Project Break This Team: USUM UU Edition [Week 71 - Submissions]

A Cake Wearing A Hat

moist and crusty
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Random Battle Lead
Alright, folks! The votes are in and the winner of my week is D2P2 HD! Congratulations!

D2P2 HD - 4
TSR - 3

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[22:48:39] Pearl ★: break deez nuts

Snorlax (M) @ Iapapa Berry
Ability: Gluttony
EVs: 140 HP / 96 Atk / 128 Def / 144 SpD
Adamant Nature
- Curse
- Facade
- Fire Punch
- Recycle

Aerodactyl-Mega (F) @ Aerodactylite
Ability: Unnerve
Shiny: Yes
EVs: 16 HP / 240 Atk / 252 Spe
Jolly Nature
- Stone Edge
- Earthquake
- Ice Fang
- Pursuit

Swampert (M) @ Leftovers
Ability: Torrent
EVs: 240 HP / 216 Def / 20 SpA / 32 SpD
Relaxed Nature
- Stealth Rock
- Scald
- Earthquake
- Counter

Breloom (F) @ Fightinium Z
Ability: Technician
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Superpower
- Bullet Seed
- Mach Punch

Empoleon (M) @ Leftovers
Ability: Torrent
EVs: 252 HP / 84 Def / 172 SpD
Calm Nature
IVs: 0 Atk / 30 Spe
- Scald
- Toxic
- Protect
- Defog

Chandelure (F) @ Choice Scarf
Ability: Flame Body
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Shadow Ball
- Flamethrower
- Sleep Talk

I think this team is really standard for the most part. Between Sleep Talk Chandelure and the neat tech (? idek if this counts as a tech cause it's the best loom set imo) Amoonguss is well covered and the rest of the team covers threats in a way that paves the way for an eventual Snorlax sweep. Snorlax also doubles up as a check to most special threats, which is something these sort of builds (pert aero) usually lack. Empoleon is there because it's the one azu answer that fits. Swampert plays a big part in checking physical stuff, too.
 

sparrow

kacaw
is a Tiering Contributor Alumnus

Kommo-o @ Dragonium Z
Ability: Bulletproof
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Outrage
- Close Combat
- Swords Dance
- Stealth Rock

Azumarill @ Leftovers
Ability: Sap Sipper
EVs: 240 HP / 252 Def / 16 SpD
Bold Nature
IVs: 0 Atk
- Whirlpool
- Perish Song
- Protect
- Rest
Kommo-o beats every member of this team 1v1, with very little support. I ended up choosing Azumarill here since it's kinda only threatened by Breloom's +2 Z Superpower and Scarf Chandelure's Shadow Ball whilst adequately threatening to trap the other Pokemon. Kommo-o + Azumarill also share decent synergy.
 
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vivalospride

can’t rest in peace cause they diggin me
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Scizor @ Fightinium Z
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- Knock Off
- Superpower

Nihilego @ Choice Scarf
Ability: Beast Boost
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Power Gem
- Sludge Wave
- Grass Knot
- Hidden Power [Fire]
Aight so I personally hate Scarf Nihi I think it's whack as shit but since the opposing squad's only priority doesn't OHKO Nihilego unboosted, and Nihi w/ GKnot pressures p much everything on the team bar Empoleon/Snorlax, I decided it was a good choice here as a Chandelure switch in, and speed control to beat both Scarf Chandy and Maero ina race. Scizor is here w/ Fightium Z to nuke the Empoleon/Swampert/Snorlax, and BP p much just cleans aside from the Chandelure on the team, which I have Knock Off for the catch on the switch, OR Nihilego to switch into a Fire Blast or Shadow Ball when I need it to... I'm actually like a huge fan of Flame Body Chandelure and Scarf Chandelure in general and people be sleepin so s/o to u for this team, looks super fun :].
 

