Breeding Variants

Yung Dramps

awesome gaming
Heart Scale
Breeding Variants
Heart Scale
You've ever seen those cool fanart posts where someone makes drawings of a Pokemon and what they would look like if their offspring took traits from their breeding partner? This Pet mod will take this concept and put it into a playable form. It'll work something like this.

You'd start with a "base" Pokemon that'll take traits from a chosen breeding partner, or "donor", from the same egg group (baby Pokemon take on the egg group of their parent(s).

Let's use these two handsome gentleman as an example. As the base, Drampa would take the following traits from Aggron:
-A type to replace one of his current ones
-5 moves from Aggron's movepool
-One of Aggron's abilities
-Average out one of Aggron's base stats with his corresponding stat (both mon's defense in this case/2 rounded down)
-Some sort of fitting suffix to denote the newly made alternate form
-A dex entry
In the end, it'll look something like this:


Drampa-Quarry (Drampa + Aggron)
Stats: 78 / 60 / 132 (Defense stats averaged) / 135 / 91 / 36 (532 BST)
Type:
/

New Moves: Earth Power, Flash Cannon, Rock Polish, Stealth Rock, Taunt
Abilities: Berserk, Sturdy, Sap Sipper
Dex Entry: idk not feeling creative rn, just make something cool and concise for yours

Other submission rules include avoiding the use of previously used bases AND donors, as well as a max of 3 submissions at once. Keep your subs balanced in mind for OU's power level: Unlike Fusion Evolution this'll be a relatively small expansion on the OU meta rather than a several-hundred-mon behemoth that's ridiculously difficult to keep track of, probably 20-30 new mons or so with 4-5 winners per slate. In addition, don't mix mons that can only be the same gender as each other (eg no gallade + another mon in its egg group that's male only)

Anyways, have a submission template:
Pokemon Name: (X + Y)
Egg Group:
Stats:
Type:
New Moves:
Abilities:
Height: (Optional)
Weight: (Optional)
Dex Entry:
Competitive Use:


Banlist
While it's impossible to have a banlist expanded upon the current OU one, all Pokemon tiered higher than RUBL + Ditto and Slaking will be banned as bases.
Slaking is obvious with its already high stats and donors letting it circumvent Truant, Ditto gives everything Impostor and the UU+ ban is to prevent subs from devolving into "make an already good Pokemon even better". Depending on the base the new form can have a Mega, but only if the vanilla form of that mega is also RUBL or below. As for donors, Ditto is also banned for the same reason it's banned as a base, and Smeargle is banned because even with its crappy stats, Sketch along with access to the entire Field egg group would get out of hand real quickly.

Spreadsheet: https://docs.google.com/spreadsheets/d/1EElnaRtulywum6cNWS2nzPTwtzMQHvFDNN3uNNWOnHE/edit#gid=0
 
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Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
Yeet I’m early. I’ll post on this when I can, but for now, I’m gonna reserve:

Golisopod-Plated (Golisopod Escavalier)

Marowak-Frostbite (Marowak Avalugg)

Raichu-A-Wave (Raichu-A Floatzel)
 

Yung Dramps

awesome gaming

Pokemon Name: Banette-Blademaster (Banette + Gallade)
Egg Group: Amorphous
Stats: 64 / 115 / 65 / 83 / 89 / 65 (481 BST, Special Defense stats averaged)
Type:
/

New Moves: Bulk Up, Close Combat, Drain Punch, Swords Dance, Wish
Abilities: Insomnia, Frisk, Justified
Mega Stats: 64 / 165 / 75 / 93 / 109 / 75 (581 BST, Prankster as ability)
Dex Entry: This variation of Banette haunts museums and toy stores, masquerading as a statuette of a medieval knight. If it curses you, you must challenge and defeat it in an honorable duel in order for the curse to go away.
Competitive Use: Banette-Blademaster and its Mega are the only other Pokemon besides Marshadow with access to the coveted Ghost/Fighting type, giving it amazing offensive coverage in its STABs alone. While the base form can be an OK cleaner if your mega slot is already filled, the Mega uses Prankster Swords Dance to deal a hefty chunk to many threats. However, its coverage outside of its STABs is lacking, and its relatively lacking bulk and non-negligible weakness count make it hard to set up. Trying to patch up that bulk with EVs will result in poor speed, making it suspectible to offensive threats like Kartana, Landorus-Therian and Tapu Lele.


