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ZU Beheeyem [DONE]

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5Dots

Let’s play NFE!
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:sm/beheeyem:
Power Herb is technically a Z-Move…
[SET]
name: Trick Room
move 1: Trick Room
move 2: Meteor Beam
move 3: Psychic
move 4: Thunderbolt
item: Power Herb
ability: Analytic
nature: Quiet
evs: 252 HP / 252 SpA / 4 SpD
ivs: 0 Spe

[SET COMMENTS]
Thanks to Beheeyem's sky-high Special Attack stat, terrible Speed stat, and access to Trick Room, it is a staple on said archetype. Meteor Beam OHKOes Pokemon that can switch into Psychic like Alolan Persian, Skuntank, and Thievul, OHKOes specially defensive Pokemon like Articuno and Coalossal, and boosts its Special Attack stat without wasting a Trick Room turn on setup when used with Power Herb. Thunderbolt OHKOes Cramorant and 2HKOes Wishiwashi while 2HKOing Articuno at +1. It is also Beheeyem's strongest spammable option against Dark- and Steel-types. Analytic takes advantage of how well Beheeyem forces switches, and it exploits Beeheeyem's very low Speed in the rare instances it attacks outside of Trick Room.

Due to Beheeyem's awful Speed, poor defensive typing, and merely decent bulk, it should mainly be used on dedicated Trick Room teams, as otherwise other Psychic-types and special wallbreakers outclass it. Pivots like Uxie and Perrserker can also lure in physical walls like Qwilfish and Tangela and use U-turn to make Beheeyem's wallbreaking easier. Other Trick Room setters, like Gourgeist-XL, Uxie, and Trevenant, can provide more chances for Beheeyem to attack without needing to set up Trick Room first, and teammates that lack Trick Room especially appreciate these chances. These teammates include Bouffalant, Flame Orb Throh, and Rhydon, which benefit from Beheeyem's wallbreaking and Trick Room, enabling them to more easily break holes against the opposition or clean late-game.

[STRATEGY COMMENTS]
Other Options
=============
A bulky Nasty Plot set with Recover allows Beheeyem to wallbreak outside of Trick Room and better wield Analytic, though Beheeyem becomes even easier to revenge kill because it lacks a way to circumvent its low Speed.

Checks and Counters
===================
**Dark-types**: Dark-types like Silvally-Dark, Thievul, Choice Band Spiritomb, and Shiftry can switch into Psychic and OHKO Beheeyem with minimal to no prior chip damage, especially if Beheeyem has used its Power Herb. The latter two in particular can OHKO Beheeyem with Sucker Punch, forcing it out most of the time even under Trick Room.

**Steel-types**: Steel-types like Klinklang and Perrserker have enough bulk to stomach at least one hit from Beheeyem and deal massive damage in return. However, they cannot switch in safely.

**Special Walls**: Special walls like Clefairy and Wishiwashi can take a hit from Beheeyem and stall out Trick Room turns with their terrific bulk. Wishiwashi is able to underspeed Beheeyem even under Trick Room with minimum Speed and heavily chip it with U-turn, while Clefairy can recover damage off with Soft-Boiled and fish for Special Attack drops with Moonblast.

**Kangaskhan**: Although it cannot switch in, Kangaskhan can repeatedly use Fake Out and waste Trick Room turns, additionally whittling Beheeyem down. After Beheeyem has been weakened enough, Kangaskhan can use Sucker Punch and defeat it.

**Faster Wallbreakers**: Without Trick Room, Beheeyem's merely passable bulk and poor defensive typing leave it very vulnerable to strong Pokemon that can outspeed it, such as Rotom, Basculin, Jynx, and Perrserker.

[CREDITS]
- Written by: [[5Dots, 543866]]
- Quality checked by: [[Tuthur, 369076], [Jett, 226429]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:
QC 1/2
:sm/beheeyem:
Power Herb is technically a Z-Move…
[SET]
name: Trick Room
move 1: Trick Room
move 2: Meteor Beam
move 3: Psychic
move 4: Thunderbolt
item: Power Herb
ability: Analytic
nature: Quiet
evs: 252 HP / 252 SpA / 4 SpD
ivs: 0 Spe

