Alien Alien
https://pokepast.es/81fba040a01fae0e
*clap clap*
TABLE OF CONTENTS:
1: Teambuilding Process
2: The Team
3: Threatlist
4: Replays
1: TEAMBUILDING PROCESS
I started with the core of a fur coat steel type and a ghost type. For my steel type, I picked Zamazenta-C, since the only other bulky steel type, Arceus-Steel, had massive opporutunity cost with it.
Arceus-Ghost is the second half of the dual fur coat core, and it's pretty darn good. If Take Heart were a valid move, this thing would be busted, change my mind.
I added Mold Breaker Groudon since my team needed actual attackers outside of the walls. Moldy Groudon is pretty good at that role, dodging Fur Coat users like its playing Touhou 14 Lunatic Mode.
I wanted to try Corviknight as a psuedo "annoyance mon", since Prankster Corviknight had made it to a sample team before, and by god it puts in the work.
Standard Impostor Chansey, moving on.
I needed another special attacker anyways, and a backup hazard remover in case Groudon died. Enamorous fits both of these roles.
2: THE TEAM
Zamazenta-Crowned @ Leftovers
Ability: Fur Coat
Tera Type: Water
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Triple Arrows
- Haze
- Morning Sun
- Spikes
Zamazenta is the team's main physical wall, with the set being relatively standard.
Arceus-Ghost @ Spooky Plate
Ability: Fur Coat
Tera Type: Rock
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Strength Sap
- Nasty Plot
- Focus Blast
Fur Coat Arceus-Ghost is a general blanket physical wall. Tera Rock is here specifically to make Slaking's day worse. Other than that, standard set.
Groudon @ Rocky Helmet
Ability: Mold Breaker
Tera Type: Ground
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Victory Dance
- Precipice Blades
- Mortal Spin
- Strength Sap
Moldy Groudon is pretty god darn good. Victory Dance makes it a very threatening sweeper, and anything that faces down a tera ground +1 precipice blades and lives is insane. Nothing much else to say.
Corviknight @ Rocky Helmet
Ability: Prankster
Tera Type: Rock
EVs: 252 HP / 252 Def / 252 SpD / 252 Spe
Bold Nature
IVs: 0 Atk
- Entrainment
- Haze
- Soft-Boiled
- Will-O-Wisp
Corviknight is a general annoyer mon, replacing abilities with ones that dont fit the mon, stopping status sweepers, being a bulky annoyance, and statusing with wisp. Tera Rock is again for slaking.
Chansey (F) @ Eviolite
Ability: Imposter
Tera Type: Fairy
EVs: 252 HP / 252 Def / 252 SpD / 252 Spe
Bold Nature
IVs: 0 Atk
- Court Change
- Jungle Healing
- Mean Look
- Moonlight
standard impostor chansey, moving on
Enamorus (F) @ Life Orb
Ability: Pixilate
Tera Type: Ground
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Rash Nature
- Boomburst
- Rapid Spin
- Headlong Rush
- Strength Sap
Enamorous is a decent mixed attacker, with Boomburst as it's main move, and Headlong Rush to lure in steels.
III: Threatlist
Corviknight can kinda stall the team to hell and back
Ice Scales Arceus is a shockingly annoying threat, since it can also stall this team to hell and back.
i will add more later
IV: Replays
https://replay.pokemonshowdown.com/gen9balancedhackmons-1866625675
https://replay.pokemonshowdown.com/gen9balancedhackmons-1866629481
https://pokepast.es/81fba040a01fae0e
*clap clap*
TABLE OF CONTENTS:
1: Teambuilding Process
2: The Team
3: Threatlist
4: Replays
1: TEAMBUILDING PROCESS
I started with the core of a fur coat steel type and a ghost type. For my steel type, I picked Zamazenta-C, since the only other bulky steel type, Arceus-Steel, had massive opporutunity cost with it.
Arceus-Ghost is the second half of the dual fur coat core, and it's pretty darn good. If Take Heart were a valid move, this thing would be busted, change my mind.
I added Mold Breaker Groudon since my team needed actual attackers outside of the walls. Moldy Groudon is pretty good at that role, dodging Fur Coat users like its playing Touhou 14 Lunatic Mode.
I wanted to try Corviknight as a psuedo "annoyance mon", since Prankster Corviknight had made it to a sample team before, and by god it puts in the work.
Standard Impostor Chansey, moving on.
I needed another special attacker anyways, and a backup hazard remover in case Groudon died. Enamorous fits both of these roles.
2: THE TEAM
Zamazenta-Crowned @ Leftovers
Ability: Fur Coat
Tera Type: Water
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Triple Arrows
- Haze
- Morning Sun
- Spikes
Zamazenta is the team's main physical wall, with the set being relatively standard.
Arceus-Ghost @ Spooky Plate
Ability: Fur Coat
Tera Type: Rock
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Strength Sap
- Nasty Plot
- Focus Blast
Fur Coat Arceus-Ghost is a general blanket physical wall. Tera Rock is here specifically to make Slaking's day worse. Other than that, standard set.
Groudon @ Rocky Helmet
Ability: Mold Breaker
Tera Type: Ground
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Victory Dance
- Precipice Blades
- Mortal Spin
- Strength Sap
Moldy Groudon is pretty god darn good. Victory Dance makes it a very threatening sweeper, and anything that faces down a tera ground +1 precipice blades and lives is insane. Nothing much else to say.
Corviknight @ Rocky Helmet
Ability: Prankster
Tera Type: Rock
EVs: 252 HP / 252 Def / 252 SpD / 252 Spe
Bold Nature
IVs: 0 Atk
- Entrainment
- Haze
- Soft-Boiled
- Will-O-Wisp
Corviknight is a general annoyer mon, replacing abilities with ones that dont fit the mon, stopping status sweepers, being a bulky annoyance, and statusing with wisp. Tera Rock is again for slaking.
Chansey (F) @ Eviolite
Ability: Imposter
Tera Type: Fairy
EVs: 252 HP / 252 Def / 252 SpD / 252 Spe
Bold Nature
IVs: 0 Atk
- Court Change
- Jungle Healing
- Mean Look
- Moonlight
standard impostor chansey, moving on
Enamorus (F) @ Life Orb
Ability: Pixilate
Tera Type: Ground
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Rash Nature
- Boomburst
- Rapid Spin
- Headlong Rush
- Strength Sap
Enamorous is a decent mixed attacker, with Boomburst as it's main move, and Headlong Rush to lure in steels.
III: Threatlist
Corviknight can kinda stall the team to hell and back
Ice Scales Arceus is a shockingly annoying threat, since it can also stall this team to hell and back.
i will add more later
IV: Replays
https://replay.pokemonshowdown.com/gen9balancedhackmons-1866625675
https://replay.pokemonshowdown.com/gen9balancedhackmons-1866629481