NU Slowbro (Block)

Rabia

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GP & NU Leader
[SET]
name: Block
move 1: Scald
move 2: Block
move 3: Calm Mind
move 4: Rest
item: Waterium Z / Normalium Z / Colbur Berry
ability: Regenerator
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Moves
========

Scald is a reliable STAB attack that possesses a chance to make Slowbro even more difficult to take down with physical attacks and threatens Fire-, Rock-, and Ground-types like Delphox, Rhydon, Steelix, and Palossand. Scald becomes Hydro Vortex when used alongside Waterium Z and enables Slowbro to break past even Grass-types like Sceptile and Whimsicott as well as opposing Slowbro with the help of Calm Mind. Block lets Slowbro trap passive Pokemon like Mega Audino, Ferroseed, and Miltank as well as bulky Water-types like Vaporeon, Blastoise, and defensive Slowbro. Calm Mind allows Slowbro to better take on special attackers like Diancie, Comfey, and Whimsicott. Rest restores all of Slowbro's HP and clears it of any status from Pokemon like Xatu, Vaporeon, and Seismitoad, making it difficult to wear down once it gets multiple boosts from Calm Mind. Additionally, it lets Slowbro reliably trap and eliminate Pokemon such as Mega Audino, Vaporeon, and Miltank, which rely on Toxic to defeat bulky Water-types, and enables Slowbro to PP stall Water-immune Pokemon like Vaporeon and Seismitoad.

Set Details
========

Maximum HP and Defense investment alongside a Bold nature makes Slowbro as physically bulky as possible, allowing it to better check physical attackers like Passimian, Rhydon, and Klinklang. Regenerator lets it serve as a consistent defensive pivot. Waterium Z turns Scald into Hydro Vortex, providing Slowbro with a single-use strong attack further augmented by potential Calm Mind boosts. Additionally, Waterium Z cannot be removed by Trick users like Rotom or by Knock Off users like Sneasel, Passimian, and Absol. Normalium Z can be used to provide Slowbro with a Defense boost, making it even more difficult to eliminate. Colbur Berry is an alternative to a Z-Crystal that reduces the damage done by Dark-type attacks once and allows a teammate to hold a Z-Crystal. However, it leaves Slowbro susceptible to Trick, which essentially shuts this variant down.

Usage Tips
========

The most important aspect of using this set is to not reveal Block too early. Once the surprise factor of Block is gone, this set becomes much easier to play around. Furthermore, using Block is especially risky if the opponent has a Xatu, as its Magic Bounce allows it to countertrap Slowbro. Thus, it is best to simply use Scald early-game to chip switch-ins like Sceptile, Guzzlord, and Vileplume. Scald should also be used to threaten Rock-, Ground-, and Fire-types like Diancie, Steelix, Palossand, and Delphox with super effective damage. Additionally, Scald is useful for dissuading physical attackers like Sneasel, Decidueye, and Dhelmise from switching into Slowbro. Heliolisk completely shuts down this set, as Slowbro is incapable of threatening it in any way, and it threatens to OHKO Slowbro with Choice Specs-boosted Thunderbolt. Therefore, if the opponent has a Heliolisk, it's most effective to never leave Slowbro in for too many turns to avoid Heliolisk switching in and gaining free momentum. When looking to trap a foe with Block, ideal targets are bulky Water-types like Vaporeon and opposing defensive Slowbro as well as passive Pokemon like Mega Audino, Alolan Sandslash, and defensive Hariyama that may stay in and use Toxic. Once Slowbro has successfully trapped a Pokemon that cannot threaten it with a KO, it can easily boost with Calm Mind to +6 Special Attack and Special Defense. Thanks to Rest, Slowbro is able to reliably set up Calm Mind against Pokemon that carry Toxic such as Mega Audino and Vaporeon, preventing it from being easily worn down by residual damage. However, much like Block, Rest should not be used early-game, as it denies this set's ability to surprise passive Pokemon. Be sure Slowbro is not asleep after removing a foe, as this leaves it easily exploited by setup Pokemon like Incineroar and Decidueye. Slowbro can be used as a defensive pivot while it waits to trap a foe with Block, repeatedly switching into physical attackers like Passimian, Klinklang, and Aerodactyl with ease thanks to its solid physical bulk and Regenerator.

Team Options
========

Checks to Heliolisk and other Electric-types such as Vileplume, Palossand, and Mega Audino are crucial to pair alongside Block Slowbro, as it cannot reliably trap and beat these Pokemon. Heliolisk, specifically, is problematic due to its immunity to Scald. Mega Audino pairs well with Slowbro on bulky archetypes and can provide it with cleric support, preventing Slowbro from having to use Rest to remove status. Pre-Mega Evolution, Audino forms a Regenerator core alongside Slowbro capable of repeatedly switching into strong special and physical attacks, respectively. Pursuit trappers like Sneasel and Skuntank can deal with Ghost-types like Decidueye, Dhelmise, and Mismagius as well as Heliolisk, letting Slowbro more reliably use Block. Sneasel and Skuntank also threaten Grass-types such as Sceptile and Whimsicott. In return, Slowbro provides a switch-in to Fighting-types such as Passimian, Hariyama, and Medicham as well as other physical attackers like Steelix, Rhydon, and Piloswine. Specially defensive Pokemon like Hariyama, Miltank, and Articuno are capable of checking strong special attackers like Vanilluxe, Diancie, and Guzzlord. VoltTurn support from Pokemon such as Passimian, Xatu, and Silvally-Steel can bring Slowbro in against passive Pokemon it is capable of trapping with Block like Mega Audino and defensive Garbodor. Additionally, Silvally-Steel can check Pokemon like Vanilluxe and Comfey, while Passimian threatens Incineroar and Vanilluxe.

