Approved by the Pet Mods council.
Banner by me
Blank Canvas
Players will be split onto groups and will be given a barebones "canvas" Fakemon and 50 points, which will serve to change up the Fakemon into a competively viable one.
On every slate, there will be first a 3-day long sign-up phase, everyone who signs up will have to join a discord server, where after sign-ups end, will be separated into groups with their own group chat. The teams will be then given a barebones Fakemon, made by the council, and 50 points, which they can use to add moves, abilities, and change up its type or stats, you must discuss with your teammates what to do with the Fakemon, what to add to it with the limited points you all have. After all of the team members have agreed on what to add to the Fakemon, one of you must ping a council member with the changed mon. The council can decide to veto subs too, and ask for them to be changed. After every team finishes their Fakemon, or 5 days pass, every Fakemon will be revealed, and then we go onto the next slate and the cycle goes on and on.
Spreadsheet
Discord Server
Custom Showdown Server
Council:
Gaboswampert
Paulluxx
Fragmented
Coder:
Yoshiblaze
Banner by me
Blank Canvas
On every slate, there will be first a 3-day long sign-up phase, everyone who signs up will have to join a discord server, where after sign-ups end, will be separated into groups with their own group chat. The teams will be then given a barebones Fakemon, made by the council, and 50 points, which they can use to add moves, abilities, and change up its type or stats, you must discuss with your teammates what to do with the Fakemon, what to add to it with the limited points you all have. After all of the team members have agreed on what to add to the Fakemon, one of you must ping a council member with the changed mon. The council can decide to veto subs too, and ask for them to be changed. After every team finishes their Fakemon, or 5 days pass, every Fakemon will be revealed, and then we go onto the next slate and the cycle goes on and on.
Name: -
Type: Fire
Stats: 60/40/60/40/40/40
Abilities: Intimidate
Moves: -
Weight: -
Name: -
Type: Ground
Stats: 50/50/50/50/50/70
Abilities: -
Moves: Tidy Up
Weight: -
Name: -
Type: Water
Stats: 80/60/70/50/70/60
Abilities: -
Moves: -
Weight: -
Name: -
Type: Grass/Ghost
Stats: 60/60/60/60/60/60
Abilities: -
Moves: Leech Seed, Wood Hammer
Weight: -
Type: Fire
Stats: 60/40/60/40/40/40
Abilities: Intimidate
Moves: -
Weight: -
Name: -
Type: Ground
Stats: 50/50/50/50/50/70
Abilities: -
Moves: Tidy Up
Weight: -
Name: -
Type: Water
Stats: 80/60/70/50/70/60
Abilities: -
Moves: -
Weight: -
Name: -
Type: Grass/Ghost
Stats: 60/60/60/60/60/60
Abilities: -
Moves: Leech Seed, Wood Hammer
Weight: -
Name:
Type: Water/Ice
Stats: 60/40/60/40/60/40
Abilities: -
Movepool: Ice Hammer, Ice Beam, Ice Spinner, Liquidation, Surf
Weight: -
Changes:
Contrary: 5
Wave Crash, Flip Turn, Ice Shard: 6
Recover, Volt Tackle: 10
+70 Atk, +60 Spd: 23
Name: Cabominable: 0
Water Gun, Powder Snow, Aurora Beam, Bubble Beam, Brine, Sheer Cold: 0
Weight: 999.9kg: 0
Finished Slate:
Name: Cabominable
Type: Ice/Water
Stats: 60/110/60/40/60/100
Abilities: Contrary
Weight: 999.9kg
Movepool: Ice Hammer, Liquidation, Surf, Ice Beam, Wave Crash, Ice Spinner, Liquidation, Flip Turn, Ice Shard, Water Gun, Powder Snow, Bubble Beam, Brine, Sheer Cold, Aurora Beam, Recover, Volt Tackle, Take Down, Rest, Sleep Talk, Snore, Protect, Facade, Substitute, Tera Blast.