Pokemon Name: Arcanine-Orca (Arcanine + Wailord)
Egg Group: Field
Stats: 130 / 110 / 80 / 100 / 80 / 95 (595 BST, HP stats averaged)
Type:
/

New Moves: Earthquake, Ice Beam, Liquidation, Scald, Water Spout
Abilities: Intimidate, Flash Fire, Pressure
Dex Entry: It can stay underwater for up to 22 hours, significantly raising the temperature of the water it inhabits. When it emerges to breathe, it blows steam from its blowhole.
Competitive Use: A very versatile tank with applications for both offense and defense. It can not only decently hard, but also take hits even better than base Arcanine with an even higher HP stat. Without investment however, its power can be lacking, and it can't heal which along with a Rocks weakness makes it susceptible to being worn down.


Pokemon Name: Hitmontop-Brainstorm (Hitmontop + Alakazam)
Egg Group: Human-Like
Stats: 50 / 95 / 95 / 35 / 110 / 95 (480 BST, Speed stats averaged)
Type:
/

New Moves: Knock Off, Recover, Taunt, Thunder Wave, Zen Headbutt
Abilities: Intimidate, Technician, Magic Guard
Dex Entry: It can spin in mid-air with its psychic powers, as well as rotate objects without touching them to scare off opponents.
Competitive Use: People tend to forget how great Alakazam's support tools are, so it's up to Hitmontop-Brainstorm to show off that movepool's potential. With Magic Guard and decent all-around stats it can take hits, deal damage and most of all support its team with Magic Guard assisted hazard removal, status spreading and recovery. Not unlike Clefable, its natural stats are just ok, limiting its versatility a bit, and its typing isn't so great defensively with no particularly notable resistances.
 
Since it's summer and it's hot (at least in my hemisphere), I'll go with 2 desert-themed submissions :)


Pokemon Name: Reuniclus-Pharaoh (Reuniclus + Cofagrigus)
Egg Group: Amorphous
Stats: 110 / 65 / 110 / 125 / 85 / 30 (525 BST, Defense stats averaged)
Type:

New Moves: Destiny Bond, Hex, Nasty Plot, Toxic Spikes, Will-O-Wisp
Abilities: Mummy / Magic Guard | HA: Regenerator
Dex Entry: It lives near ruins that were covered by sand, which it protects from robbers. The Psychic aura that keeps its body parts together was corrupted by the soul of an ancient inhabitant of the desert.


Pokemon Name: Torterra-Oasis (Torterra + Tyranitar)
Egg Group: Monster
Stats: 95 / 109 / 105 / 75 / 92 / 56 (532 BST, Special Defense stats averaged)
Type:

New Moves: Fire Fang, Ice Fang, Thunder Fang, Dragon Tail, Pursuit
Abilities: Overgrow / Sand Stream | HA: Shell Armor
Dex Entry: This Pokémon is often mistaken for an oasis by travelers in the desert. When they find one, it shares the water that it stores in its body with them and gives them some solace before they continue their journey.


Pokemon Name: Drapion-Web (Drapion + Ariados)
Egg Group: Bug
Stats: 70 / 90 / 100 / 60 / 75 / 95 (500 BST, Attack stats averaged)
Type:

New Moves: Sucker Punch, Sticky Web, Toxic Thread, Leech Life, Baton Pass
Abilities: Insomnia / Sniper | HA: Keen Eye
Dex Entry: It places its web and hides in the woods waiting for its prey to fall in it. It is said that when it is about to strike a powerful hit, its colorful stripes become brighter.
 
