Draft Brambleghast

Status
Not open for further replies.

Nyx

Anyways - so then I cursed her.
is a Site Content Manageris a Programmeris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
[overview]
**Draft Order**: Round 6 onwards

**Price Range**: 6-7 points

**Overview**: Brambleghast is a solid, cheap role compression Pokemon, being able to provide a team with entry hazard control, solid wallbreaking power with strong STAB attacks, and good utility options such as Strength Sap. Its main drawbacks are its incredibly poor defensive statline and common weaknesses, which can make it hard to use effectively in any of its roles. Despite this, it is able to have some defensive utility thanks to its ability Wind Rider, which can help give it some crucial immunities.


[strategy comments]
Common Roles
========
**Utility Support**: Thanks to its vast supportive movepool, Brambleghast is able to act as a solid option for teams that require cheap Spikes and Rapid Spin. It also has access to one of the best support moves in the game, Strength Sap, allowing it to somewhat take on physical attackers that would otherwise be able to beat it one-on-one. It's also thankful to have Shadow Sneak, enabling it to pick off faster threats in the endgame.

**Wallbreaker**: Sporting Poltergeist and Power Whip, as well as Rapid Spin for a Speed boost, offensive Brambleghast is deceptively good at punching holes in the opponent's team, especially when aided by damage-boosting items such as Spell Tag.

Common Moves
========
**Primary STAB Moves**: Poltergeist, Power Whip, Shadow Sneak

**Setup Moves**: So about that...

**Utility Moves**: Rapid Spin, Spikes, Strength Sap, Leech Seed, Disable, Night Shade, Infestation

**Coverage**: Skitter Smack

Niche Moves
========
**Special Attacks**: In a handful of matchups, notably against physically bulkier Ground-types, Brambleghast is able to get away with using special STAB moves such as Leaf Storm and Shadow Ball.

**Trailblaze**: While usually outclassed by Rapid Spin, Trailblaze does allow Brambleghast to set up against Ghost-types.

Common Items
========
**Heavy-Duty Boots**: Since Brambleghast is primarily an entry hazard remover on a lot of teams, an immunity to hazards allows it to do this more consistently throughout the game.

**Damage-boosting Items**: While Brambleghast is primarily going to use Spell Tag or Choice Band, all damage-boosting items are useful when trying to hit specific damage benchmarks.

**Rocky Helmet**: Even though its defensive statline is rather mediocre, when fully invested, Brambleghast is able to take on a number of Fighting-types in the tier, and Rocky Helmet can help punish them for using coverage moves or U-turn. Rocky Helmet is best used alongside Strength Sap to help check physical attackers further.

Niche Items
========
**Leftovers**: A sidegrade to Heavy-Duty Boots, it should only really be considered if the opponent has very poor entry hazard setters.

**Resistance Berries**: These can allow Brambleghast to act as a lure and attempt to OHKO the foe with its strong STAB moves.

Tera
========
Brambleghast should never be a Tera Captain. While it can benefit from the Tera Blast coverage offensively, it lacks setup options and has very frail defenses, making other cheap Pokemon benefit from access to Tera far greater than it does. If you do make it your Tera Captain in spite of this, Tera Fighting, Fairy, and Ice all provide solid coverage options, and Tera Water, Ground, and Dark can help with some of its weaknesses defensively.

Draft Strategy
========
Brambleghast should never be the core of a draft, but it does fit well into a lot of teams as an excellent low-tier support option, especially ones that fit the following criteria:

**Entry Hazard-Weak Wallbreakers**: Brambleghast can be a somewhat reliable hazard remover and can pair well with the likes of Chi-Yu, Gouging Fire, and Baxcalibur, as they appreciate a hazard remover that can also force out hazard setters.

**Strong Fighting-types**: Given that Brambleghast has very strong Ghost-type attacks, it can pair well with Fighting-types such as Urshifu-R, Keldeo, and Sneasler, primarily acting as a cleaner once they've helped chip down Dark-and Normal-types.

**Secondary Ground-type Checks**: Since Brambleghast cannot switch into most Ground-type attacks despite its resistance to them, it's imperative that teams have good Pokemon resistant or immune to Ground to offset this. Examples include Landorus-T, Uxie, and Dragonite.

Checks and Counters
========
**Dark- and Ice-types**: These types tend to carry strong, super effective STAB moves that can very comfortably OHKO even defensively invested Brambleghast sets. They can also be troublesome due to a lot of them having priority options to deal with Brambleghast after a Speed boost.

**Faster Pokemon**: Sadly, Brambleghast only has mediocre Speed. This leaves it very vulnerable to the plethora of faster wallbreakers in the tier, most of which comfortably OHKO it.

