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Dude, you didn't need to bump the thread. I know elevator music, and emma would not just ditch us out of the blue. Be a little more patient. Referees get a grace period.
akela recalls Lileep for Brattler, a Pokemon that was only just recently introduced to ASB. Brattler looks like it'll have a much easier time against Drifloon. Still, Drifloon is determined to put up a fight, and starts off by using Hypnosis to put Brattler to sleep. The attack connects and Brattler falls into a light sleep, though it will wake up next action.
Drifloon then whips up a Gust. Gust is known in ASB for having very good effects when combined with other moves. If Drifloon learns to use these combinations well, it'll be able to deal much more damage. The attack just on its own fails to do much, while Brattler slams into Drifloon with a powerful Payback!
Drifloon attempts to incapacitate its foe again, this time with Thunder Wave. Brattler sees it coming though, and manages to use Aromatherapy to cure not only itself, but its teammates on the bench. Lileep will no longer be dealing with that crippling poison, putting akela in a much better position.
Action 1: Drifloon used Hypnosis!
RNG Roll (Hit) [<=6000 Hit]: 5756/10000 (Hit)
RNG Roll (SLP length) [1 (Light)|2 (Deep)|3 (Intense)]: 1 (Light)
Status Change: Light SLP (Brattler)
-7 energy Brattler is fast asleep!
Action 2: Drifloon used Gust!
RNG Roll (Crit) [<=625 Crit]: 5154/10000 (No)
(4+3+(3-4.5))*1.5 = 8.25 damage
-2 energy Brattler used Payback!
RNG Roll (Crit) [<=625 Crit]: 7518/10000 (No)
(10+3+(6-3))*1.5 = 24 damage
Action 3: Drifloon used Thunder Wave!
Status Change: 25% PAR (Brattler)
-7 energy Brattler used Aromatherapy!
RNG Roll (PAR) [<=2500 PAR]: 5223/10000 (No)
A soothing aroma wafted through the area
-8 energy
Just a note with your substitution command, when you use or like that it really means you're making two separate subs (one against Aromatherapy and one against Protect). As it currently is it's legal, but if you tried to add another sub below it or another move to that sub, it wouldn't be. Wasn't sure if you know that already since you're new, so I'm just pointing it out~
Brattler sure is a devious Pokemon. Activating Drifloon's substitution command, it uses Protect to make Drifloon Chill. It makes Drifloon Chill again as it uses Aromatherapy. This means that Drifloon is only allowed to use Chill one more time.
Drifloon attempts to use Minimize again, but since it already used it and hasn't switched out, it fails. Likewise, Brattler tries to lower Drifloon's evasion using Sweet Scent, but due to the effects of Minimize it can't.
Action 1: Brattler used Protect!
-7 energy Drifloon chilled!
+12 energy
Action 2: Drifloon chilled!
+12 energy Brattler used Aromatherapy!
A soothing aroma wafted through the area
-8 energy
Action 3: Drifloon used Minimize!
Failed
-9 energy Brattler used Sweet Scent!
-4 energy
Disable: The Pokemon focuses on the memory of one of the foe's last three (3) actions, and uses telepathic powers to erase the memory of that attack from the opponent. The opponent is unable to use the selected attack for six (6) actions. If the Pokemon was ordered to use the locked attack in the same round it is Disabled, the move will fail. Disable can affect moves that take effect over multiple turns, such as Bide. Only one move can be Disabled at a time per Pokemon, and if Disable is used again before a previous use of Disable wears off on that Pokemon, it fails.
Attack Power: -- | Accuracy: 100% | Energy Cost: 7 | Attack Type: Other | Effect Chance: -- | Contact: No | Typing: Normal | Priority: 0 | CT: Passive
Drifloon, annoyed with Brattler's Aromatherapy, decides to Disable the move so that Brattler can't use it for the next 6 actions. Brattler is not amused by this however, and ambushes Drifloon with Payback. Drifloon reels back in pain! I don't know how much longer it can keep going, it looks really damaged at this point.
In a cunning effort, Drifloon buys time by using Toxic. This activates Brattler's substitution command, and Brattler fails to use Aromatherapy. The poison runs through the snake, adding insult to injury. Still, Brattler is in much better shape than Drifloon, but it is sometimes the little things that make a difference in a battle.
Drifloon then goes in for a surprise attack with Astonish. It does hardly any damage, and Brattler doesn't seem to be fazed in the least. Brattler responds with another Payback, leaving Drifloon on the verge of fainting. Even with the poison causing damage to Brattler, this seems very one-sided.
Action 1: Drifloon used Disable!
Other Change: Disable (Brattler)
-7 energy Brattler used Payback!
RNG Roll (Crit) [<=625 Crit]: 8202/10000 (No)
(10+3+(6-3))*1.5 = 24 damage
-6 energy
Action 2: Drifloon used Toxic!
