Project Break My Team 2.0

I tried Electrium Zera, but that lost to Koko. I tried Dragonium Zera, but Cresellia could beat it. So I present...
Metronome Zeraora!

Zeraora @ Metronome
Adamant Nature
Ability: Volt Absorb
EVs: 216 HP / 252 Atk / 40 Spe
- Fake Out
- Plasma Fists
- Outrage
- Bulk Up
Irl you'd probably run more Speed EVs but this team is slow af lol.

Kommo-o:
252+ Atk Zeraora Fake Out vs. 196 HP / 0+ Def Kommo-o: 33-39 (9.7 - 11.4%) -- possible 9HKO
252+ Atk Zeraora Outrage vs. 196 HP / 0+ Def Haban Berry Kommo-o: 97-115 (28.5 - 33.8%) -- 0.5% chance to 3HKO
252 Atk Kommo-o Earthquake vs. 216 HP / 0 Def Zeraora: 248-292 (66.8 - 78.7%) -- guaranteed 2HKO (Zera outspeeds after Rock Tomb) EDIT: Kommo-o doesn't even have EQ on this set, so it's easier than I thought.
252+ Atk Zeraora Outrage vs. 196 HP / 0+ Def Kommo-o: 194-230 (57 - 67.6%) -- guaranteed 2HKO with Metronome about 68.4 - 81.1%
Min damage to Kommo-o: 68.4+28.5+9.7=106.6%

Charizard-Mega-Y:
252+ Atk Zeraora Plasma Fists vs. 236 HP / 0 Def Charizard-Mega-Y: 398-470 (111.7 - 132%) -- guaranteed OHKO

Cresellia:
Fake Out, Bulk Up, and then spam Plasma Fists. Eventually, Plasma Fists does more than Moonlight can heal, and Moonlight only has 8 PP lol. Cresselia's best strat is to CM once then do Icium Z into Ice Beam. (Ice Beam does more than Psyshock after Bulk Up.)
252+ Atk Zeraora Fake Out vs. 252 HP / 224+ Def Cresselia: 28-34 (6.3 - 7.6%) -- possibly the worst move ever
+1 252+ Atk Zeraora Plasma Fists vs. 252 HP / 224+ Def Cresselia: 157-186 (35.3 - 41.8%) -- guaranteed 3HKO
+1 0 SpA Cresselia Subzero Slammer (175 BP) vs. 216 HP / 0 SpD Zeraora: 179-211 (48.2 - 56.8%) -- 89.8% chance to 2HKO
+1 252+ Atk Zeraora Plasma Fists vs. 252 HP / 224+ Def Cresselia: 157-186 (35.3 - 41.8%) -- guaranteed 3HKO with Metronome about 42.4 - 50.2%
+1 0 SpA Cresselia Ice Beam vs. 216 HP / 0 SpD Zeraora: 92-109 (24.7 - 29.3%) -- 100% chance to 4HKO
+1 252+ Atk Zeraora Plasma Fists vs. 252 HP / 224+ Def Cresselia: 157-186 (35.3 - 41.8%) -- guaranteed 3HKO with Metronome about 49.4 - 58.5%
Min damage to Cresselia: 49.4+42.4+35.3+6.3=133.4%
Max damage to Zeraora: 56.8+29.3=86.1%
Cresselia can't use Moonlight to buy a turn because it'll just have the same amount of turns or fewer to attack in the long run. (The next Plasma Fists obviously does more than 50%.)
Metronome OP pls nerf.
 
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Azumarill @ Waterium Z
Ability: Huge Power
EVs: 112 HP / 60 Atk / 212 Spe
Jolly Nature
- Aqua Tail
- Aqua Jet
- Play Rough
- Belly Drum

+6 60 Atk Huge Power Azumarill Hydro Vortex (175 BP) vs. 252 HP / 232+ Def Cresselia: 618-727 (139.1 - 163.7%) -- guaranteed OHKO

outspeeds, uses BD, KOs

Kommo-o lol

4 SpA Charizard-Mega-Y Solar Beam vs. 112 HP / 0 SpD Azumarill: 312-368 (84.5 - 99.7%) -- guaranteed 2HKO

60 Atk Huge Power Azumarill Hydro Vortex (175 BP) vs. 236 HP / 0 Def Charizard-Mega-Y in Sun: 294-348 (82.5 - 97.7%) -- guaranteed 2HKO

