Facility Battle Tree: かたわれ時

:ss/caribolt:


"All right, sprout! Good game!"

Chill | Chill | Grass Knot


:ss/gardevoir: @ nothing
Psychic/Fairy | Trace
HP: 25/80 | EN: 24
3 / 3 / 6 / 5 / 85 | 3 / 3
Status: Poisoned
:ss/caribolt: @ nothing
Grass/Electric | Galvanize
HP: 67/90 | EN: 65
5 / 4 / 3 / 4 / 122 | 4 / 5
Status: OK​
Action 1
Caribolt chilled. +12 EN, 77 left.

Rara used Destiny Bond! -15 EN, 9 left.
Rara bound its fate to its attacker!

Action 2
Caribolt chilled. +12 EN, 89 left.

Rara used Rest! -14 EN, -5 left.
Rara fell asleep!
Rara... fainted of exhaustion...?

Sorry, challenger! Your battle tree run has come to an end!

Challenger かたわれ時: +2 TC, +2 RC, -12 JC
Referee Sivanandi: +2 TC, +4 RC, +6 JC


You may rechallenge whenever you'd like!


 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Only users: TMan87 and かたわれ時 should be posting in this thread.
かたわれ時 will be using Gardevoir with Trace and Pixie Dust, and Gallade with Steadfast and Muscle Band:



Devoir [♀] Gardevoir [Stage: 3]
Type: Psychic / Fairy
Hidden Power Type: Ice

[Abilities]

Synchronise
Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.

Trace
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions

Telepathy
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

If there is one Pokemon who would be the leader of this group, it would be Devoir. A natural leader, Devoir has a knack for delegation, and can easily grasp the entire picture. Her cold, sequential methodology and attention to detail perfectly complements her skills. She has never been caught late, and her calculating mind and no discernible display of emotion most of the time has caused her to be described as emotionless and cold-hearted. Despite this, she cares deeply for her friends, which is everyone she has ever met.
Another nickname of hers is "Voir", the farsighted. She has a slight Kalosian accent, although why that may be is unknown.

[Stats and Nature]
Nature: Serious
HP: 85
Atk: 5
Def: 5
SpA: 9
SpD: 8
Speed: 80

Size Class: 3
Weight Class: 3

[Moves]
View attachment 220399
Body Slam
Draining Kiss
Facade
Fire Punch
Fling
Frustration
Giga Impact
Ice Punch
Knock Off
Mega Kick
Mega Punch
Natural Gift
Return
Secret Power
Shadow Sneak
Thunder Punch
Zen Headbutt

View attachment 220398
Charge Beam
Confusion
Dazzling Gleam
Disarming Voice
Dream Eater

Echoed Voice
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power
Hyper Beam
Hyper Voice
Icy Wind
Magical Leaf
Moonblast
Mystical Fire
Psybeam
Psychic
Psyshock

Round
Shadow Ball
Shock Wave
Snore
Stored Power
Swift
Synchronoise
Thunderbolt

View attachment 220402
Ally Switch
Attract
Calm Mind
Captivate
Charm
Confide
Confuse Ray
Destiny Bond
Disable
Double Team
Encore
Endure
Flash
Growl
Grudge
Guard Swap
Heal Pulse
Healing Wish
Helping Hand
Hypnosis
Imprison
Life Dew
Light Screen
Lucky Chant
Magic Room
Mean Look
Memento
Misty Terrain
Power Swap
Protect
Psych Up
Psychic Terrain
Rain Dance
Recycle
Reflect
Rest
Safeguard
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport
Thief
Thunder Wave
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Guard Swap
Heal Pulse
Healing Wish
Helping Hand
Hidden Power
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Life Dew
Light Screen
Lucky Chant
Magic Room
Magical Leaf
Mean Look
Mega Kick
Mega Punch
Memento
Misty Terrain
Moonblast
Mystical Fire
Natural Gift
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Synchronoise
Swift
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Zen Headbutt

En Garde [♂] Gallade [Stage: 3]
Type: Psychic / Fighting
Hidden Power: Steel

[Abilities]

Steadfast
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Justified
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

[Not enough data for a profile]

[Stats and Nature]
Nature: Serious
HP: 85
Atk: 9
Def: 5
SpA: 5
SpD: 8
Speed: 80

Size class: 3
Weight class: 4

[Moves]
View attachment 227972
Aerial Ace
Body Slam
Brick Break
Bulldoze
Close Combat
Cut
Drain Punch
Earthquake
Facade
False Swipe
Feint
Fire Punch
Fling
Focus Punch
Frustration
Fury Cutter
Giga Impact
Ice Punch
Knock Off
Leaf Blade
Low Kick
Low Sweep

