Blazikenmaster-Zeo Vs. Terrador (Apr. Ref: Pokelol - Tutor Ref: Objection)

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CHallenging Terrador to a 1v1
1 day DQ
Recovers don't exist, you get 2 chills
Arena: My backyard: All the grass is dead, and stuff. Its pretty depressing. But nothing special happens.

Reserving for Objections Tutee, Pokelol to ref
All abilities, Items=On

Trollface.jpeg
Team Blazikenmaster-Zeo:



Nohface( SteelFace) (Male)
Typing: Steel/Ghost

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

HP: 100
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 110


Nature: Adamant (+Att, -SpA)
EC 6/6
MC 5
DW 5/5

Level Up Moves
Scratch
Tackle
Iron Defense
Lick
Leer
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Shadow Strike
Metal Burst
Fake-Out
Iron Head
Ice Fang
Thunder Fang
Shadow Claw
Perish Song

Egg Moves
Yawn
Metor Mash
Psycho Shift

TM/HM Moves
Taunt
Earthquake
Shadow Ball
Energy Ball
Sucker Punch
Giga Impact
Dig

Ability
Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.



Team Terrador:


Abra [Adrian] (Male)
Nature: Hasty (+15% Spe, +30 Acc, -1 Def)
Type: Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard (DW): (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

Stats:
HP: 80
Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)

EC: 3/4/9
MC: 0
DC: 3/5

Attacks:
Teleport

Encore
Fire Punch
Ice Punch

Psychic
Shadow Ball
Substitute
Reflect
Light Screen
Zap Cannon


Terrador acts first
Then Blazikenmaster-Zeo
I send my reffing to Objection to get it checked
I post the corrected Reffing
 
Reflect ~ Substitute (15) ~ Zap Cannon

IF you are Taunted at any point, THEN use this string of actions

Zap Cannon ~ Fire Punch ~ Zap Cannon
 
Round 1! To Zap or not to Zap?


Looking Strong
100 HP | 100 Energy
Stats:

Attack: Rank 5 (+)
Defense: Rank 3
Special Attack: Rank 1 (-)
Special Defense: Rank 3
Speed: 110

Status: N/A
Boost: N/A

Vs.


Eating a Chill Pill
80 HP | 100 Energy
Stats:

Attack: Rank 1
Defense: Rank 0 (-)
Special Attack: Rank 4
Special Defense: Rank 2)
Speed: 104 (+)

Status: N/A
Boost: N/A​

The match starts off with the two pokemons looking at each other, trying to scare the other. At the start, Steelface, the Kitsunoh, looks to be the least scared of the two competitors. Steelface isn't afraid of anything, starting the match off by Taunting Adrian. Though Adrian might be a bit scared of the Cat-Like opponent he's up against, he hides it very nicely. Adrian answers to Steelface's Taunt, by firing off a Zap Cannon. Unluckily for Steelface, he gets hit by the big Zap, obtaining a Paralyse in return.

Now, after Steelface being paralysed, Adrian is free to do as he wishes, striking first. Adrian gets on his legs and starts running towards Steelface. But something is wrong with his hand... Oh. My. God! It burning! Somebody call 911!... Hold On! Adrian is performing an attack, and it looks to be... It IS Fire Punch. Amazingly performed, netting a hit on Steelface for a bit of damage. Steelface tries to recover after this, but ends up getting Fully Paralysed. What a shame!

Again, Adrian seems to be preparing something big for us! He ends up firing off another Zap Cannon at Steelface. Hitting it hard yet again! Steelface seems to be stuggling already... Wait! He's Yawning! Is he bored, or is it a move... It IS a move, Ladies and Gentlemen! Steelface is Yawning at Adrian, making him feel drowsy! Could this be the way for a comeback?

Action 1:
Steelface used Taunt! (-10 Energy)

Adrian is Taunted! (6 actions)

Adrian used Zap Cannon! (-9 Energy)
Roll to hit: (81=Hit [Rolling from 1 to 1000, with less or equal to 800 = Hit])
Roll to Crit: (3 = No Crit [I roll 1 to 16 on a RNG with 1 = Crit])
Damage: (12 + (4 - 3)*1.5) = 13.5 ~ 14

Adrian is taunted for 5 Actions!