60 Atk Huge Power Azumarill Aqua Jet vs. 236 HP / 0 Def Charizard-Mega-Y in Sun: 66-80 (18.5 - 22.4%) -- possible 5HKO

when your team is used for the BMT
 
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Weavile @ Icium Z
Ability: Pressure
EVs: 252 Atk / 156 SpD / 100 Spe
Adamant Nature
- Icicle Crash
- Night Slash
- Taunt
- Fake Out

Kommo-o:
252+ Atk Weavile Subzero Slammer (160 BP) vs. 196 HP / 0+ Def Kommo-o: 408-482 (120 - 141.7%) -- guaranteed OHKO

Charizard:
252+ Atk Weavile Fake Out vs. 236 HP / 0 Def Charizard-Mega-Y: 56-67 (15.7 - 18.8%) -- possible 6HKO
252+ Atk Weavile Subzero Slammer (160 BP) vs. 236 HP / 0 Def Charizard-Mega-Y: 333-393 (93.5 - 110.3%) -- 62.5% chance to OHKO

Cresselia:
Fake Out Turn 1:
252+ Atk Weavile Fake Out vs. 252 HP / 224+ Def Cresselia: 30-36 (6.7 - 8.1%) -- possibly the worst move ever
Taunt Turn 2:
0 SpA Cresselia Subzero Slammer (175 BP) vs. 0 HP / 156 SpD Weavile: 48-56 (17 - 19.9%) -- guaranteed 6HKO (Assuming it knows I have taunt)
Turn 3:
252+ Atk Weavile Subzero Slammer (160 BP) vs. 252 HP / 224+ Def Cresselia: 175-207 (39.4 - 46.6%) -- guaranteed 3HKO
0 SpA Cresselia Ice Beam vs. 0 HP / 156 SpD Weavile: 25-29 (8.8 - 10.3%) -- possibly the worst move ever
Turn 4:
252+ Atk Weavile Night Slash vs. 252 HP / 224+ Def Cresselia: 152-182 (34.2 - 40.9%) -- guaranteed 3HKO
0 SpA Cresselia Ice Beam vs. 0 HP / 156 SpD Weavile: 25-29 (8.8 - 10.3%) -- possibly the worst move ever
Taunt ends
Turn 5:
Weavile finishes it with Night slash
 
Blacephalon @ Psychium Z Whoops
Ability: Beast Boost
EVs: 52 Def / 212 SpA / 244 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Hidden Power [Rock]
- Calm Mind
- Shadow Ball
Speed Creeps the Zard Y

Just Kill
212+ SpA Blacephalon Shattered Psyche (175 BP) vs. 196 HP / 4 SpD Kommo-o: 436-514 (128.2 - 151.1%) -- guaranteed OHKO

Calm Mind once, Hidden Power Rock
+1 212+ SpA Blacephalon Hidden Power Rock vs. 236 HP / 84 SpD Charizard-Mega-Y: 388-460 (108.9 - 129.2%) -- guaranteed OHKO
Obviously Zard Y isn't ohkoing through Resist and Calm Mind

Calm Mind Once, Shadow Ball twice, if they're still alive Calm Mind again then Shadow Ball
0 SpA Cresselia Psyshock vs. 0 HP / 52 Def Blacephalon: 103-123 (41.7 - 49.7%) -- guaranteed 3HKO
+2 0 SpA Cresselia Psyshock vs. 0 HP / 52 Def Blacephalon: 207-244 (83.8 - 98.7%) -- guaranteed 2HKO
+1 212+ SpA Blacephalon Shadow Ball vs. +1 252 HP / 32 SpD Cresselia: 246-290 (55.4 - 65.3%) -- guaranteed OHKO
+1 212+ SpA Blacephalon Shadow Ball vs. +2 252 HP / 32 SpD Cresselia: 186-218 (41.8 - 49%) -- guaranteed 3HKO
The best Cresselia can do is Calm Mind twice, hope they don't die, then Moonlight spam, but Blacephalon Calm Minds here
With two rolls minimum Cresselia has 12 HP left, and Moonlight brings it to 234 (52%)
+2 212+ SpA Blacephalon Shadow Ball vs. +2 252 HP / 32 SpD Cresselia: 246-290 (55.4 - 65.3%) -- guaranteed OHKO
 