Mega Kick
Mega Punch
Natural Gift
Night Slash
Poison Jab
Power-Up-Punch
Psycho Cut
Retaliate

Return
Revenge
Reversal

Rock Slide
Rock Smash
Rock Tomb
Shadow Sneak
Slash
Snatch
Solar Blade
Stone Edge
Strength
Thief
Throat Chop
Thunder Punch
X-Scissor
Zen Headbutt

View attachment 227971
Air Slash
Aura Sphere
Charge Beam
Confusion
Dazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Focus Blast
Future Sight

Grass Knot
Hidden Power
Hyper Beam
Hyper Voice
Icy Wind
Magical Leaf
Psybeam
Psychic
Psyshock

Round
Secret Power
Shadow Ball
Shock Wave
Snore
Stored Power
Swift
Synchronoise
Thunderbolt

View attachment 263973
Ally Switch
Attract
Bulk Up
Calm Mind
Captivate
Charm
Confide
Confuse Ray
Double Team
Destiny Bond
Disable
Encore
Endure
Flash
Growl
Grudge
Heal Pulse
Helping Hand
Hypnosis
Imprison
Leer
Life Dew
Light Screen
Lucky Chant
Magic Room
Mean Look
Memento
Misty Terrain
Protect
Psych Up
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Safeguard
Skill Swap
Sleep Talk
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Telekinesis
Teleport
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wide Guard
Will-O-Wisp
Wonder Room
Work Up







Rolling types:
11, 16: Rock | Dark
Rolling opponents:
4, 2: Stratagem | Crawdaunt
Rolling Abilities:
1, 1: Levitate | Hyper Cutter
:ss/Stratagem:

Stratagem (-)

Type: Rock
Ability: Levitate

Item: Rocky Helmet

Nature: Modest (+SpA, -Atk)
HP: 95
Atk: 4 (-)
Def: 5
SpA: 10 (+)
SpD: 5
Spe: 130

Size: 2
Weight: 3

Moves:
Accelerock
Acrobatics
Acupressure
Aerial Ace
Ancient Power
Bulldoze
Calm Mind
Confide
Cut
Dazzling Gleam
Defense Curl
Disable
Double Team
Double-Edge
Earth Power
Earthquake
Echoed Voice
Electro Ball
Embargo
Endure
Energy Ball
Explosion
Facade
False Swipe
Fire Blast
Flamethrower
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Head Smash
Headbutt
Heat Wave
Hidden Power
Hone Claws
Hyper Beam
Incinerate
Laser Focus
Lock-On
Magnet Rise
Magnetic Flux
Metal Sound
Mud Shot
Mud-Slap
Natural Gift
Nature Power
Ominous Wind
Paleo Wave
Power Gem
Protect
Quick Guard
Rain Dance
Rest
Return
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Secret Power
Shadow Ball
Sleep Talk
Smack Down
Smart Strike
Snore
Speed Swap
Stealth Rock
Stone Edge
Substitute
Sunny Day
Swagger
Swift
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
Weather Ball
Zen Headbutt
:ss/Crawdaunt:

Crawdaunt (♀)

Type: Water/Dark
Ability: Hyper Cutter

Item: Muscle Band

Nature: Adamant (+Atk, -SpA)
HP: 85
Atk: 10 (+)
Def: 6
SpA: 6 (-)
SpD: 4
Spe: 55

Size: 2
Weight: 3

Moves:
Aerial Ace
Ancient Power
Aqua Jet
Attract
Avalanche
Blizzard
Body Slam
Brick Break
Bubble
Bubble Beam
Captivate
Chip Away
Close Combat
Confide
Counter
Crabhammer
Crunch
Cut
Dark Pulse
Dig
Dive
Double Hit
Double Team
Double-Edge
Dragon Dance
Endeavor
Endure
Facade
False Swipe
Fling
Frustration
Fury Cutter
Giga Impact
Guillotine
Hail
Harden
Hidden Power
Hone Claws
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Iron Defense
Knock Off
Lash Out
Leer
Liquidation
Metal Claw
Mimic
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Nasty Plot
Natural Gift
Nature Power
Night Slash
Payback
Protect
Rain Dance
Razor Shell
Rest
Retaliate
Return
Revenge
Rock Slide
Rock Smash
Rock Tomb
Round
Scald
Secret Power
Slash
Sleep Talk
Sludge Bomb
Sludge Wave
Snarl
Snore
Spite
Strength
Substitute
Superpower
Surf
Swagger
Swift
Switcheroo
Swords Dance
Taunt
Toxic
Trump Card
Vise Grip
Water Gun
Water Pulse
Water Sport
Waterfall
Whirlpool
X-Scissor

