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Blastoise (OU Lead)

So what are the pros and cons of Ice beam vs. HP Electric? I've been playing with this lead for a bit and I'm still stuck on which one to use since I have yet to use either very much...
The only pro for HP Electric is covering Gyarados and some frail Water-types. Ice Beam definitely gives Blastoise more benefit by covering Dragon-, Flying-, and Grass-types. For most of the times I would say Ice Beam is more useful. It prevents anti lead Dragonite and Breloom from beating this Blastoise.
 
About Lum Berry

I believe this set has quite a bit of potential, it combines my favorite lead [Empoleon] with rapid spin.

Anyway, I'm not sure what Lum berry is doing on the set aside from a potential mid-game status shield, as shown by these leads...

1.Roserade-She beats you anyway, so there's no point.

2.Breloom-This is really the only thing Lum helps against.

3.Smeargle-Assuming he's supposed to be on OU, he's easy to beat by just aqua jetting as he spores and switch to kill it.

4.Heatran-Blastoise doesn't mind Will-o-wisp and can easily ko him.

5. Crobat-Has to give up Brave Bird for Hypnosis.

Wouldn't Leftovers or even Wide Lens be better for him?

Just my two cents. Sorry if I missed something important.
 
Lum berry is pretty much pointless.

Most OU leads aren't statue-inflicters, and with Blastoise's lack of recovery moves, leftovers are pretty much essential.
 
^ Smeargle/Roserade/Haxrachi/Breloom/Machamp beg to differ, bud.

This set actually beats a lot of the things that Starmie struggles with. Any good player that leads with Aero facing a Starmie will pray for the 2HKO from Rock Slide, turn one and two, and then set up SR. Starmie, short of running Psychic/nailing a crit, can't beat Machamp before Payback hits. What can Meta do to Blastoise, Explode? Same with Swampert (I think Earthquake is a 3HKO and you can 3HKO first with Hydro Pump since most Swampert are Relaxed). If Swampert is 2HKOed by Starmie's Hydro Pump, correct me, but the most I've done to a Lead Mixpert with LO Hydro Pump is 49%. Maybe it does more, but when I think of Leftovers recovery it can't be KOed before it does a second, killing Earthquake.

And yeah, I would probably go for Ice Beam in the last slot; this gives you a chance against Roserade leads which Starmie also has trouble with.
 
So I looked at Blastoise, and judging from the number of Pokemon leads weak to Ice Beam, it deserves a mention, but maybe not a slot. This Blastoise seems to want to switch in after its lead position anyway. I actually think it can handle some common leads as well, just has a bit of trouble with Celebi, Roserade and Azelf.

....Speaking of which, I'm in a bit of a circle here. Ice Beam won't hit anything significant other than Roserade and Celebi, whom will try to kill you with Leaf Storm or Psychic (for coutnering Machamp. Surprisingly, Celebi can take Machamp's Payback well!). But Blastoise can come back in, assuming it hasn't taken any significant damage.
 
Still seems like a worse Empoleon to me, but to improve it,
I would list HP grass as a option in the last slot, as otherwise you lose to swampert leads.
 
Still seems like a worse Empoleon to me, but to improve it,
I would list HP grass as a option in the last slot, as otherwise you lose to swampert leads.

Quick answer: you do not lose. Hydro Pump 3HKO (sometimes it 2HKO, but not often), and Rapid Spin nullifies Stealth Rock while Swampert can't do much back. In fact Swampert is one of the best matches for Blastoise to face.
 
I liked this lead as well. I found it to be fairly effective. I will just add a brief comment in reference to the moveset: make a slight mention of Life Orb in AC, as by using it, Blastoise is able to 2HKO standard Swampert and cause more damage later on in the game. However, Lum berry is, without any doubt, the preferred and most necessary item.

QCstamp.png
 
Technically I don't "have" to do anything, but if you're going to make a big deal out of it...

The main issue is midgame utility or the lack thereof. Starmie's massive Speed advantage means that it can do cool stuff like tie with Azelf and Spin on its sash. It can check Gyara and Mence midgame. It can run Recover which makes up for its "lower bulk". It can clean up lategame. Natural Cure means that it can absorb status attacks aimed at your team. Did I mention that it doesn't suck as much midgame? Because it doesn't.

It's the worst of both worlds. It doesn't have the cleaning power and speed of Starmie, and it doesn't have the neat set of resistances of Empoleon. Empoleon can also lay Stealth Rock and deal with Swampert via Grass Knot.

Could someone address the content of this post? I'm having trouble figuring out what you would use Blastoise for after the lead position.
 
I can't fucking believe this...

QC APPROVED (2/3)

Just... just go.

(yeah yeah, i tried it and it wasn't bad, i probably won't be using it on any teams after this but i can't argue against it further)

Also, slash Life Orb. Lum isn't anywhere near the "preferred item" in my opinion, since Life Orb does cool stuff like secure 2HKOs on bulky Rotom (or dusknoir lawl yes i managed to 2hko dusknoir with lo hpump earlier today), and other than Smeargle, there aint much that Lum is crucial for. LO also helps against Azelf, and helps it do damage midgame, which is great.
 
