[BD Wars R1] Lucy vs Ooraloo

B4P3 Singles
72h DQ, 1 Warning
Abilities = All
Items = On
Switch = OK
Megas = 1
Chills/Recoveries = Infinite
Arena = ASB Tournament Arena
Lucy~

Mallows [♀]
Type: Dragon/Flying
Dragon - -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying - Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Natural Cure:
(Passive) This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Cloud Nine (HA): (Passive) Pokemon with Cloud Nine will not suffer any negative effects of weather, but will benefit from all positive effects. Sunny Day and Rain Dance do not increase the damage of attacks against them, or decrease the damage of their attacks. They suffer no damage in Hail and Sandstorm. Their Solar Beam will retain its BAP in Hail, Rain Dance, and Sandstorm, while the charge is still removed under Sunny Day. Solar Beam always charges against them, Bli ard, Thunder and Hurricane will always check with their 70% accuracy (or 50% if a weather effect reduces it.)
Command: Activate Cloud Nine - 5 En - Negates ongoing weather effects instantly. This command does not prevent weather from being re-summoned.

Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 4
Spe: 69 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5


Type: Dragon/Fairy
Ability: Pixilate
Pixilate: (Toggle) By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.

Stats:
HP:
100
Atk: 4
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 69 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 22

Attacks (50/86):
Level Up
Sky Attack
Peck
Growl
Astonish
Pluck
Sing
Fury Attack
Safeguard
Disarming Voice
Mist
Round
Natural Gift
Take Down
Refresh
Dragon Dance
Mirror Move
Cotton Guard
Dragon Pulse
Perish Song
Moonblast

Egg
Agility
Dragon Rush
Haze
Hyper Voice
Pursuit
Rage
Roost

TM/HM
Bulldoze
Dazzling Gleam
Earthquake
Facade
Fire Blast
Flamethrower
Fly
Frustration
Giga Impact
Hyper Beam
Ice Beam
Protect
Return
Roar
Secret Power
Solar Beam
Steel Wing
Substitute
Toxic

Move Tutor
Body Slam
Double-Edge
Draco Meteor
Endure
Heal Bell
Iron Tail
Mud-Slap
Swift
Tailwind

Feldspar [♂]
Type: Rock
Rock - Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage . Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source

Abilities:
Levitate:
(Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Mold Breaker (HA): (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMZktgbV.

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP: 100
Atk: 1 (-)
Def: 3
SpA: 6 (+)
SpD: 3
Spe: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Level Up
Magnetic Flux
Weather Ball
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Paleo Wave
Ancient Power
Electro Ball

TM/HM
Dazzling Gleam
Endure
Energy Ball
Explosion
Fire Blast
Flamethrower
Flash Cannon
Hidden Power [Ice]
Protect
Sandstorm
Substitute
Volt Switch

Move Tutor
Earth Power
Giga Drain
Heat Wave
Magnet Rise
Ominous Wind
Stealth Rock
Trick


Sapphire [♂]
Type: Ghost/Steel
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Frisk:
(Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber: (Passive) This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
Cursed Body (HA): (Passive) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
100
Atk: 5 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (67/102):
Level Up
Imprison
Scratch
Tail Whip
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Curse
Metal Claw
Copycat
Fake Out
Shadow Claw
Shadow Strike
Perish Song
Iron Head
Revenge

Egg
Feather Dance
Hex
Meteor Mash
Phantom Force
Psycho Shift
Yawn

TM/HM
Aerial Ace
Attract
Bulldoze
Captivate
Defog
Dig
Double Team
Earthquake
Embargo
Endure
Facade
Flash
Payback
Protect
Rest
Roar
Rock Slide
Safeguard
Sleep Talk
Substitute
Swagger
Taunt
Thief
Torment
Toxic
Trick Room
U-Turn
Will-O-Wisp

Move Tutor
Endeavor
Foul Play
Ice Punch
Icy Wind
Iron Tail
Knock Off
Low Kick
Magic Coat
Pain Split
Role Play
Snatch
Spite
Superpower
Thunder Punch
Trick

Hyacinth [♀]
Type: Water/Fairy
Water - Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fairy - The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Thick Fat:
(Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power: (Passive) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Sap Sipper (HA): (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack stage (adjusting the natural stage).

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 110
Atk: 3 (6)(+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 (19)

EC: 9/9
MC: 0
AC: 5/5

Attacks (45/???):
Level Up
Splash
Charm
Tackle
Defense Curl
Water Gun
Bubble
Tail Whip
Water Sport
Rollout
Bubble Beam
Helping Hand
Slam
Bounce
Aqua Ring
Aqua Tail
Double-Edge
Play Rough
Rain Dance
Superpower

Egg
Aqua Jet
Body Slam
Camouflage
Copycat
Encore
Perish Song
Refresh
Soak

TM/HM
Bulldoze
Dig
Dive
Focus Punch
Frustration
Return
Protect
Substitute
Toxic
Waterfall
Whirlpool

Move Tutor
Endure
Ice Punch
Icy Wind
Iron Tail
Knock Off
Mimic
Seismic Toss


vs
Ooraloo~

Kecleon (♂) Kirbla
Type:
Normal
Abilities: Color Change/Protean
Nature: Rash (+SpA, -SpD)
Stats:
HP:
90
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: N/A
MC: 0
AC: 5/5

