3 subs
2 recoveries / 5 chills
1 mega
1 Z-Move
Switch = OK
(I'm just making these rules up on the spot, is this okay?)
2 recoveries / 5 chills
1 mega
1 Z-Move
Switch = OK
(I'm just making these rules up on the spot, is this okay?)
Team Flamestar :

Saxton [Colossoil] (M)
Nature: Jolly (+15% Spe, +14% Acc, -1 SpA)
Type:




Abilities:
Rebound: (Trigger) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Unnerve: (Passive) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 110+
Size Class: 5
Weight Class: 10
Base Rank Total: 21
MC: 0
Attacks:
Drill Run
Leer
Tackle
Rototiller
High Horsepower
Bubblebeam
Peck
Horn Attack
Bite
Mud-Slap
Rapid Spin
Body Slam
Magnitude
Pursuit
Bounce
Dig
Stockpile
Swallow
Spit Up
Crunch
Megahorn
Encore
Fake Out
Fire Fang
Fissure
Horn Drill
Sand Tomb
Sucker Punch
Thunder Fang
Water Spout
Roar
Toxic
Hidden Power [Grass]
Taunt
Protect
Smack Down
Earthquake
Brick Break
Double Team
Sludge Bomb
Sandstorm
Rock Tomb
Façade
Rest
Attract
Endure
Giga Impact
Retaliate
Stone Edge
Bulldoze
Rock Slide
Dragon Tail
Poison Jab
Swagger
Sleep Talk
U-Turn
Substitute
Snarl
Rock Smash
Strength
Dive
Aqua Tail
Iron Tail
Knock Off
Snatch
Superpower

Splendid Screen [Aegislash-S] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:




Abilities:
Stance Change: (Passive) This Pokemon changes its stance from Shield Forme to Blade Forme when ordered to use a damaging attack (regardless of that attack's success or failure to execute), and will revert to Shield Forme when using the move King's Shield. Non-damaging attacks will retain the Pokemon's current Forme at the time of use.
Stats:
HP: 90
Atk: Rank 3+
Def: Rank 6
SpA: Rank 2
SpD: Rank 6
Spe: 52-
Size Class: 3
Weight Class: 4
Base Rank Total: 21

Eyelander [Aegislash-B] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:


Stats:
HP: 90
Atk: Rank 7+
Def: Rank 2
SpA: Rank 6
SpD: Rank 2
Spe: 52-
Size Class: 3
Weight Class: 4
Base Rank Total: 21
MC: 0
Attacks:
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
Slash
Iron Defense
Night Slash
Power Trick
Iron Head
Head Smash
King's Shield
Sacred Sword
Destiny Bond
Wide Guard
Toxic
Hidden Power [Water]
Sunny Day
Hyper Beam
Protect
Rain Dance
Frustration
Return
Shadow Ball
Brick Break
Double Team
Reflect
Facade
Rest
Attract
False Swipe
Retaliate
Shadow Claw
Giga Impact
Gyro Ball
Rock Slide
Swagger
Sleep Talk
Substitute
Flash Cannon
Rock Smash
Confide
Cut
After You
Block
Magnet Rise
Shock Wave
Snore
Spite

T-1000 [Metagross] (-)
Nature: Careful (+1 SpD, -1 SpA)
Type:




Abilities:
Clear Body: (Passive) This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal: (Passive) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
Stats:
HP: 90
Atk: Rank 5
Def: Rank 5
SpA: Rank 2-
SpD: Rank 4+
Spe: 70
Size Class: 4
Weight Class: 9 [7 LM]
Base Rank Total: 22

T-X [Mega Metagross] (-)
Nature: Hasty (-1 Def, +15% Spe, +19% Acc)
Type:


Mega Ability:
Tough Claws: (Passive) This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Stats:
HP: 90
Atk: Rank 6
Def: Rank 6
SpA: Rank 3-
SpD: Rank 5+
Spe: 110
Size Class: 4
Weight Class: 11 [9 LM]
Base Rank Total: 27
MC: 0
Moves:
Magnet Rise
Metal Claw
Take Down
Confusion
Pursuit
Scary Face
Bullet Punch
Agility
Psychic
Meteor Mash
Hammer Arm
Hyper Beam
Psyshock
Toxic
Light Screen
Protect
Earthquake
Shadow Ball
Brick Break
Double Team
Reflect
Sludge Bomb
Sandstorm
Aerial Ace
Facade
Endure
Explosion
Giga Impact
Gyro Ball
Bulldoze
Rock Slide
Grass Knot
Substitute
Flash Cannon
Block
Dynamic Punch
Gravity
Headbutt
Ice Punch
Icy Wind
Iron Defense
Iron Head
Mimic
Selfdestruct
Signal Beam
Stealth Rock
Thunder Punch
Trick
Zen Headbutt
Hold Back
Team nightblitz42 :
Spinda [Rin] (Female)
Types: Normal
Abilities:
Own Tempo / Tangled Feet / Contrary (H) [UNLOCKED]
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 60
Size Class: 2
Weight Class: 1
Base Rank Total: 18
MC: 0
Attacks:
Level Up
Tackle
Uproar
Copycat
Feint Attack
Psybeam
Hypnosis
Dizzy Punch
Sucker Punch
Double-Edge
Teeter Dance
Psych Up
Flail
Thrash
Egg
Disable
Encore
Fake Out
Icy Wind
Rock Slide
Baton Pass
Guard Split
Psycho Shift
Rapid Spin
Assist
Wish
Psycho Cut
TM/HM
Protect
Safeguard
Dig
Thief
Drain Punch
Toxic
Brick Break
Fling
Snatch
Tutor
Fire Punch
Low Kick
Substitute
Body Slam
Endure
Counter
Ice Punch
Rock Slide
Other
Superpower
Eevee (Clay) (Male)
Types: Normal
Abilities:
Run Away / Adaptability / Anticipation (UNLOCKED)
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Stats:
HP: 80
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 3
Spe: 48 (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
MC: 1
Attacks (38/66):
Physical (13)
Bide
Bite
Covet
Dig
Double-Edge
Frustration
Last Resort
Quick Attack
Return
Skull Bash
Tackle
Take Down
Trump Card
Special (4)
Shadow Ball
Swift
Stored Power
Synchronoise
Other (21)
Baby-Doll Eyes
Baton Pass
Charm
Curse
Detect
Endure
Focus Energy
Growl
Heal Bell
Helping Hand
Mimic
Protect
Refresh
Reflect
Sand Attack
Sleep Talk
Substitute
Tail Whip
Toxic
Wish
Yawn
Lopunny (Lopish) (Male)
Types: Normal
Abilities:
Cute Charm / Klutz / Limber (UNLOCKED)
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 4
Spe: 105
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Mega Lopunny (Lopish) (Male)
Types: Normal / Fighting
Abilities:
Cute Charm / Klutz / Limber (UNLOCKED) / Scrappy (MEGA)
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 90
Atk: 7 (+)
Def: 3
SpA: 1 (-)
SpD: 4
Spe: 135
Size Class: 3
Weight Class: 3
Base Rank Total: 23
MC: 1
Attacks (43/95):
Level Up (22/22)
After You
Agility
Baby-Doll Eyes
Baton Pass
Bounce
Charm
Defense Curl
Dizzy Punch
Endure
Entrainment
Foresight
Frustration
Healing Wish
High Jump Kick
Jump Kick
Magic Coat
Mirror Coat
Pound
Quick Attack
Return
Rototiller
Splash
Egg (11/19)
Circle Throw
Double Hit
Encore
Fake Out
Fire Punch
Focus Punch
Ice Punch
Low Kick
Sky Uppercut
Teeter Dance
Thunder Punch
Tutor Moves (3/17)
Drain Punch
Endeavor
Headbutt
TM/HM (7/37)
Dig
Giga Impact
Low Sweep
Rest
Substitute
Thunder Wave
Toxic