Any analysis about a set that relies this heavily on Hydro Pump, especially 2-3HKOes, will have to mention that hax will be boning you quite frequently with this set. How much does it cost you when Hydro Pump misses?
 
Lum Berry allows Blastoise a 100% guarentee to beating Machamp, that cant be forgotten although I agree LO/Leftovers is probably the better overall option.


Could someone address the content of this post? I'm having trouble figuring out what you would use Blastoise for after the lead position.

It can reliably switch into Heatrans Fire Blasts (Better than starmie and obviously easier than empoleon). Starmie leads dont utilize recovery anyways because having a boltbeam combo is too valuable to pass on the antilead. Blastoise can also check gyrados better than starmie if running hp electric. a +1 LO Stone edge does 66.4% - 78.2% to 4 hp starmie while a +1 LO Bounce does 84% - 99.6%. +1 LO Bounce does 40.3% - 47.8% to Blastoise while stone edge does 31.9% - 37.7%. Both starmie and blastoise OHKO Gyrados after sr although Blastoise needs LO to OHKO gyrados without SR. Blastoises STAB Hydropumps are nothing to scoff at either.Even though Blastoise doesnt have nearly as much utility midgame as starmie, its not that bad.
 
I hope that it's nto too late to post but if you run Mild nature over Modest, Attacking lead Machamp does just enough damage to get you a Torrent boost (66.6% - 78.6%) if you take the HP Evs and put them into SpD. It makes it less bulky, but regular Attacking Lead Machamp takes 47.5% - 56.2% from Hydro Pump, which isn't always a 2HKO. It also gives you a stronger Aqua Jet, allowing you to pick off more Pokemon easier. Really not that useful but Hydro Pump does 84.2% - 99% to Lead Azelf, and Aqua Jet (Modest-natured) does 15.4% - 18.5% (could leave with 0.2% HP left), where Aqua Jet (Mild-natured) does 17.5% - 20.5% (A sure 2HKO); other options such as revenging Pokemon are affected as well, doing an extra 1-2% difference.
 
The set that's in the OP of this thread is in need of QC attention. As soon as other QCers see this topic, could you guys revise it please? Thanks.
 
Sure.

I have a question: if this gets approved, could someone else write the analysis?
Because, to be blunt, i suck at english lol. Not worth for me to write it.
 
I'll do it if you want me to, it's just one set so it shouldn't take so long.

Wait ffs I gotta write the whole OU analysis.
 
Wait, I thought I already approved this? Oh well, I meant to!

QCstamp.png


Or

QC APPROVED (3/3)

smarth, are you still down to write this up? We'd appreciate it :)
 
Status: 0/2 GPs.

[Overview]
<p>One might wonder why you would use Blastoise in OU as he doesn't have the greatest stats and seems to be outclassed by some of the other bulky Water-type Pokémon. As for a Rapid Spinner, Starmie greatly outclasses him due to it actually being capable of taking down Rotom-A. However, Blastoise does have one unique niche: he can function as an effective OU anti-lead. However, Blastoise fails to deal heavy damage to both Water- and Grass-type Pokémon, meaning that those Pokémon can easily set up on Blastoise. Starmie also has a more effective role outside of the lead position, as it is capable of outspeeding many opposing Pokémon, something Blastoise fails to do.</p>

[SET]
name: OU Lead
move 1: Hydro Pump
move 2: Aqua Jet
move 3: Rapid Spin
move 4: Ice Beam
item: Life Orb / Lum Berry
nature: Modest
evs: 144 HP / 252 SpA / 112 Spe

[SET COMMENTS]
<p>Blastoise can make an effective OU lead because of his ability to act as a mesh of two similar leads: Starmie and Empoleon. He combines the Rapid Spinning capabilities of Starmie with the bulk and priority of Empoleon. Hydro Pump hits many leads extremely hard, capable of 2HKOing Metagross, Swampert, Jirachi, Machamp, and many other leads. Aqua Jet finishes off frail Pokémon who use a Focus Sash like Azelf, Aerodactyl, and Infernape, while Rapid Spin removes Stealth Rock and other entry hazards from opposing leads. Ice Beam rounds out the set with a 100% accurate move that can smash through Gliscor and Dragonite leads.</p>

<p>The choice of an item is an important one. Life Orb allows Blastoise to 2HKO Metagross, Swampert, Jirachi, and Machamp leads 100% of the time and can also 2HKO Colbur Azelf leads with Hydro Pump + Aqua Jet. It also gives Blastoise more power behind his attacks. However, with Lum Berry, Blastoise has a better chance of beating Machamp leads as he 2HKO with Hydro Pump not counting accuracy 80% of the time whereas with Life Orb, Blastoise has to hope he doesn't get hurt by confusion. Additionally, Lum Berry lets Blastoise beat Smeargle leads and still acquire close to 80% chance of a 2HKO on the aforementioned Pokémon.</p>