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I don't think you're all ready for the return of Clefable, this is Clefable, PART 2.
This thing is literally perfectly EV'd, don't believe me? Check this out:

Clefable @ Rockium Z
Ability: Unaware
EVs: 12 HP / 244 Atk / 252 SpD
Sassy Nature
- Moonblast
- Rollout
- Toxic
- Moonlight

You heard me, Rollout.
Aka, the best move in all of pokemon.
Let me show you the boring crap first:

Kommo-O:
252 Atk Kommo-o Close Combat vs. 12 HP / 0 Def Clefable: 113-133 (33.8 - 39.8%) -- guaranteed 3HKO
0 SpA Clefable Moonblast vs. 196 HP / 4 SpD Kommo-o: 376-448 (110.5 - 131.7%) -- guaranteed OHKO

Cresselia: Just toxic and win lol
But if you're really interested:
0 SpA Cresselia Subzero Slammer (175 BP) vs. 12 HP / 252+ SpD Clefable: 77-91 (23 - 27.2%) -- 56.3% chance to 4HKO
Not killing anytime soon, plus unaware is pretty cool.

Charizard-Y:
This is the moment you've all been waiting for, the EV's are perfectly spread out to live this thing, and one shot it.
Like, literally, 4 less EV points, and this wouldn't work.
4 SpA Charizard-Mega-Y Blast Burn vs. 12 HP / 252+ SpD Clefable in Sun: 282-333 (84.4 - 99.7%) -- guaranteed 2HKO
Boom,
and boom:
244 Atk Clefable Stone Edge vs. 236 HP / 0 Def Charizard-Mega-Y: 356-420 (100 - 117.9%) -- guaranteed OHKO
(Rollout isn't on the damage calc for some reason, so I just took stone edge, which as the same power as z-rollout)
Literally perfect, on the nose.
I rest my case, I made a rollout Clefable work.
 
Hoopa-Unbound @ Choice Band
Adamant Nature
Ability: Magician
EVs: 172 HP / 100 Atk / 136 Def / 100 Spe
- Hyperspace Fury
- Ice Punch

Kommo-o:
100+ Atk Choice Band Hoopa-Unbound Ice Punch vs. 196 HP / 0+ Def Kommo-o: 216-256 (63.5 - 75.2%) -- guaranteed 2HKO
252 Atk Kommo-o Rock Tomb vs. 172 HP / 136 Def Hoopa-Unbound: 73-86 (21.2 - 25%) -- 0% chance to 4HKO
252 Atk Kommo-o Outrage vs. 172 HP / 136 Def Hoopa-Unbound: 217-256 (63 - 74.4%) -- guaranteed 2HKO

Charizard-Mega-Y:
4 SpA Charizard-Mega-Y Blast Burn vs. 172 HP / 0 SpD Hoopa-Unbound in Sun: 291-343 (84.5 - 99.7%) -- guaranteed 2HKO
100+ Atk Choice Band Hoopa-Unbound Hyperspace Fury vs. 236 HP / 0 Def Charizard-Mega-Y: 351-414 (98.5 - 116.2%) -- 87.5% chance to OHKO (According to the rules at the beginning of this thread, rolls are allowed if they are 87.5% or better.)

Cresselia:
100+ Atk Choice Band Hoopa-Unbound Hyperspace Fury vs. 252 HP / 224+ Def Cresselia: 372-438 (83.7 - 98.6%) -- guaranteed 2HKO
2HKOs after Moonlight recovery.
0 SpA Cresselia Subzero Slammer (175 BP) vs. 172 HP / 0 SpD Hoopa-Unbound: 79-94 (22.9 - 27.3%) -- 60.3% chance to 4HKO

Phew, this was a close one.
 