Stratagem has Hidden Power Flying, Crawdaunt Hidden Power Steel

Sending out Crawdaunt!
かたわれ時 to send out and order
 
Spr_HGSS_Ace_Trainer_M.png

After a year, an aesthetic redesign, and many new members of our team, we have come back.

:gardevoir:
I distinctly remember you as being horribly incompetent.
Hodaka, this battle is too easy.

Spr_HGSS_Ace_Trainer_M.png

Maybe. Our opponent is formidable however, and we may be deceived.


:ss/gardevoir:
I could make a selfish shellfish joke, but should I? That's such a waste of time.
Moonblast ~ Dazzling Gleam ~ Moonblast
IF
successful P/E, THEN Light Screen first instance, Reflect second instance, restarting queue each time.
IF Poison-type OR Steel-type combination AND Crawdaunt is to move first, THEN Protect and restart queue.
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"Ding-ding, the bitch in green is right, there's a catch! NOW LET'S ROLL THE FUCKING DICE"


Icy Wind | Dive | Dive

IF
Icy Wind misses A1 THEN Endeavor A2, (Aqua Jet + Guillotine) A3
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 1:
:rocky helmet:
Levitate
95/100
4/5/10/5/130
Status: OK!

:muscle band:
Hyper Cutter
85/100
10[11]/6/6/4/55
Status: OK!​
//VS//
:stardust:
Trace
85/100
5/5/9/8/80
Status: OK!
:muscle band:
Steadfast
85/100
9[10]/5/5/8/80
Status: OK!




Batlle calcs said:
7099, 6824, 8257, 6313, 4374, 1478, 2273, 6045, 9047, 2496

1st action

Gardevoir used Moonblast!
Crit: 7099 (400) No
Effect: 6824 (2880) No
Damage: (10[BAP]+3[STAB]+5[stat diff])*1.5+(4) = 31
-6 EN

Crawdaunt used Icy Wind!
Hit: 8257 (9120) Yes
Crit: 6313 (400) No
Damage: (6[BAP]-2[stat diff])*1 = 4
Gardevoir's Speed fell! (45)
-5 EN

2nd action

Crawdaunt dove underwater!

Gardevoir used Dazzling Gleam!
But it missed!
-5 EN

Crawdaunt used Dive!
Crit: 4374 (400) No
Damage: (8[BAP]+3[STAB]+6[stat diff])*1 = 17
-10 EN

3rd action

Crawdaunt dove underwater!

Gardevoir used Moonblast!
But it missed!
-6 EN

Crawdaunt used Dive!
Crit: 1478 (400) No
Damage: (8[BAP]+3[STAB]+6[stat diff])*1 = 17
-14 EN
Summary said:
Crawdaunt HP: 85 ==> 54
Crawdaunt EN: 100 ==> 71
Gardevoir HP: 85 ==> 51
Gardevoir EN: 100 ==> 83
FIELD
Nothing

:rocky helmet:
Levitate
95/100
4/5/10/5/130
Status: OK!

:muscle band:
Hyper Cutter
54/71
10[11]/6/6/4/55
Status: OK!​
//VS//
:stardust:
Trace
51/83
5/5/9/8/80
Status: OK!
:muscle band:
Steadfast
85/100
9[10]/5/5/8/80
Status: OK!


"Pretty crisp, right? Now imagine if I had real Pokémon instead of that walking trash!"


Dive | Dive | Crabhammer

IF
Trick Room THEN Taunt and push back
[2 subs] IF damaging Fairy- OR Electric-type combination THEN Protect and push back
 
TMan87 you forgot to specify my -1 Spe

Spr_HGSS_Ace_Trainer_M.png

What did I say?
I do have an idea to win this round though, let's try it!


:ss/gardevoir:
I have a bad feeling about this...
Disable [Dive] ~ Moonblast ~ Moonblast
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 2:
:rocky helmet:
Levitate
95/100
4/5/10/5/130
Status: OK!