[Additional Comments]
<p>A Modest nature along with maximum Special Attack EVs allows Blastoise to hit as hard as possible, while 112 Speed EVs lets Blastoise outspeed max Speed Jirachi after it Tricks him a Choice Scarf and 2HKO with Hydro Pump. The remaining EVs go in HP to boost Blastoise's overall bulk. These HP EVs also let Blastoise survive a Thunderbolt from defensive Rotom-A, end up in Torrent range, and KO back with a boosted Hydro Pump. No Attack EVs are needed because Aqua Jet should only be used to finish off frail Pokémon. Hidden Power Electric may be used over Ice Beam to prevent Gyarados from setting up but then Dragonite has the capability of doing so.</p>

<p>Blastoise has problems with Grass-type leads like Roserade and Celebi because they can immediately threaten Blastoise with a STAB Grass-type attack. Therefore, a partner that resists Grass-type moves is helpful. Heatran is a good choice as a partner because he resists Grass-type moves and after the Special Attack drop, neither Hidden Power Ground nor Earth Power will be doing too much to Heatran, while Heatran can retaliate with his choice of a STAB Fire-type move. If Heatran has Roar, he can also deal with Ninjask leads and remove the boosts he passes by phazing the opposing Pokémon. Specially defensive Roserade can also work if he switches into Leaf Storm, as he has Natural Cure to remove Sleep Powder, isn't threatened by Hidden Power Fire or Ice after the Special Attack drop, and can absorb Toxic Spikes. Roserade can also switch into Thunderbolt from opposing Starmie, survive an Ice Beam, and retaliate with his Grass-type move.</p>

[Team Options]
<p>Blastoise appreciates something that can switch into Grass-type Pokémon like Roserade and Celebi because they immediately threaten him. Heatran is a great teammate because he has the bulk and the attacking capabilities to deal heavy damage to both of them with a STAB Fire-type move. Additionally, Blastoise struggles against bulky Water-type Pokémon like Vaporeon and Suicune. A Grass-type Pokémon like Celebi, Shaymin, or Roserade can effectively check those types of Pokémon. Roserade is a great choice because he can also absorb Toxic Spikes that the opposing team set up and can set up his own entry hazards against the opposing team.</p>

<p>Gyarados can be a problem if Blastoise doesn't use Hidden Power Electric. A Rotom appliance can be helpful in stopping Gyarados because of its ability to outspeed if it uses a Choice Scarf or the ability to tank a Waterfall and strike back with Thunderbolt. Furthermore, Pokémon who set up Calm Minds are problematic for Blastoise, such as Jirachi and Suicune. If Blastoise doesn't use Ice Beam then Dragonite will also be a problem, while Kingdra will be a problem to all Blastoise. Swampert can Roar away Jirachi if it doesn't carry Grass Knot or strike back with an Earthquake and can check Dragonite with Ice Beam. He can also Roar away opposing Kingdra before they acquire too many Dragon Dances.</p>

[Optional Changes]
<p>Blastoise can utilize a Choice Specs set to use Water Spout. Backed with STAB and the boost from Choice Specs, anything that doesn't resist it will be severely dented. However, the support required effectively to use him, which composes of a Rapid Spinner to remove entry hazards, a Fire-type Pokémon to scare away Celebi and Shaymin, and a Grass-type Pokémon to scare away bulky Water-type Pokémon like Suicune and Vaporeon, means that it will be difficult to pull off a sweep with it. Should one choose to use that set, a Timid nature with max Speed should be used to outspeed max Speed Adamant Lucario. If using a Modest nature, 208 Speed EVs are needed to outspeed positive Speed natured max Speed Tyranitar.</p>

<p>Alternatively, Blastoise can run a defensive set that utilizes Rapid Spin. However, Blastoise, unlike Starmie, fails to deal heavy damage to Rotom-A, the premier spinblocker in the OU metagame. Blastoise can run Foresight and Rapid Spin to bypass Rotom-A but this is only a one-time deal as Rotom-A can 2HKO with Thunderbolt. Roar and Yawn can both phaze the opposing Pokémon to remove any boosts, while Toxic can criple incoming Water-type Pokémon.</p>

[Counters]
<p>Both Roserade and Celebi can switch into even a Life Orb Ice Beam and KO Blastoise with their STAB attacks. Vaporeon and Suicune can both wall attacks from Blastoise and utilize either Wish or Calm Mind to stall out Blastoise. Rotom-A can switch into Blastoise's Rapid Spin and deal heavy damage with Thunderbolt but should be wary of a Torrented Hydro Pump. Blissey will stop Blastoise dead in his tracks and can whittle him down with Toxic or Seismic Toss. Gyarados can also switch in and begin to set up Dragon Dances, which Blastoise can only stop if he uses Hidden Power Electric. Kingdra also doesn't take much damage from Blastoise's hits and can set up Dragon Dances like Gyarados.</p>
 
Assuming SuperMarth's analysis, I shall make some edits. Some minor notes: "You" are not a Pokemon, and I deleted some fluff. There was only one instance where I had to take a sentence and edit it thoroughly.

