• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Pet Mod Blank Canvas [Randbats is PMOTM!]

Sign-ups are over, and all teams have been organized!


These will be the canvas Fakemon!

Name: -
Type: -
Abilities: -
Stats: 45/30/30/40/40/60
Moves: Fire Blast, Luster Purge, Wish, Roar, Psychic Terrain, Raging Fury, Throat Chop, Rock Blast, Waterfall
Weight: -

Name: -
Type: Fighting
Abilities: Sticky Hold
Stats: 45/30/30/60/40/40
Moves: Brick Break, Aura Sphere, Focus Blast, Earth Power, Whirlwind, Vacuum Wave, Toxic
Weight: -

Roomtour Winner Canvas #1:
Rasdanation
Name: -
Type: Steel
Abilities: Contrary
Stats: 50/35/50/30/35/40
Moves: Iron Head, Flash Cannon, Spin Out, Rapid Spin, Gyro Ball, Trick Room
Weight: -

Roomtour Winner Canvas #2:
Telecena
Name: -
Type: Electric
Abilities: Poison Heal
Stats: 40/20/30/50/30/50
Moves: Thunder Punch, Thunderbolt, Flamethrower, Court Change, Nuzzle
Weight: -

And these will be the teams!

Team 1
CoruptedUsername
Glubbfubb
Ludicrousity
Cyaneedle

Team 2
Methridium
Telecena
Orangesodapop
CBSnB2R

Team 3
Loginator
Monai
AnnadeNeko

Team 4
taliyeet
Rasdanation
Zpice

Y'all have 5 days to finish your mons! Good luck!
 
Slate 27 is over!

Team 1

CoruptedUsername
Glubbfubb
Ludicrousity
Cyaneedle

Canvas:
Name: -
Type: -
Abilities: -
Stats: 45/30/30/40/40/60
Moves: Fire Blast, Luster Purge, Wish, Roar, Psychic Terrain, Raging Fury, Throat Chop, Rock Blast, Waterfall
Weight: -

Finished Fakemon:
Name: Ptoxidactyl
Type: Poison/Flying
Stats: 105/30/70/101/85/61 (452)
Abilities: Poison Point/Compound Eyes
Moves: Poison Jab, Sludge Bomb, Drill Peck, Air Slash, Fire Blast, Luster Purge, Wish, Roar, Psychic Terrain, Raging Fury, Throat Chop, Rock Blast, Waterfall, Bleakwind Storm, Teleport, Toxic, Defog, Clear Smog, Roost, Take Down, Rest, Sleep Talk, Snore, Protect, Facade, Substitute, Tera Blast
Weight: 6kg

Name: -
Type: Electric
Abilities: Poison Heal
Stats: 40/20/30/50/30/50
Moves: Thunder Punch, Thunderbolt, Flamethrower, Court Change, Nuzzle
Weight: -

Finished Fakemon:
Name: Staroboros
Type: Electric/Dragon
Abilities: Poison Heal
Stats: 75/20/90/100/90/95 (470)
Moves: Dragon Claw, Dragon Pulse, Thunder Punch, Thunderbolt, Flamethrower, Court Change, Nuzzle, Volt Switch, Draco Meteor, Take Heart, Water Shuriken, Surf, Take Down, Rest, Sleep Talk, Snore, Protect, Facade, Substitute, Tera Blast, Dragon Cheer
Weight: 777,7kg

Team 3
Loginator
Monai
AnnadeNeko

Canvas:
Name: -
Type: Fighting
Abilities: Sticky Hold
Stats: 45/30/30/60/40/40
Moves: Brick Break, Aura Sphere, Focus Blast, Earth Power, Whirlwind, Vacuum Wave, Toxic
Weight: -

Finished Fakemon:

Name: Kodiacomb
Type: Fighting
Abilities: Sticky Hold | Supersweet Syrup
Stats: 105/30/110/80/55/110 (485)
Moves: Brick Break, Aura Sphere, Focus Blast, Earth Power, Whirlwind, Vacuum Wave, Toxic, Body Press, Recover, Iron Defense, Shadow Ball, Thunderbolt, Calm Mind, Take Down, Rest, Sleep Talk, Snore, Protect, Facade, Substitute, Tera Blast, Charge, Charge Beam, Spark, Wild Charge, Thunder Shock, Detect, Mach Punch, Hammer Arm, Thunderous Kick, Growl, Defense Curl, Headbutt, Slash, Tail Whip, Tearful Look, Electric Terrain, Electro Ball, Counter, Circle Throw
Weight: 356kg

