Blindsided Draft Tour (won by EeveeGirl1380!!!)

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Fragmented

putting the 'un' in 'fun'
is a Pokemon Researcher
i asked zxgzxg and he asked the other mods and they said it was okay so i'm just gonna go ahead with this
Blindsided Draft Tour

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UUUUOOOOOGH HEADSTAND
Welcome to the Blindsided Draft Tour. For those of you who are familiar with Blindsided, there have been some minor changes to the existing format:
- Previously banned mons (Chelperela, Dualifer, Terrapollo, Chlorovage, Esporesce, Jab-bark, Pandamonium) will be playable.
- Those banned in Group C as a result of sharing types are still unusable.
- Some moves from the DLC that were previously unusable when Blindsided first came out will be made available.
Conversion: Zassansa
Sketch: -
Triple Kick: Chubee, Gorilax
Conversion 2: Zassansa
Aeroblast: -
Sacred Fire: -
Tail Glow: Possabomb
Luster Purge: Ralirulero
Mist Ball: Jab-bark
Doom Desire: -
Psycho Boost: -
Rock Wrecker: Jab-bark
Crush Grip: -
Dark Void: -
Seed Flare: Sundon
Secret Sword: Marteleo, Zunowy
Glaciate: Bonnetform
Bolt Strike: Averse, Ralirulero
Blue Flare: -
Freeze Shock: -
Ice Burn: -
Fusion Flare: -
Fusion Bolt: -
Topsy-Turvy: Chitana
Sparkling Aria: -
Floral Healing: Majestapis
Toxic Thread: Offendage
Beak Blast: Roquack
Clanging Scales: -
Dragon Hammer: -
Prismatic Laser: -
Sunsteel Strike: -
Moongeist Beam: -
Photon Geyser: -
Clangorous Soul: -
Decorate: -
Aura Wheel: -
Strange Steam: Spongimney

This tour will last 5-6 weeks minimum, only sign up if you can commit for the duration. There will be several phases.

Phase 0: Sign-ups
Phase 1: Draft
- Each player starts with 35 points, and will spend points to pick a mon.
- Player order is randomized and players will taken turns picking mons in a snake pattern (i.e. 1 -> 8, then 8 -> 1).
- Each player drafts 8-10 mons. Rosters will be locked for the duration of the tour (no trades between players, no exchanging/picking up undrafted mons).
- You can only have at most 1 restricted mon (7-8 point tier, so you can't draft both Terrapollo and Psydrive for example).
Phase 2: Group Stage
- Players are placed randomly into groups (2 groups of 4 players)
- Everyone plays each other in the group in a round-robin format
- Top 2 move onto playoffs
Phase 3: Playoffs
- Single elimination bracket.

Tournament Rules:
- All general tournament rules and guidelines apply.
- Every round lasts 1 week.
- All games are BO1.
- All games should be played under Blindsided Draft.
- Replays of all tour games must be posted.
- Scheduling via forum VMs is preferred to make activity tracking easier.

Other Resources:
Draft Sheet
Blindsided thread
also duo's spreadsheet lmao

Post "in" or "he sees" to sign up and let me know if you have any questions (Fragmented on Discord). Signups will be open until 26 October 9pm GMT-4 or until 16 players have joined (whichever comes first), draft will happen sometime later.

You'll also have to join the Discord Server.

Signups
Gaboswampert
Tanny89k
zxgzxg
Fragmented
What should by name be?
cyclonez
EeveeGirl1380
DIB
 
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Quick Guide to Blindsided
Some of you may not be very familiar with Blindsided, so this here is to give a brief run down on what's going on, what's good to take, and what you should look out for.

Introduction
Blindsided is a PetMod where people blindly sub fakemon to a meta. This Gen, we had 3 phases of submissions: Groups A, B, and C.
Group A - First wave of submissions, aiming for OU power level
Group B - Second wave of submissions + Fakemons from the first group that got dropped by council, aiming for UU power level
Group C - Third wave of submissions (with a twist) + Fakemons from the previous two groups that got dropped by council, aiming for RU power level
These groups exist as exclusive tiers (i.e. mons not dropped from A will not be usable in B).

For the tour, this exclusivity has been removed to see what it would have been like if everything had been thrown together into the same pot.

Notable Fakemons
The section more relevant for the tour, this should hopefully give some idea on what to look out for, and hopefully help you decide on a few picks for the draft.
Name: Chelperela
Type: Water/Grass
Abilities: Swift Swim/Chlorophyll/Regenerator
Stats: 130/65/70/110/90/115
Movepool: Hydro Pump, Hydro Steam, Aqua Tail, Aqua Cutter, Liquidation, Scald, Surf, Waterfall, Whirlpool, Chilling Water, Water Pulse, Hydro Cannon, Life Dew, Rain Dance, Water Gun. Energy Ball, Giga Drain, Mega Drain, Leech Seed, Synthesis, Absorb, Solar Beam, Solar Blade, Trailblaze, Petal Blizzard, Chloroblast, Knock Off, Earth Power, Heat Wave, U-turn, Crunch, Dark Pulse, Earthquake, Drill Run, Hyper Voice, Body Slam, Extrasensory, Dazzling Gleam, Rock Slide, Ancient Power, Power Gem, Focus Blast, Sludge Bomb, Toxic, Toxic Spikes, Calm Mind, Glare, Memento, Recover, Taunt, Mean Look, Sunny Day