Hoopa-Unbound @ Choice Band
Adamant Nature
Ability: Magician
EVs: 172 HP / 100 Atk / 136 Def / 100 Spe
- Hyperspace Fury
- Ice Punch

Kommo-o:
100+ Atk Choice Band Hoopa-Unbound Ice Punch vs. 196 HP / 0+ Def Kommo-o: 216-256 (63.5 - 75.2%) -- guaranteed 2HKO
252 Atk Kommo-o Rock Tomb vs. 172 HP / 136 Def Hoopa-Unbound: 73-86 (21.2 - 25%) -- 0% chance to 4HKO
252 Atk Kommo-o Outrage vs. 172 HP / 136 Def Hoopa-Unbound: 217-256 (63 - 74.4%) -- guaranteed 2HKO

Charizard-Mega-Y:
4 SpA Charizard-Mega-Y Blast Burn vs. 172 HP / 0 SpD Hoopa-Unbound in Sun: 291-343 (84.5 - 99.7%) -- guaranteed 2HKO
100+ Atk Choice Band Hoopa-Unbound Hyperspace Fury vs. 236 HP / 0 Def Charizard-Mega-Y: 351-414 (98.5 - 116.2%) -- 87.5% chance to OHKO (According to the rules at the beginning of this thread, rolls are allowed if they are 87.5% or better.)

Cresselia:
100+ Atk Choice Band Hoopa-Unbound Hyperspace Fury vs. 252 HP / 224+ Def Cresselia: 372-438 (83.7 - 98.6%) -- guaranteed 2HKO
2HKOs after Moonlight recovery.
0 SpA Cresselia Subzero Slammer (175 BP) vs. 172 HP / 0 SpD Hoopa-Unbound: 79-94 (22.9 - 27.3%) -- 60.3% chance to 4HKO

Phew, this was a close one.
I think you could've just went Zen Headbutt instead of Ice Punch and it would eliminate your roll
 
I think you could've just went Zen Headbutt instead of Ice Punch and it would eliminate your roll
100+ Atk Choice Band Hoopa-Unbound Zen Headbutt vs. 196 HP / 0+ Def Kommo-o: 344-408 (101.1 - 120%) -- guaranteed OHKO
True, now I don't need any Def EVs, so I can definitely invest enough Atk to guarantee the Zard Y KO.
 
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Greninja @ Choice Specs
Ability: Protean
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature / Modest Nature
IVs: 0 Atk
- Ice Beam
- Hydro Cannon
- Dark Pulse
- Hidden Power [Rock]

Versus Kommo-o -

252 SpA Choice Specs Protean Greninja Ice Beam vs. 196 HP / 4 SpD Kommo-o: 356-422 (104.7 - 124.1%) -- guaranteed OHKO

Versus Charizard-Y -

252 SpA Choice Specs Protean Greninja Hidden Power Rock vs. 236 HP / 84 SpD Charizard-Mega-Y: 412-492 (115.7 - 138.2%) -- guaranteed OHKO

Versus Cresselia -

So Cress is the only one where Modest is needed to guarantee the win but its still a very favorable roll with Timid

252 SpA Choice Specs Greninja Dark Pulse vs. 252 HP / 32 SpD Cresselia: 260-308 (58.5 - 69.3%) -- guaranteed 2HKO
252 SpA Choice Specs Greninja Dark Pulse vs. +1 252 HP / 32 SpD Cresselia: 174-206 (39.1 - 46.3%) -- guaranteed 3HKO

252+ SpA Choice Specs Greninja Dark Pulse vs. 252 HP / 32 SpD Cresselia: 284-336 (63.9 - 75.6%) -- guaranteed 2HKO
252+ SpA Choice Specs Greninja Dark Pulse vs. +1 252 HP / 32 SpD Cresselia: 188-224 (42.3 - 50.4%) -- 1.6% chance to 2HKO
 
Diancie-Mega @ Diancite
Adamant Nature
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
- Moonblast
- Diamond Storm
- Sharpen

Kommo-o:
4- SpA Diancie-Mega Moonblast vs. 196 HP / 4 SpD Kommo-o: 532-628 (156.4 - 184.7%) -- guaranteed OHKO
EDIT: Oh no, I changed to 0-! That means so much!

Charizard-Mega-Y:
252+ Atk Diancie-Mega Diamond Storm vs. 236 HP / 0 Def Charizard: 1032-1216 (289.8 - 341.5%) -- guaranteed OHKO

Cresselia:
Sharpen twice and then Mega and continuously Diamond Storm. Their best strat is to CM once and then attack.

