Hello everyone, I have recently tried to get more active with the forums community, and with minimal experience operating the forums, i hope you can bare with me. I've decided to RMT a team that i made myself featuring Bird Jesus. I know 1711 isn't the highest rating in the world, but normally I would just use teams I find on the forums or that friends have made for me on a Facebook group Pokemon Central (shameless plug). The other team i made myself did peak before higher (1884) but has been RMT'd before.
But enough about me because that isn't why you clicked this RMT. As mentioned before this team is centered around Mega Pidgeot, as i feel it is an excellent pokemon able to single handedly destroy passive teams due to access of Refresh and Work Up, with also Roost for recovery and a Mono attacking move that can cause confusion and hits hard.
Now let's get into the team ...
Pidgeot-Mega @ Pidgeotite
Ability: Keen Eye
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Timid Nature
- Hurricane
- Refresh
- Roost
- Work Up
The center of the team. Pidgeot doesn't see much play in OU so i thought I'd try him out. Pidgeot can take out passive teams with ease. Refresh allows it to be constantly clear of status, Work up is to set up to help power through the walls, Roost is for recovery and Hurricane as the powerful STAB to help punish walls on switch in. Max speed allows it to outspeed Alakazam and speed tie with timid max speed Tornadus Therian
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 172 Def / 84 SpD
Calm Nature
IVs: 7 Spe
- Calm Mind
- Thunder Wave
- Moonblast
- Soft-Boiled
i needed a solid lati check since ferrothorn can easily delt with via Hp fire. Twave helps slow down mons for my really slow team. Can serve as a late game sweeper when the checks have been properly delt with. Soft boiled for longativity, and 7ivs for speed so that it can set up on ferrothorn and not get 2hko by Gyro ball. Moonblast serves as only and primary STAB.
Keldeo-Resolute @ Choice Specs
Ability: Justified
EVs: 252 SpA / 252 Spe / 4 def
Timid Nature
- Scald
- Hydro Pump
- Secret Sword
- Icy Wind
Bisharp + weavile check and can hit hard. With keldeo's great dual typing allows it to hit switchins hard. It also helps put holes in teams to make it easier to sweep late game with clefable. Standard set for the most part. Dual water stab depending on what the situation calls for, icy wind for lati switchins and Secret sword for standard Fighting Stab. Max speed is to outspeed jolly Garchomp and speed tie with other specs Keldeos.
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 232 Def / 24 SpD
Bold Nature
IVs: 0 Atk
- Thunder Wave
- Scald
- Psyshock
- Slack Off
Metagross check + lopunny check. Can also come in on charizard X and t wave if landorus T is weakened so that lando doesn't have to take a heavy hit on switch in every time. And as before, thunder wave helps slow down mons for my very slow team. Scald because its the best move in the game and psyshock to serve as a keldeo check if needed. Slack off is to help it last to check the pokemon it will need to, as sometimes it may need to check multiple.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Sassy Nature
IVs: 0 Spe
- Power Whip
- Gyro Ball
- Leech Seed
- Spikes
Mega gyarados + Altaria check. Spikes to help stack hazards to make Pidgeot switchins become less reliable as well as punish switchins in general especially when it is combine with Lando's stealth rocks. Power Whip is also to punish manaphy as manaphy is a problem for this team. Gyro ball has primary steel stab , and leech seed for recovery to help with the longevity it serves. 0 speed Ivs to help make the most out of gyro ball.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 248 HP / 212 Def / 48 Spe
Impish Nature
- Earthquake
- Swords Dance
- Stealth Rock
- Stone Edge
Swords Dance is to help break through walls that would otherwise give pidgeot a hard time setting up like ferrothorn or Skarmory. Rocker and bird check but i would preferable use slowbro first to scout will o wisp. Earthquake for primary STAB and Stone edge to hit talonflame and other flying types in general. Stealth rocks as it helps combine with spikes to deal massive damage on switch ins
Threats:
Serperior w/hp fire
Manaphy w/hp fire
Charizard Y
Hoopa U (got to play some mind games with)
Proof of peak: http://puu.sh/ngMkH.jpg
Some replays:
http://replay.pokemonshowdown.com/ou-334172390
http://replay.pokemonshowdown.com/ou-334168573
http://replay.pokemonshowdown.com/ou-334159450
Importable:
http://pastebin.com/PEVear3L
Thank you for reading ! if you have any comments, critisisms, or advice it will be gladly welcomed, but i wish to ask if it is constructive. Please refrain from "you are a noob" or "this team sucks".
