Second RMT :). I peaked under the alt MS2 Get Reqs. This team is very anti-steel, so feel free to use it to c-team steel users. Don't have much else to say. And yes, I only use OP types.
I started with three of the best walls in the monotype metagame. Skarmory, Zapdos, and Gliscor are able to switch into most Pokemon (bar BoltBeam) without taking too much damage and then roosting it off.
I then added two of the best wallbreakers in the metagame: Banded Dragonite and Landorus.
I finished up the team with an Ice counter, Charizard. Charizard is dirty under sun, 2hkoing even things that resist it.
Skarmory
Item: Rocky Helmet
Ability: Sturdy
EVs: 248 HP / 236 Def / 24 Spe
Impish Nature
Brave Bird/Roost/Whirlwind/Defog
Skarmory is pretty much a staple on Flying teams, boasting a 140 base Defense stat and a neutrality to Rock and Ice type moves. Brave Bird is to finish off weakened Pokemon, although Iron Head also works. Roost, Whirlwind, and Defog are pretty much self-explanatory, providing reliable recovery, phazing, and hazard removal, respectively. I chose Rocky Helmet over Leftovers on Skarm as dealing 17% to contact attackers is more useful than Leftovers in my opinion.
Zapdos
Item: Leftovers
Ability: Pressure
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
Discharge/Roost/Toxic/Defog
Everyone's favorite Defogger is back! After recently being unbanned, Zapdos is arguably the best Defogger and Specially Defensive wall on Flying. Calm nature is utilized to maximize special bulk. Discharge is used for the hax factor; however, Heat Wave can be used as well. Roost and Defog are pretty much self-explanatory, providing reliable recovery and Hazard removal. Toxic is to wear down walls.
Gliscor
Item: Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 4 Atk / 252 SpD / 4 Spe
Careful Nature
Stealth Rock/Roost/Toxic/Earthquake
Gliscor is an underrated special wall, being able to take even Ice Beams. It also provides a nice neutrality to Rock types and is my Rock setter. Roost is to recover health, Toxic is to wear down walls, and EQ is a STAB move hitting Rock types. Here are some calcs:
0 SpA Empoleon Ice Beam vs. 248 HP / 252+ SpD Gliscor: 248-292 (70.2 - 82.7%)
4 Atk Avalugg Avalanche vs. 248 HP / 0 Def Gliscor: 244-292 (69.1 - 82.7%)
252 SpA Latias Ice Beam vs. 248 HP / 252+ SpD Gliscor: 304-360 (86.1 - 101.9%)
44+ Atk Rhyperior Ice Punch vs. 248 HP / 0 Def Gliscor: 272-324 (77 - 91.7%)
4 Atk Avalugg Avalanche vs. 248 HP / 0 Def Gliscor: 244-292 (69.1 - 82.7%)
252 SpA Latias Ice Beam vs. 248 HP / 252+ SpD Gliscor: 304-360 (86.1 - 101.9%)
44+ Atk Rhyperior Ice Punch vs. 248 HP / 0 Def Gliscor: 272-324 (77 - 91.7%)
Dragonite
Item: Choice Band
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
Outrage/Fire Punch/Earthquake/ExtremeSpeed
Dragonite is deadly attacker, reaching an attack stat of over 600 after Choice Band. Outrage is the primary STAB move, with a base of 180 after STAB. Fire Punch and Earthquake are for Steel types, primarily Heatran, Skarmory, and Scizor. ExtremeSpeed is to clean up weakened Pokemon. I chose Adamant over Jolly or a bulky nature because I wanted Dragonite to be fast yet have a maxed out Physical Attack. Here are some calcs that show Dragonite's power.
252+ Atk Choice Band Dragonite Fire Punch vs. 252 HP / 232+ Def Skarmory: 158-188 (47.3 - 56.2%) - Guaranteed 2HKO after Stealth Rock
252+ Atk Choice Band Dragonite Outrage vs. 252 HP / 252+ Def Eviolite Porygon2: 169-201 (45.1 - 53.7%) - Guaranteed 2HKO after Stealth Rock
252+ Atk Choice Band Dragonite Outrage vs. 248 HP / 252+ Def Rotom-Wash: 226-267 (74.5 - 88.1%)
252+ Atk Choice Band Dragonite Outrage vs. 252 HP / 252+ Def Eviolite Porygon2: 169-201 (45.1 - 53.7%) - Guaranteed 2HKO after Stealth Rock
252+ Atk Choice Band Dragonite Outrage vs. 248 HP / 252+ Def Rotom-Wash: 226-267 (74.5 - 88.1%)
Landorus
Item: Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
Earth Power/Sludge Wave/Psychic/Focus Blast
Landorus hits like a truck with Life Orb and Sheer Force (which negates the Life Orb damage). The EVs and Timid Nature are to maximize Special Attack while still outspeeding base 100s like Mega Gardevoir. Earth Power is the primary STAB move, gaining the Sheer Force and Life Orb boost. Sludge Wave, Psychic, and Focus Blast are just coverage moves, hitting Grass, Levitating/Flying Poisons, and Levitating/Flying Steel Types.
Charizard
Item: Charizardite Y
Ability: Blaze
252 SpA / 4 SpD / 252 Spe
Timid Nature
Flamethrower/SolarBeam/Focus Blast/Roost
Charizard is an amazing wallbreaker under the sun and is my primary Ice counter. SolarBeam is great coverage for Water types and Ground types, while Focus Blast hits Heatran on the switchin for a 2HKO. You can replace Focus Blast with Earthquake. I chose Roost over any other attacking move because Roost is more useful than other attacking moves that Zard has, such as Dragon Pulse and Ancient Power.
Anything with BoltBeam: Anything with a decent Special Attack stat, a decent Speed stat, and Thunderbolt/Ice Beam coverage is a threat to this team, as I have no switchins. Notable BoltBeamers include the Lati twins and Porygon2/Z.
Replays added soon!
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 248 HP / 236 Def / 24 Spe
Impish Nature
- Brave Bird
- Roost
- Whirlwind
- Defog
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Discharge
- Roost
- Toxic
- Defog
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 4 Def / 252 SpD / 4 Spe
Careful Nature
- Earthquake
- Toxic
- Stealth Rock
- Roost
Dragonite @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Outrage
- Fire Punch
- Earthquake
- Extreme Speed
Landorus @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Earth Power
- Sludge Wave
- Psychic
- Focus Blast
Charizard @ Charizardite Y
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Flamethrower
- Solar Beam
- Focus Blast
- Roost
Ability: Sturdy
EVs: 248 HP / 236 Def / 24 Spe
Impish Nature
- Brave Bird
- Roost
- Whirlwind
- Defog
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Discharge
- Roost
- Toxic
- Defog
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 4 Def / 252 SpD / 4 Spe
Careful Nature
- Earthquake
- Toxic
- Stealth Rock
- Roost
Dragonite @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Outrage
- Fire Punch
- Earthquake
- Extreme Speed
Landorus @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Earth Power
- Sludge Wave
- Psychic
- Focus Blast
Charizard @ Charizardite Y
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Flamethrower
- Solar Beam
- Focus Blast
- Roost
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