:muscle band:
Hyper Cutter
54/71
10[11]/6/6/4/55
Status: OK!​
//VS//
:stardust:
Trace
51/83
5/5/9/8/80[45]
Status: -1 Spe
:muscle band:
Steadfast
85/100
9[10]/5/5/8/80
Status: OK!




Batlle calcs said:
1488, 9583, 5548, 3065, 8716, 9429, 5476, 8818, 4737, 7478

1st action

Crawdaunt dove underwater!

Gardevoir used Disable!
But it missed!*
-6 EN

Crawdaunt used Dive!
Crit: 1488 (400) No
Damage: (8[BAP]+3[STAB]+6[stat diff])*1 = 17
-18 EN

2nd action

Crawdaunt dove underwater!

Gardevoir used Moonblast!
But it missed!
-6 EN

Crawdaunt used Dive!
Crit: 9583 (400) No
Damage: (8[BAP]+3[STAB]+6[stat diff])*1 = 17
-22 EN

3rd action

Crawdaunt used Crabhammer!
Crit: 5548 (1250) No
Damage: (10[BAP]+3[STAB]+6[stat diff])*1 = 19 KO!
-6 EN
Summary said:
Crawdaunt HP: 54 ==> 54
Crawdaunt EN: 71 ==> 25
Gardevoir HP: 51 ==> 0
Gardevoir EN: 83 ==> 71
FIELD
Nothing


:rocky helmet:
Levitate
95/100
4/5/10/5/130
Status: OK!

:muscle band:
Hyper Cutter
54/25
10[11]/6/6/4/55
Status: OK!​
//VS//
:stardust:
Trace
0/71
5/5/9/8/80
Status: KO!
:muscle band:
Steadfast
85/100
9[10]/5/5/8/80
Status: OK!

*Since Disable does not target the user and has a non -- Acc I do believe it has to hit the target, and thus does not bypass D/E

かたわれ時 to order with Gallade
 
:gardevoir:
Well I was right, wasn't I?

Spr_HGSS_Ace_Trainer_M.png

Horrific situation this is. Can't believe it.
Alright Gallade this is a right pickle we're in. If we can't win this battle at least defeat this crayfish.


:ss/gallade:
Low Kick ~ Brick Break ~ Low Kick
IF
Speed-reducing move OR Water-type combination, THEN Protect and restart queue.
IF successful P/E, THEN Light Screen first instance, Swords Dance second instance, restarting queue each time.
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"Well damn! For a piece of trash, that guy put in some WORK! That's pretty metal!"


Icy Wind | (Aqua Jet + Crabhammer) | cooldown (Crabhammer)
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 3:
:rocky helmet:
Levitate
95/100
4/5/10/5/130
Status: OK!

:muscle band:
Hyper Cutter
54/25
10[11]/6/6/4/55
Status: OK!​
//VS//
:muscle band:
Steadfast
85/100
9[10]/5/5/8/80
Status: OK!
:stardust:
Trace
0/71
5/5/9/8/80
Status: KO!




Batlle calcs said:
9483, 5390, 5099, 7887, 3344

1st action

Gallade used Protect!
Ready to protect itself!
-7 EN

Crawdaunt used Icy Wind!
Damage: (6[BAP]-2[stat diff])*1 = 4 Protect'd
-1.6 ==> -2 EN Gallade
-5 EN

2nd action

Gallade used Protect!
But it failed!
-11 EN

Crawdaunt used JET HAMMER!
Base EN cost: 4+7 = 11 < 20
Crit: 9483 (1250) No
Damage: (12[BAP]+3[STAB]+6[stat diff])*1 = 21
-25.25 ==> -25 EN ENKO!
Summary said:
Crawdaunt HP: 54 ==> 54
Crawdaunt EN: 25 ==> 0
Gallade HP: 85 ==> 64
Gallade EN: 100 ==> 80
FIELD
Nothing


:rocky helmet:
Levitate
95/100
4/5/10/5/130
Status: OK!

:muscle band:
Hyper Cutter
54/0
10[11]/6/6/4/55
Status: KO!
//VS//
:muscle band:
Steadfast
64/80
9[10]/5/5/8/80
Status: OK!
:stardust:
Trace
0/71
5/5/9/8/80
Status: KO!


"Live fast, die young! HELL YEAH!"


Shadow Ball | Hidden Power | Dazzling Gleam

IF
Knock Off is to be used exactly once this round AND not in a combination THEN Protect that action
[2 subs] IF damaging Grass- OR Fighting-type combination AND you do not have your item THEN Substitute (15)
 
Spr_HGSS_Ace_Trainer_M.png

You know what. Let's risk it. We killed the Crawdaunt, we learned some lessons, let's see how far we can go.