[SET COMMENTS]
Thanks to Beheeyem’s sky-high special attack Special Attack stat that can be further boosted by Power Herb Analytic, terrible speed Speed stat, and access to Trick Room it is a staple on Trick Room teams. Trick Room is necessary for Beheeyem to underspeed the entire metagame. Meteor Beam OHKOs Pokemon that can switch into Psychic like Alolan Persian, Skuntank, and Thievul, while also being able to OHKO specially defensive Pokemon like Articuno and Coalossal you forgot the biggest perk of it; it boosts beheeyem's special attack w/o wasting a tr turn. So be sure to reword this to include this part with the nuke part. If Beheeyem is facing off against a passive foe like Clefairy or Altaria and has already used Meteor Beam before, it can utilize the move again to amplify its wallbreaking prowess. not that important Psychic is its STAB move of choice, OHKOing Rotom, Sawk, and Choice Band Thwackey. fluff Thunderbolt OHKOs Cramorant and 2HKOes Wishiwashi, while 2HKOing Articuno at +1 More than dealing with those, it is Beheeyem's strongest coverage move for Dark- and Steel-types. The EV spread enables Beheeyem to hit as hard as possible while maximizing its bulk. 0 Speed IVs and a Quiet Nature enable it to underspeed nearly the entire tier under Trick Room. fluff. Mention why analytic is the best ability

Due to Beheeyem's awful Speed, poor defensive typing, and merely decent bulk, it should only be used on dedicated Trick Room teams. That's not really true, pokemon with similar traits can fit in HO as stand alone TR attacker. That said it is true that Beheeyem fits best in Trick Room team. The reasons you provide aren't good though. Just say that Beheeyem is outclassed as a standalone cleaner so it fits best with other Pokemon abusing trick room. Pokemon that have similarly low Speed stats, like Marowak, Bouffalant, and Musharna not mushy, mushy is at best a setter, mention other breakers, benefit from Beheeyem being able to set Trick Room for them, enabling to wallbreak or set up easier. Beheeyem can threaten out physically defensive walls like Tangela, Cofagrigus, and Piloswine, while Pokemon like Marowak and Bouffalant can threaten out Dark-types Beheeyem struggles to deal with. Kinda fluff and not so true Other Trick Room setters, like Gourgeist-XL, Carbink Uxie, and Musharna Cofagrigus (you don't want to stack psychic-types with beheeyem+uxie), are able to provide more chances for Beheeyem to attack without needing to set up Trick Room first they also support beheeyem's partners making them less reliant on it. Colbur Berry Musharna can not only provide Trick Room turns, but also provide Healing Wish support for Beheeyem, be bulky enough to stomach a Dark-type attack, and threaten them out with Moonblast. This section doesn't need to be long because there are really few Pokemon that can fit in TR, mention other breakers like Pincurchin, Perrserker, Glaceon, and Throh though.

[STRATEGY COMMENTS]
Other Options
=============
Energy Ball over Thunderbolt enables Beheeyem to OHKO Rhydon while being its best option against Stunfisk. This still enables Beheeyem to 2HKO Wishiwashi. However, Thunderbolt is preferred to not be as prediction-reliant against Articuno. Shadow Ball provide super effective coverage against Ghost- and Psychic-types like Uxie, Cofagrigus, and Gourgeist-S, though it targets less Pokemon compared to Thunderbolt. Psychic-Electric coverage hits almost the whole tier for neutral damage, only resisted by Dugtrio-Alola (2HKOed by +1 Psychic), Stunfisk-Galar (very uncommun), and Shiftry (which resists every beheeyem's coverage move anw). Mention bulky NP sets.

Checks and Counters
===================

**Faster Pokemon Wallbreakers**: Without Trick Room, Beheeyem’s merely passable bulk leaves it very vulnerable to Pokemon that can outspeed and revenge kill it, such as Thievul, Choice Band Cinccino, Silvally-Dark, and Perrserker.

**Kangaskhan**: Although it cannot switch in, Kangaskhan can repeatedly use Fake Out and waste Trick Room turns, causing Beheeyem to be whittled down by chip damage. After Beheeyem has been weakened enough, Kangaskhan can use Sucker Punch and defeat it.

**Dark-types**: Dark-types like Silvally-Dark, Thievul, Choice Band Spiritomb, and Shiftry can switch into Psychic and OHKO Beheeyem with minimal to no prior chip, especially if Beheeyem has used its Power Herb. The latter two in particular can OHKO Beheeyem with Sucker Punch, resulting in Beheeyem being forced out most of the time even under Trick Room.

**Residual Damage**: Beheeyem's middling bulk causes it to be worn down quickly with entry hazard damage, especially from Toxic, Stealth Rock, and Spikes, limiting its wallbreaking opportunities. Beheeyem isn't supposed to come several time on the field

**Special walls**, especially wishiwashi which underspeeds under tr.

**Steel-types**

reorder with Dark>Steel>Special Walls>Kanga>Faster Wallbreakers


[CREDITS]
- Written by: [[5Dots, 543866]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
Removed Cofagrigus mention.