What it's known for: Being very hard to take down while hitting very hard and being very fast. A very flexible mon with tons of coverage that can work as a set up sweeper with CM or bulky wall with support options like Taunt, Leech Seed, and Glare.
Name: Dualifer
Type: Dark/Fairy
Abilities: Regenerator
Stats: 70/125/105/90/125/85
Movepool: Ceaseless Edge, Play Rough, Knock Off, Parting Shot, Bulk Up, Sucker Punch, Taunt, Iron Head, Shadow Claw, Thunder Wave, Sacred Sword, Smart Strike, Psycho Cut, X-Scissor, Night Slash, Slash, Giga Impact, Spirit Break, Dark Pulse, Moonblast, Tera Blast, Dazzling Gleam, Encore, Light Screen, Protect, Giga Impact, Hyper Beam, Ice Beam, Thunderbolt, Psychic, Psyshock, Shadow Ball, Aura Sphere, Focus Blast, Fury Cutter, Perish Song, Fake Tears, Charm, Fairy Lock, Baby-Doll-Eyes, Pain Split, Toxic, Memento, Substitute, Trick, Foul Play, Trick Room, Shadow Sneak

What it's known for: Making a lot of progress with Knock Off and Ceaseless Edge while being very hard to take down thanks to Regenerator and Parting Shot to neuter attackers.
Name: Terrapollo
Type: Ground/Ghost
Abilities: Beast Boost
Stats: 89/113/101/67/73/127
Movepool: Thousand Arrows, Spirit Shackle, Shadow Sneak, U-Turn, Bulk Up, Recover, Stone Edge, Drain Punch, Tackle, Astonish, Sand Attack, Mud-Slap, Lock-On, Hex, Confuse Ray, Bulldoze, Shadow Punch, Rock Tomb, Shadow Claw, Destiny Bond, Take Down, Agility, Protect, Acrobatics, Trailblaze, Aerial Ace, Swift, Mud Shot, Flame Charge, Night Shade, Endure, Sandstorm, Psyshock, Shadow Claw, Air Slash, Body Slam, Sleep Talk, Reflect, Light Screen, Rock Blast, Poison Jab, Imprison, Power Gem, Substitute, Aura Sphere, Shadow Ball, Earthquake, Phantom Force, Giga Impact, Tera Blast

What it's known for: Spamming Thousand Arrows. That's not allowed now, but it could still easily snowball out of control, trapping passive mons with Spirit Shackle and setting up on them with Bulk Up, before finally cleaning house.
Name: Esporesce
Type: Grass/Psychic
Abilities: Effect Spore/Aroma Veil/Triage
Stats: 120/52/91/101/72/52
Movepool: Absorb, Acid Spray, Aura Sphere, Bullet Seed, Calm Mind, Charge Beam, Charm, Confuse Ray, Dazzling Gleam, Draining Kiss, Dream Eater, Earth Power, Eerie Impulse, Electroweb, Encore, Endure, Energy Ball, Expanding Force, Extrasensory, Facade, Focus Blast, Future Sight, Giga Drain, Giga Impact, Grass Knot, Grassy Terrain, Heal Bell, Heal Pulse, Healing Wish, Helping Hand, Hex, Hyper Beam, Imprison, Leaf Storm, Leech Seed, Life Dew, Light Screen, Lumina Crash, Magical Leaf, Mega Drain, Misty Terrain, Pollen Puff, Protect, Psybeam, Psychic, Psychic Terrain, Psyshock, Rage Powder, Rain Dance, Reflect, Reflect Type, Rest, Seed Bomb, Shadow Ball, Sleep Talk, Sludge Bomb, Solar Beam, Spore, Sticky Web, Stun Spore, Substitute, Sunny Day, Swift, Swords Dance, Synthesis, Take Down, Teleport, Tera Blast, Thunder, Thunderbolt, Toxic Spikes, Trick, Trick Room, Venoshock, Weather Ball, Zen Headbutt

What it's known for: Spore/Lumina Crash/Giga Drain/Calm Mind. There is no Sleep Move ban in Blindsided, only Sleep Clause. You fodder one thing to Sleep, switch in a check that will be at -2 SpDef thanks to Lumina Crash, and hope you can KO it before Giga Drain KOs you. Calm Mind is there to add salt to the wound.
Name: Jab-bark
Type: Fighting/Water
Abilities: Mega Launcher/Long Reach/Grassy Terrain
Stats: 99/99/99/99/99/99
Movepool: Endure, Protect, Rest, Sleep Talk, Substitute, Tera Blast, Toxic, Aura Sphere, Terrain Pulse, U-Turn, Focus Blast, Dark Pulse, Refresh, Aromatherapy, Life Dew, Jungle Healing, Dragon Pulse, Origin Pulse, Water Pulse, Heal Pulse, Victory Dance, Quiver Dance, Scald, Reversal, Surf, Close Combat, U-Turn, Flip Turn, Low Kick, Grass Knot, Grassy Glide, Giga Drain, Court Change, Poison Jab, Electroball, Pyroball, Energy Ball, Acid Spray, Barrage, Bullet Seed, Gyro Ball, Curse, Ice Ball, Defense Curl, Mist Ball, Magnet Bomb, Mud Bomb, Octazooka, Pollen Puff, Ally Switch, Rock Blast, Rock Wrecker, Searing Shot, Seed Bomb, Shadow Ball, Weather Ball, Zap Cannon, Sludge Bomb

What it's known for: QDing set up sweeper. With Mega Launcher boosted Origin Pulses, secondary STAB Aura Sphere, and Dark Pulse to round out the moveset, few things take a hit from a +1 Jab-bark.
Name: Pandamonium
Type: Grass/Ground
Abilities: Skill Link/-/Technician
Stats: 70/125/100/40/80/105
Movepool: Arm Thrust, Beat Up, Bone Rush, Bullet Seed, Double Hit, Double Kick, Dragon Darts, Dual Wingbeat, Fury Attack, Fury Swipes, Icicle Spear, Pin Missile, Rock Blast, Scale Shot, Surging Strikes, Triple Axel, Triple Dive, Twin Beam, Water Shuriken

