Rules said:2v2 LC 2APR Doubles
Training Items
Switch=KO
All Abilities
2 Substitutions
0 Chills/Recoveries
36-Hour DQ
Z-Moves: 0
Mega Evolutions: 0
ASB Arena
Team @P2X7:

Rowlet [Link] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Grass / Flying
Grass: Grass STAB; immunity to Leech Seed, Worry Seeds, and all "Powder" based attacks (Poison Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom command.
Flying: Flying STAB; immune to Ground attacks and the Arena Trap Ability, except when under the effects of Smack Down or Gravity, even for ground-based Flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a Size Class greater than four (4). Unaffected by Spikes or Toxic Spike when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Overgrow: (Passive) When this Pokemon's HP is below 33% (flat), the Base Attack Power of any Grass attack is increased by two (2). (e.g. Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Long Reach (HA Locked): (Passive) This Pokemon has the ability to use contact attacks from a far distance, allowing it to use contact moves without actually making contact with the target (and, therefore, not triggering Abilities such as Fluffy or Iron Barbs).
Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 36 (36.52) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/9
MC: 0
AC: 3/5
Moves (26/??):
Level-Up:
Tackle (*)
Leafage (*)
Growl (*)
Peck (*)
Astonish (*)
Razor Leaf (*)
Foresight (*)
Pluck (*)
Synthesis (*)
Sucker Punch
Leaf Blade
Brave Bird
Egg Moves:
Baton Pass (*)
Curse (*)
Defog (*)
Haze (*)
Ominous Wind (*)
TM Moves:
Toxic
Light Screen (*)
Protect (*)
Roost (*)
Solar Beam
Shadow Claw (*)
Steel Wing (*)
Substitute
Nature Power

Pluffle [Ravio] (M)
Nature: Naive (+15% Speed, +7% Accuracy, -1 SpD)
Type: Fairy
Fairy: Fairy STAB; the consecutive move usage penalty for using Damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities:
Natural Cure: (Passive) This Pokemon's body has the ability to heal itself of status afflictions over time; it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status when it switches out.
Aroma Veil: (Passive) This Pokemon and its allies on the field cannot be affected by Attract, Disable, Encore, Heal Block, Taunt, or Torment.
Friend Guard (HA Locked): This Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).
Stats:
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 57 (56.35) (+)
Size Class: 2
Weight Class: 1
Base Rank Total: 15
EC: 3/6
MC: 2
AC: 3/5
Moves (28/47):
Level-Up:
Scratch (*)
Fairy Wind (*)
Featherdance (*)
Yawn (*)
Wake-Up Slap (*)
Draining Kiss (*)
Encore (*)
Scary Face (*)
Parting Shot (*)
Rest
Snore
Moonblast
Nightmare
Egg Moves:
Aromatic Mist (*)
Charm (*)
Quick Guard (*)
Wide Guard (*)
Wish (*)
Tutor Moves:
Helping Hand
TM Moves:
Taunt (*)
Protect (*)
Sludge Bomb (*)
Torment
Energy Ball (*)
Flash Cannon
Dazzling Gleam (*)
Sleep Talk
Snarl
-vs-
Team @Carrier:

Sneasel [Fi](F)
literally spent an hour writing something out just to be dicked out by smogon logging me out. Eventually I'll rewrite this but dang.
Dark STAB: ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
Ice STAB: immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Inner Focus / Keen Eye / Pickpocket (LOCKED)
Inner Focus [Passive]: When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Keen Eye [Passive]:This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Pickpocket [Trigger]: This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon.
Command: Activate Pickpocket (ally) - 5 En - Trade items with target ally.
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 115
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
- Scratch
- Leer
- Taunt
- Quick Attack
- Screech
- Faint Attack
- Icy Wind
- Fury Swipes
- Agility
- Metal Claw
- Hone Claws
Beat UpSlashSnatchPunishmentIce Shard
Egg
- Assist
Avalance- Bite
CounterCrush ClawDouble Hit- Fake Out
FeintForesight- Ice Punch
Ice Shard- Icicle Crash
Punishment- Pursuit
ReflectSpite
TM/HM
Hone ClawsFocus PunchCalm MindDynamic PunchHeadbuttCurseToxicRock SmashPsych UpHailHidden PowerSnoreSunny DayTauntIce BeamBlizzardIcy Wind- Protect
Rain DanceEndureFrustrationIron TailReturn- Dig
Shadow Ball- Brick Break
Mud-SlapDouble TeamReflectIce PunchAerial AceTormentFacadeSecret PowerSwaggerSleep TalkSwiftDefense CurlDream EaterDetectRestAttractThiefSnatchFury CutterNightmareLow SweepRoundFalse SwipeFlingEndureEmbargoShadow ClawPaybackAvalancheRetaliateSwords DancePsych UpCaptivateDark Pulse- X-Scissor
Sleep TalkNatural Gift- Poison Jab
Dream EaterSwaggerSleep TalkSubstituteSecret PowerRock SmashSnarlDark PulsePower-up PunchConfideCutSurfStrengthWhirlpoolRock Smash
Tutor/Event
MoonlightCounterDark PulseDefense CurlDouble-EdgeDream EaterDynamic PunchEndureFocus PunchFoul PlayFury CutterHeadbuttIce BeamIce PunchIcy WindIron TailKnock OffLow KickMimicMud-SlapNightmarePsych UpSleep TalkSnatchSnoreSpiteSubstituteSwaggerSwiftSwords Dance

Magikarp [Sint](M)
Type: Water
Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Swift Swim / Rattled (LOCKED)
Swift Swim [Passive]: The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rattled [Passive] These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. If this ability was triggered by an opponent's attack, the natural stage is also adjusted.
Nature: Adamant (+Atk, -Special Attack)
Stats:
HP: 80
Atk: Rank 2 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 80
Size Class: 1
Weight Class: 2
Base Rank Total: 9
EC: 0/6
MC: 6
AC: 0/5
Attacks:
Level Up
- Splash
- Tackle
Flail
Egg
TM/HM
Tutor/Event
- Bounce
- Hydro Pump
- Dragon Rage
- Bubble
- Reversal
- Celebrate
- Happy Hour
Order:
Carrier: Sends, equips, and orders
P2X7: Sends, equips, and orders
I royally ref