Also removed Alolan Sandslash mentions + Aurorus mentions.
 
Last edited:
[SET]
name: Trick Room
move 1: Trick Room
move 2: Meteor Beam
move 3: Psychic
move 4: Thunderbolt
item: Power Herb
ability: Analytic
nature: Quiet
evs: 252 HP / 252 SpA / 4 SpD
ivs: 0 Spe

[SET COMMENTS]
Thanks to Beheeyem’s sky-high Special Attack stat that can be further boosted by Analytic, terrible Speed stat, and access to Trick Room, it is a staple on said archetype. Meteor Beam OHKOs Pokemon that can switch into Psychic like Alolan Persian, Skuntank, and Thievul, OHKOs specially defensive Pokemon like Articuno and Coalossal, and boosts its Special Attack stat by one stage without wasting a Trick Room turn. Thunderbolt OHKOs Cramorant and 2HKOes Wishiwashi, while 2HKOing Articuno at +1. This is also Beheeyem’s strongest option(technically not vs Dark-types so maybe add spammable before option) against Dark- and Steel-types. Analytic takes advantage of Beheeyem’s very low Speed stat by dealing more damage when it moves last, which synergizes with how well it can force switches.

Due to Beheeyem's awful Speed, poor defensive typing, and merely decent bulk, it should mainly be used on dedicated Trick Room teams, as otherwise it is outclassed by other Psychic-types and special wallbreakers. Pokemon that have similarly low Speed stats, like Marowak, Bouffalant, and Perrserker, benefit from Beheeyem being able to set Trick Room for them, enabling to wallbreak or set up easier.(Perrserker also has U-turn to lure in physical walls like Qwilfish for Beheeyem, can also put this sentence after the next one if you want to include Uxie when it comes to pivots in general being helpful) Other Trick Room setters, like Gourgeist-XL, Uxie, and Trevenant, are able to provide more chances for Beheeyem to attack without needing to set up Trick Room first, while also being able to support Beheeyem’s partners by making them less reliant on it. Trick Room abusers, like Exeggutor, Rhydon, and Throh, benefit from Beheeyem’s wallbreaking and ability to set Trick Room for them, enabling them to more easily break holes against the opposition or clean late game.

[STRATEGY COMMENTS]
Other Options
=============
A bulky Nasty Plot set allow Beheeyem to wallbreak outside of Trick Room and better wield Analytic, though Beheeyem is even easier to revenge kill since it lacks ways to circumvent its low Speed.

Checks and Counters
===================
**Dark-types**: Dark-types like Silvally-Dark, Thievul, Choice Band Spiritomb, and Shiftry can switch into Psychic and OHKO Beheeyem with minimal to no prior chip, especially if Beheeyem has used its Power Herb. The latter two in particular can OHKO Beheeyem with Sucker Punch, resulting in Beheeyem being forced out most of the time even under Trick Room.

**Steel-types**: Steel-types like Klinklang and Perrserker have enough bulk to stomach at least one hit and deal massive damage in return. However, they cannot switch in safely against Beheeyem.

**Special Walls**: Special walls like Clefairy and Wishiwashi can take a hit from Beheeyem and can either stall out Trick Room turns with Wishiwashi is able to underspeed Beheeyem even under Trick Room with minimum Speed. Clefairy can recover damage off with Soft-Boiled and fish for Special Attack drops with Moonblast.

**Kangaskhan**: Although it cannot switch in, Kangaskhan can repeatedly use Fake Out and waste Trick Room turns, causing Beheeyem to be whittled down by chip damage. After Beheeyem has been weakened enough, Kangaskhan can use Sucker Punch and defeat it.

**Faster Wallbreakers**: Without Trick Room, Beheeyem’s merely passable bulk leaves it very vulnerable to Pokemon that can outspeed and revenge kill it, such as Rotom, Choice Band Cinccino, Jynx, and Perrserker.