-
Name: -
Type: Poison
Stats: 60/50/50/50/50/50
Abilities: Neutralizing Gas
Movepool: Sludge Bomb, Poison Jab
Weight: -
Changes:
Add Dark: 10
Toxic, Baneful Bunker, Knock Off, Taunt: 8
+100 HP: 31
Infestation, Safeguard: 1
Name: Stallmon: 0
Venoshock, Acid, Acid Spray, Belch, Bite, Night Slash, Poison Gas, Poison Tail, Smog, Snarl, Thief: 0
Weight: 1kg: 0
Finished Slate:
Name: Stallmon
Type: Poison/Dark
Stats: 160/50/50/50/50/50
Abilities: Neutralizing Gas
Weight: 1kg
Movepool: Sludge Bomb, Poison Jab, Crunch, Dark Pulse, Toxic, Baneful Bunker, Knock Off, Taunt, Infestation, Safeguard, Venoshock, Acid, Acid Spray, Belch, Bite, Night Slash, Poison Gas, Poison Tail, Smog, Snarl, Thief, Take Down, Rest, Sleep Talk, Snore, Protect, Facade, Substitute, Tera Blast.
Type: Water/Ice
Stats: 60/40/60/40/60/40
Abilities: -
Movepool: Ice Hammer, Ice Beam, Ice Spinner, Liquidation, Surf
Weight: -
Changes:
Contrary: 5
Wave Crash, Flip Turn, Ice Shard: 6
Recover, Volt Tackle: 10
+70 Atk, +60 Spd: 23
Name: Cabominable: 0
Water Gun, Powder Snow, Aurora Beam, Bubble Beam, Brine, Sheer Cold: 0
Weight: 999.9kg: 0
Finished Slate:
Name: Cabominable
Type: Ice/Water
Stats: 60/110/60/40/60/100
Abilities: Contrary
Weight: 999.9kg
Movepool: Ice Hammer, Liquidation, Surf, Ice Beam, Wave Crash, Ice Spinner, Liquidation, Flip Turn, Ice Shard, Water Gun, Powder Snow, Bubble Beam, Brine, Sheer Cold, Aurora Beam, Recover, Volt Tackle, Take Down, Rest, Sleep Talk, Snore, Protect, Facade, Substitute, Tera Blast.
-
Name: -
Type: Poison
Stats: 60/50/50/50/50/50
Abilities: Neutralizing Gas
Movepool: Sludge Bomb, Poison Jab
Weight: -
Changes:
Add Dark: 10
Toxic, Baneful Bunker, Knock Off, Taunt: 8
+100 HP: 31
Infestation, Safeguard: 1
Name: Stallmon: 0
Venoshock, Acid, Acid Spray, Belch, Bite, Night Slash, Poison Gas, Poison Tail, Smog, Snarl, Thief: 0
Weight: 1kg: 0
Finished Slate:
Name: Stallmon
Type: Poison/Dark
Stats: 160/50/50/50/50/50
Abilities: Neutralizing Gas
Weight: 1kg
Movepool: Sludge Bomb, Poison Jab, Crunch, Dark Pulse, Toxic, Baneful Bunker, Knock Off, Taunt, Infestation, Safeguard, Venoshock, Acid, Acid Spray, Belch, Bite, Night Slash, Poison Gas, Poison Tail, Smog, Snarl, Thief, Take Down, Rest, Sleep Talk, Snore, Protect, Facade, Substitute, Tera Blast.
If your Fakemon starts out with one of these types, or you buy it, it will automatically get two corresponding STAB moves.
Normal: Body Slam, Hyper Voice.
Grass: Leaf Blade, Energy Ball.
Fire: Temper Flare, Flamethrower.
Water: Liquidation, Surf.
Electric: Thunder Punch, Thunderbolt.
Bug: Lunge, Bug Buzz.
Poison: Poison Jab, Sludge Bomb.
Flying: Drill Peck, Air Slash.
Fighting: Brick Break, Aura Sphere.
Rock: Rock Slide, Power Gem.
Ground: High Horsepower, Earth Power.
Ice: Ice Spinner, Ice Beam.
Psychic: Psychic Fangs, Psychic.
Ghost: Shadow Claw, Shadow Ball.
Dragon: Dragon Claw, Dragon Pulse.
Dark: Crunch, Dark Pulse.
Steel: Iron Head, Flash Cannon.
Fairy: Play Rough, Alluring Voice.
Normal: Body Slam, Hyper Voice.
Grass: Leaf Blade, Energy Ball.
Fire: Temper Flare, Flamethrower.
Water: Liquidation, Surf.
Electric: Thunder Punch, Thunderbolt.
Bug: Lunge, Bug Buzz.
Poison: Poison Jab, Sludge Bomb.
Flying: Drill Peck, Air Slash.
Fighting: Brick Break, Aura Sphere.