+1 0 SpA Cresselia Psyshock vs. 0 HP / 0 Def Diancie: 72-85 (29.8 - 35.2%) -- 20.2% chance to 3HKO
+2 252+ Atk Diancie-Mega Diamond Storm vs. 252 HP / 224+ Def Cresselia: 271-319 (61 - 71.8%) -- guaranteed 2HKO
+1 0 SpA Cresselia Subzero Slammer (175 BP) vs. 0 HP / 4 SpD Diancie-Mega: 136-161 (56.4 - 66.8%) -- guaranteed 2HKO
86.2 - 102% is a very favorable range.
 
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I would like my fellow 1v1ers to make cteams with Pokemon that would otherwise not be used owo... Those need some love, you know...

As for me, I will be presenting a Pokemon in the metagame which can't be used any less than it's currently being used- Mega Gyarados. P sure no 1v1er knows the name of this Pokemon....

Gyarados-Mega @ Gyaradosite
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Bounce
- Crunch
- Stone Edge

Against Kommo-o
+1 252+ Atk Mold Breaker Gyarados Bounce vs. 196 HP / 0+ Def Kommo-o: 336-396 (98.8 - 116.4%) -- 87.5% chance to OHKO
-1 252 Atk Kommo-o Rock Tomb vs. 0 HP / 0 Def Gyarados: 96-114 (29 - 34.4%) -- 3.1% chance to 3HKO
-1 252 Atk Kommo-o Outrage vs. 0 HP / 0 Def Gyarados: 142-168 (42.9 - 50.7%) -- 2% chance to 2HKO

Against Cresselia
252+ Atk Gyarados-Mega Crunch vs. 252 HP / 224+ Def Cresselia: 212-252 (47.7 - 56.7%) -- 85.9% chance to 2HKO

Against Mega Charizard Y
252+ Atk Gyarados-Mega Stone Edge vs. 236 HP / 0 Def Charizard-Mega-Y: 672-792 (188.7 - 222.4%) -- guaranteed OHKO
 
Reserving Solrock
Solrock @ Psychium Z
Adamant Nature
Ability: Levitate
EVs: 4 HP / 252 Atk / 252 SpD
- Rock Tomb
- Zen Headbutt
- Light Screen
- Morning Sun

Kommo-o:
252 Atk Kommo-o Outrage vs. 4 HP / 0 Def Solrock: 201-237 (62.4 - 73.6%) -- guaranteed 2HKO
252+ Atk Solrock Shattered Psyche (160 BP) vs. 196 HP / 0+ Def Kommo-o: 348-410 (102.3 - 120.5%) -- guaranteed OHKO

Charizard-Mega-Y:
4 SpA Charizard-Mega-Y Solar Beam vs. 4 HP / 252 SpD Solrock: 268-316 (83.2 - 98.1%) -- guaranteed 2HKO
252+ Atk Solrock Rock Tomb vs. 236 HP / 0 Def Charizard-Mega-Y: 432-508 (121.3 - 142.6%) -- guaranteed OHKO

Cresselia:
Rock Tomb Turn 1
Z-Light Screen Turn 2
You do more consistent damage than they can.
0 SpA Cresselia Subzero Slammer (175 BP) vs. 4 HP / 252 SpD Solrock: 102-121 (31.6 - 37.5%) -- 90.2% chance to 3HKO
0 SpA Cresselia Ice Beam vs. +1 4 HP / 252 SpD Solrock through Light Screen: 17-21 (5.2 - 6.5%) -- possibly the worst move ever
+6 0 SpA Cresselia Subzero Slammer (175 BP) vs. +1 4 HP / 252 SpD Solrock through Light Screen: 136-160 (42.2 - 49.6%) -- guaranteed 3HKO
+6 0 SpA Cresselia Ice Beam vs. +1 4 HP / 252 SpD Solrock through Light Screen: 70-82 (21.7 - 25.4%) -- 0.6% chance to 4HKO

252+ Atk Solrock Shattered Psyche (160 BP) vs. 252 HP / 224+ Def Cresselia: 75-88 (16.8 - 19.8%) -- guaranteed 6HKO
252+ Atk Solrock Rock Tomb vs. 252 HP / 224+ Def Cresselia: 57-67 (12.8 - 15%) -- possible 7HKO
Keep in mind that Cresselia doesn’t have many turns to CM, you should always have Light Screen up, and you each only have 8 PP of healing moves. I might be willing to do test battles to be more sure of the Cress matchup.
 