What it's known for: Banded sets. 125 Atk with essentially 125 BP STAB and coverage is really strong. It can alternatively run Loaded Dice Technician and boost its already good Speed with Scale Shot to attempt to sweep.
Name: Chloravage
Type: Poison/Dark
Abilities: Leaf Guard/Grassy Surge/Unnerve
Stats: 89/118/121/50/81/81
Movepool: Absorb, Acid, Acid Spray, Arm Thrust, Assurance, Beat Up, Belch, Bite, Body Slam, Breaking Swipe, Brutal Swing, Bulk Up, Bulldoze, Bullet Seed, Ceaseless Edge, Circle Throw, Close Combat, Comeuppance, Counter, Cross Chop, Crunch, Dark Pulse, Darkest Lariat, Double Kick, Double-Edge, Dragon Claw, Dragon Rush, Drain Punch, Earthquake, Endure, Energy Ball, Facade, Fling, Force Palm, Foul Play, Fury Attack, Gastro Acid, Giga Drain, Grass Knot, Grassy Terrain, Gunk Shot, Hammer Arm, Headbutt, Headlong Rush, Heavy Slam, Hyper Beam, Jungle Healing, Knock Off, Lash Out, Leaf Blade, Leaf Storm, Leafage, Mega Drain, Mega Punch, Night Slash, Outrage, Payback, Poison Jab, Pound, Power Whip, Protect, Razor Leaf, Rest, Retaliate, Reversal, Roar, Rock Blast, Rock Slide, Rock Smash, Rock Throw, Rock Tomb, Scary Face, Seed Bomb, Seismic Toss, Sleep Talk, Sludge Bomb, Smack Down, Snarl, Snore, Spikes, Spit Up, Stockpile, Strength, Substitute, Sucker Punch, Superpower, Swallow, Tackle, Take Down, Taunt, Tera Blast, Thief, Thrash, Throat Chop, Torment, Toxic, Toxic Spikes, Trailblaze, Uproar, Venoshock, Vine Whip, Wide Guard, Wood Hammer, Work Up, Yawn, Zen Headbutt

What it's known for: Being hard to KO thanks to good bulk and Grassy Surge mitigating an Earthquake weakness. It has tools like Ceaseless Edge, Toxic Spikes, and Knock Off to pressure opposing teams, as well as strong moves like Gunk Shot and Headlong Rush that hit off 118 Atk.
Name: Phenominix
Type: Fire/Flying
Abilities: Prankster/Regenerator/Reckless
Stats: 131/131/63/101/63/111
Movepool: Brave Bird, Flare Blitz, Roost, Will-O-Wisp, Defog, Spikes, Earthquake, Hurricane, Flamethrower, Fire Blast, U-Turn, Fly, Gust, Whirlwind, Weather Ball, Ancient Power, Life Dew, Safeguard, Calm Mind, Swords Dance, Extransensory, Sunny Day, Future Sight, Sky Attack, Burn Up, Hyper Beam, Giga Impact, Solar Beam, Fire Spin, Thunder Wave, Blast Burn, Light Screen, Reflect, Giga Drain, Steel Wing, Rain Dance, Sandstorm, Imprison, Bulldoze, Mystical Fire, Scorching Sands, Thunderbolt, Thunder, Psychic, Shadow Ball, Endure, Heat Wave, Overheat, Earth Power, Zen Headbutt, Iron Head, Pluck, Aerial Ace, Charge Beam, Rock Smash, Dual Wingbeat, Curse,Punishment, Psych Up, Tailwind, Toxic, Hidden Power
What it's known for: Offensive Regen Physical Attacker. Think a bit less bulky, faster Ho-Oh without Sacred Fire.
Name: Phoenoptic
Type: Flying/Fire
Abilities: Regenerator/Tinted Lens/Analytic
Stats: 80/110/90/110/85/125
Movepool: Flare Blitz, Defog, Roost, Brave Bird, Will-O-Wisp, U-Turn, Drill Peck, Wing Attack, Ember, Bulk Up, Steel Wing, Peck, Wild Charge, Head Smash, Flamethrower, Fire Blast, Lava Plume, Hurricane, Air Slash, Gust, Knock Off, Thief, Fly, Aerial Ace, Psychic, Dazzling Gleam, Focus Blast, Calm Mind, Stored Power, Confusion, Psybeam, Acrobatics, Flame Charge, Facade, Quick Attack, Feint, Giga Impact, Hyper Beam, Take Down, Double Edge, Overheat, Heat Wave, Solar Beam, Fire Spin, Air Cutter, Taunt, Sunny Day, Protect, Toxic, Substitute, Rest

What it's known for: The faster, bit bulkier fire bird. CM sets can be hard to deal with.
Name: Psydrive
Type: Electric/Psychic
Abilities: Levitate/Telepathy/Electric Surge
Stats: 60/125/55/75/100/145
Movepool: Thunder Punch, Spark, Nuzzle, Wild Charge, Thunderbolt, Thunder, Volt Switch, Charge, Electric Terrain, Thunder Wave, Eerie Impulse, Psycho Cut, Zen Headbutt, Psyblade, Expanding Force, Psychic, Psyshock, Confusion, Agility, Light Screen, Reflect, Rest, Trick, Ally Switch, Cosmic Power, Gravity, Miracle Eye, Power Trick, Wonder Room, Psychic Terrain, Speed Swap, Protect, Sleep Talk, Refresh, Substitute, Endure, Laser Focus, Mimic, Psych Up, Scary Face, Swagger, Rain Dance, Sunny Day, Sandstorm, Defog, Recover, Safeguard, Screech, Work Up, Body Slam, Brick Break, Double-Edge, Earthquake, Drain Punch, Facade, Fake Out, Fire Punch, Ice Punch, Play Rough, Rockslide, Seismic Toss, Fling, Giga Impact, Reversal, Slam, Stomping Tantrum, Tackle, Take Down, Tera Blast, Hyper Beam, Shadow Ball, Signal Beam, Meteor Beam, Round, Snore, Swift