Changes in Green
Deletions in Red
Comments in Blue
[Overview]
<p>One might wonder why you would use Blastoise in OU as he doesn't have the greatest stats and seems to be outclassed by some of the other bulky Water-type Pokemon. As for a Rapid Spinner, Starmie greatly outclasses him due to it actually being capable of taking down Rotom-A. However, Blastoise does have one unique niche: it can function as an effective OU anti-lead. However, Blastoise fails to deal heavy damage to both Water- and Grass-type Pokemon, meaning that those Pokemon can easily set up on Blastoise. Starmie also has a more effective role outside of the lead position, as it is capable of outspeeding many opposing Pokemon, something Blastoise fails to do. </p>

[SET]
name: OU Lead
move 1: Hydro Pump
move 2: Aqua Jet
move 3: Rapid Spin
move 4: Ice Beam
item: Life Orb / Lum Berry
nature: Modest
evs: 144 HP / 252 SpA / 112 Spe

[SET COMMENTS]
<p>Blastoise can make an effective OU lead because of his ability to act as a mesh of two similar leads: Starmie and Empoleon. He combines the Rapid Spinning capabilities of Starmie with the bulk and priority of Empoleon. Hydro Pump hits many leads extremely hard, capable of 2HKOing Metagross, Swampert, Jirachi, Machamp, and many other leads provided he holds a Life Orb(with a Lum Berry? Not likely). Aqua Jet finishes off frail Pokemon who use a Focus Sash like Azelf, Aerodactyl, and Infernape, while Rapid Spin removes Stealth Rock and other entry hazards from opposing leads. Ice Beam rounds out the set with a 100% accurate move that can smash through Gliscor and Dragonite leads.</p>

<p>The choice of an item is an important one. Life Orb allows you to 2HKO Metagross, Swampert, Jirachi, and Machamp leads 100% of the time and can also 2HKO Colbur Azelf leads with Hydro Pump + Aqua Jet. It also gives Blastoise more power behind his attacks. However, with Lum Berry leads, Blastoise has a better chance of beating Machamp leads as it can 2HKO with Hydro Pump not counting accuracy 80% of the time, whereas with Life Orb, Blastoise has to hope he does not get hurt by confusion followed by another DynamicPunch. Additionally, Lum Berry lets Blastoise beat Smeargle leads and still acquire close to 80% chance of a 2HKO on the aforementioned Pokemon.</p>

[Additional Comments]
<p>A Modest nature along with maximum Special Attack EVs allows Blastoise to hit as hard as possible, while 112 Speed EVs lets you outrun max Speed Jirachi after it Tricks you a Choice Scarf and 2HKO with Hydro Pump. Finally, the remaining EVs go in HP to boost Blastoise's overall bulk. These HP EVs also let Blastoise survive a Thunderbolt from defensive Rotom-A, end up in Torrent range, and KO back with a boosted Hydro Pump. No Attack EVs are needed because Aqua Jet should only be used to finish off frail Pokemon. Hidden Power Electric may be used over Ice Beam to prevent Gyarados from setting up, but then Dragonite has the capability of doing so.</p>

<p>Blastoise has problems with Grass-type leads like Roserade and Celebi because they can immediately threaten Blastoise with a STAB Grass-type attack. Therefore, a partner that resists Grass-type moves is helpful. Heatran is a good choice as a partner because he resists Grass-type moves and after the Special Attack drop, neither Hidden Power Ground nor Earth Power will be doing too much to Heatran, while Heatran can retaliate with his choice of a STAB Fire-type move. If Heatran has Roar, he can also deal with Ninjask leads and remove the boosts he passes by phazing the opposing Pokemon. Specially defensive Roserade can also work if it switches into Leaf Storm, as he has Natural Cure to remove Sleep Powder, isn't threatened by Hidden Power Fire or Ice after the Special Attack drop, and can absorb Toxic Spikes. Roserade can also switch into Thunderbolt from opposing Starmie, survive an Ice Beam, and retaliate with his Grass-type move.</p>

[Team Options]
<p>Blastoise appreciates something that can switch into Grass-type Pokemon like Roserade and Celebi as (Meh, personal preference. You have a similar sentence in the additional comments) they immediately threaten him. Heatran is a great teammate because he has the bulk and the attacking capabilities to deal heavy damage to both of them with his choice of a Fire-type move. Additionally, Blastoise struggles against bulky Water-type Pokemon like Vaporeon and Suicune. A Grass-type Pokemon like Celebi, Shaymin, or Roserade can effectively check those types of Pokemon. Roserade is a great choice because he can also absorb Toxic Spikes that the opposing team set up and can set up his own entry hazards against the opposing team.</p>