:ss/gallade:
Well here goes nothing!
Imprison (Protect, Substitute, Hidden Power) ~ Knock Off ~ Drain Punch
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 4:

:muscle band:
Hyper Cutter
54/0
10[11]/6/6/4/55
Status: KO!

:rocky helmet:
Levitate
95/100
4/5/10/5/130
Status: OK!​
//VS//
:muscle band:
Steadfast
64/80
9[10]/5/5/8/80
Status: OK!
:stardust:
Trace
0/71
5/5/9/8/80
Status: KO!




Batlle calcs said:
7809, 205, 2972, 8555, 8729, 1674, 3162, 4009, 1307, 132

1st action

Stratagem used Shadow Ball!
Crit: 7809 (400) No
Effect: 205 (960) Yes
Damage: (8[BAP]+2[stat diff])*1.5 = 15
Gallade's Special Defense fell!
-6 EN

Gallade used Imprison!
Imprisoning (6a)
-9 EN

2nd action

Stratagem used Struggle!
Crit: 2972 (400) No
Damage: (5[BAP]-1[stat diff])*1 = 4
-1.6 ==> -2 HP Stratagem
-5 EN

Gallade used Knock Off!
Crit: 8555 (400) No
Damage: (10[BAP]+5[stat diff])*1 = 15
-3.75 ==> -4 HP Gallade
Stratagem's Rocky Helmet was knocked off!
-7 EN

3rd action

Stratagem used Dazzling Gleam!
Crit: 8729 (400) No
Damage: (8[BAP]+2[stat diff])*1.5+(2) = 17
-6 EN

Gallade used Drain Punch!
Crit: 1674 (400) No
Damage: (8[BAP]+3[STAB]+5[stat diff])*1.5 = 24
+5 HP Gallade
-8 EN
Summary said:
Stratagem HP: 95 ==> 54
Stratagem EN: 100 ==> 83
Gallade HP: 64 ==> 29
Gallade EN: 80 ==> 56
FIELD
Nothing


:muscle band:
Hyper Cutter
54/0
10[11]/6/6/4/55
Status: KO!


Levitate
54/83
4/5/10/5/130
Status: OK!​
//VS//
:muscle band:
Steadfast
29/56
9[10]/5/5/8/80
Status: -1 SpD, Imprisoning (Protect, Substitute, Hidden Power) (6a)
:stardust:
Trace
0/71
5/5/9/8/80
Status: KO!


かたわれ時 to order
 
Spr_HGSS_Ace_Trainer_M.png

I would say this was quite a good run. We have a decent chance of winning this, but our fate is in the hands of our enemy and our enemy isn't particularly known for mercy.
Oh yeah and stalling is risky.
Live life in the fast lane. Let's go out with a bang!


:ss/gallade:
Live life in the Quick Ball, but sometimes I would appreciate being able to stop and think!
Drain Punch ~ Close Combat + Shadow Sneak ~ cooldown (Shadow Sneak)
IF
damaging Ghost-type OR Fairy-type combination, THEN Protect and push back.
IF Endure, THEN Toxic and push back.
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"For a damn chump, you're pretty quick on the uptake. That's the way to rock in this fucking life! Ain't no better feeling!"


Metal Sound | (Dazzling Gleam + Dazzling Gleam) | cooldown (Dazzling Gleam + Dazzling Gleam)
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 5:
:muscle band:
Hyper Cutter
54/0
10[11]/6/6/4/55
Status: KO!


Levitate
54/83
4/5/10/5/130
Status: OK!​
//VS//
:muscle band:
Steadfast
29/56
9[10]/5/5/8/80
Status: -1 SpD, Imprisoning (Protect, Substitute, Hidden Power) (6a)
:stardust:
Trace
0/71
5/5/9/8/80
Status: KO!