What it's known for: The fastest mon in Group A and premier E-terrain abuser, hitting very hard with E-terrain boosted Wild Charges and Psyblades, backed up by Earthquake and Ice Punch as coverage options, or Recover to help with survivability.
Name: Salmurai
Type: Water/Fighting
Abilities: Mold Breaker/Sharpness/Justified
Stats: 78/119/90/58/60/105
Movepool: Feint, Final Gambit, Razor Wind, Splash, Karate Chop, Focus Energy, Aqua Jet, False Swipe, Detect, Revenge, Water Shuriken, Brick Break, Night Slash, Flip Turn, Swords Dance, Aqua Cutter, Sacred Sword, Baton Pass, Retaliate, Aqua Tail, Close Combat, Zen Headbutt, Liquidation, Superpower, Dual Chop, Throat Chop, Icy Wind, Endeavor, Sucker Punch, Snore, Hydro Pump, Focus Energy, Solar Blade, Work Up, Snowscape, Bulk Up, Hidden Power, Ice Beam, Blizzard, Hyper Beam, Protect, Rain Dance, Return, Air Slash, Aerial Ace, Facade, Rest, Thief, Rock Smash, Focus Blast, Scald, Psycho Cut, Water Pulse, Curse, Acrobatics, Payback, Giga Impact, Stone Edge, Rock Slide, X-Scissor, Poison Jab, Swagger, Sleep Talk, U-turn, Substitute, Natural Gift, Confide, Attract, Cut, Surf, Strength, Waterfall, Bubble Beam, Slash, Bounce, Dive, Assurance, Aura Sphere

What it's known for: Banded or Scarf attacker, attacking with strong Sharpness boosted Aqua Cutters and Sacred Swords.
Name: Zarkannon
Type: Steel
Abilities: Battle Armor/Regenerator/Protean
Stats: 70/90/110/130/80/75
Movepool: Assurance, Aura Sphere, Autotomize, Bind, Charge, Charge Beam, Close Combat, Confide, Discharge, Double Team, Dragon Breath, Dragon Claw, Dragon Pulse, Dragon Tail, Endure, Facade, Flamethrower, Flash Cannon, Frustration, Gear Grind, Gravity, Heavy Slam, Hidden Power, Hydro Pump, Hyper Beam, Ice Beam, Iron Defense, Iron Head, Light Screen, Lock-On, Magic Coat, Magnet Rise, Metal Sound, Mirror Shot, Poison Jab, Power Gem, Protect, Psychic, Psyshock, Recycle, Reflect, Rest, Rising Voltage, Rock Polish, Rock Slide, Rock Smash, Round, Sandstorm, Scald, Scratch, Screech, Secret Power, Shift Gear, Shock Wave, Signal Beam, Sleep Talk, Sludge Bomb, Sludge Wave, Snore, Steel Beam, Steel Roller, Stone Edge, Substitute, Swagger, Telekinesis, Teleport, Thunder, Thunderbolt, Thunder Shock, Thunder Wave, Toxic, Uproar, Vise Grip, Volt Switch, Wild Charge, Zap Cannon, Zen Headbutt

What it's known for: AV Regen sets give teams a bulky pivot to sponge hits, but it can also alternatively go the route of a Specs Protean attacker. Also, is that Shift Gear in its move set?
Name: Arsekai
Type: Fire/Fairy
Abilities: Prankster
Stats: 95/120/80/110/100/95
Movepool: Drain Punch, Fake Out, Flame Charge, Flare Blitz, Earthquake, Knock Off, Mach Punch, Play Rough, Dazzling Gleam, Draining Kiss, Fire Blast, Flamethrower, Hyper Voice, Misty Explosion, Moonblast, Psychic, Psyshock, Shadow Ball, Solar Beam, Aromatherapy, Bulk Up, Calm Mind, Cotton Guard, Encore, Heal Bell, Healing Wish, Parting Shot, Protect, Rest, Spikes, Stealth Rock, Substitute, Swagger, Taunt, Trick, Will-o-Wisp, Wish, Covet, Double Kick, Giga Impact, Headbutt, Mega Kick, Retaliate, Reversal, Rock Tomb, Secret Power, Stomp, Take Down, Thief, Wake-Up Slap, Dream Eater, Echoed Voice, Vacuum Wave, After You, Ally Switch, Attract, Charm, Fake Tears, Helping Hand, Misty Terrain, Psych Up, Safeguard, Sleep Talk, Sunny Day, Work Up