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fusion evo but not fusion evo
190572
190573

Pokemon Name: Flygon-Buzz (Flygon+Venomoth)
Egg Group
: Bug
Stats: 80 HP / 100 Atk / 80 Def / 85 SpA / 80 SpD / 100 Spe (525 BST, SpA averaged)
Type: Ground / Bug
New Moves: Leech Life, Poison Fang, Sludge Bomb, Energy Ball, Curse
Removed Moves: Fire Blast, Flamethrower, Fire Punch, Draco Meteor
Abilities: Levitate / Tinted Lens
Weight: 20 BP from Low Kick.
Dex Entry: Flygon's bug appearance now takes over, becoming more scaly than before. Its eyes have increased capabilities, able to see much more like a bug.
Competitive Use: Recreate the power that is Tinted Lens Mothim AND Gen 4 Scarf Flygon in the same set! Attack had to be nerfed to compensate for the power of Tinted Lens U-Turn, making Flygon a competent revenge killer on even bug resists. Many walls can take hits, and its generally either turning or being choice locked. Its vulnerable to repeated hazard damage. Flygon also is just not that bulky overall, having a hard time switching in outside of voltturn cores or resists - and is revenge killed by priority easily (especially Water Shuriken/Aqua Jet). You can also try using DD, but its outclassed.

190578
190756

Pokemon Name: Tauros-Rampage (Tauros + Rhyperior)
Egg Group
: Field
Stats: 75 HP / 120 Atk / 80 Def / 40 SpA / 70 SpD / 110 Spe (510 BST, Atk averaged)
Type: Normal / Rock
New Moves: Fire Punch, Ice Punch, Megahorn, Superpower, Rock Wrecker
Abilities: Reckless / Anger Point / Sheer Force
Weight: 100 BP from Low Kick.
Dex Entry: Tauros has rock spikes growing out of it, which sometimes hurt and anger it even further than before. They reinforce its already powerful horns, allowing for much more reckless charging. They also absorb Tauros' elemental energy, acting as psuedo fists.
Competitive Use: Tauros uses its decent speed tier and Sheer Force to wallbreak and potentially sweep opposing threats, up to unboosted Kartana. Sheer Force gives Tauros flexability in all sorts of attacks, though Reckless Band Double Edge is usable. Its type is alright offensively, but is easily revenge killed by faster threats and priority (4* weak to Mach Punch! Also water). And while it can 2KO walls like Toxapex and Celesteelia with STAB, it fails to get OHKOs on many slower offensive 'Mons.

190744
190745

Pokemon Name: Goodra-Corrosive (Goodra + Salazzle)
Egg Group
: Dragon
Stats: Dragon / Poison
Type: 90 HP / 100 Atk / 70 Def / 110 Spa / 150 SpD / 80 Spe (600 BST, Spa "Averaged")
New Moves: Dragon Claw (lol), Gunk Shot, Foul Play, Venoshock, Venom Drench
Abilities: Corrosion / Hydration / Gooey
Weight: 100 BP from Low Kick.
Dex Entry: Goodra's ooze has actually become corrosive, trapping and killing prey around it.
Competitive Use: A defensive 'mon able to tank any Grass type, Greninja, and more. More importantly, it fufills a stallbreaker role in balance, wearing down Steel types and Mega Venusaur with Corrosion Toxic and phazing Sable with Dragon Tail. Lack of reliable recovery sure hurts, but its also immune to Toxic itself.
Pokemon Name: Shuckle-Meteor (Shuckle + Accelegor)
Egg Group
: Bug
Stats: 20 HP / 10 Atk / 230 Def / 10 SpA / 230 SpD / 75 Spe (575 BST, Spe averaged)
Type: Bug / Rock
New Moves: Agility, Spikes, Toxic Spikes, Taunt, U-Turn
Abilities: Sturdy / Gluttony / Unburden
Weight: 60 BP from Low Kick.
Dex Entry: idk, its pretty funny though
Competitive Use: WIP, hazard stack for dayz, prob unbalanced after unburden/agility due to so many support options but isn't THAT bulky, weak to rocks, has a 1 time awkard boost, and can't clear rocks
 