[CREDITS]
- Written by: [[Rabia, 336073]]
- Quality checked by: [[banks, 379208], [Eternally, 295647], [Blast, 191846]]
- Grammar checked by: [[Electrolyte, 148071], [The Dutch Plumberjack, 232216]]
 
Last edited:
am check :blobwizard:
[SET]
name: Block
move 1: Scald
move 2: Block
move 3: Calm Mind
move 4: Rest
item: Waterium Z / Colbur Berry
ability: Regenerator
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Moves
========

* Scald is a reliable STAB attack that possesses a 30% chance to burn the target, potentially making Slowbro even more difficult to take down with physical attacks, and threatens Fire-, Rock-, and Ground-types like Delphox, Rhydon, Steelix, and Palossand, Scald becomes Hydro Vortex when used alongside Waterium Z and enables Slowbro to break past even Water-resistant Pokemon like Slowking, Druddigon, and opposing Slowbro with the help of Calm Mind.
* Block makes it so the foe cannot switch out, letting Slowbro trap passive Pokemon like Mega Audino, Ferroseed, and Miltank, as well as bulky Water-types like Vaporeon, Blastoise, and defensive Slowbro.
* Calm Mind boosts Slowbro's Special Attack and Special Defense by one stage, allowing it to better take on special attackers like Diancie, Comfey, and Whimsicott.
* Rest restores all of Slowbro's HP and clears it of any status from Pokemon like Xatu, Vaporeon, and Silvally-Steel, making it difficult to wear down once it gets multiple boosts from Calm Mind. Talk about targets you get to block in and 1v1 much more easily with the aid of rest, stuff like xatu and steelvally can pivot out

Set Details
========

* Maximum HP and Defense investment alongside a Bold nature makes Slowbro as physically bulky as possible. what in particular does this facilitate slowbro checking? also helps beat physical stuff more easily when it comes time to block and set up
* Regenerator heals one third of Slowbro's maximum health when it switches out, letting it serve as a consistent defensive pivot into Pokemon like Passimian, Rhydon, and Medicham.
* Waterium Z turns Scald into Hydro Vortex, providing Slowbro with a single-use strong attack further augmented by potential Calm Mind boosts. Additionally, Waterium Z cannot be removed by Trick users like Rotom or by Knock Off users like Sneasel, Passimian, and Absol.
* Colbur Berry is an alternative item that reduces the damage done by Dark-type attacks once, but leaves Slowbro prone to Trick, which essentially shuts this Slowbro variant down. This also helps it a bit versus sd inci and doesn't have the opportunity cost of using slowbro as your z mon

Usage Tips
========

* The most important aspect of using this set is to not reveal Block too early. Once the surprise factor of Block is gone, this set becomes much easier to play around. Thus, it is best to simply use Scald early-game to chip switch-ins like Guzzlord, Rotom, and Vileplume.
* Scald should also be used to threaten Rock-, Ground-, and Fire-types like Diancie, Steelix, Palossand, and Delphox with super effective damage. Additionally, Scald is useful for dissuading physical attackers like Sneasel, Decidueye, and Dhelmise from switching into Slowbro.
* When looking to trap a foe with Block, ideal targets are bulky Water-types like Vaporeon and opposing defensive Slowbro, as well as passive Pokemon like Mega Audino, Alolan Sandslash, and defensive Hariyama. Mention situations where they'd want to stay in, stuff like Yama and Slash may not want to stay in on a potential psyshock/scald otherwise
* Once Slowbro has successfully trapped a Pokemon that cannot threaten it with a KO, it can easily boost with Calm Mind to +6 Special Attack and Special Defense.
* Thanks to Rest, Slowbro is able to reliably set up Calm Mind against Pokemon that carry Toxic such as Mega Audino and Vaporeon, preventing it from being easily worn down by residual damage. You could mention where this can be exploited in certain situations however, such as resting after getting +6 and then having to face smth like SD Incineroar
* However, much like Block, Rest should not be used early-game, as it denies this set's ability to surprise passive Pokemon with Block. This is also easy to exploit without any prior calm mind boosts
* Slowbro can be used as a defensive pivot while it waits to trap a foe with Block, repeatedly switching into physical attackers like Passimian, Klinklang, and Aerodactyl with ease thanks to its solid physical bulk and Regenerator.

Talk about wanting things like SD Incineroar and Decidueye severely weakened or removed before attempting setup, as they can come in after bro picks off whatever it blocked in prior, the former especially if you're water z/colbur is burnt.