[credits]
Written by:
https://www.smogon.com/forums/members/nyx.564960/
Quality checked by:
https://www.smogon.com/forums/members/abriel.473082/
https://www.smogon.com/forums/members/techno6377.527276/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
 
Last edited:
Add Remove Notes
[overview]
**Draft Order**: Round 6 onwards

**Price Range**: 6-7 points

**Overview**: Brambleghast is a solid, cheap role compression Pokemon, being able to provide a team with hazard control, solid breaking power with strong STAB attacks, and good utility options such as Strength Sap. Its main drawbacks are its incredibly poor defensive statline and common weaknesses which can make it hard to use effectively in any of its roles. Despite this, it is able to have some defensive utility thanks to its ability Wind Rider which can help give it some crucial immunities.


[strategy comments]
Common Roles
========
**Utility Support**: Thanks to its vast supportive movepool, Brambleghast is able to act as a solid option for teams that require cheap Spikes and Rapid Spin. It also has access to one of the best support moves in the game, Strength Sap, allowing it to somewhat take on physical attackers that would otherwise be able to beat it 1v1. Its also thankful to have Shadow Sneak, enabling it to pick off faster threats in the end game.

**Wallbreaker**: Sporting Poltergeist and Power Whip, as well as Rapid Spin for a Speed boost, offensive Brambleghast is deceptively good at punching holes in the opponents team, especially when aided by damage-boosting items such as Spell Tag.

Common Moves
========
**Primary STAB Moves**: Poltergeist, Power Whip, Shadow Sneak

**Setup Moves**: So about that...

**Utility Moves**: Rapid Spin, Spikes, Strength Sap, Leech Seed, Disable, Night Shade, Infestation Disable/infestation feel kinda niche, probably fine either way though, up to you

**Coverage**: Skitter Smack

Niche Moves
========
**Special Attacks**: In a handful of matchups, notably against physically bulkier Ground-types, Brambleghast is able to get away using special STABs such as Leaf Storm and Shadow Ball.

**Trailblaze**: While usually outclassed by Rapid Spin, Trailblaze does allow it to set up against Ghost-types.

Common Items
========
**Heavy-Duty Boots**: Since it is primarily an entry hazard remover on a lot of teams, an immunity to hazards allows it to this more consistently throughout the game.

**Damage-boosting items**: While it's primarily going to use Spell Tag or Choice Band, all damage-boosting items are useful when trying to hit specific damage benchmarks.

**Rocky Helmet**: Even though its defensive statline is rather mediocre, when fully invested it is able to take on a number of Fighting-types in the tier, and Rocky Helmet can help punish them clicking coverage moves or U-turn. could mention that it's especially strong combined with strength sap

Niche Items
========
**Leftovers**: A side-grade to Heavy-Duty Boots, it should only really be considered if the opponent has very poor hazard setters.

**Resistance Berries**: These can allow it to act as a lure and attempt to OHKO the opponent with its strong STABs.

Tera
========
Brambleghast should never be a Tera Captain. While it can benefit from the Tera Blast coverage offensively, it lacks setup options and has very frail defenses, making other cheap Pokemon benefit from access to Tera far greater than it does. If you do make it your Tera Captain in spite of this, Tera Fighting, Fairy, and Ice all provide solid coverage options, and Water, Ground, and Dark can help with some of its weaknesses defensively.

Draft Strategy
========
Brambleghast should never be the core of your draft, you shouldn't plan around picking it, a draft, but it does fit well into a lot of teams as an excellent low-tier support option, especially ones that fit the following criteria:

**Hazard Weak Wallbreakers**: Brambleghast can be a somewhat reliable hazard remover, and can pair well with the likes of Chi-Yu, Gouging-Fire, and Baxcalibur, as they appreciate a hazard remover that can also force out hazard setters.

**Strong Fighting-types**: Given that it has very strong Ghost attacks, it can pair well with Fighting-types such as Urshifu-R, Keldeo, and Sneasler, primarily acting as a cleaner once they've helped chip down Dark-type and Normal-types.

**Bulky Ground Resists**: Since Brambleghast cannot switch in to most Ground-types attacks despite its resistance to them, it's imperative that teams have good Ground resists or immunities to offset this. Examples include Landorus-T, Uxie, and Dragonite. Feel like with enough speed ground types arent that much of an issue, it's more that they have coverage usually. I'd probably change to "secondary ground resists" to lift the pressure off of bramble

Checks and Counters
========
**Dark- and Ice-types**: These types tend to carry strong, super effective, STAB moves which can very comfortably OHKO even defensively invested Brambleghasts sets. They can also be troublesome due to a lot of them having priority options to deal with it after a Speed boost.

**Faster Pokemon**: Sadly, Brambleghast only has a Speed of 90. This leaves it very vulnerable to the plethora of faster wallbreakers in the tier, most of which comfortably OHKO it.

[credits]
Written by:
https://www.smogon.com/forums/members/nyx.564960/
Quality checked by:
https://www.smogon.com/forums/members/abriel.473082/
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
qc 2/2
 
  • Like
Reactions: Nyx

SolarBeam

not on fire (yet)
is a Contributor to Smogon
1/1, GP Team done

blue = add
red = remove
(orange) = comment


[overview]
**Draft Order**: Round 6 onwards

**Price Range**: 6-7 points

**Overview**: Brambleghast is a solid, cheap role compression Pokemon, being able to provide a team with entry hazard control, solid wallbreaking power with strong STAB attacks, and good utility options such as Strength Sap. Its main drawbacks are its incredibly poor defensive statline and common weaknesses, (AC) which can make it hard to use effectively in any of its roles. Despite this, it is able to have some defensive utility thanks to its ability Wind Rider, (AC) which can help give it some crucial immunities.