Rock: Rock Slide, Power Gem.
Ground: High Horsepower, Earth Power.
Ice: Ice Spinner, Ice Beam.
Psychic: Psychic Fangs, Psychic.
Ghost: Shadow Claw, Shadow Ball.
Dragon: Dragon Claw, Dragon Pulse.
Dark: Crunch, Dark Pulse.
Steel: Iron Head, Flash Cannon.
Fairy: Play Rough, Alluring Voice.
Add Name: 0
Change Weight/Height: 0
Add Notable Moves (Very Good): 6
Add Notable Moves: 3
Add Usually Useless Moves: 1
Add Moves (STAB): Halved Cost
Add Type: 5 (Primary) / 10 (Secondary)
Add Abilities: 1 (Useless)/ 2 (Situational)/ 5 (Normal) | Halved cost if first ability | If you change the ability, the cost isnt halved.
Add 10 to a stat: 1 (0-70), 2 (71-99), 4 (100+).
Add 5-1 to a stat: 0,5 [0,4 - 0,3 - 0,2 - 0,1] (0-70), 1 [0,8 - 0,6 - 0,4 - 0,2] (71-99), 2 [1,6 - 1,2 - 0,8 - 0,4] (100+).
Remove 10/5-1 to a stat: 0
Ability List:
Notable Move List
This list is up for future editing in case its needed to grow or lower the cost of anything here.
Change Weight/Height: 0
Add Notable Moves (Very Good): 6
Add Notable Moves: 3
Add Usually Useless Moves: 1
Add Moves (STAB): Halved Cost
Add Type: 5 (Primary) / 10 (Secondary)
Add Abilities: 1 (Useless)/ 2 (Situational)/ 5 (Normal) | Halved cost if first ability | If you change the ability, the cost isnt halved.
Add 10 to a stat: 1 (0-70), 2 (71-99), 4 (100+).
Add 5-1 to a stat: 0,5 [0,4 - 0,3 - 0,2 - 0,1] (0-70), 1 [0,8 - 0,6 - 0,4 - 0,2] (71-99), 2 [1,6 - 1,2 - 0,8 - 0,4] (100+).
Remove 10/5-1 to a stat: 0
Ability List:
Normal Abilities:
Adaptability, Analytic, Aroma Veil, Aerilate, As One (Glastrier/Spectrier), Battle Bond, Beads of Ruin, Chilling Neigh, Chlorophyll, Corrosion, Comatose, Contrary, Dark Aura, Dauntless Shield, Defiant, Delta Stream, Desolate Land, Disguise, Download, Dragon's Maw, Drizzle, Drought, Earth Eater, Electric Surge, Electromorphosis, Embody Aspect (All), Fairy Aura, Filter, Flash Fire, Fluffy, Fur Coat, Galvanize, Good as Gold, Gorilla Tactics, Grassy Surge, Grim Neigh, Guts, Hadron Engine, Huge Power, Hustle, Ice Face, Ice Scales, Illusion, Imposter, Innards Out, Intimidate, Intrepid Sword, Iron Fist, Levitate, Libero, Lightning Rod, Magic Bounce, Magic Guard, Magnet Pull, Mega Launcher, Misty Surge, Mold Breaker, Moody, Mind's Eye, Motor Drive, Moxie, Multiscale, Neutralizing Gas, No Guard, Opportunist, Orichalcum Pulse, Parental Bond, Pixilate, Poison Heal, Prankster, Primordial Sea, Prism Armor, Protean, Protosynthesis, Psychic Surge, Punk Rock, Pure Power, Purifying Salt, Quark Drive, Refrigerate, Regenerator, Rock Head, Rocky Payload, Sand Rush, Sand Spit, Seed Sower, Sand Stream, Sap Sipper, Scrappy, Serene Grace, Shadow Shield, Sharpness, Sheer Force, Simple, Skill Link, Slush Rush, Snow Warning, Solid Rock, Soul-Heart, Speed Boost, Stakeout, Stamina, Steelworker, Steely Spirit, Strong Jaw, Storm Drain, Sturdy, Supreme Overlord, Surge Surfer, Swift Swim, Sword of Ruin, Tablets of Ruin, Technician, Teraform Zero, Tera Shell, Teravolt, Thick Fat, Tinted Lens, Tough Claws, Toxic Boost, Toxic Chain, Toxic Debris, Transistor, Triage, Turboblaze, Unaware, Unburden, Vessel of Ruin, Volt Absorb, Water Absorb, Water Bubble, Weak Armor, Well-Baked Body, Wind Rider, Gale Wings, Flower Veil, Flare Boost, Wonder Skin.