<p>Gyarados can be a problem if Blastoise doesn't use Hidden Power Electric. Rotom-A can be helpful in stopping Gyarados because of its ability to outspeed if it uses a Choice Scarf or the ability to tank a Waterfall and strike back with Thunderbolt or Discharge (Most standard Rotom-A uses Discharge). Furthermore, Pokemon that set up Calm Minds are problematic for Blastoise, such as Jirachi and Suicune. If Blastoise doesn't use Ice Beam then Dragonite will also be a problem, while Kingdra will be a problem to all Blastoise. Swampert can Roar away Jirachi if it doesn't carry Grass Knot or strike back at it with an Earthquake and can counter with Ice Beam against Dragonite. He can also Roar away opposing Kingdra before they acquire too many Dragon Dances. (You’re essentially adding another Grass-type weakness to your team, but that’s up to the OP’s choice)</p>

[Optional Changes]
<p>Blastoise can utilize a Choice Specs set to use his new HGSS move Water Spout (Smogon assumes HGSS came out a long time ago). Backed with STAB and the boost from Choice Specs, anything that doesn't resist it will be severely dented. However, the support required to effectively use it, which composes of a Rapid Spinner to remove entry hazards, a Fire-type Pokemon to scare away Celebi and Shaymin, and a Grass-type Pokemon to scare away bulky Water-type Pokemon like Suicune and Vaporeon, means that it will be difficult to pull off a sweep with it. Should one choose to use it, a Timid nature with max Speed should be used to outrun max Speed Adamant Lucario. If using a Modest nature, 208 Speed EVs are needed to outrun positive Speed natured max Speed Tyranitar. (No Choice Scarf?)</p>

<p>Alternatively, Blastoise can run a standard defensive set that utilizes Rapid Spin. However, Blastoise, unlike Starmie, fails to deal heavy damage to Rotom-A, the premier spinblocker in the OU metagame. Blastoise can run Foresight and Rapid Spin to bypass Rotom-A, but this is only a one-time deal as Rotom-A can 2HKO with Thunderbolt. Roar and Yawn can both phaze the opposing Pokemon to remove any boosts, while Toxic can cripple incoming Water-type Pokemon and cripple them.</p>

[Counters]
<p>Both Roserade and Celebi can switch into even a Life Orb Ice Beam and eliminate Blastoise with their STAB attacks. Vaporeon and Suicune can both wall hits from Blastoise and utilize either Wish or Calm Mind to stall it. Rotom-A can switch into Blastoise's Rapid Spin and deal heavy damage with Thunderbolt and Discharge, but should be wary of a Torrented Hydro Pump. Blissey will stop Blastoise dead in his tracks and can whittle him down with Toxic or Seismic Toss. Gyarados can also switch in and begin to set up Dragon Dances, which Blastoise can stop only if he uses Hidden Power Electric. Kingdra also doesn't take much damage from Blastoise's hits and can set up Dragon Dances like Gyarados.</p>
 
I don't agree with a few of these edits, marked with bold.
[Overview]
<p>One might wonder why you would use Blastoise in OU as he doesn't have the greatest stats and seems to be outclassed by some of the other bulky Water-type Pokemon. As for a Rapid Spinner, Starmie greatly outclasses him due to it actually being capable of taking down Rotom-A. However, Blastoise does have one unique niche: it can function as an effective OU anti-lead. However, Blastoise fails to deal heavy damage to both Water- and Grass-type Pokemon, meaning that those Pokemon can easily set up on Blastoise. Starmie also has a more effective role outside of the lead position, as it is capable of outspeeding many opposing Pokemon, something Blastoise fails to do. </p>

[SET]
name: OU Lead
move 1: Hydro Pump
move 2: Aqua Jet
move 3: Rapid Spin
move 4: Ice Beam
item: Life Orb / Lum Berry
nature: Modest
evs: 144 HP / 252 SpA / 112 Spe

[SET COMMENTS]
<p>Blastoise can make an effective OU lead because of his ability to act as a mesh of two similar leads: Starmie and Empoleon. He combines the Rapid Spinning capabilities of Starmie with the bulk and priority of Empoleon. Hydro Pump hits many leads extremely hard, capable of 2HKOing Metagross, Swampert, Jirachi, Machamp, and many other leads provided he holds a Life Orb(with a Lum Berry? Not likely). Aqua Jet finishes off frail Pokemon who use a Focus Sash like Azelf, Aerodactyl, and Infernape, while Rapid Spin removes Stealth Rock and other entry hazards from opposing leads. Ice Beam rounds out the set with a 100% accurate move that can smash through Gliscor and Dragonite leads.</p>