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Lunatone @ Ghostium Z
Ability: Levitate
EVs: 116 HP / 212 SpA / 180 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Shadow Ball
- Power Gem
- Psychic

4 SpA Charizard-Mega-Y Solar Beam vs. 116 HP / 0 SpD Lunatone: 296-350 (84.5 - 100%) -- 6.3% chance to OHKO
212+ SpA Lunatone Power Gem vs. 236 HP / 84 SpD Charizard-Mega-Y: 372-436 (104.4 - 122.4%) -- guaranteed OHKO
212+ SpA Lunatone Psychic vs. 196 HP / 4 SpD Kommo-o: 240-284 (70.5 - 83.5%) -- guaranteed 2HKO
252 Atk Kommo-o Close Combat vs. 116 HP / 0 Def Lunatone: 247-292 (70.5 - 83.4%) -- guaranteed 2HKO
Outspeeds, and 2hkos with psychic while living a CC
212+ SpA Lunatone Never-Ending Nightmare (160 BP) vs. 252 HP / 32 SpD Cresselia: 232-274 (52.2 - 61.7%) -- guaranteed 2HKO
212+ SpA Lunatone Shadow Ball vs. 252 HP / 32 SpD Cresselia: 116-138 (26.1 - 31%) -- guaranteed 4HKO
you boost up right along side them, then kill with a combo of z + shadow ball spamming while they cant kill you back fast enough
(edited the ev's to make it a legal roll)
 
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M24's Rockium Z Clefable was the most liked counter last week.

Here is this week's team, created by Stableprince.
Whimsicott @ Babiri Berry
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Leech Seed
- Substitute
- Encore
- Moonblast

Mew @ Mewnium Z
Ability: Synchronize
EVs: 248 HP / 252 SpA / 8 Spe
Modest Nature
- Psychic
- Calm Mind
- Overheat
- Fake Out

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 136 SpD / 120 Spe
Modest Nature
- Overheat
- Flash Cannon
- Rock Tomb
- Earth Power

Good luck this cycle!
 
M24's Rockium Z Clefable was the most liked counter last week.

Here is this week's team, created by Stableprince.
Whimsicott @ Babiri Berry
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Leech Seed
- Substitute
- Encore
- Moonblast

Mew @ Mewnium Z
Ability: Synchronize
EVs: 248 HP / 252 SpA / 8 Spe
Modest Nature
- Psychic
- Calm Mind
- Overheat
- Fake Out

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 136 SpD / 120 Spe
Modest Nature
- Overheat
- Flash Cannon
- Rock Tomb
- Earth Power

Good luck this cycle!
AlolaWak 3-0s

Marowak-Alola @ Thick Club
Ability: Cursed Body
EVs: 248 HP / 36 Atk / 92 SpD / 132 Spe
Careful Nature
- Rock Tomb
- Earthquake
- Shadow Bone
- Flare Blitz
Play is to Flare Blitz against Whimsicott, Rock Tomb into Shadow Bone against Mew, and Rock Tomb into EQ against Heatran


1) Against Heatran
0+ SpA Heatran Earth Power vs. 248 HP / 92+ SpD Marowak-Alola: 176-208 (54.4 - 64.3%) -- guaranteed 2HKO
0- Atk Heatran Rock Tomb vs. 248 HP / 0 Def Marowak-Alola: 68-80 (21 - 24.7%) -- guaranteed 5HKO

36 Atk Thick Club Marowak-Alola Rock Tomb vs. 252 HP / 0 Def Heatran: 72-85 (18.6 - 22%) -- possible 5HKO

36 Atk Thick Club Marowak-Alola Earthquake vs. 252 HP / 0 Def Heatran: 476-560 (123.3 - 145%) -- guaranteed OHKO

2) Against Mew
252+ SpA Mew Genesis Supernova vs. 248 HP / 92+ SpD Marowak-Alola: 273-322 (84.5 - 99.6%) -- guaranteed 2HKO

36 Atk Thick Club Marowak-Alola Rock Tomb vs. 252 HP / 0 Def Mew: 75-89 (18.5 - 22%) -- possible 5HKO

36 Atk Thick Club Marowak-Alola Shadow Bone vs. 252 HP / 0 Def Mew: 320-378 (79.2 - 93.5%) -- guaranteed 2HKO
{ (97.7 - 115.2%) -- 87.5% chance to OHKO }