Adaptability, Analytic, Aroma Veil, Aerilate, As One (Glastrier/Spectrier), Battle Bond, Beads of Ruin, Chilling Neigh, Chlorophyll, Corrosion, Comatose, Contrary, Dark Aura, Dauntless Shield, Defiant, Delta Stream, Desolate Land, Disguise, Download, Dragon's Maw, Drizzle, Drought, Earth Eater, Electric Surge, Electromorphosis, Embody Aspect (All), Fairy Aura, Filter, Flash Fire, Fluffy, Fur Coat, Galvanize, Good as Gold, Gorilla Tactics, Grassy Surge, Grim Neigh, Guts, Hadron Engine, Huge Power, Hustle, Ice Face, Ice Scales, Illusion, Imposter, Innards Out, Intimidate, Intrepid Sword, Iron Fist, Levitate, Libero, Lightning Rod, Magic Bounce, Magic Guard, Magnet Pull, Mega Launcher, Misty Surge, Mold Breaker, Moody, Mind's Eye, Motor Drive, Moxie, Multiscale, Neutralizing Gas, No Guard, Opportunist, Orichalcum Pulse, Parental Bond, Pixilate, Poison Heal, Prankster, Primordial Sea, Prism Armor, Protean, Protosynthesis, Psychic Surge, Punk Rock, Pure Power, Purifying Salt, Quark Drive, Refrigerate, Regenerator, Rock Head, Rocky Payload, Sand Rush, Sand Spit, Seed Sower, Sand Stream, Sap Sipper, Scrappy, Serene Grace, Shadow Shield, Sharpness, Sheer Force, Simple, Skill Link, Slush Rush, Snow Warning, Solid Rock, Soul-Heart, Speed Boost, Stakeout, Stamina, Steelworker, Steely Spirit, Strong Jaw, Storm Drain, Sturdy, Supreme Overlord, Surge Surfer, Swift Swim, Sword of Ruin, Tablets of Ruin, Technician, Teraform Zero, Tera Shell, Teravolt, Thick Fat, Tinted Lens, Tough Claws, Toxic Boost, Toxic Chain, Toxic Debris, Transistor, Triage, Turboblaze, Unaware, Unburden, Vessel of Ruin, Volt Absorb, Water Absorb, Water Bubble, Weak Armor, Well-Baked Body, Wind Rider, Gale Wings, Flower Veil, Flare Boost, Wonder Skin.
Aftermath, Armor Tail, Berserk, Blaze, Cheek Pouch, Clear Body, Competitive, Cotton Down, Cud Chew, Cursed Body, Cursed Body, Dazzling, Frisk, Flame Body, Forecast, Full Metal Body, Gooey, Guard Dog, Harvest, Heatproof, Inmunity, Infiltrator, Limber, Lingering Aroma, Marvel Scale, Mirror Armor, Mummy, Natural Cure, Neuroforce, Overcoat, Overgrow, Pastel Veil, Poison Touch, Pressure, Queenly Magesty, Quick Draw, Quick Feet, Ripen, Rough Skin, Sand Force, Shield Dust, Sniper, Solar Power, Soundproof, Shed Skin, Static, Steam Engine, Swarm, Sweet Veil, Synchronize, Tangling Hair, Thermal Exchange, Torrent, Trace, Unseen Fist, Victory Star, Wandering Spirit, Water Veil, White Smoke, Anger Shell, Bulletproof, Compound Eyes, Dry Skin, Poison Puppeteer, Reckless, Cloud Nine, Air Lock, Grass Pelt, Liquid Voice, Long Reach, Magician, Poison Point, Wind Power.