[CREDITS]
- Written by: [[5Dots, 543866]]
- Quality checked by: [[Tuthur, 369076], [Jett, 226429]]
- Grammar checked by: [[username1, userid1]]
 
Add/Fix Remove Comment
(AC): Add Comma

[SET]
name: Trick Room
move 1: Trick Room
move 2: Meteor Beam
move 3: Psychic
move 4: Thunderbolt
item: Power Herb
ability: Analytic
nature: Quiet
evs: 252 HP / 252 SpA / 4 SpD
ivs: 0 Spe

[SET COMMENTS]
Thanks to Beheeyem's sky-high Special Attack stat that can be further boosted by Analytic, terrible Speed stat, and access to Trick Room, it is a staple on said archetype. Meteor Beam OHKOes Pokemon that can switch into Psychic like Alolan Persian, Skuntank, and Thievul, OHKOes specially defensive Pokemon like Articuno and Coalossal, and boosts its Special Attack stat by one stage without wasting a Trick Room turn on setup. Thunderbolt OHKOes Cramorant and 2HKOes Wishiwashi (RC) while 2HKOing Articuno at +1. This It is also Beheeyem’s strongest spammable option against Dark- and Steel-types. Analytic takes advantage of Beheeyem’s very low Speed stat by dealing more damage when it moves last, which synergizes with how well it can force switches. how well Beheeyem forces switches, and it exploits Beeheeyem's very low Speed in the rare case it attacks outside of Trick Room. (if this doesn't make sense as written, pls clarify when / how often beeheeyem is attacking outside of tr as to take advantage of the analytic/speed synergy)

Due to Beheeyem's awful Speed, poor defensive typing, and merely decent bulk, it should mainly be used on dedicated Trick Room teams, as otherwise it is outclassed by other Psychic-types and special wallbreakers outclass it. Pivots like Uxie and Perrserker can also use U-Turn to lure in physical walls like Qwilfish and Tangela and use U-turn to make Beheeyem's wallbreaking capabilities easier. Other Trick Room setters, like Gourgeist-Super, Gourgeist-XL, Uxie, and Trevenant, are able to can provide more chances for Beheeyem to attack without needing to set up Trick Room first, while also being able to support Beheeyem’s partners by making them less reliant on it. In addition, other Trick Room abusers, like Bouffalant, Exeggutor, and Rhydon, benefit from Beheeyem’s wallbreaking and ability to set Trick Room for them, and teammates that lack Trick Room especially appreciate these chances. These teammates include Bouffalant, Exeggutor, and Rhydon, which benefit from Beheeym's wallbreaking and Trick Room, (pls tinker if this doesn't make sense) enabling them to more easily break holes against the opposition or clean late-game. (added hyphen)

[STRATEGY COMMENTS]
Other Options
=============
A bulky Nasty Plot set with Recover allows Beheeyem to wallbreak outside of Trick Room and better wield Analytic, though Beheeyem is becomes even easier to revenge kill since because it lacks ways a way to circumvent its low Speed.

Checks and Counters
===================
**Dark-types**: Dark-types like Silvally-Dark, Thievul, Choice Band Spiritomb, and Shiftry can switch into Psychic and OHKO Beheeyem with minimal to no prior chip damage, especially if Beheeyem has used its Power Herb. The latter two in particular can OHKO Beheeyem with Sucker Punch, resulting in Beheeyem being forced forcing it out most of the time even under Trick Room.

**Steel-types**: Steel-types like Klinklang and Perrserker have enough bulk to stomach at least one hit from Beheeyem and deal massive damage in return. However, they cannot switch in safely.

**Special Walls**: Special walls like Clefairy and Wishiwashi can take a hit from Beheeyem and can stall out Trick Room turns with their terrific bulk. Wishiwashi is able to underspeed Beheeyem even under Trick Room with minimum Speed and heavily chip it with U-turn, while Clefairy can recover damage off with Soft-Boiled and fish for Special Attack drops with Moonblast.

**Kangaskhan**: Although it cannot switch in, Kangaskhan can repeatedly use Fake Out and waste Trick Room turns, causing Beheeyem to be whittled down by chip damage. additionally whittling Beheeyem down. After Beheeyem has been weakened enough, Kangaskhan can use Sucker Punch and defeat it.

**Faster Wallbreakers**: Without Trick Room, Beheeyem's merely passable bulk and poor defensive typing leaves it very vulnerable to strong Pokemon that can outspeed and revenge kill it, such as Rotom, Basculin, Jynx, and Perrserker.

[CREDITS]
- Written by: [[5Dots, 543866]]
- Quality checked by: [[Tuthur, 369076], [Jett, 226429]]
- Grammar checked by: [[Finland, 517429]]
bear.gif
1/1

also i changed curly apostrophes to straight ' so make sure to carry those over
 
power herb is not a z move you fiend
I implemented these changes since Beheeyem isn’t going to be attacking often outside TR and Analytic is more useful to exploit switches. Also replaced Eggy with Flame Orb Throh since the former gets TR itself.
This is ready for upload :psyglad:
 
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