3) Against Whimsicott
36 Atk Thick Club Marowak-Alola Flare Blitz vs. 252 HP / 252+ Def Whimsicott: 360-426 (111.1 - 131.4%) -- guaranteed OHKO
 
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Blacephalon @ Ghostium Z
Ability: Beasht Boosht
EVs: 252 HP / 252 SpA
Modest Nature
- Overheat
- Shadow Ball
- Calm Mind
- Hidden Power Poison / Taunt

0+ SpA Heatran Earth Power vs. +1 222 HP / 4 SpD Blacephalon: 146-172 (48.3 - 56.9%) -- 89.8% chance to 2HKO
Calm Mind boosted Ending Nightmare (160 BP) vs. 252 HP / 136 SpD Heatran: 403-475 (104.4 - 123%) -- guaranteed OHKO

Yknow the drill, the other two dont matter.
 
Alright, so here's a cool tech I figured out.

Celebi @ Leftovers
Ability: Natural Cure
EVs: 244 HP / 252 SpD / 12 Spe
Calm Nature
IVs: 0 Atk
- Skill Swap
- Calm Mind
- Shadow Ball
- Recover

This guy turns your opponen't strat, against them.
It's almost bullying.

Heatran:
So uuuuh, you just skill swap turn 1.
Boom, Flash Fire.
And if it attacks:
0+ SpA Heatran Flash Cannon vs. 124 HP / 252 SpD Celebi: 94-112 (25.2 - 30.1%) -- guaranteed 4HKO
Just calm mind and recover on him and kill it with shadow ball.

Whimsicott
For Whimsicott, you can skill swap turn 1 to make whimsicott 100% less anoying.
And then calm mind and follow up with a shadow ball.
P.S, you really don't care if it encores, since it doesn't have priority and you're naturally faster by one point.

Mew
For Mew, you kinda just get faked out round 1.
Then after you both just calm mind, until +6.
And then Overheat isn't enough to 2HKO after the Spa drop,
+6 0 SpA Celebi Shadow Ball vs. +6 248 HP / 0 SpD Mew: 116-138 (28.7 - 34.2%) -- 1.9% chance to 3HKO
+6 252+ SpA Mew Overheat vs. +6 124 HP / 252 SpD Celebi: 204-242 (54.8 - 65%) -- guaranteed 2HKO
You Recover
+4 252+ SpA Mew Overheat vs. +6 124 HP / 252 SpD Celebi: 154-182 (41.3 - 48.9%) -- guaranteed 3HKO
And it's kind of a loop, but you end up winning with shadow ball, because mew doesn't have recovery
 
Legit Band Tini
Victini @ Choice Band
Ability: Victory Star
EVs: 252 Atk
Adamant Nature
- V-create
- Bolt Strike 252+ Atk Choice Band Victini Bolt Strike vs. 252 HP / 0 Def Heatran: 185-218 (47.9 - 56.4%) -- 85.9% chance to 2HKO
- Brick Break

Whim has no tect so no pp stall, if it did I'd just slap Flare Blitz or something on it
252+ Atk Choice Band Victini V-create vs. 252 HP / 252+ Def Whimsicott: 644-762 (198.7 - 235.1%) -- guaranteed OHKO
0 SpA Whimsicott Moonblast vs. -4 0 HP / 0 SpD Victini: 124-147 (36.3 - 43.1%) -- guaranteed 3HKO
Yeah no

252+ Atk Choice Band Victini V-create vs. 248 HP / 0 Def Mew: 403-475 (100 - 117.8%) -- guaranteed OHKO
252+ SpA Mew Genesis Supernova vs. 0 HP / 0 SpD Victini: 138-162 (40.4 - 47.5%) -- guaranteed 3HKO insert but Fake Out!