Team Options
========

* Block Slowbro can fit on balanced teams that desire it as a defensive backbone and on bulkier teams that need a wincon.
* Ground-types such as Steelix, Rhydon, Torterra, and Palossand can switch into Electric-types like Heliolisk and Rotom for Slowbro. Additionally, they can provide Stealth Rock support to chip the opposing team. Emphasize lisk hard walling slowbro and can even beat it at +6 if it gets good rolls with specs
* Mega Audino pairs well with Slowbro on bulky archetypes and can provide it with cleric support, preventing Slowbro from having to use Rest to remove status. Pre-Mega Evolution, Audino and Slowbro form a Regenerator core capable of repeatedly switching into strong special and physical attacks, respectively.
* Pursuit trappers like Sneasel, Houndoom, and Absol can deal with Ghost-types like Decidueye, Dhelmise, and Mismagius, letting Slowbro more reliably use Block. Sneasel and Houndoom also threaten Grass-types such as Sceptile and Whimsicott. In return, Slowbro provides a switch-in to Fighting-types such as Passimian, Hariyama, and Medicham, as well as defensive physical attackers like Steelix, Rhydon, and Piloswine.
* Specially defensive Pokemon like bulky pivot Incineroar, Vileplume, and Type: Null are capable of checking strong special attackers like Diancie, Vanilluxe, and Guzzlord. Change the ordering of these mons, you make it sound like Vileplume can check Vanilluxe which it can't
* VoltTurn support from Pokemon such as Passimian, Rotom, and Silvally-Steel can bring Slowbro into passive Pokemon it is capable of trapping with Block like Mega Audino and defensive Garbodor. Additionally, Silvally-Steel can check Pokemon like Vanilluxe and Comfey. Specify Passimian being able to check SD Inci, threatens ice cream as well
This is really solid so most of this is minor or nitpicky.
 
Last edited:
[SET]
name: Block
move 1: Scald
move 2: Block
move 3: Calm Mind
move 4: Rest
item: Waterium Z / Colbur Berry
ability: Regenerator
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Moves
========

* Scald is a reliable STAB attack that possesses a 30% chance to burn the target, potentially making Slowbro even more difficult to take down with physical attacks, and threatens Fire-, Rock-, and Ground-types like Delphox, Rhydon, Steelix, and Palossand, Scald becomes Hydro Vortex when used alongside Waterium Z and enables Slowbro to break past even Water-resistant Pokemon like Slowking, Druddigon, and opposing Slowbro with the help of Calm Mind. z-scald is never breaking opposing slowking, cm or np variants will beat it first and av usually has dtail / coverage, emphasise how u can nuke grasses more than anything and bro like you said
* Block makes it so the foe cannot switch out, letting Slowbro trap passive Pokemon like Mega Audino, Ferroseed, and Miltank, as well as bulky Water-types like Vaporeon, Blastoise, and defensive Slowbro.
* Calm Mind boosts Slowbro's Special Attack and Special Defense by one stage, allowing it to better take on special attackers like Diancie, Comfey, and Whimsicott.
* Rest restores all of Slowbro's HP and clears it of any status from Pokemon like Xatu, Vaporeon, and Silvally-Steel, making it difficult to wear down once it gets multiple boosts from Calm Mind. Additionally, Rest lets Slowbro reliably trap and eliminate Pokemon such as Mega Audino, Vaporeon, and Miltank, which rely on Toxic to defeat bulky Water-types.

Set Details
========

* Maximum HP and Defense investment alongside a Bold nature makes Slowbro as physically bulky as possible, allowing it to better check physical attackers like Passimian, Rhydon, and Klinklang.
* Regenerator heals one third of Slowbro's maximum health when it switches out, letting it serve as a consistent defensive pivot.
* Waterium Z turns Scald into Hydro Vortex, providing Slowbro with a single-use strong attack further augmented by potential Calm Mind boosts. Additionally, Waterium Z cannot be removed by Trick users like Rotom or by Knock Off users like Sneasel, Passimian, and Absol.
* Colbur Berry is an alternative item that reduces the damage done by Dark-type attacks once and allows a teammate to hold a Z-Crystal. However, it leaves Slowbro prone to Trick, which essentially shuts this Slowbro variant down.

Usage Tips
========

* The most important aspect of using this set is to not reveal Block too early. Once the surprise factor of Block is gone, this set becomes much easier to play around. Thus, it is best to simply use Scald early-game to chip switch-ins like Guzzlord, Rotom, and Vileplume. no mention of xatu? mention that if blockbro is being used vs stall never reveal or use block when xatu is alive as it can really mess up everything
* Scald should also be used to threaten Rock-, Ground-, and Fire-types like Diancie, Steelix, Palossand, and Delphox with super effective damage. Additionally, Scald is useful for dissuading physical attackers like Sneasel, Decidueye, and Dhelmise from switching into Slowbro.
* Heliolisk completely shuts down this set, as Slowbro is incapable of threatening Heliolisk in any way, and Heliolisk threatens to OHKO Slowbro with Choice Specs Thunderbolt. Therefore, if the opponent has a Heliolisk, it's most effective to never leave Slowbro in for too many turns to avoid Heliolisk switching in and gaining free momentum.
* When looking to trap a foe with Block, ideal targets are bulky Water-types like Vaporeon and opposing defensive Slowbro, as well as passive Pokemon like Mega Audino, Alolan Sandslash, and defensive Hariyama that may try to stay in and use Toxic.
* Once Slowbro has successfully trapped a Pokemon that cannot threaten it with a KO, it can easily boost with Calm Mind to +6 Special Attack and Special Defense.
* Thanks to Rest, Slowbro is able to reliably set up Calm Mind against Pokemon that carry Toxic such as Mega Audino and Vaporeon, preventing it from being easily worn down by residual damage.
* However, much like Block, Rest should not be used early-game, as it denies this set's ability to surprise passive Pokemon with Block.
* Be sure Slowbro is not asleep after removing a foe, as this leaves it easily exploited by setup Pokemon like Incineroar and Decidueye.
* Slowbro can be used as a defensive pivot while it waits to trap a foe with Block, repeatedly switching into physical attackers like Passimian, Klinklang, and Aerodactyl with ease thanks to its solid physical bulk and Regenerator.