<p>The choice of an item is an important one. Life Orb allows you to 2HKO Metagross, Swampert, Jirachi, and Machamp leads 100% of the time and can also 2HKO Colbur Azelf leads with Hydro Pump + Aqua Jet. It also gives Blastoise more power behind his attacks. However, with Lum Berry leads, Blastoise has a better chance of beating Machamp leads as it can 2HKO with Hydro Pump not counting accuracy 80% of the time, whereas with Life Orb, Blastoise has to hope he does not get hurt by confusion followed by another DynamicPunch. Additionally, Lum Berry lets Blastoise beat Smeargle leads and still acquire close to 80% chance of a 2HKO on the aforementioned Pokemon.</p>

[Additional Comments]
<p>A Modest nature along with maximum Special Attack EVs allows Blastoise to hit as hard as possible, while 112 Speed EVs lets you outrun max Speed Jirachi after it Tricks you a Choice Scarf and 2HKO with Hydro Pump.(It's the second sentence in this paragraph, I don't think finally fits) Finally, the remaining EVs go in HP to boost Blastoise's overall bulk. These HP EVs also let Blastoise survive a Thunderbolt from defensive Rotom-A, end up in Torrent range, and KO back with a boosted Hydro Pump. No Attack EVs are needed because Aqua Jet should only be used to finish off frail Pokemon. Hidden Power Electric may be used over Ice Beam to prevent Gyarados from setting up, but then Dragonite has the capability of doing so.</p>

<p>Blastoise has problems with Grass-type leads like Roserade and Celebi because they can immediately threaten Blastoise with a STAB Grass-type attack. Therefore, a partner that resists Grass-type moves is helpful. Heatran is a good choice as a partner because he resists Grass-type moves and after the Special Attack drop, neither Hidden Power Ground nor Earth Power will be doing too much to Heatran, while Heatran can retaliate with his choice of a STAB Fire-type move. If Heatran has Roar, he can also deal with Ninjask leads and remove the boosts he passes by phazing the opposing Pokemon. Specially defensive Roserade can also work if it switches into Leaf Storm, as he has Natural Cure to remove Sleep Powder, isn't threatened by Hidden Power Fire or Ice after the Special Attack drop, and can absorb Toxic Spikes. Roserade can also switch into Thunderbolt from opposing Starmie, survive an Ice Beam, and retaliate with his Grass-type move.</p>

[Team Options]
<p>Blastoise appreciates something that can switch into Grass-type Pokemon like Roserade and Celebi as (Meh, personal preference. You have a similar sentence in the additional comments)they immediately threaten him. Heatran is a great teammate because he has the bulk and the attacking capabilities to deal heavy damage to both of them with his choice of a Fire-type move. Additionally, Blastoise struggles against bulky Water-type Pokemon like Vaporeon and Suicune. A Grass-type Pokemon like Celebi, Shaymin, or Roserade can effectively check those types of Pokemon. Roserade is a great choice because he can also absorb Toxic Spikes that the opposing team set up and can set up his own entry hazards against the opposing team.</p>

<p>Gyarados can be a problem if Blastoise doesn't use Hidden Power Electric. Rotom-A can be helpful in stopping Gyarados because of its ability to outspeed if it uses a Choice Scarf or the ability to tank a Waterfall and strike back with Thunderbolt or Discharge (Most standard Rotom-A uses Discharge) ((This is a 100% false statement, and far from the truth. Percentage of Rotom-H that uses WoW: 45.0%. Percentage of Rotom-H that uses Discharge: 14%. I think we can agree that most defensive sets do not use it, and therefore it should not be mentioned)) Furthermore, Pokemon that set up Calm Minds are problematic for Blastoise, such as Jirachi and Suicune. If Blastoise doesn't use Ice Beam then Dragonite will also be a problem, while Kingdra will be a problem to all Blastoise. Swampert can Roar away Jirachi if it doesn't carry Grass Knot or strike back at it with an Earthquake and can counter with Ice Beam against Dragonite. He can also Roar away opposing Kingdra before they acquire too many Dragon Dances. (You’re essentially adding another Grass-type weakness to your team, but that’s up to the OP’s choice)</p>

[Optional Changes]
<p>Blastoise can utilize a Choice Specs set to use his new HGSS move Water Spout (Smogon assumes HGSS came out a long time ago). Backed with STAB and the boost from Choice Specs, anything that doesn't resist it will be severely dented. However, the support required to effectively use it, which composes of a Rapid Spinner to remove entry hazards, a Fire-type Pokemon to scare away Celebi and Shaymin, and a Grass-type Pokemon to scare away bulky Water-type Pokemon like Suicune and Vaporeon, means that it will be difficult to pull off a sweep with it. Should one choose to use it, a Timid nature with max Speed should be used to outrun max Speed Adamant Lucario. If using a Modest nature, 208 Speed EVs are needed to outrun positive Speed natured max Speed Tyranitar. (No Choice Scarf?)</p>

