Just wanted to make a post about some mons I think look conceptually interesting mons I find fun to slap on teams. I'm not gonna go very in depth about it, just wanted to briefly mention some mons.
Also Proof that I actually play the tier (bcuz for some reason people do that)
Number 13 and 16 on each respective account. Both were with some shitty stall teams I made.
Might aswell add in those shitty stall teams while I'm at it
https://pokepast.es/11e821b344e8b35e - The less shitty of the two (disregarding the gligar set)
https://pokepast.es/ac3bb3afebcd873c
Claydol is one of the two usable spinners in the tier that learns a pivoting move and is one of like two teleport users who don't suck ass. Honestly, the fact that its a fat mon with a pivoting move + spin + ice beam strong enough to a lot of the time ko mence after rocks or a resisted hit makes it pretty decent. Levitate also gives it a lot more staying power than most of the other spinners, as it can spin through hazard stacking. I wouldn't call it great or anything (insanely flawed defensive typing, slow, low hp, weak, every buzz word you can throw at a passive mon etc) and it faces competition from most of the good spinners in the tier.
This thing is a menace. There's such a lack of good steel types in the tier, and there are literally zero good steel types with reliable recovery in the tier. These steel types are also used to check many other dangerous mons in the tier, so their existence will rarely impeed the moth as it cleanly 3hkos every one of them in worst case scanario (I.E max spdef max hp). Paired with rocks and spinners, this thing can basically sit on most fat teams if you make a single wrong play. The lack of a 4x rocks weakness also means that it can stay around. The main problem with it is that its kinda dead weight defensively against non fat stuff, as it can't really take hits from most mons bar like grasses (which is kinda nice cuz it sets up on roserade post sleep powder). Toxic spikes is a meme please don't run it (unless your name is drapion).
Manaphy counter numero uno has come back for vengence, ready to hard counter another extremely prevelant water type set-up sweeper dominating the tier. With the combination of the highest spdef on a mon with reliable recovery in the tier, haze and defog, you basically cuck any specially offensive hazard setter, any slow special set-up sweeper without an electric move (and some fast ones), sit on most sun teams and fog for free on most specially offensive mons in the tier. TLDR it sits on two of the best set-up sweepers in the tier, blastoise and (as much as it pains me to say this) Cresselia, while also sitting on one of the better playstyles of the tier and fogging pretty effectively in matchups where its strengths shine.
So why isn't this mon SSSSSS+ rank and used on every team? Because its other attributes are incredibly mediocre. Not only does this deal jack shit for damage, basically inviting in every single physical attacker in the tier (which includes some of the scariest mf's in the tier like Heracross). But it also freely lets in the ever present volt-turn, basically guranteeing that any team that runs it is in for a wild ride against (insert here) strong mon the volt-turn supports. There is no end to this things passivity, making it incredibly hard to justify over other water types, who may have lower highs but in exchange are actually useful in mu's, where the mons they're supposed to hard counter aren't present.
Now on a less bitter note, Jumpluff.
This thing is terrible but I just wanted to say that sd would be a good meme is magneton didn't suck ass kek.
Speaking of good memes, I made a cursed gligar set because I was tired of losing to scarf rotom-mow.
Gligar @ Toxic Orb
Ability: Immunity
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Earthquake
- Knock Off
- Defog
- Roost
Concept: Fuck Rotom-mow. Bulk out in special defense, Rotom deals jack shit for damage, smooth brain player uses trick, gets toxic'd. Immunity broke.
Excecution: Works 100% of the time, just watch out for hp ice lol.
Also Proof that I actually play the tier (bcuz for some reason people do that)
Number 13 and 16 on each respective account. Both were with some shitty stall teams I made.