Anger Point, Anticipation, Aura Break, Bad Dreams, Ball Fetch, Battery, Battle Armor, Big Pecks, Color Change, Commander, Costar, Curious Medicine, Cute Charm, Damp, Dancer, Defeatist, Early Bird, Emergency Exit, Flower Gift, Forewarn, Friend Guard, Gluttony, Healer, Heavy Metal, Honey Gather, Hospitality, Hunger Switch, Hydration, Hyper Cutter, Ice Body, Illuminate, Inner Focus, Insomnia, Keen Eye, Klutz, Leaf Guard, Light Metal, Magma Armor, Merciless, Mimicry, Minus, Oblivious, Own Tempo, Perish Body, Pickpocket, Pickup, Plus, Power of Alchemy, Power Spot, Propeller Tail, Rain Dish, Rattled, Receiver, Rivalry, Run Away, Sand Veil, Shell Armor, Slow Start, Snow Cloak, Stall, Stalwart, Steadfast, Stench, Sticky Hold, Suction Cups, Supersweet Syrup, Super Luck, Symbiosis, Tangled Feet, Telepathy, Truant, Unnerve, Vital Spirit, Wimp Out, Zen Mode, Justified, Liquid Ooze, Mycelium Might, Screen Cleaner, Power Construct, RKS System, Schooling, Shields Down, Stance Change, Tera Shift, Zero to Hero, Gulp Missile, Effect Spore.
Notable Move List
Notable Moves (Very Good):
Aeroblast, Armor Cannon, Aqua Step, Astral Barrage, Axe Kick, Behemoth Bash, Behemoth Blade, Blood Moon, Boomburst, Brave Bird, Blue Flare, Bolt Strike, Ceaseless Edge, Chilly Reception, Clanging Scales, Close Combat, Collision Course, Diamond Storm, Draco Meteor, Dragon Ascent, Dragon Darts, Dragon Energy, Dynamax Cannon, Earthquake, Electro Drift, Electro Shot, Eruption, Extreme Speed, Fire Blast, Flare Blitz, Fleur Cannon, Flip Turn, Flower Trick, Focus Blast, Fusion Bolt, Fusion Flare, Glare, Gunk Shot, Headlong Rush, Glacial Lance, Glaive Rush, Gigaton Hammer, High-Jump Kick, Hurricane, Hydro Pump, Ivy Cudgel, Jet Punch, Knock Off, Lava Plume, Leaf Storm, Lumina Crash, Luster Purge, Magma Storm, Make It Rain, Malignant Chain, Matcha Gotcha, Megahorn, Meteor Beam, Mighty Cleave, Milk Drink, Mist Ball, Moonblast, Moongeist Beam, Moonlight, Morning Sun, Mystical Power, Origin Pulse, Overheat, Parting Shot, Photon Geyser, Poltergeist, Population Bomb, Power Trip, Power Whip, Precipice Blades, Psycho Boost, Psystrike, Pyro Ball, Quiver Dance, Rage Fist, Recover, Revival Blessing, Sacred Fire, Salt Cure, Sandsear Storm, Scald, Seed Flare, Shell Smash, Shift Gear, Shore Up, Slack Off, Roost, Soft-Boiled, Spacial Rend, Spikes, Stealth Rock, Steam Eruption, Sticky Web, Stone Axe, Stored Power, Strength Sap, Sunsteel Strike, Surging Strikes, Synthesis, Tachyon Cutter, Tail Glow, Thunderous Kick, Tidy Up, Torch Song, Toxic Spikes, Triple Arrows, Triple Axel, U-Turn, Victory Dance, Volt Switch, Volt Tackle, Water Spout, Wave Crash, Wicked Blow, Wish, Wood Hammer.