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Yung Dramps

awesome gaming
fusion evo but not fusion evo
Pokemon Name: Flygon-Compound (Flygon+Venomoth)
Egg Group
: Bug
Stats: 80 HP / 83 Atk / 80 Def / 80 SpA / 80 SpD / 100 Spe (503 BST, Atk averaged)
Type: Ground / Bug
New Moves: Leech Life, Sludge Bomb, Energy Ball, Bug Bite, Curse
Lost Moves: Fire Blast, Flamethrower, Fire Punch [if allowed, keep if not]
Abilities: Levitate / Tinted Lens
Weight: 20 BP from Low Kick
Dex Entry: WIP, something about flygon's eyes
Competitive Use: Recreate the power that is Tinted Lens Mothim AND Gen 4 Scarf Flygon in the same set! Attack had to be nerfed to compensate for the power of TInted Lens U-Turn, making Flygon a competent revenge killer on even bug resists. Many walls can take hits, and its generally either turning or being choice locked. Also, its vulnerable to repeated hazard damage and weak to priority moves like Greninja's Water Shuriken, Aqua Jet. Its also just not that bulky overall, having a hard time switching in outside of voltturn cores or resists.
u don't have to remove attacks
 

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus

Golisopod-Plated
Golisopod + Escavalier (Bug Group)


Abilities - Swarm
Stats - 75 HP / 125 Atk / 140 Def / 60 SpA / 97 SpD +7 / 40 Spe
New Moves - Megahorn, Fell Stinger, Smart Strike, Pursuit, Double Edge
Competitive Use - Golisopod-Plated loses STAB on Liquidation and Aqua Jet but in exchange, goes from having 3 weaknesses and 5 resistances to 1 weakness, 8 resistances and an immunity, making it much better at surviving mons that don’t have Fire Type moves. It now opts out of using Emergency Exit, albeit for a somewhat useless ability. It has a much stronger Bug STAB in Megahorn, Fell Stinger to start a very scary sweep and Pursuit for trapping. Golisopod works much better as more of a wallbreaker now.

Dex Entry - It’s amour makes it extremely slow to move normally, however, it can lunge at speeds faster than the eye can track.
Height - 2.2m
Weight - 142kg
Species Items - N/A




Marowak-Frostbite
Marowak + Aurorus (Monster Group)


Abilities - Refrigerate / Lightning Rod / (Battle Armour)
Stats - 91 HP +31 / 80 Atk / 110 Def / 50 SpA / 80 SpD / 45 Spe
New Moves - Outrage, Rock Polish, Hail, Aurora Veil, Avalanche, Aqua Tail
Competitive Use - While it’s typing is worse, it has better bulk thanks to the extra 31 HP. It’s got comparable defensive bulk to Mew, although worse in the SpD department. It can run Rock Polish to attempt a sweep, Hail for support (maybe), Avalanche for a bulky counterattacker or just a regular Marowak with an extra type. It can also use Thick Club due to being a Marowak.
Dex Entry - It’s skull and and bone are made from ultra compact ice. It can cause severe damage with the serrated icicles on it, often leading to pneumonia.
Height - 1.0m
Weight - 40kg
Species Items - Thick Club




Raichu-A-Wave
Raichu-Alola + Floatzel (Field)


Abilities - Surge Surfer / Swift Swim
Stats - 60 HP / 95 Atk +10 / 50 Def / 95 SpA / 85 SpD / 110 Spe
New Moves - Liquidation, Crunch, Ice Punch, Ice Beam, Aqua Jet
Competitive Use - Mixed attacker that can use Nasty Plot and Calm Mind for special setup. Also gains a lot of coverage in Dark and Ice, giving it BoltBeam. Can run either physical or special effectively due to its stats being the same, and having a decent amount of coverage on both sides. Also works well in both Rain teams and Tapu Koko teams.
Dex Entry - Due to no longer possessing psychic abilities, it is forced to summon water for it to surf on. It is also able to ride across electrical currents.
Height - 0.7m
Weight - 32kg
Species Items - N/A
 
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Yung Dramps

awesome gaming
I’ll make these look fancy later, i’m on an iPad.

