QC: IronBullet93 / Bouffalant / dodmen
GP: MysticNova / P Squared
[SET]
name: Defensive Spinner
move 1: Scald
move 2: Rapid Spin
move 3: Roar
move 4: Toxic
item: Leftovers
ability: Torrent
nature: Bold
evs: 252 HP / 252 Def / 4 SpA
[SET COMMENTS]
Moves
========
Scald is a consistent STAB attack that also has a burn chance. Rapid Spin allows Blastoise to remove entry hazards that wear down its teammates. Roar phazes the opposing Pokemon, ensuring Blastoise isn't setup bait. Toxic is used to weaken opposing walls, especially Jellicent, which is immune to Scald and Rapid Spin, as well as Pokemon that either resist or are immune to Scald, such as Mega Sceptile and Heliolisk, respectively. Ice Beam can be used to hit Dragon-types, especially Salamence, and Grass-types for super effective damage.
Set Details
========
Leftovers gives Blastoise passive recovery. Torrent is the ability of choice, as it is more consistent than Rain Dish. A Bold nature is used with the given EV spread to maximize Blastoise's physical bulk. This Blastoise set faces competition as a defensive Rapid Spin user from Tentacruel, which has a good secondary typing, a good Speed tier, and Toxic Spikes, but Blastoise is also viable, as it is able to take on the numerous physically offensive Fire-types in the tier thanks to its better physical bulk. Regular Blastoise is normally overshadowed by its Mega counterpart when it comes to spinning, but it is better defensively, as it is able to hold Leftovers, which gives it a form of recovery without using a moveslot as well as more staying power.
Usage Tips
========
Should the opposing player set entry hazards that are detrimental to the rest of your team, be sure to remove them with Rapid Spin. Blastoise should be sent in to wall physical attackers, especially Fire-types, such as Entei and Arcanine. Due to Blastoise's good natural bulk coupled with the EV investment, it can stop dangerous sweepers, such as Dragon Dance Feraligatr and Dragon Dance Salamence, from sweeping by phazing them via Roar, crippling them via either Scald burns or Toxic, or, in Salamence's case, OHKOing with Ice Beam.
Team Options
========
Specially defensive Pokemon with access to Wish and a clerical move, such as Blissey and Florges, make for good teammates, as they can heal Blastoise by Wish passing and removing status effects that Blastoise could receive throughout a match. Pokemon that appreciate the removal of entry hazards, such as Mega Aerodactyl and Entei, also make for good teammates. Dragon-types, such as Hydreigon and Dragalge, make for good teammates, as they resist Grass- and Electric-type moves, which hit Blastoise for super effective damage. In return, Blastoise resists the Ice-type moves that hit these Dragon-types for super effective damage. Grounded Poison-types, such as Dragalge and Nidoqueen, also make for good teammates, as they are able to remove Toxic Spikes, which poison Blastoise upon switching in, while Blastoise can remove other entry hazards.
GP: MysticNova / P Squared

[SET]
name: Defensive Spinner
move 1: Scald
move 2: Rapid Spin
move 3: Roar
move 4: Toxic
item: Leftovers
ability: Torrent
nature: Bold
evs: 252 HP / 252 Def / 4 SpA
[SET COMMENTS]
Moves
========
Scald is a consistent STAB attack that also has a burn chance. Rapid Spin allows Blastoise to remove entry hazards that wear down its teammates. Roar phazes the opposing Pokemon, ensuring Blastoise isn't setup bait. Toxic is used to weaken opposing walls, especially Jellicent, which is immune to Scald and Rapid Spin, as well as Pokemon that either resist or are immune to Scald, such as Mega Sceptile and Heliolisk, respectively. Ice Beam can be used to hit Dragon-types, especially Salamence, and Grass-types for super effective damage.
Set Details
========
Leftovers gives Blastoise passive recovery. Torrent is the ability of choice, as it is more consistent than Rain Dish. A Bold nature is used with the given EV spread to maximize Blastoise's physical bulk. This Blastoise set faces competition as a defensive Rapid Spin user from Tentacruel, which has a good secondary typing, a good Speed tier, and Toxic Spikes, but Blastoise is also viable, as it is able to take on the numerous physically offensive Fire-types in the tier thanks to its better physical bulk. Regular Blastoise is normally overshadowed by its Mega counterpart when it comes to spinning, but it is better defensively, as it is able to hold Leftovers, which gives it a form of recovery without using a moveslot as well as more staying power.
Usage Tips
========
Should the opposing player set entry hazards that are detrimental to the rest of your team, be sure to remove them with Rapid Spin. Blastoise should be sent in to wall physical attackers, especially Fire-types, such as Entei and Arcanine. Due to Blastoise's good natural bulk coupled with the EV investment, it can stop dangerous sweepers, such as Dragon Dance Feraligatr and Dragon Dance Salamence, from sweeping by phazing them via Roar, crippling them via either Scald burns or Toxic, or, in Salamence's case, OHKOing with Ice Beam.
Team Options
========
Specially defensive Pokemon with access to Wish and a clerical move, such as Blissey and Florges, make for good teammates, as they can heal Blastoise by Wish passing and removing status effects that Blastoise could receive throughout a match. Pokemon that appreciate the removal of entry hazards, such as Mega Aerodactyl and Entei, also make for good teammates. Dragon-types, such as Hydreigon and Dragalge, make for good teammates, as they resist Grass- and Electric-type moves, which hit Blastoise for super effective damage. In return, Blastoise resists the Ice-type moves that hit these Dragon-types for super effective damage. Grounded Poison-types, such as Dragalge and Nidoqueen, also make for good teammates, as they are able to remove Toxic Spikes, which poison Blastoise upon switching in, while Blastoise can remove other entry hazards.
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