Team Options
========

* Block Slowbro can fit on balanced teams that desire it as a defensive backbone and on bulkier teams that need a wincon. this is too vage and wish-washy, if you're going to say something like this add clear examples, new users don't know what 'balanced teams' consist of
* Ground-types such as Steelix, Rhydon, Torterra, and Palossand can switch into Electric-types like Heliolisk and Rotom for Slowbro. Additionally, they can provide Stealth Rock support to chip the opposing team. mention here or somewhere else that helio as well as rotom can easily beat these ground-types, so highlight torterra's usefulness and add more helio checks as they are 100% needed when using blockbro
* Mega Audino pairs well with Slowbro on bulky archetypes and can provide it with cleric support, preventing Slowbro from having to use Rest to remove status. Pre-Mega Evolution, Audino and Slowbro form a Regenerator core capable of repeatedly switching into strong special and physical attacks, respectively.
* Pursuit trappers like Sneasel, Houndoom, and Absol can deal with Ghost-types like Decidueye, Dhelmise, and Mismagius, letting Slowbro more reliably use Block. Sneasel and Houndoom also threaten Grass-types such as Sceptile and Whimsicott. In return, Slowbro provides a switch-in to Fighting-types such as Passimian, Hariyama, and Medicham, as well as other physical attackers like Steelix, Rhydon, and Piloswine.
* Specially defensive Pokemon like bulky pivot Incineroar, Type: Null, and Assault Vest Slowking are capable of checking strong special attackers like Diancie, Vanilluxe, and Guzzlord.
* VoltTurn support from Pokemon such as Passimian, Rotom, and Silvally-Steel can bring Slowbro into passive Pokemon it is capable of trapping with Block like Mega Audino and defensive Garbodor. Additionally, Silvally-Steel can check Pokemon like Vanilluxe and Comfey, while Passimian threatens Incineroar and Vanilluxe.
good, 1/3
 

Blast

Member of the Alien Nation
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
might as well mention Normalium Z somewhere

mention that Rest's sleep turns also help PP stall Water immunes

also I think you should put more emphasis on fatter partners since BlockBro's mainly used on stall. Partners for this set aren't always the typical stuff

QC 3/3
 

Rabia

is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a CAP Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Moderator
GP & NU Leader
might as well mention Normalium Z somewhere

mention that Rest's sleep turns also help PP stall Water immunes

also I think you should put more emphasis on fatter partners since BlockBro's mainly used on stall. Partners for this set aren't always the typical stuff

QC 3/3
did, if you have any further qualms about team options just lmk and I can address more. sending to gp
 

Electrolyte

Wouldn't Wanna Know
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
hi


add remove (comments)

[SET]
name: Block
move 1: Scald
move 2: Block
move 3: Calm Mind
move 4: Rest
item: Waterium Z / Normalium Z / Colbur Berry
ability: Regenerator
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Moves
========

Scald is a reliable STAB attack that possesses a 30% chance to burn the target, potentially making Slowbro even more difficult to take down with physical attacks, and it threatens Fire-, Rock-, and Ground-types like Delphox, Rhydon, Steelix, and Palossand(RC).(add period) Scald becomes Hydro Vortex when used alongside Waterium Z and enables Slowbro to break past even Grass-types like Sceptile and Whimsicott as well as opposing Slowbro with the help of Calm Mind. Block makes it so the foe cannot switch prevents the foe from switching out, letting Slowbro trap passive Pokemon like Mega Audino, Ferroseed, and Miltank as well as bulky Water-types like Vaporeon, Blastoise, and defensive Slowbro. Calm Mind boosts Slowbro's Special Attack and Special Defense by one stage, allowing it to better take on special attackers like Diancie, Comfey, and Whimsicott. Rest restores all of Slowbro's HP and clears it of any status from Pokemon like Xatu, Vaporeon, and Seismitoad, making it difficult to wear down once it gets multiple boosts from Calm Mind. Additionally, Rest lets Slowbro reliably trap and eliminate Pokemon such as Mega Audino, Vaporeon, and Miltank, which rely on Toxic to defeat bulky Water-types, and enables Slowbro to PP stall Water-immune Pokemon like Vaporeon and Seismitoad.

Set Details
========

Maximum HP and Defense investment alongside a Bold nature makes Slowbro as physically bulky as possible, allowing it to better check physical attackers like Passimian, Rhydon, and Klinklang. Regenerator heals one third of Slowbro's maximum health when it switches out, letting it serve as a consistent defensive pivot. Waterium Z turns Scald into Hydro Vortex, providing Slowbro with a single-use strong attack further augmented by potential Calm Mind boosts. Additionally, Waterium Z cannot be removed by Trick users like Rotom or by Knock Off users like Sneasel, Passimian, and Absol. Normalium Z can be used to provide Slowbro with a Defense boost, making it even more difficult to eliminate. Colbur Berry is an alternative to a Z-Crystal that reduces the damage done by Dark-type attacks once and allows a teammate to hold a Z-Crystal. However, it leaves Slowbro prone to Trick, which essentially shuts this Slowbro variant down.