<p>Alternatively, Blastoise can run a standard defensive set that utilizes Rapid Spin. However, Blastoise, unlike Starmie, fails to deal heavy damage to Rotom-A, the premier spinblocker in the OU metagame. Blastoise can run Foresight and Rapid Spin to bypass Rotom-A, but this is only a one-time deal as Rotom-A can 2HKO with Thunderbolt. Roar and Yawn can both phaze the opposing Pokemon to remove any boosts, while Toxic can cripple incoming Water-type Pokemon and cripple them.</p>

[Counters]
<p>Both Roserade and Celebi can switch into even a Life Orb Ice Beam and eliminate Blastoise with their STAB attacks. Vaporeon and Suicune can both wall hits from Blastoise and utilize either Wish or Calm Mind to stall it. Rotom-A can switch into Blastoise's Rapid Spin and deal heavy damage with Thunderbolt and Discharge, (same reason as the previous) but should be wary of a Torrented Hydro Pump. Blissey will stop Blastoise dead in his tracks and can whittle him down with Toxic or Seismic Toss. Gyarados can also switch in and begin to set up Dragon Dances, which Blastoise can stop only if he uses Hidden Power Electric. Kingdra also doesn't take much damage from Blastoise's hits and can set up Dragon Dances like Gyarados.</p>

Otherwise, they look fine.
 
I don't agree with a few of these edits, marked with bold.
[Overview]
<p>One might wonder why you would use Blastoise in OU as he doesn't have the greatest stats and seems to be outclassed by some of the other bulky Water-type Pokemon. As for a Rapid Spinner, Starmie greatly outclasses him due to it actually being capable of taking down Rotom-A. However, Blastoise does have one unique niche: it can function as an effective OU anti-lead. However, Blastoise fails to deal heavy damage to both Water- and Grass-type Pokemon, meaning that those Pokemon can easily set up on Blastoise. Starmie also has a more effective role outside of the lead position, as it is capable of outspeeding many opposing Pokemon, something Blastoise fails to do. </p>

[SET]
name: OU Lead
move 1: Hydro Pump
move 2: Aqua Jet
move 3: Rapid Spin
move 4: Ice Beam
item: Life Orb / Lum Berry
nature: Modest
evs: 144 HP / 252 SpA / 112 Spe

[SET COMMENTS]
<p>Blastoise can make an effective OU lead because of his ability to act as a mesh of two similar leads: Starmie and Empoleon. He combines the Rapid Spinning capabilities of Starmie with the bulk and priority of Empoleon. Hydro Pump hits many leads extremely hard, capable of 2HKOing Metagross, Swampert, Jirachi, Machamp, and many other leads provided he holds a Life Orb(with a Lum Berry? Not likely). Aqua Jet finishes off frail Pokemon who use a Focus Sash like Azelf, Aerodactyl, and Infernape, while Rapid Spin removes Stealth Rock and other entry hazards from opposing leads. Ice Beam rounds out the set with a 100% accurate move that can smash through Gliscor and Dragonite leads.</p>

<p>The choice of an item is an important one. Life Orb allows you to 2HKO Metagross, Swampert, Jirachi, and Machamp leads 100% of the time and can also 2HKO Colbur Azelf leads with Hydro Pump + Aqua Jet. It also gives Blastoise more power behind his attacks. However, with Lum Berry leads, Blastoise has a better chance of beating Machamp leads as it can 2HKO with Hydro Pump not counting accuracy 80% of the time, whereas with Life Orb, Blastoise has to hope he does not get hurt by confusion followed by another DynamicPunch. Additionally, Lum Berry lets Blastoise beat Smeargle leads and still acquire close to 80% chance of a 2HKO on the aforementioned Pokemon.</p>

[Additional Comments]
<p>A Modest nature along with maximum Special Attack EVs allows Blastoise to hit as hard as possible, while 112 Speed EVs lets you outrun max Speed Jirachi after it Tricks you a Choice Scarf and 2HKO with Hydro Pump.(It's the second sentence in this paragraph, I don't think finally fits) Finally, the remaining EVs go in HP to boost Blastoise's overall bulk. These HP EVs also let Blastoise survive a Thunderbolt from defensive Rotom-A, end up in Torrent range, and KO back with a boosted Hydro Pump. No Attack EVs are needed because Aqua Jet should only be used to finish off frail Pokemon. Hidden Power Electric may be used over Ice Beam to prevent Gyarados from setting up, but then Dragonite has the capability of doing so.</p>

<p>Blastoise has problems with Grass-type leads like Roserade and Celebi because they can immediately threaten Blastoise with a STAB Grass-type attack. Therefore, a partner that resists Grass-type moves is helpful. Heatran is a good choice as a partner because he resists Grass-type moves and after the Special Attack drop, neither Hidden Power Ground nor Earth Power will be doing too much to Heatran, while Heatran can retaliate with his choice of a STAB Fire-type move. If Heatran has Roar, he can also deal with Ninjask leads and remove the boosts he passes by phazing the opposing Pokemon. Specially defensive Roserade can also work if it switches into Leaf Storm, as he has Natural Cure to remove Sleep Powder, isn't threatened by Hidden Power Fire or Ice after the Special Attack drop, and can absorb Toxic Spikes. Roserade can also switch into Thunderbolt from opposing Starmie, survive an Ice Beam, and retaliate with his Grass-type move.</p>

