"
:muk-alola: "Something you're not making me fight, right?"
"..."
:muk-alola: "Right?"


Sending out Kazuma the Muk-A w/ Muscle Band!
:muk-alola: "YOU F-"

Gunk Shot
| Payback | Gunk Shot

IF
Phantom Force THEN Pursuit and push back
IF you are asleep when you are to act THEN Sleep Talk (Gunk Shot, Poison Jab, Payback, Crunch)
IF Hoopa-U is holding an item when you are to act AND Hoopa-U is not under P/E AND Hoopa-U is not behind a substitute THEN Knock Off instead
 
Last edited:
:hoopa unbound: "Perfect, they took the bait- Stakataka, order up!"

(Eat RageCandyBar) Substitute (20) > Focus Punch > Block

:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 100/100 | EN: 100
9/6/5/7/50 | 2/4
Status: OK, +20% acc on Phys moves from item
:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 95/95 | EN: 100
6/8/7/6/30 | 3/4
Status: OK

:sm/hoopa unbound: @ RageCandyBar
Psychic/Dark | Magician
Steals items. Can eat for boosted stats for 6a.
HP: 90/90 | EN: 100
11/7/12/9/69 | 7/9
Status: OK, -10% Evasion
:sm/stakataka: @ Engima Berry (2/2)
Rock/Steel | Beast Boost
Raises Def on KO. Heals 10 HP after being damaged with an SE attack, twice.
HP: 85/85 | EN: 100
9/15/3/9/13 | 3/11
Status: OK
A1
Hoopa ate its RageCandyBar! +1 Atk rank, +1 SpA rank, 87 Spe

Hoopa used Substitute! -18 EN, 82 left
Hoopa set up a Substitute with 20 HP!

Muk-A used Gunk Shot! -7 EN, 93 left
1d24=11, no crit
12+3+2=17 damage, 3 HP Sub

A2

Hoopa tightened its focus!

Muk-A used Payback! -6 EN, 87 left
Hoopa's Substitute broke!

Hoopa used Focus Punch! -10 EN, 72 left
1d24=18, no crit
15+6=21 damage, 79 HP Muk-A
Hoopa stole Muk-A's Muscle Band!

A3

Hoopa used Block! -6 EN, 66 left
Muk-A is trapped!

Muk-A used Knock Off! -6 EN, 81 left
1d24=14, no crit, 1d10=3, poisons
10+3+1=14 damage, 56 HP Hoopa

Poison! 54 HP Hoopa
:sm/muk-alola: @ None
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison.
HP: 79/100 | EN: 81
8/6/5/7/50 | 2/4
Status: OK, Trapped
:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 95/95 | EN: 100
6/8/7/6/30 | 3/4
Status: OK

:sm/hoopa unbound: @ None
Psychic/Dark | Magician
Steals items.
HP: 56/90 | EN: 66
11/7/12/9/69 | 7/9
Status: Poisoned, -10% Evasion
:sm/stakataka: @ Engima Berry (2/2)
Rock/Steel | Beast Boost
Raises Def on KO. Heals 10 HP after being damaged with an SE attack, twice.
HP: 85/85 | EN: 100
9/15/3/9/13 | 3/11
Status: OK
Switching to Stakataka, no counterswitch available
:stakataka: "I want you to know that if you take my Engima Berry away from me, that is breaking the Geneva Conventions, specifically Protocol I, Art. 54 (1) and Protocol II, Art. 14. Are you a war criminal? Can you live with yourself at night knowing you're starving me?"

Earthquake > Stomping Tantrum > Earthquake
(2 subs) (CASOA) IF Damaging Fighting-type Combo OR Fire-type Combo THEN Protect
(CASOA) IF Mean Look THEN Block ONCE
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
:muk-alola: "Screw your type with this grand talk of 'fighting fair' and the like! I'm trying to survive here, and I'll do what I need! You're coming at me with building-leveling attacks, for Eris's sake!"
"I'm a Stellaris player. The Geneva Convention is my bucket list at this point."