Usage Tips
========

The most important aspect of using this set is to not reveal Block too early. Once the surprise factor of Block is gone, this set becomes much easier to play around. Furthermore, using Block is especially risky if the opponent has a Xatu, as its Magic Bounce allows it to countertrap Slowbro. Thus, it is best to simply use Scald early-game to chip switch-ins like Sceptile, Guzzlord, and Vileplume. Scald should also be used to threaten Rock-, Ground-, and Fire-types like Diancie, Steelix, Palossand, and Delphox with super effective damage. Additionally, Scald is useful for dissuading physical attackers like Sneasel, Decidueye, and Dhelmise from switching into Slowbro. Heliolisk completely shuts down this set, as Slowbro is incapable of threatening it in any way, and it threatens to OHKO Slowbro with Choice Specs Thunderbolt. Therefore, if the opponent has a Heliolisk, it's most effective to never leave Slowbro in for too many turns to avoid Heliolisk switching in and gaining free momentum. When looking to trap a foe with Block, ideal targets are bulky Water-types like Vaporeon and opposing defensive Slowbro as well as passive Pokemon like Mega Audino, Alolan Sandslash, and defensive Hariyama that may try to stay in and use Toxic. Once Slowbro has successfully trapped a Pokemon that cannot threaten it with a KO, it can easily boost with Calm Mind to +6 Special Attack and Special Defense. Thanks to Rest, Slowbro is able to reliably set up Calm Mind against Pokemon that carry Toxic such as Mega Audino and Vaporeon, preventing it from being easily worn down by residual damage. However, much like Block, Rest should not be used early-game, as it denies this set's ability to surprise passive Pokemon with Block. Be sure Slowbro is not asleep after removing a foe, as this leaves it easily exploited by setup Pokemon like Incineroar and Decidueye. Slowbro can be used as a defensive pivot while it waits to trap a foe with Block, repeatedly switching into physical attackers like Passimian, Klinklang, and Aerodactyl with ease thanks to its solid physical bulk and Regenerator.

Team Options
========

Checks to Heliolisk and other Electric-types such as Vileplume, Palossand, and Mega Audino to Heliolisk and other Electric-types are crucial to pair alongside Block Slowbro, as it cannot reliably trap and beat these Pokemon. Heliolisk,(AC) specifically, in specific is problematic due to its immunity to Scald. Mega Audino pairs well with Slowbro on bulky archetypes and can provide it with cleric support, preventing Slowbro from having to use Rest to remove status. Pre-Mega Evolution, Audino and Slowbro form a Regenerator core capable of repeatedly switching into strong special and physical attacks, respectively. Pursuit trappers like Sneasel and Skuntank can deal with Ghost-types like Decidueye, Dhelmise, and Mismagius as well as Heliolisk, letting Slowbro more reliably use Block. Sneasel and Skuntank also threaten Grass-types such as Sceptile and Whimsicott. In return, Slowbro provides a switch-in to Fighting-types such as Passimian, Hariyama, and Medicham as well as other physical attackers like Steelix, Rhydon, and Piloswine. Specially defensive Pokemon like Hariyama, Miltank, and Articuno are capable of checking strong special attackers like Vanilluxe, Diancie, and Guzzlord. VoltTurn support from Pokemon such as Passimian, Xatu, and Silvally-Steel can bring Slowbro in against passive Pokemon it is capable of trapping with Block like Mega Audino and defensive Garbodor. Additionally, Silvally-Steel can check Pokemon like Vanilluxe and Comfey, while Passimian threatens Incineroar and Vanilluxe.


GP 1/2

 

Rabia

is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a CAP Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Moderator
GP & NU Leader
hi


add remove (comments)

[SET]
name: Block
move 1: Scald
move 2: Block
move 3: Calm Mind
move 4: Rest
item: Waterium Z / Normalium Z / Colbur Berry
ability: Regenerator
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Moves
========

Scald is a reliable STAB attack that possesses a 30% chance to burn the target, potentially making Slowbro even more difficult to take down with physical attacks, and it threatens Fire-, Rock-, and Ground-types like Delphox, Rhydon, Steelix, and Palossand(RC).(add period) Scald becomes Hydro Vortex when used alongside Waterium Z and enables Slowbro to break past even Grass-types like Sceptile and Whimsicott as well as opposing Slowbro with the help of Calm Mind. Block makes it so the foe cannot switch prevents the foe from switching out, letting Slowbro trap passive Pokemon like Mega Audino, Ferroseed, and Miltank as well as bulky Water-types like Vaporeon, Blastoise, and defensive Slowbro. Calm Mind boosts Slowbro's Special Attack and Special Defense by one stage, allowing it to better take on special attackers like Diancie, Comfey, and Whimsicott. Rest restores all of Slowbro's HP and clears it of any status from Pokemon like Xatu, Vaporeon, and Seismitoad, making it difficult to wear down once it gets multiple boosts from Calm Mind. Additionally, Rest lets Slowbro reliably trap and eliminate Pokemon such as Mega Audino, Vaporeon, and Miltank, which rely on Toxic to defeat bulky Water-types, and enables Slowbro to PP stall Water-immune Pokemon like Vaporeon and Seismitoad.

Set Details
========

Maximum HP and Defense investment alongside a Bold nature makes Slowbro as physically bulky as possible, allowing it to better check physical attackers like Passimian, Rhydon, and Klinklang. Regenerator heals one third of Slowbro's maximum health when it switches out, letting it serve as a consistent defensive pivot. Waterium Z turns Scald into Hydro Vortex, providing Slowbro with a single-use strong attack further augmented by potential Calm Mind boosts. Additionally, Waterium Z cannot be removed by Trick users like Rotom or by Knock Off users like Sneasel, Passimian, and Absol. Normalium Z can be used to provide Slowbro with a Defense boost, making it even more difficult to eliminate. Colbur Berry is an alternative to a Z-Crystal that reduces the damage done by Dark-type attacks once and allows a teammate to hold a Z-Crystal. However, it leaves Slowbro prone to Trick, which essentially shuts this Slowbro variant down.