[Team Options]
<p>Blastoise appreciates something that can switch into Grass-type Pokemon like Roserade and Celebi as (Meh, personal preference. You have a similar sentence in the additional comments)they immediately threaten him. Heatran is a great teammate because he has the bulk and the attacking capabilities to deal heavy damage to both of them with his choice of a Fire-type move. Additionally, Blastoise struggles against bulky Water-type Pokemon like Vaporeon and Suicune. A Grass-type Pokemon like Celebi, Shaymin, or Roserade can effectively check those types of Pokemon. Roserade is a great choice because he can also absorb Toxic Spikes that the opposing team set up and can set up his own entry hazards against the opposing team.</p>

<p>Gyarados can be a problem if Blastoise doesn't use Hidden Power Electric. Rotom-A can be helpful in stopping Gyarados because of its ability to outspeed if it uses a Choice Scarf or the ability to tank a Waterfall and strike back with Thunderbolt or Discharge (Most standard Rotom-A uses Discharge) ((This is a 100% false statement, and far from the truth. Percentage of Rotom-H that uses WoW: 45.0%. Percentage of Rotom-H that uses Discharge: 14%. I think we can agree that most defensive sets do not use it, and therefore it should not be mentioned)) Furthermore, Pokemon that set up Calm Minds are problematic for Blastoise, such as Jirachi and Suicune. If Blastoise doesn't use Ice Beam then Dragonite will also be a problem, while Kingdra will be a problem to all Blastoise. Swampert can Roar away Jirachi if it doesn't carry Grass Knot or strike back at it with an Earthquake and can counter with Ice Beam against Dragonite. He can also Roar away opposing Kingdra before they acquire too many Dragon Dances. (You’re essentially adding another Grass-type weakness to your team, but that’s up to the OP’s choice)</p>

[Optional Changes]
<p>Blastoise can utilize a Choice Specs set to use his new HGSS move Water Spout (Smogon assumes HGSS came out a long time ago). Backed with STAB and the boost from Choice Specs, anything that doesn't resist it will be severely dented. However, the support required to effectively use it, which composes of a Rapid Spinner to remove entry hazards, a Fire-type Pokemon to scare away Celebi and Shaymin, and a Grass-type Pokemon to scare away bulky Water-type Pokemon like Suicune and Vaporeon, means that it will be difficult to pull off a sweep with it. Should one choose to use it, a Timid nature with max Speed should be used to outrun max Speed Adamant Lucario. If using a Modest nature, 208 Speed EVs are needed to outrun positive Speed natured max Speed Tyranitar. (No Choice Scarf?)</p>

<p>Alternatively, Blastoise can run a standard defensive set that utilizes Rapid Spin. However, Blastoise, unlike Starmie, fails to deal heavy damage to Rotom-A, the premier spinblocker in the OU metagame. Blastoise can run Foresight and Rapid Spin to bypass Rotom-A, but this is only a one-time deal as Rotom-A can 2HKO with Thunderbolt. Roar and Yawn can both phaze the opposing Pokemon to remove any boosts, while Toxic can cripple incoming Water-type Pokemon and cripple them.</p>

[Counters]
<p>Both Roserade and Celebi can switch into even a Life Orb Ice Beam and eliminate Blastoise with their STAB attacks. Vaporeon and Suicune can both wall hits from Blastoise and utilize either Wish or Calm Mind to stall it. Rotom-A can switch into Blastoise's Rapid Spin and deal heavy damage with Thunderbolt and Discharge, (same reason as the previous) but should be wary of a Torrented Hydro Pump. Blissey will stop Blastoise dead in his tracks and can whittle him down with Toxic or Seismic Toss. Gyarados can also switch in and begin to set up Dragon Dances, which Blastoise can stop only if he uses Hidden Power Electric. Kingdra also doesn't take much damage from Blastoise's hits and can set up Dragon Dances like Gyarados.</p>

Otherwise, they look fine.

Okay, the Discharge and Thunderbolt thing was entirely personal bias and experience. I realized, why would anybody pair a high-paralysis move with Will-O-Wisp? I think we can drop the bold edits altogether.
 
2 things to note that I've noticed.

1: When referring to Pokemon in general, you swap back and forth a lot between calling them "him" and "it". If Pokemon are people, they are people *all the time*. Pick one and stick to it.

2: Last time I checked, you are not a Blastoise, and chances are the reader isn't either. Jirachi isn't tricking you a scarf, it's tricking Blastoise a scarf. You aren't 2HKOing anything, Blastoise is.
 
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