<kenneth1221> Anyone want to have an LC flash battle?
<Box> i would like to Kennth
<Box> ref, anyone?
<Geodude> I can ref
<Box> PM straight to geodude
<Box> no need to tower
<kenneth1221> OK
<Box> 2 chill 1 recovery
<Box> all abilities
<Box> training items
<Box> asb arena
Team kenneth1221
Torchic [Dancer] (Female)
Types: Fire
Abilities:: Blaze/ Speed Boost (H)
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks ():
Level Up
Scratch
Growl
Focus Energy
Ember
Peck
Sand-Attack
Fire Spin
Egg
Baton Pass
Low Kick
Night Slash
Reversal
Endure
TM/HM
Protect
Substitute
Double Team
Flame Charge
Shadow Claw
Team Box
Count Pantaloon (Tentacool (M))
NATURE:
Modest (Special Attack increased by * ; Attack decreased by *)
TYPE:
Water
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Poison
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
ABILITIES:
Clear Body (Type: Passive)
Liquid Ooze (Type: Passive)
Rain Dish (Type: Passive, [H] Locked)
STATS:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 4
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
KOC: 0
ATTACKS (34):
Acid (*)
Acid Spray
Barrier
Bubble Beam (*)
Constrict (*)
Hex
Hydro Pump
Poison Jab
Poison Sting (*)
Screech
Sludge Wave
Supersonic (*)
Toxic Spikes (*)
Water Gun (*)
Water Pulse
Wrap (*)
Wring Out
Aqua Ring (*)
Confuse Ray (*)
Haze (*)
Mirror Coat (*)
Muddy Water (*)
Rapid Spin
Dazzling Gleam (*)
Double Team (*)
Ice Beam (*)
Infestation (*)
Protect (*)
Safeguard
Sludge Bomb
Substitute
Surf
Toxic
Venoshock
Box goes first.
<Box> i would like to Kennth
<Box> ref, anyone?
<Geodude> I can ref
<Box> PM straight to geodude
<Box> no need to tower
<kenneth1221> OK
<Box> 2 chill 1 recovery
<Box> all abilities
<Box> training items
<Box> asb arena
Team kenneth1221

Torchic [Dancer] (Female)
Types: Fire
Abilities:: Blaze/ Speed Boost (H)
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks ():
Level Up
Scratch
Growl
Focus Energy
Ember
Peck
Sand-Attack
Fire Spin
Egg
Baton Pass
Low Kick
Night Slash
Reversal
Endure
TM/HM
Protect
Substitute
Double Team
Flame Charge
Shadow Claw
Team Box

Count Pantaloon (Tentacool (M))
NATURE:
Modest (Special Attack increased by * ; Attack decreased by *)
TYPE:
Water
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Poison
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
ABILITIES:
Clear Body (Type: Passive)
Liquid Ooze (Type: Passive)
Rain Dish (Type: Passive, [H] Locked)
STATS:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 4
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
KOC: 0
ATTACKS (34):
Acid (*)
Acid Spray
Barrier
Bubble Beam (*)
Constrict (*)
Hex
Hydro Pump
Poison Jab
Poison Sting (*)
Screech
Sludge Wave
Supersonic (*)
Toxic Spikes (*)
Water Gun (*)
Water Pulse
Wrap (*)
Wring Out
Aqua Ring (*)
Confuse Ray (*)
Haze (*)
Mirror Coat (*)
Muddy Water (*)
Rapid Spin
Dazzling Gleam (*)
Double Team (*)
Ice Beam (*)
Infestation (*)
Protect (*)
Safeguard
Sludge Bomb
Substitute
Surf
Toxic
Venoshock
Box goes first.