What it's known for: Bulky Prankster support, with moves like Encore, Parting Shot and Will-O-Wisp to disrupt the opponent. There's also the super annoying Calm Mind/Cotton Guard/Draining Kiss sets that are near impossible to KO once set up.
Name: Cartogopher
Type: Ground
Abilities: Trace/-/Run Away
Stats: 85/89/79/89/79/45
Movepool:
Absorb, Accelerock, Acid, Acid Armor, Acid Spray, Acrobatics, Acupressure, Aerial Ace, After You, Agility, Air Cutter, Air Slash, Ally Switch, Amnesia, Ancient Power, Apple Acid, Aqua Cutter, Aqua Jet, Aqua Ring, Aqua Step, Aqua Tail, Arm Thrust, Armor Cannon, Aromatic Mist, Assurance, Astonish, Attack Order, Attract, Aura Sphere, Aurora Beam, Aurora Veil, Avalanche, Axe Kick, Baby-Doll Eyes, Baneful Bunker, Barb Barrage, Beat Up, Behemoth Bash, Behemoth Blade, Belch, Bind, Bite, Bitter Blade, Bitter Malice, Blast Burn, Blaze Kick, Bleakwind Storm, Blizzard, Block, Body Press, Body Slam, Bone Rush, Boomburst, Bounce, Branch Poke, Brave Bird, Breaking Swipe, Brick Break, Brine, Brutal Swing, Bubble Beam, Bug Bite, Bug Buzz, Bulk Up, Bulldoze, Bullet Punch, Bullet Seed, Burn Up, Burning Jealousy, Calm Mind, Ceaseless Edge, Charge, Charge Beam, Charm, Chilling Water, Chilly Reception, Chloroblast, Circle Throw, Clear Smog, Close Combat, Coaching, Coil, Collision Course, Comeuppance, Confide, Confuse Ray, Confusion, Copycat, Corrosive Gas, Cosmic Power, Cotton Guard, Cotton Spore, Counter, Court Change, Covet, Crabhammer, Cross Chop, Cross Poison, Crunch, Crush Claw, Curse, Cut, Dark Pulse, Darkest Lariat, Dazzling Gleam, Defend Order, Defense Curl, Defog, Destiny Bond, Detect, Diamond Storm, Dig, Disable, Disarming Voice, Discharge, Dive, Doodle, Double Hit, Double Kick, Double Shock, Double-Edge, Draco Meteor, Dragon Ascent, Dragon Breath, Dragon Claw, Dragon Dance, Dragon Darts, Dragon Pulse, Dragon Rush, Dragon Tail, Drain Punch, Draining Kiss, Dream Eater, Drill Peck, Drill Run, Drum Beating, Dual Wingbeat, Dynamax Cannon, Dynamic Punch, Earth Power, Earthquake, Echoed Voice, Eerie Impulse, Eerie Spell, Electric Terrain, Electro Ball, Electro Drift, Electroweb, Ember, Encore, Endeavor, Endure, Energy Ball, Entrainment, Esper Wing, Expanding Force, Explosion, Extrasensory, Facade, Fairy Lock, Fairy Wind, Fake Out, Fake Tears, False Surrender, False Swipe, Feather Dance, Feint, Fell Stinger, Fiery Dance, Fiery Wrath, Final Gambit, Fire Blast, Fire Fang, Fire Lash, Fire Pledge, Fire Punch, Fire Spin, First Impression, Flail, Flame Charge, Flame Wheel, Flamethrower, Flare Blitz, Flash Cannon, Flatter, Fleur Cannon, Fling, Flip Turn, Flower Trick, Fly, Flying Press, Focus Blast, Focus Energy, Focus Punch, Follow Me, Force Palm, Foul Play, Freeze-Dry, Freezing Glare, Frenzy Plant, Frost Breath, Fury Attack, Fury Cutter, Fury Swipes, Future Sight, Gastro Acid, Giga Drain, Giga Impact, Gigaton Hammer, Glaive Rush, Glare, Grass Pledge, Grassy Glide, Grassy Terrain, Grav Apple, Gravity, Growl, Growth, Guard Split, Guard Swap, Gunk Shot, Gust, Gyro Ball, Hammer Arm, Happy Hour, Harden, Haze, Head Smash, Headbutt, Headlong Rush, Heal Bell, Heal Pulse, Healing Wish, Heart Swap, Heat Wave, Helping Hand, Hex, High Horsepower, High Jump Kick, Hold Back, Hold Hands, Hone Claws, Horn Attack, Horn Leech, Howl, Hurricane, Hydro Cannon, Hydro Pump, Hydro Steam, Hyper Beam, Hyper Drill, Hyper Voice, Hyperspace Hole, Ice Beam, Ice Fang, Ice Hammer, Ice Punch, Ice Shard, Ice Spinner, Icicle Crash, Icicle Spear, Icy Wind, Imprison, Incinerate, Infernal Parade, Inferno, Infestation, Ingrain, Instruct, Iron Defense, Iron Head, Iron Tail, Jaw Lock, Jet Punch, Judgment, Jungle Healing, Knock Off, Kowtow Cleave, Lash Out, Last Resort, Lava Plume, Leaf Blade, Leaf Storm, Leafage, Leech Life, Leech Seed, Leer, Lick, Life Dew, Light Screen, Liquidation, Lock-On, Low Sweep, Lunar Blessing, Lunar Dance, Lunge, Mach Punch, Magic Powder, Magic Room, Magical Leaf, Magma Storm, Magnet Rise, Magnetic Flux, Make It Rain, Mean Look, Mega Drain, Mega Kick, Mega Punch, Megahorn, Memento, Metal Burst, Metal Claw, Metal Sound, Meteor Beam, Meteor Mash, Metronome, Milk Drink, Mimic, Mirror Coat, Mist, Misty Explosion, Misty Terrain, Moonblast, Moonlight, Morning Sun, Mortal Spin, Mountain Gale, Mud Shot, Mud-Slap, Muddy Water, Mystical Fire, Mystical Power, Nasty Plot, Night Daze, Night Shade, Night Slash, Noble Roar, Nuzzle, Order Up, Origin Pulse, Outrage, Overdrive, Overheat, Pain Split, Parabolic Charge, Parting Shot, Pay Day, Payback, Peck, Perish Song, Petal Blizzard, Petal Dance, Phantom Force, Pin Missile, Play Nice, Play Rough, Pluck, Poison Fang, Poison Gas, Poison Jab, Poison Powder, Poison Sting, Poison Tail, Pollen Puff, Poltergeist, Population Bomb, Pounce, Pound, Powder Snow, Power Gem, Power Split, Power Swap, Power Trick, Power Trip, Power Whip, Precipice Blades, Present, Protect, Psybeam, Psyblade, Psych Up, Psychic, Psychic Fangs, Psychic Terrain, Psycho Cut, Psyshield Bash, Psyshock, Psystrike, Pyro Ball, Quash, Quick Attack, Quick Guard, Rage Powder, Raging Bull, Raging Fury, Rain Dance, Rapid Spin, Razor Leaf, Razor Shell, Recover, Recycle, Reflect, Reflect Type, Relic Song, Rest, Retaliate, Revelation Dance, Reversal, Rising Voltage, Roar, Roar of Time, Rock Blast, Rock Polish, Rock Slide, Rock Smash, Rock Throw, Rock Tomb, Role Play, Rollout, Roost, Round, Ruination, Sacred Sword, Safeguard, Salt Cure, Sand Attack, Sand Tomb, Sandsear Storm, Sandstorm, Scald, Scale Shot, Scary Face, Scorching Sands, Scratch, Screech, Seed Bomb, Seismic Toss, Self-Destruct, Shadow Ball, Shadow Claw, Shadow Force, Shadow Punch, Shadow Sneak, Shell Side Arm, Shelter, Shock Wave, Shore Up, Silk Trap, Simple Beam, Sing, Skill Swap, Skitter Smack, Sky Attack, Slack Off, Slam, Slash, Sleep Talk, Sludge, Sludge Bomb, Sludge Wave, Smack Down, Smart Strike, Smog, Smokescreen, Snarl, Snipe Shot, Snore, Snowscape, Soak, Soft-Boiled, Solar Beam, Solar Blade, Spacial Rend, Spark, Speed Swap, Spicy Extract, Spikes, Spiky Shield, Spin Out, Spirit Break, Spirit Shackle, Spit Up, Splash, Springtide Storm, Stealth Rock, Steam Eruption, Steel Beam, Steel Roller, Steel Wing, Sticky Web, Stockpile, Stomp, Stomping Tantrum, Stone Axe, Stone Edge, Stored Power, Strength, Strength Sap, String Shot, Struggle Bug, Stuff Cheeks, Stun Spore, Substitute, Sucker Punch, Sunny Day, Super Fang, Superpower, Supersonic, Surf, Surging Strikes, Swagger, Swallow, Sweet Kiss, Sweet Scent, Swift, Switcheroo, Swords Dance, Synthesis, Tackle, Tail Slap, Tail Whip, Tailwind, Take Down, Tar Shot, Taunt, Tearful Look, Teatime, Teeter Dance, Teleport, Tera Blast, Terrain Pulse, Thief, Thrash, Throat Chop, Thunder, Thunder Cage, Thunder Fang, Thunder Punch, Thunder Shock, Thunder Wave, Thunderbolt, Thunderous Kick, Tickle, Tidy Up, Torch Song, Torment, Toxic, Toxic Spikes, Trailblaze, Tri Attack, Trick, Trick Room, Triple Arrows, Triple Axel, Triple Dive, Trop Kick, Twin Beam, Twister, U-turn, Uproar, Vacuum Wave, Venoshock, Vine Whip, Vise Grip, Volt Switch, Volt Tackle, Water Gun, Water Pledge, Water Pulse, Water Shuriken, Waterfall, Wave Crash, Weather Ball, Whirlpool, Whirlwind, Wide Guard, Wild Charge, Wildbolt Storm, Will-O-Wisp, Wing Attack, Wish, Withdraw, Wonder Room, Wood Hammer, Work Up, Worry Seed, Wrap, X-Scissor, Zap Cannon, Zen Headbutt, Zing Zap