Attacks:
Level Up

Synchronoise
Ancient Power
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Feint Attack
Shadow Sneak
Feint
Fury Swipes
Psybeam
Screech
Slash
Camouflage
Shadow Claw
Substitute
Sucker Punch

Egg
Recover
Fake Out
Dizzy Punch
Disable
Nasty Plot

Event
Reflect Type

Tutor
Trick
Ice Punch
Thunder Punch
Fire Punch
Aqua Tail
Drain Punch
Focus Punch
Foul Play
Fury Cutter
Icy Wind
Iron Tail
Knock Off
Low Kick
Magic Coat
Water Pulse
Rock Slide
Role Play
Seismic Toss
Shock Wave
Skill Swap
Snatch
Stealth Rock
Counter
Double-Edge
Dynamic Punch
Endure
Mega Kick
Mimic
Wonder Room

TM/HM
Protect
Dig
Rest
Sleep Talk
Toxic
Aerial Ace
Blizzard
Brick Break
Charge Beam
Cut
Double Team
Facade
Fire Blast
Flamethrower
Fling
Grass Knot
Hidden Power [Fairy]
Ice Beam
Incinerate
Power-Up Punch
Psych Up
Rain Dance
Retaliate
Rock Smash
Rock Tomb
Shadow Ball
Solar Beam
Sunny Day
Thunder
Thunder Wave
Thunderbolt
Trick Room

Aurumoth (♀) Raziel
Types:
Bug/Psychic
Abilities: Weak Armor / No Guard / Illusion
Nature: Quiet (+Sp.A, -Spe, -10% EVA)
Stats:
HP:
110
Atk: 5
Def: 4
SpA: 6 (+)
SpD: 2
Spe: 81 (-, -10% EVA)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5

Moves (85/85):
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Light Screen
Magic Coat
Magic Room
Megahorn
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psyshock
Quiver Dance
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Role Play
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Silver Wind
Skill Swap
Sleep Talk
Solar Beam
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Water Pulse
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt

Gardevoir (♀) Aria
Type:
Psychic/Fairy
Abilities: Synchronize / Trace / Telepathy
Nature: Bold (+Def, -Atk)
Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Mega Gardevoir (♀) Aria
Type:
Psychic/Fairy
Abilities: Synchronize / Trace / Telepathy / Pixilate
Nature: Bold (+Def, -Atk)
Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Level Up

Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Psychic
Imprison
Future Sight
Hypnosis
Dream Eater
Charm
Moonblast
Stored Power
Misty Terrain
Healing Wish
Wish

Egg
Encore
Destiny Bond
Disable
Shadow Sneak
Memento

Tutor
Trick
Endure
Hyper Voice
Icy Wind
Magic Coat
Magic Room
Helping Hand
Heal Bell
Pain Split
Shock Wave
Skill Swap
Snatch
Signal Beam
Snore
Swift

TM/HM
Protect
Substitute
Taunt
Torment
Will-O-Wisp
Thunderbolt
Shadow Ball
Energy Ball
Focus Blast
Psyshock
Light Screen
Safeguard
Reflect
Rest
Sleep Talk
Psych Up
Grass Knot
Dazzling Gleam
Charge Beam
Hyper Beam
Thunder Wave
Toxic

Heracross (♂) Kazfiel
Types:
Bug/Fighting
Abilities: Swarm / Guts / Moxie
Nature: Jolly (+1 Spe, - Sp.A, +11% ACC)
Stats:
HP:
100
Atk: 5
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 98 (+, +11% ACC)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Mega Heracross (♂) Kazfiel
Types:
Bug/Fighting
Abilities: Swarm / Guts / Moxie / Skill Link
Nature: Jolly (+1 Spe, - Sp.A, +9% ACC)
Stats:
HP:
100
Atk: 8
Def: 4
SpA: 1 (-)
SpD: 4
Spe: 87 (+, +9% ACC)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: N/A
MC: 3
AC: 5/5
KOC: 1

Level-Up:
Arm Thrust
Bullet Seed
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Feint
Aerial Ace
Chip Away
Counter
Brick Break
Reversal
Pin Missile
Close Combat
Take Down
Megahorn

Tutor
Knock Off
Low Kick
Helping Hand
Body Slam

Egg Moves
Rock Blast
Bide
Pursuit
Flail
Focus Punch
Mimic
Seismic Toss
Double-Edge
Revenge

TM/HM
Substitute
Protect
Earthquake
Shadow Claw
Dig
Smack Down
Rock Tomb
Bulldoze
Giga Impact
Toxic
Bulk Up
Thief
Facade
Detect
Double Team
Rest
Sleep Talk
Swords Dance
Rock Slide
Rain Dance
Cut
Stone Edge
Rock Smash
ASBot decided Ooraloo should send out first.
Ooraloo sends out + equips.
Iggy Azalea sends out, equips and orders.
Ooraloo orders.​
 
Last edited:

Sapphire @ Rare Candy
- - -
Fake Out -> Phantom Force -> U-Turn
IF "Kecleon" uses Stealth Rock, THEN use Magic Coat that action and push back

idk. w/e.
 

Rock Smash + Stealth Rock | Dig | Sucker Punch
IF Rock Smash + Stealth Rock is unfeasible (even though it's in the NDA and all), THEN Rock Slide + Stealth Rock.
 
Last edited:

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