Batlle calcs said:
7261, 3602, 6205, 3589, 791

1st action

Stratagem used Metal Sound!
Gallade's Special Defense sharply fell!
-6 EN

Gallade used Drain Punch!
Crit: 7261 (400) No
Damage: (8[BAP]+3[STAB]+5[stat diff])*1.5 = 24
+5 HP Gallade
-12 EN

2nd action

Gallade used Protect!
Ready to lose a bunch of EN!
-7 EN

Stratagem used BLINDED BY LIGHT!
Damage: (8*2.25[BAP]+2[stat diff])*1.5+(6) = 36 Protect'd
-14.4 ==> -14 EN Gallade
-28 EN

3rd action

Gallade used お前はもう死んでいる!
Crit: 3602 (400) No
Damage: (14[BAP]+3[STAB]+5[stat diff])*1.5 = 33 KO!
-24 EN ENKO!
Summary said:
Stratagem HP: 54 ==> 0
Stratagem EN: 83 ==> 59
Gallade HP: 29 ==> 29
Gallade EN: 56 ==> 0
FIELD
Nothing


:muscle band:
Hyper Cutter
54/0
10[11]/6/6/4/55
Status: KO!


Levitate
0/59
4/5/10/5/130
Status: KO!
//VS//
:muscle band:
Steadfast
29/0
9[10]/5/5/8/80
Status: ENKO!
:stardust:
Trace
0/71
5/5/9/8/80
Status: KO!


Since all ties are treated as losses for the challeger...

It seems your road ends there, かたわれ時. Rest assured, however: the Tree is open for everyone, everytime.

Rewards:

かたわれ時: 2 TC | 2 RC | -12 JC
Me: 2 TC | 4 RC | 6 JC

Thank you for trying your best!
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Only users: nightblitz42 and かたわれ時 should be posting in this thread.
かたわれ時 will be using Greninja with Protean and Life Orb, and Cinccino with Skill Link and King's Rock.

:sm/greninja:
Gren [♂] Greninja [Stage: 3]
Type: Water / Dark
Hidden Power Type: Flying

[Abilities]

Torrent
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by three (3). (eg Water Pulse goes from 6 to 9, Hydro Pump from 11 to 14)

Protean
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

[Not enough data for a profile]

[Stats and Nature]
Nature: Serious
HP: 85
Atk: 7
Def: 5
SpA: 7
SpD: 5
Speed: 122

Size Class: 3
Weight Class: 3

[Moves]
View attachment 227972
Acrobatics
Aerial Ace
Bounce
Brutal Swing
Cut
Dig
Dive
Facade
Feint Attack
Fling
Frustration
Giga Impact
Lick
Night Slash
Pound
Power-Up-Punch
Quick Attack
Return
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Shadow Sneak
Smack Down
Strength
Thief
U-Turn
Waterfall

View attachment 227971
Blizzard
Bubble
Dark Pulse

Echoed Voice
Extrasensory
Grass Knot
Hidden Power [Flying]
Hydro Pump
Hyper Beam
Ice Beam
Round
Scald
Surf
Water Pledge
Water Pulse
Water Shuriken


View attachment 263973
Attract
Bestow
Camouflage
Confide
Double Team
Growl
Haze
Mat Block
Mind Reader
Mud Sport
Protect
Rain Dance
Rest
Role Play
Sleep Talk
Smokescreen
Spikes
Substitute
Swagger
Taunt
Toxic
Toxic Spikes
Water Sport
Work Up

Shino [♀] Cinccino [Stage: 3]
Type: Normal
Hidden Power Type: Flying

[Abilities]

Cute Charm
This Pokemon's natural cuteness causes Pokemon of the opposite gender to become Infatuated 30% of the time after striking with a contact move.

Technician
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Skill Link
This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Shino is very shy, and prefers to hide away in her home, a modest burrow. She is easily frightened, but when push comes to shove displays incredible bravery. She obsessively cleans her home.

[Stats and Nature]
Nature: Serious
HP: 90
Atk: 7
Def: 5
SpA: 5
SpD: 5
Spe: 115

Size class: 1
Weight class: 1

[Moves]
View attachment 227972
Aqua Tail
Bullet Seed
Dig
Double Slap
Facade
Flail

Fling
Frustration
Giga Impact

Grass Knot
Gunk Shot
Iron Tail
Knock Off
Last Resort
Mud Slap
Pound
Play Rough
Protect
Retaliate
Return
Rock Blast
Seed Bomb
Slam
Tail Slap

Thief
U-Turn
Wake-Up-Slap

View attachment 227971
Dazzling Gleam
Echoed Voice
Focus Blast
Hidden Power [Flying]
Hyper Beam
Hyper Voice
Round
Secret Power
Snore

Swift
Thunder
Thunderbolt
Uproar

View attachment 263973
After You
Attract
Baby-Doll-Eyes
Calm Mind
Captivate
Charm
Confide
Double Team
Encore
Endure
Fake Tears
Growl
Helping Hand
Light Screen
Rain Dance
Rest
Safeguard
Sing
Sleep Talk
Substitute
Sunny Day
Swagger
Tail Whip
Thunder Wave
Tickle
Toxic
Work Up