[: More to come
But enough about me because that isn't why you clicked this RMT. As mentioned before this team is centered around Mega Pidgeot, as i feel it is an excellent pokemon able to single handedly destroy passive teams due to access of Refresh and Work Up, with also Roost for recovery and a Mono attacking move that can cause confusion and hits hard.
Now let's get into the team ...
Pidgeot-Mega @ Pidgeotite
Ability: Keen Eye
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Timid Nature
- Hurricane
- Refresh
- Roost
- Work Up
The center of the team. Pidgeot doesn't see much play in OU so i thought I'd try him out. Pidgeot can take out passive teams with ease. Refresh allows it to be constantly clear of status, Work up is to set up to help power through the walls, Roost is for recovery and Hurricane as the powerful STAB to help punish walls on switch in. Max speed allows it to outspeed Alakazam and speed tie with timid max speed Tornadus Therian
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 172 Def / 84 SpD
Calm Nature
IVs: 7 Spe
- Calm Mind
- Thunder Wave
- Moonblast
- Soft-Boiled
i needed a solid lati check since ferrothorn can easily delt with via Hp fire. Twave helps slow down mons for my really slow team. Can serve as a late game sweeper when the checks have been properly delt with. Soft boiled for longativity, and 7ivs for speed so that it can set up on ferrothorn and not get 2hko by Gyro ball. Moonblast serves as only and primary STAB.
Keldeo-Resolute @ Choice Specs
Ability: Justified
EVs: 252 SpA / 252 Spe / 4 def
Timid Nature
- Scald
- Hydro Pump
- Secret Sword
- Icy Wind
Bisharp + weavile check and can hit hard. With keldeo's great dual typing allows it to hit switchins hard. It also helps put holes in teams to make it easier to sweep late game with clefable. Standard set for the most part. Dual water stab depending on what the situation calls for, icy wind for lati switchins and Secret sword for standard Fighting Stab. Max speed is to outspeed jolly Garchomp and speed tie with other specs Keldeos.
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 232 Def / 24 SpD
Bold Nature
IVs: 0 Atk
- Thunder Wave
- Scald
- Psyshock
- Slack Off
Metagross check + lopunny check. Can also come in on charizard X and t wave if landorus T is weakened so that lando doesn't have to take a heavy hit on switch in every time. And as before, thunder wave helps slow down mons for my very slow team. Scald because its the best move in the game and psyshock to serve as a keldeo check if needed. Slack off is to help it last to check the pokemon it will need to, as sometimes it may need to check multiple.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Sassy Nature
IVs: 0 Spe
- Power Whip
- Gyro Ball
- Leech Seed
- Spikes
Mega gyarados + Altaria check. Spikes to help stack hazards to make Pidgeot switchins become less reliable as well as punish switchins in general especially when it is combine with Lando's stealth rocks. Power Whip is also to punish manaphy as manaphy is a problem for this team. Gyro ball has primary steel stab , and leech seed for recovery to help with the longevity it serves. 0 speed Ivs to help make the most out of gyro ball.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 248 HP / 212 Def / 48 Spe
Impish Nature
- Earthquake
- Swords Dance
- Stealth Rock
- Stone Edge
Swords Dance is to help break through walls that would otherwise give pidgeot a hard time setting up like ferrothorn or Skarmory. Rocker and bird check but i would preferable use slowbro first to scout will o wisp. Earthquake for primary STAB and Stone edge to hit talonflame and other flying types in general. Stealth rocks as it helps combine with spikes to deal massive damage on switch ins
Threats:
Serperior w/hp fire
Manaphy w/hp fire
Charizard Y
Hoopa U (got to play some mind games with)
Proof of peak: http://puu.sh/ngMkH.jpg
Some replays:
http://replay.pokemonshowdown.com/ou-334172390
http://replay.pokemonshowdown.com/ou-334168573
http://replay.pokemonshowdown.com/ou-334159450
Importable:
http://pastebin.com/PEVear3L
Thank you for reading ! if you have any comments, critisisms, or advice it will be gladly welcomed, but i wish to ask if it is constructive. Please refrain from "you are a noob" or "this team sucks".
[: More to come
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