Alright so first off, I just used pokes that I already have on my HG, just to see how it stands up against shoddy teams. Turns out it already does decently well. There are just a few problems I have, mainly Uxie leads and Omastar. Here's my team and lemme know how to fix this problem.
Rhyperior (Potato)@ leftovers
Ability: Solid Rock
EVs: 4HP, 252 atk, 252 spd
Nature: Jolly (+speed, -sp. atk)
- Rock Polish
- Mega horn
- Earthquake
- Stone Edge
This Rhyperior is a fairly solid lead, fearing only those pesky water and grass type leads. She has great type coverage with rock, ground and bug, and as such should NEVER be used to fight a water type unless she's the last one I've got. Basically, Persian leads can't do shit to Potato, leaving her free to set up with a rock polish. This way, she can outspeed whatever comes in (barring a few scarf users I think) and hit them incredibly hard. Not much resists all three attacks she has too. She can tear through some teams from the start or end up a late game sweeper.
Pidgeot (Regina) @ leftovers
Ability: Keen eye
EVs: 252 def, 252 spd
Nature: Impish (+Def, -sp. atk)
- Feather Dance
- Roost
- Substitute
- Toxic
Regina is my team wall. Believe it or not, she walls physical attackers like nobody's business. With access to roost and feather dance, she takes hits no Pidgeot should ever be able to take. Toxic is to help her stall out pokes not immune to it. Otherwise, she easily PP stalls. I've used her in so many teams and quite honestly, she is one of the best walls I've ever created. I get a lot of people asking to steal the moveset as well. True, she is walled by steels and taunt. That's just something I have to deal with. I never let her be my last poke though, especially considering she doesn't have any damaging moves. Also, many people tell me that Pidgeot is far outclassed by Noctowl. But I strongly disagree. Noctowl is slow as dirt, making roosting a hard thing to do. It also only has a base defense of 50 compared to Pidgeot's decent 75 base defense paired with her base 83 HP. All in all, she stalls and walls incredibly well.
Granbull (Dorian) @ Leftovers
Ability: Intimidate
EVs: 252 HP, 252 atk, 4 def
Special IVs: Spd 0
Nature: Impish (+def, -sp atk)
- Bulk Up
- Pay Back
- Earthquake
- Body Slam
This Granbull has turned into a favorite sweeper. He also makes a great tank on the physical side. He's often my wild switch-in whenever I don't have a clue what to switch in. The first thing people seem to want to do to Granbull when they see it is paralyze it, so I capitalize on that with Payback. I've KOd so many Uxies who weren't expecting a payback, and after a boost from bulk up, Granbull is a tremendous force. Body Slam is his most powerful attack and it rapes anything that isn't rock or steel or ghost. But earthquake takes care of those as well. Dorian has perfect neutral coverage and does not require a lot of prediction. The most common switches I've ever seen are Rotoms, so he just destroys those on the switch. This Granbull (in conjunction with Pidgeot) has been the key to so many of my victories. I don't really see why he isn't UU since it's so easy to use his weaknesses as an advantage.
The last three pokes here are really just filler. I had no clue what else to use, and quite honestly they aren't doing much of anything for me. Feel free to help out! XD
Medicham (Vishnu) @ Choice scarf
Ability: Pure Power
EVs: 252 Atk, 4 def, 252 spd
Nature: Adamant (+atk, -sp atk)
- Trick
- Hi Jump Kick
- Thunder Punch
- Ice Punch
So this useless bag of shit hasn't done anything for me besides be a meat shield for my Granbull. Which is too bad because Medicham is my favorite poke. Really, he just doesn't synergize with my other three pokes previously listed. People just know how to take advantage of him, so there's not much he can do. At best, he can nab a kill here and there, but that's rare for me, most of the killing coming from Rhyperior and Granbull. Any suggestions on what would work better with the other three?
Jumpluff (Ginny) @ Leftovers
Ability: Chlorophyll
EVs: 252 atk, 4 def, 252 spd
Nature: Adamant (+atk, -sp atk)
- Leech seed
- Substitute
- Swords Dance
- Aerial ace
Believe it or not, this set works incredibly well due to the surprise factor. I've had so many Jumpluff sweeps it's not even funny. All you have to do is get rid of opposing rocks and steels and then laugh as you sweep. Thing is, I already have so many pokes on this team that already fulfill that role, so I don't really need her for this. She's great for the X4 grass resist, but outside of that, she doesn't contribute much. Still better than Medicham though. She is a less effective seeder without the sleep powder, but she's a real threat on the offensive side, especially when she has sub-seeding going on while she boosts. Great answer to sunny day teams too. I'm open to replacing Ginny as well, however, so what role might I be missing that wouldn't mind losing her? *HINT* I do like having that nice switch into grass attacks for Rhyperior
Milotic (Milo) @ Life Orb
Ability: Marvel Scale
EVs: 252 HP, 252 Sp atk, 4 spd
Nature: Bold (+def, -atk)
- Hydro Pump
- Ice Beam
- Recover
- Hypnosis
So this Milotic works well. Just not on this team. I have a feeling a special wall Milotic would serve the team better quite honestly. Dunno why I didn't put it on there. I just felt the need to be able to attack effectively on the special side with so many physical attackers. Like Medicham, I've only ever used Milo as a meat shield for my other pokes, and he's my switch in for Rhyperior if a water attack is coming. What can I replace her with or should I keep her and make her a special meat shield?
That's it, really. I mean the first three pokes synergize so incredibly well that I often don't even have to use the last three pokes at all. The team's got a 75% winrate or something around there. It's a lot of fun to use, but still needs a LOT of work. Crits?

