Introduction
- Team Building Proccess
First, I started off with the HaxChomp set. Then, I knew I would add SandStorm, entry hazards, a couple of counters to Rain and a special sweeper. First, the SandStorm issue. I picked Tyranitar over Hippowdon because it's my favourite pokémon.
Now, I want something to take on enemy SandStorm teams, something that can counter Excadrill, Landorus, Garchomp, etc. The only pokémon that counter those 3 at the same time is Skarmory, so I went with him.
Now, I see my team has no special sweepers, meaning that my team is walled by dedicated Physical walls. Then I picked an amazing pokémon which also helps against stall teams: Reuniclus.
And this is the final look.
- In Depth
- Nature; Adamant (+Attack, -Special Attack)
- Ability; Sand Stream
- EVs; 252 HP/252 Attack/4 Special Defense
- Moveset;
Tyranitar (or Hippowdon) is a must on every Sandstorm team.
Since I already have my physical wall (Skarmory), I decided to
go with a CBtar to hit stuff HARD. The funny part is that no one
expects CB anymore, they always predict a Fire Blast/Stealth Rock.
Anyways, the main roles of this Tyranitar are setting SandStorm
and open holes on Garchomp's common counters (like Skarmory or Bronzong).
.....
EVs and Nature
- Adamant Nature for max Attack.
- 252 HP for max Bulk.
- 252 Attack for maximum Offensive power.
- 4 SDef is a filler.
Considerable Changes
Using Aqua Tail for Gliscor or Fire Punch for other Steel types.
..........
~ Rotom-W @ Leftovers
- Nature; Calm (+Special Defense, -Attack)
- Ability; Levitate
- EVs; 248 HP/164 Special Defense/96 Defense
- Moveset;
-
Rotom-W is a very underrated pokémon (on gen 5),
but it's very useful. His typing grants useful resistances
in Water/Ice/Fire and a Ground immunity, meaning he
can switch with ease on Water pokémon and fire
Thunderbolts, as well as on Ground pokémon to fire Hydro Pumps.
.....
EVs and Nature
- Calm Nature helps on special walling.
- 248 HP is to reach the max odd HP number.
- 164 Special Defense is to take 2 Surfs from Specs Toed.
- 96 Def is filler.
Considerable Changes
Using Thunder Wave to cripple special swift swimmers.
..........
~ Skarmory @ Leftovers
- Nature; Impish (+Defense, -Special Attack)
- Ability; Sturdy
- EVs; 252 HP/252 Defense/4 Speed
- Moveset;
-
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[*]
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Skarmory is also VERY USEFUL on this meta game
full of sandstorm abusing pokémon. It can act as
a defensive pivot against stuff like Landorus, Garchomp,
Excadrill and more. It also provides Stealth Rock support to the team.
.....
EVs and Nature
- Impish Nature maximizes my Defense stat, allowing me to take on threats like Excadrill better.
- 252 Defense maximizes the Defense too.
- 252 HP maximizes the physical bulk too.
- 4 Speed is a filler.
Considerable Changes
Nothing.
..........
~ Ferrothorn @ Leftovers
- Nature; Careful (+Special Defense, -Special Attack)
- Ability; Levitate
- EVs; 252 HP/248 Special Defense/8 Defense
- Moveset;
-
Most used pokémon for a good reason. This guy is very sturdy
(74/131/116), especially given the typing. He's a godsend against
rain teams. It also supports the team by setting spikes.
.....
EVs and Nature
- Careful Nature for more Special Defense
- 252 HP for max overall bulk.
- 248 Special Defense for maximizing my ability to wall water/electric pokémon.
- 8 Defense is a filler.
Considerable Changes
Sometimes, I really wish I had Gyro Ball, but Protect is so useful..
..........
~ Reuniclus @ Leftovers
- Nature; Bold (+Defense, -Attack)
- Ability; Magic Guard
- EVs; 252 HP/252 Defense/4 Special Attack
- Moveset;
-
Reuniclus is my special sweeper and my OHSHIT button,
when everything else fails. It's also the only thing that
resists Fighting on the team. This thing is seriously broken,
it has more physical bulk than Milotic, and can get a crapload
of Calm Minds.
.....
EVs and Nature
- Bold Nature for maximum Defense.
- 252 Defense is for maximum Defense.
- 252 HP is for maximum overall bulk.
- 4 Special Attack is a filler.
Considerable Changes
Using Shadow Ball to hit other psychic pokémon and sableye/spiritomb.
..........
~ Garchomp @ Bright Powder
- Nature; Jolly (+Speed, -Special Attack)
- Ability; Sand Veil
- EVs; 252 Attack/252 Speed/4 Special Defense
- Moveset;
-
There, the BOSS, the manliest poké ever. Seriously, this thing
is very cheap. If it gets a Substitute, it will be very hard to stop,
and there is a 75.99% chance that the opponent will miss at least
once if it attacks 4 times, allowing a substitute.
.....
EVs and Nature
- Jolly Nature lets me outspeed as much Pokes as I can.
- 252 Speed for the maximum Speed.
- 252 Attack allows me to hit as hard as possible.
- 4 Special Defense is a filler.
Considerable Changes
Some times I REALLY wish I had Dragon Claw over Outrage, due to the confusion and due to enemy Ferrothorns tanking the Outrages and killing Garchomp with Iron Thorns.
..........
- Final Look
..........
CREDITS.
CREDITS.
- Bulbapedia for the Images.
- Myself for making the team.
- You for reading.
- Myself for making the team.
- You for reading.