Thief | Substitute (20) | Infestation
 
:sm/muk-alola: @ None
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison.
HP: 79/100 | EN: 81
8/6/5/7/50 | 2/4
Status: OK
:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 95/95 | EN: 100
6/8/7/6/30 | 3/4
Status: OK

:sm/stakataka: @ Engima Berry (2/2)
Rock/Steel | Beast Boost
Raises Def on KO. Heals 10 HP after being damaged with an SE attack, twice.
HP: 85/85 | EN: 100
9/15/3/9/13 | 3/11
Status: OK
:sm/hoopa unbound: @ None
Psychic/Dark | Magician
Steals items.
HP: 56/90 | EN: 66
11/7/12/9/69 | 7/9
Status: Poisoned, -10% Evasion
A1

Muk-A used Thief! -3 EN, 78 left
1d24=13, no crit
6+3-7=2 damage, 83 HP Stakataka
Enigma Berry stolen!

Stakataka used Earthquake! -7 EN, 93 left
1d24=22, no crit
10+3=13*1.5=19.5=20 damage, 10 healing, 69 HP Muk-A

A2

Muk-A used Substitute! -18 EN, 60 left, -20 HP, 49 left
Muk-A set up a substitute!

Stakataka used Stomping Tantrum! -7 EN, 86 left
1d24=13, no crit
8+3=11*1.5=16.5=17 damage, Sub 3 HP

A3

Muk-A used Infestation! -5 EN, 55 left
1d24=18, no crit
4-4=0, min 1 damage, 82 HP Stakataka

Stakataka used Earthquake! -7 EN, 79 left
the substitute fades!

2 damage to Stakataka (Partial Trapping)
:sm/muk-alola: @ Enigma Berry (1/2)
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. Heals 10 HP after being damaged with an SE attack, twice.
HP: 49/100 | EN: 55
8/6/5/7/50 | 2/4
Status: OK
:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 95/95 | EN: 100
6/8/7/6/30 | 3/4
Status: OK

:sm/stakataka: @ None
Rock/Steel | Beast Boost
Raises Def on KO.
HP: 80/85 | EN: 79
9/15/3/9/13 | 3/11
Status: OK, Partially Trapped (3a)
:sm/hoopa unbound: @ None
Psychic/Dark | Magician
Steals items.
HP: 56/90 | EN: 66
11/7/12/9/69 | 7/9
Status: Poisoned, -10% Evasion
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"This is not what I'd call 'going well', but we're certainly holding our own."
:slowbro: "Now send me in so I can see what these are made of!"
"Probably rocks, by the looks of it."


Switching to Ira Gamagōri the Slowbro w/ Enigma Berry! No counterswitch possible.

Hydro Pump | Scald | Hydro Pump

[ONCE] IF
Bide THEN activate action string Nasty Plot | Rain Dance | Hydro Pump
[ONCE] IF
Trapping move AND Stakataka isn't behind a substitute THEN Infestation and restart queue
IF Wonder Room is active when you are to act THEN use Liquidation odd instances, Waterfall even instances
 
:stakataka: "Water erodes rock, but my steel will hold up long enough to get into the right matchup!"

Infestastion > Rock Slide > Rock Blast

:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 95/95 | EN: 100
6/8/7/6/30 | 3/4
Status: OK
:sm/muk-alola: @ Enigma Berry (1/2)
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. Heals 10 HP after being damaged with an SE attack, twice.
HP: 49/100 | EN: 55
8/6/5/7/50 | 2/4
Status: OK

:sm/stakataka: @ None
Rock/Steel | Beast Boost
Raises Def on KO.
HP: 80/85 | EN: 79
9/15/3/9/13 | 3/11
Status: OK, Partially Trapped (3a)
:sm/hoopa unbound: @ None
Psychic/Dark | Magician
Steals items.
HP: 56/90 | EN: 66
11/7/12/9/69 | 7/9
Status: Poisoned, -10% Evasion
A1