Status Change: BPSN (Brattler)
-7 energy Brattler used Aromatherapy!
Failed Post-action:
-1 HP due to PSN (Brattler)
Action 3: Drifloon used Astonish!
RNG Roll (Crit) [<=625 Crit]: 6831/10000 (No)
(4+3+(1.5-3))/1.5 = 3.666 damage
RNG Roll (Effect) [<=3000 Effect]: 7509/10000 (No)
-2 energy Brattler used Payback!
RNG Roll (Crit) [<=625 Crit]: 5507/10000 (No)
(10+3+(6-3))*1.5 = 24 damage
-6 energy Post-action:
-1 HP due to PSN (Brattler)
Both trainers recall their Pokemon again. ViralN9 sends Deino back out, while akela goes back to the freshly cured Lileep. Deino is in a much worse state than Lileep, but can it even things out? Probably not, as Lileep launches a Sludge Bomb that manages to poison Deino. However, Deino unleashes a fierce Dragon Rage+Dragon Rage that does do a significant portion of Lileep's HP. Still, the poison is going to be a pain for Deino...
Lileep takes the opportunity to trip Deino with Grass Knot. Deino is small so the attack did very little damage, but it's also low on HP so every bit counts. Finished with its cooldown, Deino chomps down on Lileep using Fire Fang. I feel as though Ice Fang would have been the better choice there, but the attack still did decent damage regardless. Lileep just launches another Sludge Bomb, tired of facing Deino.
Deino is still hanging in there at the end of the round, but just barely. Lileep was also worn down a lot, and is now under half its HP!
Action 1: Lileep used Sludge Bomb!
RNG Roll (Crit) [<=625 Crit]: 1808/10000 (No)
(9+(4.5-3)) = 10.5 damage
RNG Roll (Effect) [<=3000 Effect]: 442/10000 (Effect)
Status Change: PSN (Deino)
-7 energy Deino used Dragon Rage+Dragon Rage!
22.5 damage
-23.5 energy Post-action:
-2 HP due to PSN (Deino)
Action 2: Lileep used Grass Knot!
RNG Roll (Crit) [<=625 Crit]: 708/10000 (No)
(5+3+(4.5-3))/1.5 = 6.333 damage
-4 energy Post-action:
-2 HP due to PSN (Deino)
Action 3: Deino used Fire Fang!
RNG Roll (Hit) [<=9500 Hit]: 3811/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 5858/10000 (No)
(7+(4.5-4.5)) = 7 damage
RNG Roll (Effect (BRN)) [<=1000 Effect]: 2243/10000 (No)
RNG Roll (Effect (Flinch)) [<=1000 Effect]: 1395/10000 (No)
-5 energy Lileep used Sludge Bomb!
RNG Roll (Crit) [<=625 Crit]: 4562/10000 (No)
(9+(4.5-3)) = 10.5 damage
-7 energy Post-action:
-2 HP due to PSN (Deino)
Brattler sees it coming though, and manages to use Aromatherapy to cure not only itself, but its teammates on the bench. Lileep will no longer be dealing with that crippling poison, putting akela in a much better position.
Might as well go out fighting
Activate Hustle
Fire Fang* - Fire Fang** - Fire Fang***
if Protect is used, use Focus Energy
If protect is used, use work up.
If protect is successfully used A1 & A2, use Fire Fang + Fire Fang.
ViralN9 sends out Ralts. With only a severely weakened Drifloon left on the bench, it appears Ralts is his last chance of success in this match. It starts out by attacking Lileep with Confusion, although Lileep's bulk allows it to take only minimal damage. Lileep then retaliates with a Grass Knot that didn't do much damage either due to Ralts's small size.
True to its Psychic-type, Ralts senses a powerful blow coming and uses Protect to shield itself. On cue, Lileep unleashes a powerful Wring Out+Constrict combination that would have been very painful for Ralts had it hit. As Lileep cools down from the attack, Ralts spreads a Toxic gas through the surrounding area, badly poisoning Lileep.
Action 1: Ralts used Confusion!
RNG Roll (Crit) [<=625 Crit]: 3478/10000 (No)
(5+3+(3-6)) = 5 damage
RNG Roll (Effect) [<=1000 Effect]: 2228/10000 (No)
-2 energy Lileep used Grass Knot!
RNG Roll (Crit) [<=625 Crit]: 7683/10000 (No)
(4+3+(4.5-3)) = 8.5 damage
-3.5 energy
Action 2: Ralts used Protect!
-19.52 energy Lileep used Wring Out+Constrict!
(14.15+(1.5-0)) = 15.65 damage ~ 0 damage (physical)
(14.15+(4.5-3)) = 15.65 damage ~ 0 damage (special)
-18 energy
Action 3: Ralts used Toxic!
Status Change: BPSN (Lileep)
-7 energy Post-action:
-1 HP due to PSN (Lileep)