252+ Atk Choice Band Victini Brick Break vs. 252 HP / 0 Def Heatran: 214-252 (55.4 - 65.2%) -- guaranteed 2HKO
0- Atk Heatran Rock Tomb vs. 0 HP / 0 Def Victini: 72-86 (21.1 - 25.2%) -- 0% chance to 4HKO
0+ SpA Heatran Earth Power vs. 0 HP / 0 SpD Victini: 180-212 (52.7 - 62.1%) -- guaranteed 2HKO
 
Hecking Greninja
Greninja Who needs items
Ability: Protean
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Surf
- Ice Beam
- Dark Pulse

252 SpA Protean Greninja Ice Beam vs. 252 HP / 4 SpD Whimsicott: 318-374 (98.1 - 115.4%) -- 87.5% chance to OHKO Just hit it again if it lives
0 SpA Whimsicott Moonblast vs. 0 HP / 0 SpD Greninja: 109-130 (38.2 - 45.6%) -- guaranteed 3HKO

252 SpA Greninja Dark Pulse vs. 252 HP / 0 SpD Mew: 222-264 (54.9 - 65.3%) -- guaranteed 2HKO
0- Atk Mew Fake Out vs. 0 HP / 0 Def Greninja: 36-43 (12.6 - 15%) -- possible 7HKO
252+ SpA Mew Overheat vs. 0 HP / 0 SpD Greninja: 172-203 (60.3 - 71.2%) -- guaranteed 2HKO yes this is without the water type

252 SpA Greninja Surf vs. 252 HP / 136 SpD Heatran: 210-248 (54.4 - 64.2%) -- guaranteed 2HKO
0+ SpA Heatran Overheat vs. 0 HP / 0 SpD Greninja: 127-150 (44.5 - 52.6%) -- 23.8% chance to 2HKO
You outspeed after Rock Tomb anyway so whatever
 
Incredibly complicated Hoopa-U set
Hoopa-Unbound @ Choice Band
Ability: Magician
EVs: 64 HP
- Ice Punch
- Hyperspace Fury

0 Atk Choice Band Hoopa-Unbound Ice Punch vs. 252 HP / 252+ Def Whimsicott: 196-232 (60.4 - 71.6%) -- guaranteed 2HKO
0 SpA Whimsicott Moonblast vs. 64 HP / 0 SpD Hoopa-Unbound: 134-158 (42.2 - 49.8%) -- guaranteed 3HKO

252+ SpA Mew Overheat vs. 64 HP / 0 SpD Hoopa-Unbound: 104-123 (32.8 - 38.8%) -- 99.5% chance to 3HKO But Fake Out!
0 Atk Choice Band Hoopa-Unbound Hyperspace Fury vs. 248 HP / 0 Def Mew: 488-576 (121 - 142.9%) -- guaranteed OHKO

Heatran actually outspeeds me
0+ SpA Heatran Flash Cannon vs. 64 HP / 0 SpD Hoopa-Unbound: 94-112 (29.6 - 35.3%) -- 24% chance to 3HKO
0+ SpA Heatran Overheat vs. 64 HP / 0 SpD Hoopa-Unbound: 153-181 (48.2 - 57%) -- 91.8% chance to 2HKO
0 Atk Choice Band Hoopa-Unbound Hyperspace Fury vs. 252 HP / 0 Def Heatran: 231-273 (59.8 - 70.7%) -- guaranteed 2HKO

In case you want to know
0- Atk Heatran Rock Tomb vs. -1 64 HP / 0 Def Hoopa-Unbound: 81-96 (25.5 - 30.2%) -- guaranteed 4HKO
 
Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 8 HP
- Ice Punch
- Earthquake

0 SpA Whimsicott Moonblast vs. 8 HP / 0 SpD Tyranitar-Mega in Sand: 96-114 (27.9 - 33.2%) -- guaranteed 4HKO
0 Atk Tyranitar-Mega Ice Punch vs. 252 HP / 252+ Def Whimsicott: 134-158 (41.3 - 48.7%) -- guaranteed 3HKO

0 Atk Tyranitar-Mega Earthquake vs. 0 HP / 0 Def Mew: 111-131 (32.5 - 38.4%) -- 98.1% chance to 3HKO
252+ SpA Mew Overheat vs. 8 HP / 0 SpD Tyranitar-Mega in Sand: 37-44 (10.7 - 12.8%) -- possible 8HKO But Fake Out!

Pop it with Ice Punch then EQ
0 Atk Tyranitar-Mega Earthquake vs. 252 HP / 0 Def Heatran: 424-500 (109.8 - 129.5%) -- guaranteed OHKO
0+ SpA Heatran Flash Cannon vs. 8 HP / 0 SpD Tyranitar-Mega in Sand: 134-162 (39 - 47.2%) -- guaranteed 3HKO
 
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