Opponents:
Types: rolled 4, 8: Water, Electric
Mons: rolled 2, 2: Ludicolo, Eelektross
Ludicolo Ability: rolled 1: Swift Swim
:ss/Ludicolo:

Ludicolo (♂)

Type: Water/Grass
Ability: Swift Swim

Item: Leftovers

Nature: Modest (+SpA, -Atk)
HP: 90
Atk: 4 (-)
Def: 5
SpA: 8 (+)
SpD: 7
Spe: 70

Size: 3
Weight: 4

Moves:
Absorb
Amnesia
Astonish
Attract
Blizzard
Body Slam
Brick Break
Bubble
Bubble Beam
Bullet Seed
Captivate
Confide
Counter
Dive
Double Team
Double-Edge
Drain Punch
Dynamic Punch
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fake Out
Fire Punch
Flail
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Swipes
Giga Drain
Giga Impact
Grass Knot
Grassy Glide
Growl
Hail
Headbutt
Hidden Power
Hone Claws
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Knock Off
Leaf Storm
Leech Seed
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Mist
Mud Shot
Mud-Slap
Muddy Water
Natural Gift
Nature Power
Power-Up Punch
Protect
Rain Dance
Razor Leaf
Rest
Return
Rock Climb
Rock Smash
Round
Scald
Secret Power
Seed Bomb
Seismic Toss
Sleep Talk
Snore
Solar Beam
Strength
Substitute
Sunny Day
Surf
Swagger
Sweet Scent
Swords Dance
Synthesis
Teeter Dance
Thief
Thunder Punch
Tickle
Toxic
Uproar
Water Gun
Water Pulse
Water Sport
Waterfall
Weather Ball
Whirlpool
Zen Headbutt
:ss/Eelektross:

Eelektross (♂)

Type: Electric
Ability: Levitate

Item: Life Orb

Nature: Brave (+Atk, -Spe, -10% Eva)
HP: 90
Atk: 9 (+)
Def: 6
SpA: 8
SpD: 6
Spe: 43 (-)

Size: 4
Weight: 4

Moves:
Acid
Acid Spray
Acrobatics
Aqua Tail
Attract
Bind
Bounce
Brick Break
Charge Beam
Coil
Confide
Crunch
Crush Claw
Cut
Discharge
Double Team
Dragon Claw
Dragon Pulse
Dragon Tail
Drain Punch
Facade
Fire Punch
Flamethrower
Flash
Flash Cannon
Focus Punch
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power
Hone Claws
Hyper Beam
Ion Deluge
Iron Tail
Knock Off
Light Screen
Magnet Rise
Outrage
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Shock Wave
Signal Beam
Sleep Talk
Snore
Spark
Strength
Substitute
Super Fang
Superpower
Swagger
Tackle
Thrash
Throat Chop
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
U-turn
Volt Switch
Wild Charge
Zap Cannon

Team かたわれ時 :
:greninja:HP: 85/85 EN: 100% Stats: 7/5/7/5/122 Item: Life Orb Status: OK
:cinccino:HP: 90/90 EN: 100% Stats: 7/5/5/5/115 Item: King's Rock Status: OK

Team nightblitz42 :
:ludicolo:HP: 90/90 EN: 100% Stats: 4/5/8/7/70 Item: Leftovers Status: OK
:eelektross:HP: 90/90 EN: 100% Stats: 9/6/8/6/43 Item: Life Orb Status: OK

Sending out Eelektross. かたわれ時 to order.
:ss/eelektross: "This will be eeeeasy as one, two, threeeee!"
 
Spr_HGSS_Ace_Trainer_M.png

It's just two battles, how hard can it be? Ehehehe...
Cinccino, clean up the field for Greninja, and whittle the opponent down!


:ss/cinccino:
Hello there! How are you Mr. Eel?
Tail Slap ~ Bullet Seed ~ Tail Slap
IF
D/E, THEN Work Up and restart queue.
[Non-consecutive] IF Knock Off OR Fighting-type combination, THEN Protect and restart queue.
 