Usage Tips
========

The most important aspect of using this set is to not reveal Block too early. Once the surprise factor of Block is gone, this set becomes much easier to play around. Furthermore, using Block is especially risky if the opponent has a Xatu, as its Magic Bounce allows it to countertrap Slowbro. Thus, it is best to simply use Scald early-game to chip switch-ins like Sceptile, Guzzlord, and Vileplume. Scald should also be used to threaten Rock-, Ground-, and Fire-types like Diancie, Steelix, Palossand, and Delphox with super effective damage. Additionally, Scald is useful for dissuading physical attackers like Sneasel, Decidueye, and Dhelmise from switching into Slowbro. Heliolisk completely shuts down this set, as Slowbro is incapable of threatening it in any way, and it threatens to OHKO Slowbro with Choice Specs Thunderbolt. Therefore, if the opponent has a Heliolisk, it's most effective to never leave Slowbro in for too many turns to avoid Heliolisk switching in and gaining free momentum. When looking to trap a foe with Block, ideal targets are bulky Water-types like Vaporeon and opposing defensive Slowbro as well as passive Pokemon like Mega Audino, Alolan Sandslash, and defensive Hariyama that may try to stay in and use Toxic. Once Slowbro has successfully trapped a Pokemon that cannot threaten it with a KO, it can easily boost with Calm Mind to +6 Special Attack and Special Defense. Thanks to Rest, Slowbro is able to reliably set up Calm Mind against Pokemon that carry Toxic such as Mega Audino and Vaporeon, preventing it from being easily worn down by residual damage. However, much like Block, Rest should not be used early-game, as it denies this set's ability to surprise passive Pokemon with Block. Be sure Slowbro is not asleep after removing a foe, as this leaves it easily exploited by setup Pokemon like Incineroar and Decidueye. Slowbro can be used as a defensive pivot while it waits to trap a foe with Block, repeatedly switching into physical attackers like Passimian, Klinklang, and Aerodactyl with ease thanks to its solid physical bulk and Regenerator.

Team Options
========

Checks to Heliolisk and other Electric-types such as Vileplume, Palossand, and Mega Audino to Heliolisk and other Electric-types are crucial to pair alongside Block Slowbro, as it cannot reliably trap and beat these Pokemon. Heliolisk,(AC) specifically, in specific is problematic due to its immunity to Scald. Mega Audino pairs well with Slowbro on bulky archetypes and can provide it with cleric support, preventing Slowbro from having to use Rest to remove status. Pre-Mega Evolution, Audino and Slowbro form a Regenerator core capable of repeatedly switching into strong special and physical attacks, respectively. Pursuit trappers like Sneasel and Skuntank can deal with Ghost-types like Decidueye, Dhelmise, and Mismagius as well as Heliolisk, letting Slowbro more reliably use Block. Sneasel and Skuntank also threaten Grass-types such as Sceptile and Whimsicott. In return, Slowbro provides a switch-in to Fighting-types such as Passimian, Hariyama, and Medicham as well as other physical attackers like Steelix, Rhydon, and Piloswine. Specially defensive Pokemon like Hariyama, Miltank, and Articuno are capable of checking strong special attackers like Vanilluxe, Diancie, and Guzzlord. VoltTurn support from Pokemon such as Passimian, Xatu, and Silvally-Steel can bring Slowbro in against passive Pokemon it is capable of trapping with Block like Mega Audino and defensive Garbodor. Additionally, Silvally-Steel can check Pokemon like Vanilluxe and Comfey, while Passimian threatens Incineroar and Vanilluxe.


GP 1/2

did, ready for second gp
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
ill finish this off now but ftr the fact that it might get banned in a week makes this low priority more than anything else tbh

remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[SET]
name: Block
move 1: Scald
move 2: Block
move 3: Calm Mind
move 4: Rest
item: Waterium Z / Normalium Z / Colbur Berry
ability: Regenerator
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Moves
========

Scald is a reliable STAB attack that possesses a 30% chance to burn the target, potentially making make Slowbro even more difficult to take down with physical attacks (RC) and it threatens Fire-, Rock-, and Ground-types like Delphox, Rhydon, Steelix, and Palossand. Scald becomes Hydro Vortex when used alongside Waterium Z and enables Slowbro to break past even Grass-types like Sceptile and Whimsicott as well as opposing Slowbro with the help of Calm Mind. Block prevents the foe from switching out, letting lets Slowbro trap passive Pokemon like Mega Audino, Ferroseed, and Miltank as well as bulky Water-types like Vaporeon, Blastoise, and defensive Slowbro. Calm Mind boosts Slowbro's Special Attack and Special Defense by one stage, allowing it allows Slowbro to better take on special attackers like Diancie, Comfey, and Whimsicott. Rest restores all of Slowbro's HP and clears it of any status from Pokemon like Xatu, Vaporeon, and Seismitoad, making it difficult to wear down once it gets multiple boosts from Calm Mind. Additionally, Rest it lets Slowbro reliably trap and eliminate Pokemon such as Mega Audino, Vaporeon, and Miltank, which rely on Toxic to defeat bulky Water-types, and enables Slowbro to PP stall Water-immune Pokemon like Vaporeon and Seismitoad.