Golisopod-Plated: (Golisopod + Escavalier)
Egg Group: Bug
Stats: 75 / 125 / 140 / 60 / 97 / 40 (537 BST) (SpD averaged, +7)
Type: Bug / Steel
New Moves: Megahorn, Fell Stinger, Smart Strike, Pursuit, Double Edge
Abilities: Swarm
Height: 2.0M
Weight: 157KG
Dex Entry: It’s amour makes it extremely slow to move normally, however, it can lunge at speeds faster than the eye can track.
Competitive Use: Golisopod-Plated loses STAB on Liquidation and Aqua Jet but in exchange, goes from having 3 weaknesses and 5 resistances to 1 weakness, 8 resistances and an immunity, making it much better at surviving mons that don’t have Fire Type moves. It now opts out of using Emergency Exit, albeit for a somewhat useless ability. It has a much stronger Bug STAB in Megahorn, Fell Stinger to start a very scary sweep and Pursuit for trapping. Golisopod works much better as more of a wallbreaker now.


Marowak-Frostbite: (Marowak + Aurorus)
Egg Group: Monster
Stats: 91 / 80 / 110 / 50 / 80 / 45 (456 BST) (HP averaged, +31)
Type: Ground / Ice
New Moves: Outrage, Rock Polish, Hail, Aurora Veil, Avalanche
Abilities: Refrigerate / Lightning Rod / (Battle Armour)
Height: 1.0 M
Weight: 40 KG
Dex Entry: It’s skull and and bone are made from ultra compact ice. It can cause severe damage with the serrated icicles on it, often leading to pneumonia.
Competitive Use: While it’s typing is way worse, it has better bulk thanks to the extra 31 HP. It’s got comparable defensive bulk to Mew, although worse in the SpD department. It can run Rock Polish to attempt a sweep, Hail and Aurora Veil for support, Avalanche for a bulky counterattacker or just a regular Marowak with an extra type. It can also use Thick Club due to being a Marowak.


Raichu-A-Wave: (Raichu-Alola + Floatzel)
Egg Group: Field
Stats: 60 / 95 / 50 / 95 / 85 / 110 (495 BST) (Attack averaged, +10)
Type: Electric / Water
New Moves: Liquidation, Crunch, Ice Punch, Ice Beam, Aqua Jet
Abilities: Surge Surfer / Swift Swim / (NA)
Height: 0.7 M
Weight: 32 KG
Dex Entry: Due to no longer possessing psychic abilities, it is forced to summon water for it to surf on. It is also able to ride across electrical currents.
Competitive Use: Mixed attacker that can use Nasty Plot and Calm Mind for special setup. Also gains a lot of coverage in Dark and Ice, giving it BoltBeam. Can run either physical or special effectively due to its stats being the same, and having a decent amount of coverage on both sides. Also works well in both Rain teams and Tapu Koko teams.
Aurorus doesn't get Aurora Veil, meaning your Marowak can't learn it. Can't blame you for making that mistake
 

Eve

taking a break
is a Site Content Manageris a Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Contributor to Smogon
Community Leader

Pokemon Name: Delcatty-Slacker (Delcatty + Slaking) (yea Dramps said this was okay)
Egg Group: Field
Stats: 70/112/65/55/55/90 (Averaged Attack)
Type: Normal
New Moves: Slack Off, Bulk Up, Pursuit, Yawn, Taunt
Abilities: Truant, Normalize, Wonder Skin
Dex Entry: This species of Delcatty spends even more time sleeping than its relatives, but its much larger size allows it to fight off approachers rather than running away.
Competitive Use: While its stats still aren't great overall, a respectable 112 Attack and 90 Speed allow Delcatty to finally make any use of its signature ability. With powerful Double-Edges, STAB Sucker Punches, new setup options and even STAB Pursuit, all of which are amplified by Normalize, this Delcatty can pack a surprising punch!
...Of course, it has serious trouble with Rock and Steel- types, and might as well not exist against a Ghost-type unless it pulls off some weird tricks.