Notable Moves:
Accelerock, Acid Armor, Acrobatics, Agility, Air Slash, Alluring Voice, Ancient Power, Apple Acid, Aqua Cutter, Aqua Jet, Aqua Tail, Attack Order, Aura Sphere, Aurora Veil, Avalanche, Baneful Bunker, Barb Barrage, Baton Pass, Beak Blast, Belly Drum, Bitter Blade, Bitter Malice, Blaze Kick, Bleakwind Storm, Blizzard, Body Press, Body Slam, Bone Rush, Brick Break, Bug Buzz, Bulk Up, Bullet Punch, Bullet Seed, Burning Bulwark, Calm Mind, Chloroblast, Circle Throw, Clanging Scales, Clangorous Soul, Clear Smog, Coil, Cotton Guard, Court Change, Crabhammer, Cross Chop, Crunch, Curse, Darkest Lariat, Dark Pulse, Dazzling Gleam, Defog, Destiny Bond, Detect, Dire Claw, Disable, Discharge, Doom Desire, Double-Edge, Double Shock, Dragon Claw, Dragon Dance, Dragon Hammer, Dragon Pulse, Dragon Tail, Draining Kiss, Drain Punch, Drill Peck, Drill Run, Drum Beating, Dual Wingbeat, Dynamic Punch, Earth Power, Eerie Spell, Encore, Endeavor, Energy Ball, Esper Wing, Expanding Force, Explosion, Extrasensory, Facade, Fake Out, False Surrender, Fickle Beam, Fiery Dance, Fiery Wrath, Fillet Away, Final Gambit, Fire Lash, Fire Punch, First Impression, Flame Charge, Flamethrower, Flash Cannon, Focus Punch, Foul Play, Freeze-Dry, Freezing Glare, Future Sight, Giga Drain, Grass Knot, Grassy Glide, Grav Apple, Gyro Ball, Hammer Arm, Haze, Head Smash, Headbutt, Heal Bell, Healing Wish, Heart Swap, Heat Wave, Heat Crash, Heavy Slam, Hex, High Horsepower, Hone Claws, Horn Leech, Hydro Steam, Hyper Drill, Hyper Voice, Ice Beam, Ice Hammer, Ice Punch, Ice Shard, Ice Spinner, Icicle Crash, Icicle Spear, Iron Defense, Infernal Parade, Inferno, Infestation, Iron Head, Judgment, Jungle Healing, Kowtow Cleave, Lash Out, Last Resort, Last Respects, Leaf Blade, Leech Life, Leech Seed, Light Screen, Liquidation, Low Kick, Lunar Blessing, Lunar Dance, Lunge, Mach Punch, Memento, Meteor Mash, Mortal Spin, Mountain Gale, Mystical Fire, Nasty Plot, Night Shade, Night Slash, No Retreat, Nuzzle, Order Up, Overdrive, Outrage, Pain Split, Perish Song, Petal Blizzard, Petal Dance, Pin Missile, Play Rough, Poison Jab, Pollen Puff, Power Gem, Protect, Psyblade, Psychic, Psychic Fangs, Psychic Noise, Psycho Cut, Psyshield Bash, Psyshock, Raging Bull, Raging Fury, Rapid Spin, Razor Shell, Reflect, Rest, Revelation Dance, Rising Voltage, Roar, Rock Blast, Rock Polish, Rock Slide, Rock Tomb, Ruination, Sacred Sword, Scale Shot, Scorching Sands, Secret Sword, Seed Bomb, Seismic Toss, Shadow Ball, Shadow Claw, Shadow Sneak, Shed Tail, Shell Side Arm, Shelter, Silk Trap, Sludge Bomb, Sludge Wave, Smack Down, Smart Strike, Snipe Shot, Solar Beam, Solar Blade, Sparkling Aria, Spiky Shield, Spin Out, Spirit Break, Spirit Shackle, Springtide Storm, Steel Beam, Steel Roller, Stone Edge, Strange Steam, Stun Spore, Substitute, Sucker Punch, Supercell Slam, Super Fang, Superpower, Surf, Switcheroo, Swords Dance, Tail Slap, Tailwind, Take Heart, Taunt, Teleport, Temper Flare, Tera Blast, Tera Starstorm, Throat Chop, Thunder, Thunderbolt, Thunder Cage, Thunderclap, Thunder Punch, Thunder Wave, Toxic, Trailblaze, Transform, Tri Attack, Trick, Trick Room, Triple Dive, Twin Beam, Waterfall, Water Shuriken, Weather Ball, Whirlwind, Wild Charge, Wildbolt Storm, Will-O-Wisp, X-Scissor, Zap Cannon, Zen Headbutt, Zing Zap.
Any move that isn't here is considered an Usually Useless move.