Steelface is Paralysed (25%)

Action 2:

Adrian used Fire Punch (-6 Energy)
Roll to crit: (2 = No Crit [I roll 1 to 16 on a RNG with 1 = Crit])
Damage: (8 + (1 – 3)*1.5)*1.5 = 7.5 ~ 8
Roll to Burn (95 = Burn [I rolled 1 to 100 on the RNG, with less or equal to 100 = Burn])

Adrian is Taunted for 4 Actions!

Steelface used ShadowStrike (-6 Energy)
Roll for Paralyze (203 = Steelface is Paralysed [Rolling 1 to 1000, with less than or equal to 250 = Paralyse])

Steelface’s Paralysis fell to 20%!

Steelface: -2 HP (Burn)

Action 3:

Adrian used Zap Cannon! (-9 Energy)
Roll to hit: (359 = Hit [Rolling from 1 to 1000, with less or equal to 800 = Hit])
Roll to crit: (7 = No Crit [I roll 1 to 16 on a RNG with 1 = Crit])
Damage: (12 + (4 - 3)*1.5) = 13.5 ~ 14 Damage!

Adrian is Taunted for 3 Actions!

Steelface is Paralysed (25%)

Steelface used Yawn! (-7 Energy)
Roll for Paralyse (822 = No Paralyse [Info: Rolling 1 to 1000, with less than or equal to 250 = Paralyse]))

Adrian falls asleep after his next action!

Steelface: -2 HP (Burn)



Seems to be afraid
60 HP | 83 Energy

Stats:

Attack: Rank 5 (+)
Defense: Rank 3
Special Attack: Rank 1 (-)
Special Defense: Rank 3
Speed: 110

Status: 20% Paralyse, Burned
Boost: N/A

Vs.


Is more powerful than it looks
80 HP | 77 Energy
Stats:

Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)

Status: Taunted (3 Actions), Yawned (Will fall asleep after next action)
Boost: N/A​


Blazikenmaster-Zeo acts
Terrador acts
Objection corrects
I post my reffing
 
Encore ~ Zap Cannon ~ Zap Cannon

Since you can't execute a combo on the third action of a round and you'll be Encored for the first two, it looks like I'm getting off scot-free this round. Apparently not a combo, go figure. Still, I'm rather surprised that Abra is faring this well, lol.
 

Ready to attack
60 HP | 83 Energy

Stats:

Attack: Rank 5 (+)
Defense: Rank 3
Special Attack: Rank 1 (-)
Special Defense: Rank 3
Speed: 110

Status: 20% Paralyse, Burned
Boost: N/A

Vs.


Looks sleepy
80 HP | 77 Energy
Stats:

Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)

Status: Taunted (3 Actions), Yawned (Will fall asleep after next action)
Boost: N/A​

Were back, and better than ever! Well, the pokemons seems to be a little tired, but they will be fine! Adrian really likes the way Steelface performed in the former round, and decided to give it an Encore! Steelface can't do anything else than thank Adrian for the encore, and use Yawn once again, in order to please Adrian.

Adrian seems to be charg... No. He is sleeping! It must be the Yawn, that takes effect now. Good for Steelface, this gives him a chance to take the advantage of the battle and... Use Yawn again? But why? Steelface must be so glad for the encore he got earlier.

The great show starts, as Adrian wakes up. Right after, Adrian fires off another Zap Cannon, once again hitting Steelface hard. Steelface seems shocked, but after all, he hits Adrian with a strong Shadow Strike, striking Adrian for a huge amount of damage. You could see that it most definately hurt.

Action 1:

Adrian used Encore! (-10 Energy)
Steelface gets an Encore! (Will use Yawn for 2 Actions)

Steelface used ShadowStrike (-5 Energy)
Roll to paralyse (No para)
Roll to hit (No para)
Roll to crit (No crit)
Damage: (8+3 – 3 +(5-1)*1.5+(1-0))*1.5 = 22.5 ~ 23

Adrian fell asleep!
Roll for Sleep (1 = Asleep for 1 action [Rolling 1 to 3, with 1 and 2 = 1 Action sleep and 3 = 2 action sleep])

Steelface: -2 HP (Burn)

Action 2:

Adrian is asleep

Steelface used Shadow Claw (-4 Energy)
Roll to para (No para)
Roll to crit (No crit)
Damage: 7 + 3 – 3 +(5-1)*1.5+(1-0))*1.5 = 21

Steelface: -2 HP (Burn)

Action 3:

Adrian used Zap Cannon (-9 Energy)
Roll to hit (54 = Hit [Rolling from 1 to 1000, with less than or equal to 800 = Hit])
Roll to crit (11 = No Crit [Rolling from 1 to 16, with 1 = Crit])
Damage: (12 + (4 - 3)*1.5) = 13.5 ~ 14
Steelface is paralysed (25%)

Steelface used ShadowStrike (-5 Energy)
Roll to paralyse (614 = No paralyse [Rolling from 1 to 1000, with less than or equal to 250 = Paralyse])
Roll to hit (812 = Hit [Rolling from 1 to 1000, with less than or equal to 950 = Hit])
Roll to crit (7 = No Crit [Rolling from 1 to 16, with 1 = Crit])
Damage: (8+3 – 3 +(5-1)*1.5+(1-0))*1.5 = 22.5 ~ 23

Steelface: -2 HP (Burn)



Catching on
40 HP | 55 Energy

Stats:

Attack: Rank 5 (+)
Defense: Rank 3
Special Attack: Rank 1 (-)
Special Defense: Rank 3
Speed: 110

Status: 20% Paralyse, Burned
Boost: N/A

Vs.


Is "Ouching"
23 HP | 58 Energy
Stats:

Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)

Status: N/A
Boost: N/A​

Terrador acts
Blazikenmaster-Zeo acts
Objection corrects
I post my reffing
 
Noting that I'm a retard and Encore should have failed, since I was Taunted. I wind up eating a ShadowStrike and Shadow Claw A1 and A2. Sorry for the mess.
 
You also forgot to knock my Para down a level it should be at 15%
I didn't forget it, it got renewed by Zap Cannon on Action 3.


- - - - -


Looks a bit annoyed
40 HP | 55 Energy

Stats:

Attack: Rank 5 (+)
Defense: Rank 3
Special Attack: Rank 1 (-)
Special Defense: Rank 3
Speed: 110

Status: 20% Paralyse, Burned
Boost: N/A

Vs.


Trying to pull it off
23 HP | 58 Energy
Stats:

Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)

Status: N/A
Boost: N/A​

What have we got to expect? Big Things! Yeeeah! To start this off, Adrian uses a fenomenal Ball, filled with Shadows! It hits Steelface hard, but it shrugs it off. Steelface then decides to strike back with a Shadow Strike. Hitting Adrian hard. Adrian then falls to the ground, like the warrior he was.

Action 1:

Abra used Shadow Ball (-6 Energy)
Roll to crit (5 = No crit [Rolling from 1 to 16, with 1 = Crit])
Roll to lower Sp. Def (631 = No drop [Rolling from 1 to 1000, with less than or equal to 200 = Drop])
Damage: (8 + (4 - 1)*1.5)*1.5 = 18.75 ~ 19

Steelface used Shadow Strike (-5 Energy)
Roll to paralyse (994 = No paralyse [Rolling from 1 to 1000, with less than or equal to 200 = Paralyse])
Roll to hit (833 = Hit [Rolling from 1 to 1000, with less than or equal 950 = Hit])
Damage: (8+3 – 3 +(5-1)*1.5+(1-0))*1.5 = 22.5 ~ 23

Steelface: -2 HP (Burn)



Is liek "Yaaaay"
19 HP | 50 Energy

Stats:

Attack: Rank 5 (+)
Defense: Rank 3
Special Attack: Rank 1 (-)
Special Defense: Rank 3
Speed: 110

Status: 15% Paralyse, Burned
Boost: N/A

Vs.


Is liek "x.x"
KO HP | 53 Energy
Stats:

Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)

Status: N/A
Boost: N/A​

Pokelol is receiving 2 Ref Tokens
Objection is recieving 1 Ref Token

Terrador is receiving 2 Trainer Counters.
- Adrian is recieving 1 Evolution Counter, 2 Move Counters and 1 DreamWorld Counter

Blazikenmaster-Zeo is receiving 2 Trainer Counter
- Steelface is receiving 3 Move Counters and 1 KO Counter
 
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