Set Details
========

Maximum HP and Defense investment alongside a Bold nature makes Slowbro as physically bulky as possible, allowing it to better check physical attackers like Passimian, Rhydon, and Klinklang. Regenerator heals one third of Slowbro's maximum health when it switches out, letting lets it serve as a consistent defensive pivot. Waterium Z turns Scald into Hydro Vortex, providing Slowbro with a single-use strong attack further augmented by potential Calm Mind boosts. Additionally, Waterium Z cannot be removed by Trick users like Rotom or by Knock Off users like Sneasel, Passimian, and Absol. Normalium Z can be used to provide Slowbro with a Defense boost, making it even more difficult to eliminate. Colbur Berry is an alternative to a Z-Crystal that reduces the damage done by Dark-type attacks once and allows a teammate to hold a Z-Crystal. However, it leaves Slowbro prone susceptible to Trick, which essentially shuts this Slowbro variant down.

Usage Tips
========

The most important aspect of using this set is to not reveal Block too early. Once the surprise factor of Block is gone, this set becomes much easier to play around. Furthermore, using Block is especially risky if the opponent has a Xatu, as its Magic Bounce allows it to countertrap Slowbro. Thus, it is best to simply use Scald early-game to chip switch-ins like Sceptile, Guzzlord, and Vileplume. Scald should also be used to threaten Rock-, Ground-, and Fire-types like Diancie, Steelix, Palossand, and Delphox with super effective damage. Additionally, Scald is useful for dissuading physical attackers like Sneasel, Decidueye, and Dhelmise from switching into Slowbro. Heliolisk completely shuts down this set, as Slowbro is incapable of threatening it in any way, and it threatens to OHKO Slowbro with Choice Specs-boosted Thunderbolt. Therefore, if the opponent has a Heliolisk, it's most effective to never leave Slowbro in for too many turns to avoid Heliolisk switching in and gaining free momentum. When looking to trap a foe with Block, ideal targets are bulky Water-types like Vaporeon and opposing defensive Slowbro as well as passive Pokemon like Mega Audino, Alolan Sandslash, and defensive Hariyama that may stay in and use Toxic. Once Slowbro has successfully trapped a Pokemon that cannot threaten it with a KO, it can easily boost with Calm Mind to +6 Special Attack and Special Defense. Thanks to Rest, Slowbro is able to reliably set up Calm Mind against Pokemon that carry Toxic such as Mega Audino and Vaporeon, preventing it from being easily worn down by residual damage. However, much like Block, Rest should not be used early-game, as it denies this set's ability to surprise passive Pokemon. Be sure Slowbro is not asleep after removing a foe, as this leaves it easily exploited by setup Pokemon like Incineroar and Decidueye. Slowbro can be used as a defensive pivot while it waits to trap a foe with Block, repeatedly switching into physical attackers like Passimian, Klinklang, and Aerodactyl with ease thanks to its solid physical bulk and Regenerator.

Team Options
========

Checks to Heliolisk and other Electric-types such as Vileplume, Palossand, and Mega Audino are crucial to pair alongside Block Slowbro, as it cannot reliably trap and beat these Pokemon. Heliolisk, specifically, is problematic due to its immunity to Scald. Mega Audino pairs well with Slowbro on bulky archetypes and can provide it with cleric support, preventing Slowbro from having to use Rest to remove status. Pre-Mega Evolution, Audino and Slowbro forms a Regenerator core alongside Slowbro capable of repeatedly switching into strong special and physical attacks, respectively. Pursuit trappers like Sneasel and Skuntank can deal with Ghost-types like Decidueye, Dhelmise, and Mismagius as well as Heliolisk, letting Slowbro more reliably use Block. Sneasel and Skuntank also threaten Grass-types such as Sceptile and Whimsicott. In return, Slowbro provides a switch-in to Fighting-types such as Passimian, Hariyama, and Medicham as well as other physical attackers like Steelix, Rhydon, and Piloswine. Specially defensive Pokemon like Hariyama, Miltank, and Articuno are capable of checking strong special attackers like Vanilluxe, Diancie, and Guzzlord. VoltTurn support from Pokemon such as Passimian, Xatu, and Silvally-Steel can bring Slowbro in against passive Pokemon it is capable of trapping with Block like Mega Audino and defensive Garbodor. Additionally, Silvally-Steel can check Pokemon like Vanilluxe and Comfey, while Passimian threatens Incineroar and Vanilluxe.

[CREDITS]
- Written by: [[Rabia, 336073]]
- Quality checked by: [[banks, 379208], [Eternally, 295647], [Blast, 191846]]
- Grammar checked by: [[Electrolyte, 148071], [, ]]
 

Rabia

is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a CAP Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Moderator
GP & NU Leader
ill finish this off now but ftr the fact that it might get banned in a week makes this low priority more than anything else tbh

remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[SET]
name: Block
move 1: Scald
move 2: Block
move 3: Calm Mind
move 4: Rest
item: Waterium Z / Normalium Z / Colbur Berry
ability: Regenerator
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Moves
========

Scald is a reliable STAB attack that possesses a 30% chance to burn the target, potentially making make Slowbro even more difficult to take down with physical attacks (RC) and it threatens Fire-, Rock-, and Ground-types like Delphox, Rhydon, Steelix, and Palossand. Scald becomes Hydro Vortex when used alongside Waterium Z and enables Slowbro to break past even Grass-types like Sceptile and Whimsicott as well as opposing Slowbro with the help of Calm Mind. Block prevents the foe from switching out, letting lets Slowbro trap passive Pokemon like Mega Audino, Ferroseed, and Miltank as well as bulky Water-types like Vaporeon, Blastoise, and defensive Slowbro. Calm Mind boosts Slowbro's Special Attack and Special Defense by one stage, allowing it allows Slowbro to better take on special attackers like Diancie, Comfey, and Whimsicott. Rest restores all of Slowbro's HP and clears it of any status from Pokemon like Xatu, Vaporeon, and Seismitoad, making it difficult to wear down once it gets multiple boosts from Calm Mind. Additionally, Rest it lets Slowbro reliably trap and eliminate Pokemon such as Mega Audino, Vaporeon, and Miltank, which rely on Toxic to defeat bulky Water-types, and enables Slowbro to PP stall Water-immune Pokemon like Vaporeon and Seismitoad.