Last edited:

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Note: "IF Fighting-Type Combination" is illegal. "IF damaging Fighting-Type Combination" is legal.
R1
Team かたわれ時 :
:cinccino:HP: 90/90 EN: 100% Stats: 7/5/5/5/115 Item: King's Rock Status: OK
:greninja:HP: 85/85 EN: 100% Stats: 7/5/7/5/122 Item: Life Orb Status: OK

Team nightblitz42 :
:eelektross:HP: 90/90 EN: 100% Stats: 9/6/8/6/43 Item: Life Orb Status: OK
:ludicolo:HP: 90/90 EN: 100% Stats: 4/5/8/7/70 Item: Leftovers Status: OK
A1

Tail Slap
hit 29/100
crits 3, 5, 24, 3, 9
dmg = 15+3+7-6 = 19 dmg (71 hp)
eff 6, 2, 5, 4, 3
EN cost = 7+3-1 = -9 en (91 en)

Knock Off
crit 1/24: CRIT!
dmg = 10+3+3+9-5 = 20 dmg (70 hp)
Item lost
-3 hp (68 hp)
-7 en (93 en)

A2

Bullet Seed
crits 6, 8, 21, 9, 4
dmg = 15+7-6 = 16 dmg (52 hp)
-10 en (81 en)

Drain Punch
crit 4/24
dmg = (8+3+9-5)*1.5 = 22.5 dmg (47 hp)
+5 hp (57 hp)
-3 hp (54 hp)
-9 en (84 en)

A3

Tail Slap
hit 22/100
crits 2, 19, 19, 1, 3: one crit
dmg = 15+1+3+7-6 = 20 dmg (34 hp)
-9 en (72 en)

Brick Break
crit 19/24
dmg = (8+3+9-5)*1.5 = 22.5 dmg (24 hp)
-3 hp (31 hp)
-6 en (78 en)

Team かたわれ時 :
:cinccino:HP: 24/90 EN: 72% Stats: 7/5/5/5/115 Item: (no item) Status: OK
:greninja:HP: 85/85 EN: 100% Stats: 7/5/7/5/122 Item: Life Orb Status: OK

Team nightblitz42 :
:eelektross:HP: 31/90 EN: 78% Stats: 9/6/8/6/43 Item: Life Orb Status: OK
:ludicolo:HP: 90/90 EN: 100% Stats: 4/5/8/7/70 Item: Leftovers Status: OK

This Round's eeevents:
nightblitz42 orders
かたわれ時 orders
I ref​
 
Spr_HGSS_Ace_Trainer_M.png

... I remember being told that before. I must have forgot. Anyway, good to remember.
Alright, this is a mildly concerning situation. Still, having second order on a fresh Pokemon would be nice. Deal as much damage as possible!


:ss/cinccino:
And I hope to see you again too!
Tail Slap ~ Tail Slap ~ Tail Slap
If you miss then cry
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
R2
Team かたわれ時 :
:cinccino:HP: 24/90 EN: 72% Stats: 7/5/5/5/115 Item: (no item) Status: OK
:greninja:HP: 85/85 EN: 100% Stats: 7/5/7/5/122 Item: Life Orb Status: OK

Team nightblitz42 :
:eelektross:HP: 31/90 EN: 78% Stats: 9/6/8/6/43 Item: Life Orb Status: OK
:ludicolo:HP: 90/90 EN: 100% Stats: 4/5/8/7/70 Item: Leftovers Status: OK
A1

Tail Slap
hit 47/100: HIT
crits 3, 16, 21, 5, 21
dmg = 15+3+7-6 = 19 dmg (12 hp)
-13 en (59 en)

Superpower
crit 10/24
dmg = (12+3+9-5)*1.5 = 28.5 dmg (KO!)
-1 Atk, -1 Def
-3 hp (9 hp)
-8 en (70 en)

Team かたわれ時 :
:cinccino: KO
:greninja:HP: 85/85 EN: 100% Stats: 7/5/7/5/122 Item: Life Orb Status: OK

Team nightblitz42 :
:eelektross:HP: 9/90 EN: 70% Stats: 9/6/8/6/43 Item: Life Orb Status: -1 Atk, -1 Def
:ludicolo:HP: 90/90 EN: 100% Stats: 4/5/8/7/70 Item: Leftovers Status: OK

This Round's assassination:
かたわれ時 sends out Greninja/orders
nightblitz42 orders
I ref​
 
Spr_HGSS_Ace_Trainer_M.png

Alright, this will be a delicate dance. Thankfully, we have a lot of options.

:ss/greninja:
Strike swiftly and silently!
Waterfall ~ Waterfall ~ Waterfall
IF
successful P/E, THEN Toxic Spikes.
 

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