What it's known for: Hazard setting. Lackluster stats aside, having access to almost every move, especially signature moves like Stone Axe, Ceaseless Edge and Shore Up, make it a somewhat consistent hazard setter.
Name: Crevicera
Type: Bug/Ground
Abilities: Compound Eyes/Technician/Poison Heal
Stats: 82/127/127/44/82/88
Movepool: Agility, Bite, Body Slam, Bug Bite, Bug Buzz, Bulk Up, Crunch, Dig, Earthquake, Earth Power, Endure, Facade, Fell Stinger, First Impression, Fury Cutter, Giga Impact, Headlong Rush, Helping Hand, Hone Claws, Hyper Beam, Knock Off, Leech Life, Lunge, Mean Look, Mud Shot, Mud-Slap, Pin Missile, Poison Fang, Poison Jab, Pounce, Protect, Quick Attack, Rest, Rock Blast, Rock Slide, Rock Tomb, Sandstorm, Scary Face, Silk Trap, Slash, Sleep Talk, Spikes, Spit Up, Stockpile, Stomping Tantrum, String Shot, Struggle Bug, Swallow, Substitute, Sucker Punch, Sunny Day, Switcheroo, Tackle, Take Down, Tera Blast, Thief, Toxic, Toxic Spikes, Trailblaze, U-Turn, Venoshock, X-Scissor

What it's known for: Bulky pivot. Poison Heal healing and good physical bulk helps it to keep mons like Psydrive in check.
Name: Dragnis
Type: Dragon/Fire
Abilities: Flame Body/Dry Skin/Rough Skin
Stats: 95/110/105/120/105/65
Movepool: Overheat, Heat Wave, Will-o-Wisp, Inferno, Flare Blitz, Fire Spin, Flame Charge, Eruption, Dragon Claw, Scale Shot, Morning Sun, Earth Power, Stealth Rock, Fire Lash, Iron Defense, Solar Beam, Absorb, Acid Spray, Body Press, Body Slam, Bulldoze, Charm, Counter, Curse, Draco Meteor, Dragon Breath, Dragon Claw, Dragon Pulse, Dragon Tail, Earthquake, Endure, Facade, Feint, Fire Blast, Fire Punch, Flail, Flamethrower, Focus Blast, Giga Impact, Hyper Beam, Mud Shot, Outrage, Poison Tail, Power Whip, Protect, Rest, Rock Slide, Sleep Talk, Sludge Bomb, Stomping Tantrum, Substitute, Sunny Day, Tackle, Take Down, Tearful Look, Tera Blast, Thunder, Thunder Punch, Thunderbolt