Slowbro used Hydro Pump! -7 EN, 93 left
1d5=2, hits, 1d24=8, no crit
11+3-2=12*1.5=18 damage, 62 HP Stakataka

Stakataka used Infestation! -5 EN, 74 left
1d24=10, no crit
4-3=1*1.5=2 damage
Enigma Berry! Full HP

Infestation! 2 damage Slowbro, 93 HP

A2

Slowbro used Scald! -5 EN, 88 left
1d24=22, no crit, 1d10=3, burns
8+3-2=9*1.5=13.5=14 damage, 48 HP Stakataka
Stakataka was burned!

Stakataka used Rock Slide! -5 EN, 69 left
1d10=6, hits, 1d24=11, no crit
8+3-3+1=9 damage, 84 HP Slowbro

Infestation! 82 HP Slowbro
Burn! 46 HP Stakataka

A3

Slowbro used Hydro Pump! -7 EN, 81 left
1d5=3, hits, 1d24=15, no crit
18 damage, 28 HP Stakataka

Stakataka used Rock Blast! -6 EN, 63 left
1d10=3, hits, 1d6=1, two hits, 2d24=9, 22, no crits
6+3-3+1=7 damage, 75 HP Slowbro

Infestation! 73 HP Slwobro
Burn! 26 HP Stakataka
:bw/slowbro: @ Engima Berry (1/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 73/95 | EN: 81
6/8/7/6/30 | 3/4
Status: OK, Partially Trapped (1a)
:sm/muk-alola: @ Enigma Berry (1/2)
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. Heals 10 HP after being damaged with an SE attack, twice.
HP: 49/100 | EN: 55
8/6/5/7/50 | 2/4
Status: OK

:sm/stakataka: @ None
Rock/Steel | Beast Boost
Raises Def on KO.
HP: 26/85 | EN: 63
9/15/3/9/13 | 3/11
Status: OK, Partially Trapped (3a)
:sm/hoopa unbound: @ None
Psychic/Dark | Magician
Steals items.
HP: 56/90 | EN: 66
11/7/12/9/69 | 7/9
Status: Poisoned, -10% Evasion
:stakataka: "My strengths are strong, but my weaknesses are great, as well..."
:hoopa unbound: "But you got me in for the best matchup! Time to show them real war crimes!"

Switching to Hoopa-U, no counterswtich available

Block > Dual Chop > Hyperspace Fury
IF Dual Chop misses A2 THEN Dual Chop A3
(CASOT) IF under P/E THEN Sunny Day first instance, Nasty Plot second instance, and push
(CASOA) IF D/E AND Slowbro is faster THEN Phantom Force and push​
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
:slowbro: "HAHAHAHA! YES! YOU WILL BE THE ULTIMATE TEST FOR MY BODY!"
"Dude, you're being way too enthusiastic about this."
:slowbro: "I will show you my specialty! You think you can hurt me? I'll show you you'll only hurt yourself!"


Focus Punch | Slack Off | Counter
 
:bw/slowbro: @ Engima Berry (1/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 73/95 | EN: 81
6/8/7/6/30 | 3/4
Status: OK, Partially Trapped (1a)
:sm/muk-alola: @ Enigma Berry (1/2)
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. Heals 10 HP after being damaged with an SE attack, twice.
HP: 49/100 | EN: 55
8/6/5/7/50 | 2/4
Status: OK

:sm/hoopa unbound: @ None
Psychic/Dark | Magician
Steals items.
HP: 56/90 | EN: 66
11/7/12/9/69 | 7/9
Status: Poisoned, -10% Evasion
:sm/stakataka: @ None
Rock/Steel | Beast Boost
Raises Def on KO.
HP: 26/85 | EN: 63
9/15/3/9/13 | 3/11
Status: OK
A1

Slowbro is tightening its focus!