Sage

From the River To the Sea
is a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
terrakion.gif
amoonguss (1).gif


Terrakion @ Choice Scarf
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Rock Slide
- Close Combat
- Earthquake

Amoonguss @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 220 Def / 36 SpD
IVs: 0 Atk
Bold Nature
- Sludge Bomb
- Giga Drain
- Hidden Power [Fire]
- Spore

Terrakion rolls to kill every single member on the team except Swampert (which is 3hkoed anyway and a Terrakion is not going to stay in to get Countered unless it already kills) and outspeeds the entire team. It also lives the unboosted Mach from Breloom with like 25% HP to spare. Amoonguss supports it with Spore, checking Breloom, and forcing Swampert out.

252 Atk Terrakion Close Combat vs. 0 HP / 0 Def Breloom: 235-277 (90 - 106.1%) -- 37.5% chance to OHKO

252 Atk Terrakion Close Combat vs. 140 HP / 128 Def Snorlax: 464-548 (93.5 - 110.4%) -- guaranteed OHKO after Stealth Rock and Leftovers recovery

252 Atk Terrakion Rock Slide vs. 0 HP / 0 Def Aerodactyl-Mega: 282-332 (93.6 - 110.2%) -- guaranteed OHKO after Stealth Rock

252 Atk Terrakion Rock Slide vs. 0 HP / 0 Def Chandelure: 270-318 (103.4 - 121.8%) -- guaranteed OHKO

252 Atk Terrakion Close Combat vs. 252 HP / 85 Def Empoleon: 396-468 (106.4 - 125.8%) -- guaranteed OHKO
 

A Cake Wearing A Hat

moist and crusty
is a Community Leaderis a Community Contributoris a Top Contributoris a Smogon Media Contributoris a Dedicated Tournament Hostis a Battle Simulator Moderatoris a Site Content Manager Alumnusis a Top Social Media Contributor Alumnus
Random Battle Lead
And with that, sparrow wins the week! KACAW!

sparrow - 5
vivalospride - 2

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Our next week's team comes from amazing user Amane Misa!

Slowbro-Mega @ Slowbronite
Ability: Regenerator
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Psyshock
- Calm Mind
- Slack Off

Terrakion @ Choice Band
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Earthquake
- Rock Slide

Hydreigon @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Draco Meteor
- Flash Cannon
- Fire Blast

Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Stealth Rock
- Earthquake
- Scald
- Toxic

Togekiss @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 160 SpD / 96 Spe
Calm Nature
- Air Slash
- Heal Bell
- Roost
- Defog

Scizor @ Buginium Z
Ability: Technician
EVs: 120 HP / 252 Atk / 136 Spe
Adamant Nature
- Bullet Punch
- U-turn
- Roost
- Swords Dance

This is a team I made during the beginning of Mega Slowbro's suspect test. I wanted to support Mega Slowbro the best I could. I added CB Terrakion because it punishes Dark-types extremely well and can break walls for a Slowbro sweep. I also added Hydreigon for the same reason, and because I wanted to have a Special breaker. I felt really weak to Electric-types at this point so I added Swampert, which also provides the team with Stealth Rock and a Scizor answer. I felt really weak to hazards, status ailments and Dragon-types, so I added SpD Togekiss, which is a unique set I've been using lately with good success. It also helps me take on Mega Sceptile a lot better. Lastly, I lacked a Steel-type to deal with Fairy-types, physical wincon, and priority. Scizor was the perfect choice here, because it provided me with all three.

Submissions, as usual, are due on Thursday! Good luck, folks.
 

justdrew

All dogs go to heaven
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PUPL Champion


Scizor @ Fightinium Z
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Superpower
- Swords Dance
- Bug Bite
- Bullet Punch

Latias @ Choice Specs
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Surf
- Sleep Talk

I know this is pretty much the most meta core but this team has no speed control or even a Pokemon that outspeeds Latias so it just runs through it with Specs. Latias two shots Togekiss with Psyshock. AoP Scizor almost knocks out Swampert from full and knocks it out 100% from below 90 health. Bug Bite allows Scizor to deal massive damage to Mega Slowbro and Bullet Punch cleans everything else besides Scizor which doesn't have max speed and dies to Super Power eventually. Too lazy to add calcs but feel free to fact check me. Thanks :)
 