What it's known for: A useful defensive piece to handle the likes of Salmurai and the fire birds.
Name: Draugrall
Type: Ice/Ghost
Abilities: Snow Warning/Earth Eater/Intimidate
Stats: 78/35/158/115/65/99
Movepool: Ice Beam, Freeze Dry, Blizzard, Shadow Ball, Bitter Malice, Shore Up, Chilly Reception, Mud Shot, Flash Cannon, Spikes, Encore, Substitute, Nasty Plot, Autotomize, Taunt, Ice Shard, Memento, Explosion, Endure, Protect, Rest, Sleep Talk, Substitute, Tera Blast

What it's known for: Having only 20+ moves. Very bulky in Snow and hitting hard with Blizzards.
Name: Ferroluna
Type: Fairy/Dark
Abilities: Protosynthesis/-/Quark Drive
Stats: 90/135/90/89/80/117
Movepool: Aerial Ace, Agility, Calm Mind, Charge Beam, Confuse Ray, Dazzling Gleam, Destiny Bond, Disable, Double Team, Electric Terrain, Encore, Endure, Energy Ball, False Swipe, Feint, Fire Punch, Fling, Fury Cutter, Future Sight, Giga Impact, Helping Hand, Hex, Hyper Beam, Hyper Voice, Hypnosis, Ice Punch, Icy Wind, Imprison, Knock Off, Leaf Blade, Light Screen, Liquidation, Magical Leaf, Metronome, Misty Terrain, Moonblast, Night Slash, Poison Jab, Protect, Psybeam, Psychic, Psychic Terrain, Psycho Cut, Psyshock, Quick Guard, Reflect, Rest, Reversal, Shadow Ball, Shadow Sneak, Skill Swap, Sleep Talk, Spirit Break, Stored Power, Substitute, Swift, Swords Dance, Taunt, Tera Blast, Thunder Punch, Thunder Wave, Thunderbolt, Trick, Trick Room, Wide Guard, X-Scissor, Zen Headbutt, Acrobatics, Air Slash, Bite, Body Slam, Crunch, Dark Pulse, Dig, Double-Edge, Earthquake, Endure, Facade, Fire Blast, Fire Fang, Fire Spin, Flamethrower, Fly, Focus Energy, Giga Impact, Headbutt, Heat Wave, Hurricane, Hydro Pump, Hyper Beam, Hyper Voice, Incinerate, Iron Head, Jaw Lock, Leer, Metal Claw, Night Slash, Protect, Rest, Rock Slide, Roost, Scary Face, Shadow Claw, Sleep Talk, Snarl, Stomping Tantrum, Stone Edge, Sunny Day, Tailwind, Take Down, Throat Chop, Thunder Fang, U-turn
What it's known for: Booster Energy sweeper. Thankfully its strongest Fairy STAB is Spirit Break.
Name: Forenseelie
Type: Poison/Fairy
Abilities: Pixilate/Poison Point/Corrosion
Stats: 95/79/108/103/84/63
Movepool: Rapid Spin, Hyper Voice, Facade, Moonblast, Play Rough, Poison Jab, Sludge Bomb, Toxic, Toxic Spikes, Draining Kiss, Energy Ball, Ice Spinner, Ice Beam, Shadow Ball, Hex, Psyshock, Recover, Calm Mind, Destiny Bond, Poison Sting, Disarming Voice, Absorb, Mega Drain, Venoshock, Take Down, Hyper Beam, Giga Impact, Acid Spray, Acid, Fling, Swift, Water Pulse, Poison Fang, Pain Split, Spite, Rest, Sleep Talk, Substitute, Protect, Endure, Tera Blast

What it's known for: My sub! Bulky mon with unblockable Rapid Spin and Pixilate Hyper Voice. Helps against the myriad of Fairy types in the meta.
Name: Haratrail
Type: Ground/Fairy
Abilities: Sand Rush/Shed Skin/Misty Surge
Stats: 79/112/128/61/87/63
Movepool: Acid, Agility, Amnesia, Aqua Tail, Baby-Doll Eyes, Bind, Bite, Bulldoze, Charm, Coil, Constrict, Crunch, Dazzling Gleam, Dig, Disarming Voice, Drill Run, Earth Power, Earthquake, Fairy Wind, Fake Tears, Fire Fang, Fissure, Flatter, Giga Impact, Glare, Headbutt, Hyper Beam, Hyper Fang, Infestation, Iron Tail, Laser Focus, Leech Life, Leer, Magnitude, Misty Terrain, Moonblast, Mud Shot, Mud-Slap, Mud Sport, Play Rough, Poison Jab, Power Whip, Roar, Rock Slide, Rock Smash, Rock Tomb, Sand Attack, Sandstorm, Sand Tomb, Scary Face, Scorching Sands, Screech, Seed Bomb, Shadow Sneak, Shed Tail, Shore Up, Slam, Sludge Bomb, Smack Down, Stealth Rock, Sunny Day, Super Fang, Tail Whip, Taunt, Trailblaze, Wrap, Attract, Endure, Protect, Rest, Sleep Talk, Substitute, Tera Blast