Aeroblast, Armor Cannon, Aqua Step, Astral Barrage, Axe Kick, Behemoth Bash, Behemoth Blade, Blood Moon, Boomburst, Brave Bird, Blue Flare, Bolt Strike, Ceaseless Edge, Chilly Reception, Clanging Scales, Close Combat, Collision Course, Diamond Storm, Draco Meteor, Dragon Ascent, Dragon Darts, Dragon Energy, Dynamax Cannon, Earthquake, Electro Drift, Electro Shot, Eruption, Extreme Speed, Fire Blast, Flare Blitz, Fleur Cannon, Flip Turn, Flower Trick, Focus Blast, Fusion Bolt, Fusion Flare, Glare, Gunk Shot, Headlong Rush, Glacial Lance, Glaive Rush, Gigaton Hammer, High-Jump Kick, Hurricane, Hydro Pump, Ivy Cudgel, Jet Punch, Knock Off, Lava Plume, Leaf Storm, Lumina Crash, Luster Purge, Magma Storm, Make It Rain, Malignant Chain, Matcha Gotcha, Megahorn, Meteor Beam, Mighty Cleave, Milk Drink, Mist Ball, Moonblast, Moongeist Beam, Moonlight, Morning Sun, Mystical Power, Origin Pulse, Overheat, Parting Shot, Photon Geyser, Poltergeist, Population Bomb, Power Trip, Power Whip, Precipice Blades, Psycho Boost, Psystrike, Pyro Ball, Quiver Dance, Rage Fist, Recover, Revival Blessing, Sacred Fire, Salt Cure, Sandsear Storm, Scald, Seed Flare, Shell Smash, Shift Gear, Shore Up, Slack Off, Roost, Soft-Boiled, Spacial Rend, Spikes, Stealth Rock, Steam Eruption, Sticky Web, Stone Axe, Stored Power, Strength Sap, Sunsteel Strike, Surging Strikes, Synthesis, Tachyon Cutter, Tail Glow, Thunderous Kick, Tidy Up, Torch Song, Toxic Spikes, Triple Arrows, Triple Axel, U-Turn, Victory Dance, Volt Switch, Volt Tackle, Water Spout, Wave Crash, Wicked Blow, Wish, Wood Hammer.
Notable Moves:
Accelerock, Acid Armor, Acrobatics, Agility, Air Slash, Alluring Voice, Ancient Power, Apple Acid, Aqua Cutter, Aqua Jet, Aqua Tail, Attack Order, Aura Sphere, Aurora Veil, Avalanche, Baneful Bunker, Barb Barrage, Baton Pass, Beak Blast, Belly Drum, Bitter Blade, Bitter Malice, Blaze Kick, Bleakwind Storm, Blizzard, Body Press, Body Slam, Bone Rush, Brick Break, Bug Buzz, Bulk Up, Bullet Punch, Bullet Seed, Burning Bulwark, Calm Mind, Chloroblast, Circle Throw, Clanging Scales, Clangorous Soul, Clear Smog, Coil, Cotton Guard, Court Change, Crabhammer, Cross Chop, Crunch, Curse, Darkest Lariat, Dark Pulse, Dazzling Gleam, Defog, Destiny Bond, Detect, Dire Claw, Disable, Discharge, Doom Desire, Double-Edge, Double Shock, Dragon Claw, Dragon Dance, Dragon Hammer, Dragon Pulse, Dragon Tail, Draining Kiss, Drain Punch, Drill Peck, Drill Run, Drum Beating, Dual Wingbeat, Dynamic Punch, Earth Power, Eerie Spell, Encore, Endeavor, Energy Ball, Esper Wing, Expanding Force, Explosion, Extrasensory, Facade, Fake Out, False Surrender, Fickle Beam, Fiery Dance, Fiery Wrath, Fillet Away, Final Gambit, Fire Lash, Fire Punch, First Impression, Flame Charge, Flamethrower, Flash Cannon, Focus Punch, Foul Play, Freeze-Dry, Freezing Glare, Future Sight, Giga Drain, Grass Knot, Grassy Glide, Grav Apple, Gyro Ball, Hammer Arm, Haze, Head Smash, Headbutt, Heal Bell, Healing Wish, Heart Swap, Heat Wave, Heat Crash, Heavy Slam, Hex, High Horsepower, Hone Claws, Horn Leech, Hydro Steam, Hyper Drill, Hyper Voice, Ice Beam, Ice Hammer, Ice Punch, Ice Shard, Ice Spinner, Icicle Crash, Icicle Spear, Iron Defense, Infernal Parade, Inferno, Infestation, Iron Head, Judgment, Jungle Healing, Kowtow Cleave, Lash Out, Last Resort, Last Respects, Leaf Blade, Leech Life, Leech Seed, Light Screen, Liquidation, Low Kick, Lunar Blessing, Lunar Dance, Lunge, Mach Punch, Memento, Meteor Mash, Mortal Spin, Mountain Gale, Mystical Fire, Nasty Plot, Night Shade, Night Slash, No Retreat, Nuzzle, Order Up, Overdrive, Outrage, Pain Split, Perish Song, Petal Blizzard, Petal Dance, Pin Missile, Play Rough, Poison Jab, Pollen Puff, Power Gem, Protect, Psyblade, Psychic, Psychic Fangs, Psychic Noise, Psycho Cut, Psyshield