Rin is quite the stereotypical Spinda. For once, she never seems to know where she's going and it's a miracle she manages to go from point A to point B without falling. Alternatively, while she can hold a somewhat coherent conversation at times, the parts where she spouts incoherent semi-philosophical tirades are quite frequent, which leaves almost everyone in the dark as to what's going on inside her mind. In reality, Emi just brought Rin in her arms once, while we were out camping and training, and asked if we could recruit her because 'she is so cute and funny'. I'm one to say the more the merrier, but when asked it she was alright with it, this peculiar Spinda just began rambling about the sky. Since she didn't seem afraid or reluctant or anything, I just... rolled with it.
In fight, she just does, uh, Rin things, which seem to greatly disorient her opponents. Whatever works, I guess? With Rin, you just can't help but seriously wonder whether or not she's consciously doing the things she does...
In fight, she just does, uh, Rin things, which seem to greatly disorient her opponents. Whatever works, I guess? With Rin, you just can't help but seriously wonder whether or not she's consciously doing the things she does...
Types: Normal
Abilities:
Own Tempo / Tangled Feet / Contrary (H) [UNLOCKED]
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 60
Size Class: 2
Weight Class: 1
Base Rank Total: 18
MC: 0
Attacks:
Level Up
Tackle
Uproar
Copycat
Feint Attack
Psybeam
Hypnosis
Dizzy Punch
Sucker Punch
Double-Edge
Teeter Dance
Psych Up
Flail
Thrash
Egg
Disable
Encore
Fake Out
Icy Wind
Rock Slide
Baton Pass
Guard Split
Psycho Shift
Rapid Spin
Assist
Wish
Psycho Cut
TM/HM
Protect
Safeguard
Dig
Thief
Drain Punch
Toxic
Brick Break
Fling
Snatch
Tutor
Fire Punch
Low Kick
Substitute
Body Slam
Endure
Counter
Ice Punch
Rock Slide
Other
Superpower

Eevee (Clay) (Male)












Abilities:
Run Away / Adaptability / Anticipation (UNLOCKED)
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Stats:
HP: 80
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 3
Spe: 48 (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
MC: 1
Attacks (38/66):
Physical (13)
Bide
Bite
Covet
Dig
Double-Edge
Frustration
Last Resort
Quick Attack
Return
Skull Bash
Tackle
Take Down
Trump Card
Special (4)
Shadow Ball
Swift
Stored Power
Synchronoise
Other (21)
Baby-Doll Eyes
Baton Pass
Charm
Curse
Detect
Endure
Focus Energy
Growl
Heal Bell
Helping Hand
Mimic
Protect
Refresh
Reflect
Sand Attack
Sleep Talk
Substitute
Tail Whip
Toxic
Wish
Yawn
Lopunny (Lopish) (Male)
Types: Normal
Abilities:
Cute Charm / Klutz / Limber (UNLOCKED)
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 4
Spe: 105
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Mega Lopunny (Lopish) (Male)
Types: Normal / Fighting
Abilities:
Cute Charm / Klutz / Limber (UNLOCKED) / Scrappy (MEGA)
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 90
Atk: 7 (+)
Def: 3
SpA: 1 (-)
SpD: 4
Spe: 135
Size Class: 3
Weight Class: 3
Base Rank Total: 23
MC: 1
Attacks (43/95):
Level Up (22/22)
After You
Agility
Baby-Doll Eyes
Baton Pass
Bounce
Charm
Defense Curl
Dizzy Punch
Endure
Entrainment
Foresight
Frustration
Healing Wish
High Jump Kick
Jump Kick
Magic Coat
Mirror Coat
Pound
Quick Attack
Return
Rototiller
Splash
Egg (11/19)
Circle Throw
Double Hit
Encore
Fake Out
Fire Punch
Focus Punch
Ice Punch
Low Kick
Sky Uppercut
Teeter Dance
Thunder Punch
Tutor Moves (3/17)
Drain Punch
Endeavor
Headbutt
TM/HM (7/37)
Dig
Giga Impact
Low Sweep
Rest
Substitute
Thunder Wave
Toxic



(rolled 1/2)
This round's order:
Flamestar sends out/equips
nightblitz42 sends out/equips/orders
Flamestar orders
I ref
Flamestar sends out/equips
nightblitz42 sends out/equips/orders
Flamestar orders
I ref

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