Shellfire (Torkoal) ( weather, hazard setter/removal/utility) (M) @ Heat Rock
Ability: Drought
Tera Type: Flying
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Flamethrower
- Rapid Spin
- Stealth Rock
- Yawn
Wycune (Walking Wake) ( wallbreaker) @ Choice Specs
Ability: Protosynthesis
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Steam
- Flamethrower
- Draco Meteor
- Dragon Pulse
Cuddlefish (Alomomola) ( pivot/utility/wall) (F) @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Flying
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Scald
- Wish
- Protect
- Flip Turn
Colossus (Ting-Lu) (hazard stter/utility/wall) @ Red Card
Ability: Vessel of Ruin
Tera Type: Fairy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Earthquake
- Whirlwind
- Ruination
Nevermore (Corviknight) (hazard removal/utility/pivot) (M) @ Rocky Helmet
Ability: Pressure
Tera Type: Fighting
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Defog
- Body Press
- U-turn
- Roost
B-52 (Dragapult) (sweeper/speed control) (M) @ Leftovers
Ability: Infiltrator
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Dragon Darts
- Phantom Force
- Substitute
This is my first ever team, I typically just play casual. I'm looking for any holes in this team/improvements I can make. Any help is much appreciated!
Ability: Drought
Tera Type: Flying
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Flamethrower
- Rapid Spin
- Stealth Rock
- Yawn
Wycune (Walking Wake) ( wallbreaker) @ Choice Specs
Ability: Protosynthesis
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Steam
- Flamethrower
- Draco Meteor
- Dragon Pulse
Cuddlefish (Alomomola) ( pivot/utility/wall) (F) @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Flying
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Scald
- Wish
- Protect
- Flip Turn
Colossus (Ting-Lu) (hazard stter/utility/wall) @ Red Card
Ability: Vessel of Ruin
Tera Type: Fairy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Earthquake
- Whirlwind
- Ruination
Nevermore (Corviknight) (hazard removal/utility/pivot) (M) @ Rocky Helmet
Ability: Pressure
Tera Type: Fighting
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Defog
- Body Press
- U-turn
- Roost
B-52 (Dragapult) (sweeper/speed control) (M) @ Leftovers
Ability: Infiltrator
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Dragon Darts
- Phantom Force
- Substitute
This is my first ever team, I typically just play casual. I'm looking for any holes in this team/improvements I can make. Any help is much appreciated!