Hoopa-U used Block! -6 EN, 60 left
Slowbro is trapped!

Slowbro used Focus Punch! -10 EN, 71 left
1d24=24, no crit
15-1=14 damage, 42 HP Hoopa-U

Poison damage! 40 HP Hoopa-U

A2

Hoopa-U used Dual Chop! -6 EN, 54 left
1d10=7, hits, 2d24=16, 16, no crit
8+3=11 damage, 62 HP Slowbro
Stole the Engima Berry!

Slowbro used Slack Off! -12 EN, 59 left
+20 HP! 82 left

Poison damage! -38 HP Hoopa-U

A3

Hoopa-U used Hyperspace Fury! -6 EN, 48 left
1d24=24, no crit
10+3+3=16*1.5=24 damage, 58 HP Slowbro
Hoopa-U's defense fell!

Slowbro used Counter! -18 EN, 41 left
36 damage, 2HP Hoopa-U

Poison damage! Hoopa-U faints!
:bw/slowbro: @ Engima Berry (1/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 58/95 | EN: 41
6/8/7/6/30 | 3/4
Status: OK, 1 #Recovery used
:sm/muk-alola: @ Enigma Berry (1/2)
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. Heals 10 HP after being damaged with an SE attack, twice.
HP: 49/100 | EN: 55
8/6/5/7/50 | 2/4
Status: OK

:sm/hoopa unbound: @ None
Psychic/Dark | Magician
Steals items.
HP: 0/90 | EN: 48
11/7/12/9/69 | 7/9
Status: KO

:sm/stakataka: @ None
Rock/Steel | Beast Boost
Raises Def on KO.
HP: 26/85 | EN: 63
9/15/3/9/13 | 3/11
Status: OK
:stakataka: "Protocol II to the Convention on Certain Conventional Weapons bans booby-traps. A war criminal through and through."

Sending out Stakataka.​

 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
:slowbro: "FEAR MY MIGHT! I AM IRA GAMAGŌRI THE UNBREAKABLE!"
"That... was very impressive, I'll admit."
:muk-alola: "Hey, don't forget me! The poison got us the KO!"


Brine | Scald | Brine

IF
Wonder Room is active when you are to act THEN use Liquidation odd instances, Waterfall even instances
 
:stakataka: "Rubbing salt into my wounds? You know Article 35(2) disallows weapons that cause unnecessary suffering, right? Are you trying to complete this like a list of achievements?"

Trick Room > Rock Slide > Rock Slide

:bw/slowbro: @ Engima Berry (1/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 58/95 | EN: 41
6/8/7/6/30 | 3/4
Status: OK, 1 #Recovery used
:sm/muk-alola: @ Enigma Berry (1/2)
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. Heals 10 HP after being damaged with an SE attack, twice.
HP: 49/100 | EN: 55
8/6/5/7/50 | 2/4
Status: OK

:sm/stakataka: @ None
Rock/Steel | Beast Boost
Raises Def on KO.
HP: 26/85 | EN: 63
9/15/3/9/13 | 3/11
Status: OK​

A1

Slowbro used Brine! -7 EN, 34
1d24=16, no crit
13+3-2=14*1.5=21 damage, 5 HP Stakataka

Stakataka used Trick Room! -10 EN, 53 left
Stakataka twisted the dimensions!

Burn! 3 HP Stakataka

A2

Stakataka used Rock Slide! -5 EN, 48 left
1d10=1, hits, 1d24=23, no crit, 1d10=4, no flinch
8+3-3+1=9 damage, 49 HP

Slowbro used Scald! -5 EN, 29 left
Stakataka faints!

"Congratulations! Both of your Pokemon have made it through the Tree!"

TMan earns: 12 RC, 12 TC, -12 JC, Alolan Muk and Slowbro are eligible for Stage 5
かたわれ時 earns 4 RC, 2 TC, 3 JC
I get 12 RC, 6 TC, 12 JC​
 

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