What it's known for: The Psydrive check. Misty Surge overrides Psydrive's E-terrain and neuters the damage it outputs while also providing status immunity for itself and the rest of the team.
Name: idk2
Type: Water/Ice
Abilities: Water Veil/Pixilate/Refrigerate
Stats: 95/105/80/109/60/111
Movepool: Fleur Cannon, Aqua Jet, Flip Turn, Waterfall, Dive, Liquidation, Bubble, Whirlpool, Water Gun, Bubblebeam, Scald, Muddy Water, Surf, Hydro Pump, Withdraw, Aqua Ring, Life Dew, Rain Dance, Triple Axel, Ice Shard, Icicle Crash, Powder Snow, Icy Wind, Frost Breath, Aurora Beam, Freeze-Dry, Ice Beam, Blizzard, Aurora Veil, Hail, Play Rough, Dazzling Gleam, Moonblast, Rapid Spin, Extreme Speed, Self-Destruct, Explosion, Hyper Voice, Tri Attack, Drill Run, Scorching Sands, Spikes, Hex, Shadow Ball, Psychic, Calm Mind, Attract, Bide, Captivate, Confide, Curse, Double Team, Double-Edge, Endure, Facade, Frustration, Hidden Power, Mimic, Natural Gift, Protect, Rage, Rest, Return, Round, Secret Power, Sleep Talk, Snore, Substitute, Swagger, Take Down, Toxic, Giga Impact, Hyper Beam, Water Pulse, Brine, Headbutt, Bubble Beam, Rock Smash, Mud-Slap, Body Slam, Aqua Tail, Strength, Mud Shot, Rock Tomb, Dig, Swift, Fling, Rock Slide, Avalanche, Icicle Spear, Reflect, Light Screen, Safeguard, Mist, Bulldoze, Signal Beam, Sheer Cold, Weather Ball, Ice Punch, Iron Defense, Payback, Zen Headbutt, Iron Head, Iron Tail, Encore, Octazooka

What it's known for: -ate Spins, HVoices, and ESpeeds I suppose. Iron Bundle lite if you will.
Name: Obzilla
Type: Rock/Ground
Abilities: Clear Body/-/No Guard
Stats: 105/125/85/50/50/125
Movepool: Salt Cure, U-Turn, Stone Edge, Earthquake, Rapid Spin, Recover, Taunt, Facade, Protect, Rest, Rock Slide, Rock Tomb, Round, Sleep Talk, Snore, Substitute, Rock Polish, Sandstorm, Endure, Swagger, Attract, Earth Power, Iron Defense, Rock Blast, Smack Down, Bulldoze, Ancient Power, Rock Smash, Dig, Body Slam, Meteor Beam, Headbutt, Tackle, Rock Throw, Double-Edge, Sunny Day, Mud-Slap, Natural Gift, Strength, Giga Impact, Iron Head, Hyper Beam, Captivate, Curse, Block, Mimic, Rollout, Superpower, Take Down, Iron Tail, Rain Dance, Brick Break, Roar, Harden, Sand Tomb

What it's known for: Fast Salt Cure mon to help keep offensive threats in check while also chipping down defensive walls.
Name: Suganger
Type: Dragon/Fairy
Abilities: Anger Point/-/Competitive
Stats: 80/110/80/110/70/130
Movepool: Blizzard, Ice Beam, Flamethrower, Fire Blast, Will-o-Wisp, Dragon Dance, Outrage, Hurricane, Rain Dance, Sunny Day, Moonblast, Nasty Plot, Roost

What it's known for: Being the second fastest mon in Group A. It has fewer moves than Draugrall, but it really only runs 4 moves anyway.
Name: Wormga
Type: Fire/Ground
Abilities: Heavy Metal/Rock Head/Sand Force
Stats: 100/100/80/105/85/105
Movepool: Burn Up, Fire Spin, Flame Charge, Flamethrower, Flare Blitz, Wave Crash, Lava Plume, Overheat, Sunny Day, Will-o-Wisp, Bulldoze, Earth Power, Earthquake, Sand Tomb, Shore Up, Spikes, Ancient Power, Head Smash, Rock Blast, Rock Slide, Sandstorm, Stealth Rock, Iron Defense, Iron Head, Iron Tail, Body Slam, Double-Edge, Giga Impact, Headbutt, Hyper Beam, Leer, Natural Gift, Protect, Recover, Recycle, Sand Attack, Scary Face, Screech, Slam, Sleep Talk, Substitute, Swagger, Swift, Tackle, Tail Whip, Tera Blast, Aerial Ace, Body Press, Counter, Detect, No Retreat, Reversal, Bug Bite, First Impression, Infestation, Lunge, Pounce, Acid, Acid Spray, Belch, Clear Smog, Coil, Poison Fang, Sludge, Sludge Bomb, Sludge Wave, Trailblaze, Dragon Tail, Curse, Zen Headbutt, Bite, Crunch, Fiery Wrath, Memento, Switcheroo

What it's known for: No Retreat. Can also be played as a bulky Ground.
5 points
Bardisco
Basilud
Flumflare
Freezbyte
Marteleo
Pyroccult
Wiifii

4 points
Iron Aspis
Iron Rebel
Lepwozectur
Majestapis
Onion Wings
Rexxon
Velocipastor
 
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Draft is now done, thank you everyone that participated and sorry that it was so scuffed.

Going back on my words a bit, but there will be a grace period for transactions until 4 November 11:00 GMT-4, thereafter which rosters are locked for the duration of the tour. Transactions will be done on a first come first serve basis. Remember to check the spreadsheet again once rosters are locked.

Group Stage match-ups are already available on the spreadsheet, and I'll also be posting them here for each week. Once again, this is a short tour so there will be 3 weeks for the Group Stage before we move on to playoffs. For now, here are the Round 1 match ups.

What should by name be? vs zxgzxg
cyclonez_ vs EeveeGirl1380

Gaboswampert vs Double Iron Bash
Tanny89k vs Fragmented

Please complete your matches by 10 November 23:59 GMT-4. Remember to post replays. Good luck, have fun!
 
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