That's right, Bibarel.
Bibarel looks harmless, but has a major trick up its sleeve. Its ability Simple. It increases the effects of stat-changing effects. So if it uses Amnesis, its Sp.Def triples. With Def Curl, its Defense doubles.
Bibarel @ Mystic Water or Magnet
Trait: Simple
Nature: ?
-Amnesia
-Defense Curl
-Double Team
-Waterfall/Aqua Tail (or Surf if I go with Charge Beam)
-Charge Beam
-Super Fang
I can't decide which of these attacks to choose. Like stated above, Amnesia triples its Sp.Def and Defense Curl doubles its Def. Double Team greatly increases evasion with Simple, Super Fang is usefull, Charge Beam because it has a 70% chance of doubling Bibarel's Sp.Atk, since it has Simple. And I need a water attack of course. I gave it Mystic Water or Magnet because its ability also helps with items, so Mystic Water increases power of Water attacks by 40%, and same for Magnet with Electric (Charge Beam) So what should I go with?
Bibarel looks harmless, but has a major trick up its sleeve. Its ability Simple. It increases the effects of stat-changing effects. So if it uses Amnesis, its Sp.Def triples. With Def Curl, its Defense doubles.
Bibarel @ Mystic Water or Magnet
Trait: Simple
Nature: ?
-Amnesia
-Defense Curl
-Double Team
-Waterfall/Aqua Tail (or Surf if I go with Charge Beam)
-Charge Beam
-Super Fang
I can't decide which of these attacks to choose. Like stated above, Amnesia triples its Sp.Def and Defense Curl doubles its Def. Double Team greatly increases evasion with Simple, Super Fang is usefull, Charge Beam because it has a 70% chance of doubling Bibarel's Sp.Atk, since it has Simple. And I need a water attack of course. I gave it Mystic Water or Magnet because its ability also helps with items, so Mystic Water increases power of Water attacks by 40%, and same for Magnet with Electric (Charge Beam) So what should I go with?