Rhyperior (Potato)@ leftovers
Ability: Solid Rock
EVs: 4HP, 252 atk, 252 spd
Nature: Jolly (+speed, -sp. atk)
- Rock Polish
- Mega horn
- Earthquake
- Stone Edge
This Rhyperior is a fairly solid lead, fearing only those pesky water and grass type leads. She has great type coverage with rock, ground and bug, and as such should NEVER be used to fight a water type unless she's the last one I've got. Basically, Persian leads can't do shit to Potato, leaving her free to set up with a rock polish. This way, she can outspeed whatever comes in (barring a few scarf users I think) and hit them incredibly hard. Not much resists all three attacks she has too. She can tear through some teams from the start or end up a late game sweeper.

Pidgeot (Regina) @ leftovers
Ability: Keen eye
EVs: 252 def, 252 spd
Nature: Impish (+Def, -sp. atk)
- Feather Dance
- Roost
- Substitute
- Toxic
Regina is my team wall. Believe it or not, she walls physical attackers like nobody's business. With access to roost and feather dance, she takes hits no Pidgeot should ever be able to take. Toxic is to help her stall out pokes not immune to it. Otherwise, she easily PP stalls. I've used her in so many teams and quite honestly, she is one of the best walls I've ever created. I get a lot of people asking to steal the moveset as well. True, she is walled by steels and taunt. That's just something I have to deal with. I never let her be my last poke though, especially considering she doesn't have any damaging moves. Also, many people tell me that Pidgeot is far outclassed by Noctowl. But I strongly disagree. Noctowl is slow as dirt, making roosting a hard thing to do. It also only has a base defense of 50 compared to Pidgeot's decent 75 base defense paired with her base 83 HP. All in all, she stalls and walls incredibly well.

Granbull (Dorian) @ Leftovers
Ability: Intimidate
EVs: 252 HP, 252 atk, 4 def
Special IVs: Spd 0
Nature: Impish (+def, -sp atk)
- Bulk Up
- Pay Back
- Earthquake
- Body Slam
This Granbull has turned into a favorite sweeper. He also makes a great tank on the physical side. He's often my wild switch-in whenever I don't have a clue what to switch in. The first thing people seem to want to do to Granbull when they see it is paralyze it, so I capitalize on that with Payback. I've KOd so many Uxies who weren't expecting a payback, and after a boost from bulk up, Granbull is a tremendous force. Body Slam is his most powerful attack and it rapes anything that isn't rock or steel or ghost. But earthquake takes care of those as well. Dorian has perfect neutral coverage and does not require a lot of prediction. The most common switches I've ever seen are Rotoms, so he just destroys those on the switch. This Granbull (in conjunction with Pidgeot) has been the key to so many of my victories. I don't really see why he isn't UU since it's so easy to use his weaknesses as an advantage.
The last three pokes here are really just filler. I had no clue what else to use, and quite honestly they aren't doing much of anything for me. Feel free to help out! XD

Medicham (Vishnu) @ Choice scarf
Ability: Pure Power
EVs: 252 Atk, 4 def, 252 spd
Nature: Adamant (+atk, -sp atk)
- Trick
- Hi Jump Kick
- Thunder Punch
- Ice Punch
So this useless bag of shit hasn't done anything for me besides be a meat shield for my Granbull. Which is too bad because Medicham is my favorite poke. Really, he just doesn't synergize with my other three pokes previously listed. People just know how to take advantage of him, so there's not much he can do. At best, he can nab a kill here and there, but that's rare for me, most of the killing coming from Rhyperior and Granbull. Any suggestions on what would work better with the other three?

Jumpluff (Ginny) @ Leftovers
Ability: Chlorophyll
EVs: 252 atk, 4 def, 252 spd
Nature: Adamant (+atk, -sp atk)
- Leech seed
- Substitute
- Swords Dance
- Aerial ace
Believe it or not, this set works incredibly well due to the surprise factor. I've had so many Jumpluff sweeps it's not even funny. All you have to do is get rid of opposing rocks and steels and then laugh as you sweep. Thing is, I already have so many pokes on this team that already fulfill that role, so I don't really need her for this. She's great for the X4 grass resist, but outside of that, she doesn't contribute much. Still better than Medicham though. She is a less effective seeder without the sleep powder, but she's a real threat on the offensive side, especially when she has sub-seeding going on while she boosts. Great answer to sunny day teams too. I'm open to replacing Ginny as well, however, so what role might I be missing that wouldn't mind losing her? *HINT* I do like having that nice switch into grass attacks for Rhyperior

Milotic (Milo) @ Life Orb
Ability: Marvel Scale
EVs: 252 HP, 252 Sp atk, 4 spd
Nature: Bold (+def, -atk)
- Hydro Pump
- Ice Beam
- Recover
- Hypnosis
So this Milotic works well. Just not on this team. I have a feeling a special wall Milotic would serve the team better quite honestly. Dunno why I didn't put it on there. I just felt the need to be able to attack effectively on the special side with so many physical attackers. Like Medicham, I've only ever used Milo as a meat shield for my other pokes, and he's my switch in for Rhyperior if a water attack is coming. What can I replace her with or should I keep her and make her a special meat shield?
That's it, really. I mean the first three pokes synergize so incredibly well that I often don't even have to use the last three pokes at all. The team's got a 75% winrate or something around there. It's a lot of fun to use, but still needs a LOT of work. Crits?