Altaria-Mega @ Altarianite
Ability: Natural Cure
EVs: 252 HP / 248 Def / 8 Spe
Impish Nature
- Dragon Dance
- Heal Bell
- Return
- Roost

Infernape @ Life Orb
Ability: Blaze
EVs: 168 Atk / 88 SpA / 252 Spe
Naive Nature
- Close Combat
- Gunk Shot
- Grass Knot
- Overheat

I had a pretty similar answer to itsjustdrew but I wanted to go with something different. It was between Curse Mega Aggron + Specs Primarina or this and I decided to go with this. Defensive Mega Alt is a roll to be 2HKO'd by banded Terrakion's Stone Edge after mega evolving. It can set up on Hydreigon not locked into Flash Cannon, Mega Bro, or Swampert and can even make a go at setting up on Toge. Infernape switches into Scizor and Flash Cannon from Hydrei and outspeeds the whole team. Life Orb is there to try and OHKO Swampert with Grass Knot.
 
1522301641379.png
1522301666840.png

Muk-Alola @ Assault Vest
Ability: Poison Touch
EVs: 204 Atk / 180 SpD / 124 Spe
Adamant Nature
- Pursuit
- Knock Off
- Gunk Shot
- Fire Punch

Serperior @ Normalium Z
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 1 Atk
- Leaf Storm
- Hidden Power [Fire]
- Hyper Beam
- Synthesis

Serperior tears this team to shreds, leaf storming right through terrak, swampert, and mega slowbro while turning Scizor to scrap metal with HP fire. Breakneck Blitz lets it score yet another kill on Hydra or Toge, two mons who can help keep it in line otherwise. Any 4th move works really, but I personally like synthesis to stop Serp from getting chipped into Scizor's bullet punch range without a fight. Muk can whittle down Toge and ESPECIALLY the recovery-less Hydra with ease, putting them in positions to be taken out by another teammate or even serp itself without even needing the Z-Hyper Beam, allowing serp to really let loose on the team.
 
1522329464892.png+1522329315639.png
Primarina @ Choice Specs
Ability: Torrent
EVs: 252 SpA / 76 SpD / 180 Spe
Timid Nature
IVs: 0 Atk
- Energy Ball
- Scald
- Moonblast
- Ice Beam

Alomomola @ Leftovers
Ability: Regenerator
EVs: 40 HP / 252 Def / 216 SpD
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Toxic
- Scald


The Water Prima-Donna

Specs Primarina is a powerful special breaker with potential to 2HKO the entire team (before calm mind Slowbro) and with a timid nature, it can out-speed spD Togekiss. The idea is that Primarina can deal out powerful stab/super-effective moves, before switching back to Alomomola who provides support with wish and toxic, all the while threatening burn on Terrakion, Scizor and Swampert. Letting this core get toxic poisoned would be devastating, because it relies heavily upon stalls and switches. If kept healthy, Primarina can keep pounding away at the enemies with decent coverage and no super effective moves from the opposition.
 

Surgeon

venice bitch
is a Contributor Alumnus

Gengar @ Ghostium Z
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Sludge Wave
- Focus Blast
- Taunt

Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Aqua Jet
- Belly Drum
- Play Rough
- Knock Off


First thing that came to mind when I looked at the team was that Slowbro was the main countermeasure for Azumarill, and Belly Drum variants are able to take advantage of those types of builds that rely on bulkier Pokemon to beat it, so that seemed like the best pick. Decided to pair it with Gengar since I wanted to create scenarios where Azumarill could set up. The team's ghost resist is Choice Specs Hydreigon, everything else is 2HKOd by Gengar (Swampert dies from a Shadow Ball into Never-Ending Nightmare) and once that is locked into a move, Azumarill is free to set up and win from there. Azumarill could also attempt to set up on Scizor which will normally U-Turn fearing the CB Liquidation. This core is pretty straightforward to use overall - punch holes with Gengar, while also inviting in Specs Hydreigon, to create a situation where Azumarill could sweep.
 

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