TEAM COMPLICATIONSThe Rules said:1v1 FE singles
Mega=No
Training Items
0 Recoveries/Chills
2 Subs
ASB Arena
Mawile (F) Titanium Queen
Nature: Sassy (+SDef, -Spe, -10% Eva)
Type
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Hyper Cutter
Passive
This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Intimidate
Trigger
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Sheer Force (DW Locked)
Toggle
No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Huge Power (Mega Evolution)
Passive
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 2
SpD: 3 (+)
Spe: 43 (43.5>43)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Mega Stats:
HP: 90
Atk: 4 (8 with Huge Power)
Def: 5
SpA: 2
SpD 4 (+)
Spe: 43 (43.5>43)
Size Class: 3
Weight Class: 3
Base Rank Total: 18 (22 with Huge Power)
MC: 0
AC: 0/5
Attacks:
Play Rough (*)
Iron Head (*)
Fairy Wind (*)
Astonish (*)
Taunt (*)
Growl (*)
Fake Tears (*)
Bite (*)
Sweet Scent (*)
Vice Grip (*)
Fire Fang (*)
Ice Fang (*)
Thunder Fang (*)
Metal Burst (*)
Poison Fang (*)
Power-Up Punch (*)
Stone Edge (*)
Brick Break (*)
Protect (*)
Toxic (*)
Nature: Sassy (+SDef, -Spe, -10% Eva)
Type
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Hyper Cutter
Passive
This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Intimidate
Trigger
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Sheer Force (DW Locked)
Toggle
No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Huge Power (Mega Evolution)
Passive
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 2
SpD: 3 (+)
Spe: 43 (43.5>43)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Mega Stats:
HP: 90
Atk: 4 (8 with Huge Power)
Def: 5
SpA: 2
SpD 4 (+)
Spe: 43 (43.5>43)
Size Class: 3
Weight Class: 3
Base Rank Total: 18 (22 with Huge Power)
MC: 0
AC: 0/5
Attacks:
Play Rough (*)
Iron Head (*)
Fairy Wind (*)
Astonish (*)
Taunt (*)
Growl (*)
Fake Tears (*)
Bite (*)
Sweet Scent (*)
Vice Grip (*)
Fire Fang (*)
Ice Fang (*)
Thunder Fang (*)
Metal Burst (*)
Poison Fang (*)
Power-Up Punch (*)
Stone Edge (*)
Brick Break (*)
Protect (*)
Toxic (*)
TEAM BIRKAL
Gallade (M)
Nature: Naive (+15% Speed | +10% Accuracy | -1 SpD)
Type:
Psychic | Fighting
Abilities:
Steadfast | Justified (Unlocked)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9 | 9
MC: 0
DC: 5 | 5
Attacks:
64 | 123
Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confuse Ray
Confusion
Cut
Defense Curl
Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power Fire (7)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Mud-Slap
Natural Gift
Nightmare
Night Slash
Pain Split
Poison Jab
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
ThunderPunch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Will-O-Wisp
Wonder Room
Work Up
X-Scissor
Zen Headbutt
Birkal
Comp
Ref