Set Details
========

Maximum HP and Defense investment alongside a Bold nature makes Slowbro as physically bulky as possible, allowing it to better check physical attackers like Passimian, Rhydon, and Klinklang. Regenerator heals one third of Slowbro's maximum health when it switches out, letting lets it serve as a consistent defensive pivot. Waterium Z turns Scald into Hydro Vortex, providing Slowbro with a single-use strong attack further augmented by potential Calm Mind boosts. Additionally, Waterium Z cannot be removed by Trick users like Rotom or by Knock Off users like Sneasel, Passimian, and Absol. Normalium Z can be used to provide Slowbro with a Defense boost, making it even more difficult to eliminate. Colbur Berry is an alternative to a Z-Crystal that reduces the damage done by Dark-type attacks once and allows a teammate to hold a Z-Crystal. However, it leaves Slowbro prone susceptible to Trick, which essentially shuts this Slowbro variant down.

Usage Tips
========

The most important aspect of using this set is to not reveal Block too early. Once the surprise factor of Block is gone, this set becomes much easier to play around. Furthermore, using Block is especially risky if the opponent has a Xatu, as its Magic Bounce allows it to countertrap Slowbro. Thus, it is best to simply use Scald early-game to chip switch-ins like Sceptile, Guzzlord, and Vileplume. Scald should also be used to threaten Rock-, Ground-, and Fire-types like Diancie, Steelix, Palossand, and Delphox with super effective damage. Additionally, Scald is useful for dissuading physical attackers like Sneasel, Decidueye, and Dhelmise from switching into Slowbro. Heliolisk completely shuts down this set, as Slowbro is incapable of threatening it in any way, and it threatens to OHKO Slowbro with Choice Specs-boosted Thunderbolt. Therefore, if the opponent has a Heliolisk, it's most effective to never leave Slowbro in for too many turns to avoid Heliolisk switching in and gaining free momentum. When looking to trap a foe with Block, ideal targets are bulky Water-types like Vaporeon and opposing defensive Slowbro as well as passive Pokemon like Mega Audino, Alolan Sandslash, and defensive Hariyama that may stay in and use Toxic. Once Slowbro has successfully trapped a Pokemon that cannot threaten it with a KO, it can easily boost with Calm Mind to +6 Special Attack and Special Defense. Thanks to Rest, Slowbro is able to reliably set up Calm Mind against Pokemon that carry Toxic such as Mega Audino and Vaporeon, preventing it from being easily worn down by residual damage. However, much like Block, Rest should not be used early-game, as it denies this set's ability to surprise passive Pokemon. Be sure Slowbro is not asleep after removing a foe, as this leaves it easily exploited by setup Pokemon like Incineroar and Decidueye. Slowbro can be used as a defensive pivot while it waits to trap a foe with Block, repeatedly switching into physical attackers like Passimian, Klinklang, and Aerodactyl with ease thanks to its solid physical bulk and Regenerator.

Team Options
========

Checks to Heliolisk and other Electric-types such as Vileplume, Palossand, and Mega Audino are crucial to pair alongside Block Slowbro, as it cannot reliably trap and beat these Pokemon. Heliolisk, specifically, is problematic due to its immunity to Scald. Mega Audino pairs well with Slowbro on bulky archetypes and can provide it with cleric support, preventing Slowbro from having to use Rest to remove status. Pre-Mega Evolution, Audino and Slowbro forms a Regenerator core alongside Slowbro capable of repeatedly switching into strong special and physical attacks, respectively. Pursuit trappers like Sneasel and Skuntank can deal with Ghost-types like Decidueye, Dhelmise, and Mismagius as well as Heliolisk, letting Slowbro more reliably use Block. Sneasel and Skuntank also threaten Grass-types such as Sceptile and Whimsicott. In return, Slowbro provides a switch-in to Fighting-types such as Passimian, Hariyama, and Medicham as well as other physical attackers like Steelix, Rhydon, and Piloswine. Specially defensive Pokemon like Hariyama, Miltank, and Articuno are capable of checking strong special attackers like Vanilluxe, Diancie, and Guzzlord. VoltTurn support from Pokemon such as Passimian, Xatu, and Silvally-Steel can bring Slowbro in against passive Pokemon it is capable of trapping with Block like Mega Audino and defensive Garbodor. Additionally, Silvally-Steel can check Pokemon like Vanilluxe and Comfey, while Passimian threatens Incineroar and Vanilluxe.

[CREDITS]
- Written by: [[Rabia, 336073]]
- Quality checked by: [[banks, 379208], [Eternally, 295647], [Blast, 191846]]
- Grammar checked by: [[Electrolyte, 148071], [, ]]
done, and fwiw seems like it aint going until next major shifts based on sentiment ive heard, but i'll keep what you said in mind next time something like this comes up for an analysis i'm doing :]
 

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