[strategy comments]
Common Roles
========
**Utility Support**: Thanks to its vast supportive movepool, Brambleghast is able to act as a solid option for teams that require cheap Spikes and Rapid Spin. It also has access to one of the best support moves in the game, Strength Sap, allowing it to somewhat take on physical attackers that would otherwise be able to beat it 1v1 one-on-one. It's (AA) also thankful to have Shadow Sneak, enabling it to pick off faster threats in the end game endgame.

**Wallbreaker**: Sporting Poltergeist and Power Whip, as well as Rapid Spin for a Speed boost, offensive Brambleghast is deceptively good at punching holes in the opponent's (AA) team, especially when aided by damage-boosting items such as Spell Tag.

Common Moves
========
**Primary STAB Moves**: Poltergeist, Power Whip, Shadow Sneak

**Setup Moves**: So about that...

**Utility Moves**: Rapid Spin, Spikes, Strength Sap, Leech Seed, Disable, Night Shade, Infestation

**Coverage**: Skitter Smack

Niche Moves
========
**Special Attacks**: In a handful of matchups, notably against physically bulkier Ground-types, Brambleghast is able to get away with using special STABs STAB moves such as Leaf Storm and Shadow Ball.

**Trailblaze**: While usually outclassed by Rapid Spin, Trailblaze does allow it Brambleghast to set up against Ghost-types.

Common Items
========
**Heavy-Duty Boots**: Since it Brambleghast is primarily an entry hazard remover on a lot of teams, an immunity to hazards allows it to do this more consistently throughout the game.

**Damage-boosting items Items**: While it's Brambleghast is primarily going to use Spell Tag or Choice Band, all damage-boosting items are useful when trying to hit specific damage benchmarks.

**Rocky Helmet**: Even though its defensive statline is rather mediocre, when fully invested, (AC) Brambleghast it is able to take on a number of Fighting-types in the tier, and Rocky Helmet can help punish them clicking for using coverage moves or U-turn. It's Rocky Helmet is best used alongside Strength Sap to help check physical attackers further (should specify what it's helping, you can change the content if you want to say something else).

Niche Items
========
**Leftovers**: A sidegrade (RH) to Heavy-Duty Boots, it should only really be considered if the opponent has very poor entry hazard setters.

**Resistance Berries**: These can allow it Brambleghast to act as a lure and attempt to OHKO the opponent foe with its strong STABs STAB moves.

Tera
========
Brambleghast should never be a Tera Captain. While it can benefit from the Tera Blast coverage offensively, it lacks setup options and has very frail defenses, making other cheap Pokemon benefit from access to Tera far greater than it does. If you do make it your Tera Captain in spite of this, Tera Fighting, Fairy, and Ice all provide solid coverage options, and Tera Water, Ground, and Dark can help with some of its weaknesses defensively.

Draft Strategy
========
Brambleghast should never be the core of a draft, but it does fit well into a lot of teams as an excellent low-tier support option, especially ones that fit the following criteria:

**Entry Hazard-Weak (AH) Wallbreakers**: Brambleghast can be a somewhat reliable hazard remover (RC) and can pair well with the likes of Chi-Yu, Gouging Fire (RH), and Baxcalibur, as they appreciate a hazard remover that can also force out hazard setters.

**Strong Fighting-types**: Given that it Brambleghast has very strong Ghost-type attacks, it can pair well with Fighting-types such as Urshifu-R, Keldeo, and Sneasler, primarily acting as a cleaner once they've helped chip down Dark-type and Normal-types.

**Secondary Ground Resists Ground-type Checks**: Since Brambleghast cannot switch in to into most Ground-types Ground-type attacks despite its resistance to them, it's imperative that teams have good Ground resists or immunities Pokemon resistant or immune to Ground to offset this. Examples include Landorus-T, Uxie, and Dragonite.

Checks and Counters
========
**Dark- and Ice-types**: These types tend to carry strong, super effective (RC) STAB moves which that can very comfortably OHKO even defensively invested Brambleghast sets. They can also be troublesome due to a lot of them having priority options to deal with it Brambleghast after a Speed boost.

**Faster Pokemon**: Sadly, Brambleghast only has a Speed of 90 mediocre Speed (dex info). This leaves it very vulnerable to the plethora of faster wallbreakers in the tier, most of which comfortably OHKO it.

[credits]
Written by:
https://www.smogon.com/forums/members/nyx.564960/
Quality checked by:
https://www.smogon.com/forums/members/abriel.473082/
https://www.smogon.com/forums/members/techno6377.527276/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
 
Last edited:
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top