Team 4
taliyeet
Rasdanation
Zpice

Canvas:
Name: -
Type: Steel
Abilities: Contrary
Stats: 50/35/50/30/35/40
Moves: Iron Head, Flash Cannon, Spin Out, Rapid Spin, Gyro Ball, Trick Room
Weight: -

Finished Fakemon:
Name: Pyrelli
Type: Steel/Psychic
Stats: 100/100/90/30/85/80 (485)
Abilities: Contrary
Moves: Iron Head, Flash Cannon, Psychic Fangs, Psychic, Spin Out, Rapid Spin, Gyro Ball, Trick Room, Close Combat, Temper Flare, U-turn, Take Down, Rest, Sleep Talk, Snore, Protect, Facade, Substitute, Tera Blast
Weight: 9,5kg

If y'all have any feedback or comments about the slate, please feel free to say them!

Our next roomtour will be a Blank Canvas Meta A roomtour! We'll have a When2Meet up in the discord server, as for y'all to choose at what time will this roomtour be!​
 
Last edited:
I've said it on the Discord, but I think Sucrillion and Formaldehydra are way too overtuned in comparison to the rest of the meta. While Combustoad and Centighoul are similiarly strong, they have clear weaknesses, the former having a crippling weakness in a meta with several strong priority moves and Water types, and the latter being quite passive and therefore exploitable by offensive teams. However I fear Sucrillion and Formaldehydra may be problematic for the meta.

Sucrillion is what I feel to be the best set-up sweeper in the tier, between its fantastic typing defensively and offensively, speed, and access to the potent Quiver Dance, if you give Sucrillion a free turn it can sweep everything quickly and efficiantly. Theoretically its main weaknesses would be its low defenses for the meta, but Quiver Dance patches up the Special Defense, so the lower physical defense, which it can't boost, could be something to exploit. However due to its ability, Dazzling, almost all of the strong priority users in the tier will be set-up fodder for Sucrillion, and most physical attacks must risk either getting hit with a QD boosted attack and live the hit, which some aren't just built for. Sucrillion by itself is already a deadly threat, however I fear Dazzling puts it over the edge and makes teambuilding around limiting. I feel a change in ability would be a smart choice, that way Sucrillion can still be great, but it will now have to deal with a clear exploitable weakness, a weakness to priority, so the Sucrillion user would need to teambuild around that in order for Sucrillion to work. Still if you give it the right ability, like say Shield Dust or Wonder Skin, then I feel it can still be top tier.

Now as for Formaldehydra, the issue isn't so much as they are overtuned in one area, and moreso they just have too much. With access to Knock Off, Rough Skin, Slack Off, and Dragon Tail, Formaldehydra has a ton of options at their disposal. However what puts them over the edge is Mortal Spin. I personally thought that Mortal Spin was a perfectly fine move on the surface, a simple Rapid Spin clone but for Poison, however I soon realize why the move is exclusive to Glimmora. Mortal Spin is essentially role compression, the move, not only removing hazards but also poisoning anyone hit by the move, making it a mix of Rapid Spin and Toxic, which combined with its Toxic Spikes absorbsion makes Formaldehydra bar none the best hazard removal option in the tier by a long shot. In regards to Toxic Spikes, I feel Formaldehydra splashability as a makes Toxic Spikes a non-entity, its very pressence making such playstyles near impossible to design without needing to account for Formaldehydra specifically, which limits what can be made in this meta, going against the purpose of the Pet Mod. I feel removing Mortal Spin would be a healthy choice for the meta, not only increasing the profile of other hazard removal options, but also allowing the opportunity to make good users of Toxic Spikes.

That has been my main take away with the meta, and the potentials problem Pokemon that should be checked on, does anyone have any further comments?
 
Last edited:
Back
Top