Bash, Psyshock, Raging Bull, Raging Fury, Rapid Spin, Razor Shell, Reflect, Rest, Revelation Dance, Rising Voltage, Roar, Rock Blast, Rock Polish, Rock Slide, Rock Tomb, Ruination, Sacred Sword, Scale Shot, Scorching Sands, Secret Sword, Seed Bomb, Seismic Toss, Shadow Ball, Shadow Claw, Shadow Sneak, Shed Tail, Shell Side Arm, Shelter, Silk Trap, Sludge Bomb, Sludge Wave, Smack Down, Smart Strike, Snipe Shot, Solar Beam, Solar Blade, Sparkling Aria, Spiky Shield, Spin Out, Spirit Break, Spirit Shackle, Springtide Storm, Steel Beam, Steel Roller, Stone Edge, Strange Steam, Stun Spore, Substitute, Sucker Punch, Supercell Slam, Super Fang, Superpower, Surf, Switcheroo, Swords Dance, Tail Slap, Tailwind, Take Heart, Taunt, Teleport, Temper Flare, Tera Blast, Tera Starstorm, Throat Chop, Thunder, Thunderbolt, Thunder Cage, Thunderclap, Thunder Punch, Thunder Wave, Toxic, Trailblaze, Transform, Tri Attack, Trick, Trick Room, Triple Dive, Twin Beam, Waterfall, Water Shuriken, Weather Ball, Whirlwind, Wild Charge, Wildbolt Storm, Will-O-Wisp, X-Scissor, Zap Cannon, Zen Headbutt, Zing Zap.
Any move that isn't here is considered an Usually Useless move.
This list is up for future editing in case its needed to grow or lower the cost of anything here.
- Take Down, Rest, Sleep Talk, Snore, Protect, Facade, Substitute and Tera Blast are automatically added to the Fakemon, as they are universal TMs.
- Tera is banned.
- It is obligatory that the finished canvas Fakemon has a name, a weight, at least one type, at least one ability, no stats at 0, and at least one move.
- If you change the type of the canvas Fakemon, the STAB point bonus will also change with it. If you gave the canvas Fakemon moves that it has a STAB point bonus with, but then changed the type of the Fakemon to one that doesnt share the same type with those moves, the STAB point bonus is lost on those moves.
- This Pet Mod will be based on [Gen 9] OU.
- This Pet Mod is a micrometa, so it will only include Fakemon made on this format.
- Teams will be made out of 3-4 people, depending on the number of signups on each slate.
- Custom elements will not be allowed.
- When submitting usually useless moves, you cant submit "All usually useless (x STAB) moves", you must type out every move you want.
- Remember that the council will be able to veto subs and ask for them to be changed.
Spreadsheet
Discord Server
Custom Showdown Server
Ruleset
Species Clause: Limit one of each Pokémon
OHKO Clause: OHKO moves are banned
Evasion Items Clause: Evasion items are banned
Evasion Moves Clause: Evasion moves are banned
Sleep Moves Clause: Sleep-inducing moves are banned
Endless Battle Clause: Forcing endless battles is banned
HP Percentage Mod: HP is shown in percentages
Terastal Clause: You cannot Terastallize
Due to the Gen 9-based nature of the mod, some moves are dexited and thus are not legal, despite being selectable in the teambuilder.
Banlist
Moves
Baton Pass
Shed Tail
Last Respects
Abilities
Arena Trap
Moody
Shadow Tag
Items
King's Rock
Razor Fang
Species Clause: Limit one of each Pokémon
OHKO Clause: OHKO moves are banned
Evasion Items Clause: Evasion items are banned
Evasion Moves Clause: Evasion moves are banned
Sleep Moves Clause: Sleep-inducing moves are banned
Endless Battle Clause: Forcing endless battles is banned
HP Percentage Mod: HP is shown in percentages
Terastal Clause: You cannot Terastallize
Due to the Gen 9-based nature of the mod, some moves are dexited and thus are not legal, despite being selectable in the teambuilder.
Banlist
Moves
Baton Pass
Shed Tail
Last Respects
Dark Void
Hypnosis
Sing
Sleep Powder
Spore
Yawn
Hypnosis
Sing
Sleep Powder
Spore
Yawn
Abilities
Arena Trap
Moody
Shadow Tag
Items
King's Rock
Razor Fang
Council:



Coder:

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