Might aswell add in those shitty stall teams while I'm at it
https://pokepast.es/11e821b344e8b35e - The less shitty of the two (disregarding the gligar set)
https://pokepast.es/ac3bb3afebcd873c
Claydol is one of the two usable spinners in the tier that learns a pivoting move and is one of like two teleport users who don't suck ass. Honestly, the fact that its a fat mon with a pivoting move + spin + ice beam strong enough to a lot of the time ko mence after rocks or a resisted hit makes it pretty decent. Levitate also gives it a lot more staying power than most of the other spinners, as it can spin through hazard stacking. I wouldn't call it great or anything (insanely flawed defensive typing, slow, low hp, weak, every buzz word you can throw at a passive mon etc) and it faces competition from most of the good spinners in the tier.
0 SpA Claydol Ice Beam vs. 0 HP / 4 SpD Salamence: 232-276 (70 - 83.3%) -- 56.3% chance to OHKO after Stealth Rock
+1 252 Atk Salamence Outrage vs. 248 HP / 4 Def Claydol: 288-340 (89.1 - 105.2%) -- 31.3% chance to OHKO (Worst case scanario)
+1 252 Atk Salamence Outrage vs. 248 HP / 248+ Def Claydol: 211-249 (65.3 - 77%) -- guaranteed 2HKO after Leftovers recovery (Best case scenario)
+1 252 Atk Salamence Outrage vs. 248 HP / 4 Def Claydol: 288-340 (89.1 - 105.2%) -- 31.3% chance to OHKO (Worst case scanario)
+1 252 Atk Salamence Outrage vs. 248 HP / 248+ Def Claydol: 211-249 (65.3 - 77%) -- guaranteed 2HKO after Leftovers recovery (Best case scenario)
This thing is a menace. There's such a lack of good steel types in the tier, and there are literally zero good steel types with reliable recovery in the tier. These steel types are also used to check many other dangerous mons in the tier, so their existence will rarely impeed the moth as it cleanly 3hkos every one of them in worst case scanario (I.E max spdef max hp). Paired with rocks and spinners, this thing can basically sit on most fat teams if you make a single wrong play. The lack of a 4x rocks weakness also means that it can stay around. The main problem with it is that its kinda dead weight defensively against non fat stuff, as it can't really take hits from most mons bar like grasses (which is kinda nice cuz it sets up on roserade post sleep powder). Toxic spikes is a meme please don't run it (unless your name is drapion).
Manaphy counter numero uno has come back for vengence, ready to hard counter another extremely prevelant water type set-up sweeper dominating the tier. With the combination of the highest spdef on a mon with reliable recovery in the tier, haze and defog, you basically cuck any specially offensive hazard setter, any slow special set-up sweeper without an electric move (and some fast ones), sit on most sun teams and fog for free on most specially offensive mons in the tier. TLDR it sits on two of the best set-up sweepers in the tier, blastoise and (as much as it pains me to say this) Cresselia, while also sitting on one of the better playstyles of the tier and fogging pretty effectively in matchups where its strengths shine.
So why isn't this mon SSSSSS+ rank and used on every team? Because its other attributes are incredibly mediocre. Not only does this deal jack shit for damage, basically inviting in every single physical attacker in the tier (which includes some of the scariest mf's in the tier like Heracross). But it also freely lets in the ever present volt-turn, basically guranteeing that any team that runs it is in for a wild ride against (insert here) strong mon the volt-turn supports. There is no end to this things passivity, making it incredibly hard to justify over other water types, who may have lower highs but in exchange are actually useful in mu's, where the mons they're supposed to hard counter aren't present.
Now on a less bitter note, Jumpluff.
This thing is terrible but I just wanted to say that sd would be a good meme is magneton didn't suck ass kek.
Speaking of good memes, I made a cursed gligar set because I was tired of losing to scarf rotom-mow.
Gligar @ Toxic Orb
Ability: Immunity
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Earthquake
- Knock Off
- Defog
- Roost
Concept: Fuck Rotom-mow. Bulk out in special defense, Rotom deals jack shit for damage, smooth brain player uses trick, gets toxic'd. Immunity broke.
Excecution: Works 100% of the time, just watch out for hp ice lol.
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