Pokemon Name: Toucannon-Blitz (Toucannon + Talonflame)
Egg Group: Flying
Stats: 80/120/75/75/75/93 (Averaged Speed)
Type: Fire/Flying
New Moves: Fire Blast, Flare Blitz, Flamethrower, Will-O Wisp, Quick Attack
Abilities: Gale Wings, Skill Link, Sheer Force (Gale Wings can be replaced with Flame Body if there are balance concerns)
Dex Entry: While its beak is still the hottest part of it, this variety of Toucannon can create extreme heat all throughout its body. This allows it to channel fiery attacks much better.
Competitive Use: Can function as a Talonflame alternative with worse Speed and lacking certain moves but with higher raw power. Its new Speed and typing also allow it to more effectively utilise Skill Link and special/mixed Sheer Force sets. However, this change comes at the obvious cost of a greater weakness to Stealth Rock and Rock moves as a whole among other weaknesses.
 
you fool

Pokemon Name: Raichu-Egg (Raichu x Blissey)
Egg Group: Fairy
Stats: 157/90/55/90/80/110 (582), averaged stat is HP
Type: Electric/Normal
New Moves: Soft-Boiled, Heal Bell, Healing Wish, Hyper Voice, Ice Beam
Abilities: Static / Natural Cure / Lightning Rod (HA)
Height: 1.5 m
Weight: 46.8 kg
Dex Entry: A Raichu with the size and color scheme of a Blissey, it also has those wing-things on its arms. Originally bred for reaching injured people that standard healing Pokémon wouldn't reach in time, Egg Raichu has since been used for literally nothing because it's perceived as being too aggressive to be a healer and too passive to do anything else. Meanwhile, Egg Pikachu continues to be used as a mascot by Pokémon Centers.
Competitive Use: you know how raichu had that... encore nasty plot thing? yeah imagine that but with BoltBeam and actual bulk

Pokemon Name: Drifblim-Volcanic (Drifblim x Magcargo)
Egg Group: Amorphous
Stats: 150/80/82/90/54/80 (536), averaged stat is Defense
Type: Ghost/Fire
New Moves: Flamethrower, Fire Blast, Lava Plume, Recover, Shell Smash
Abilities: Aftermath / Unburden / Flame Body (HA)
Height: 1.2 m
Weight: 55 kg
Dex Entry: Volcanic Drifblim has a firmer body, in addition, its hole is at the top instead of the body and spews lava. Volcanic Drifblim occasionally attempts to carry people off, but this is usually unsuccessful because it cannot fly. While it can move with surprising speed, its Drifblim instincts to just let the wind carry it usually result in its staying still.
Competitive Use: Shell Smash + Unburden + 80 Speed

Pokemon Name: Rhydon-Ribbon (Rhydon + Sylveon)
Egg Group: Field
Stats: 105/130/120/45/87/40 (527), averaged stat is Special Defense
Type: Ground/Fairy
New Moves: Quick Attack, Heal Bell, Dazzling Gleam, Moonblast
Abilities: Lightning Rod / Rock Head / Pixilate (HA)
Height: 1.9 m
Weight: 120 kg
Dex Entry: Rhydon with a lighter color scheme and ribbons like Sylveon's. Bred in an attempt to have a calmer breed of Rhydon, which failed miserably because Sylveon isn't exactly calm or merciful either. It charges at dragons the instant it sees one, often destroying several buildings in the process.
Competitive Use: Physical Pixilate abuser. Also it has good bulk + Wish + eviolite so that's neat.
 
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Yung Dramps

awesome gaming
you fool

Pokemon Name: Rhydon-Ribbon (Rhydon + Sylveon)
Egg Group: Field
Stats: 105/130/120/45/87/40 (527), averaged stat is Special Defense
Type: Ground/Fairy
New Moves: Wish, Quick Attack, Heal Bell, Dazzling Gleam, Moonblast
Abilities: Lightning Rod / Rock Head / Pixilate (HA)
Height: 1.9 m
Weight: 120 kg
Dex Entry: Rhydon with a lighter color scheme and ribbons like Sylveon's. Bred in an attempt to have a calmer breed of Rhydon, which failed miserably because Sylveon isn't exactly calm or merciful either. It charges at dragons the instant it sees one, often destroying several buildings in the process.
Competitive Use: Physical Pixilate abuser. Also it has good bulk + Wish + eviolite so that's neat.
Hell no. This thing is way too bulky with Eviolite, and with that kinda power and bulk coupled with Wish support? I'll allow use for signature items like Eviolite since these are alt forms of Pokemon and won't require both "fusees" to have access to the item in question, but this is too much. Also banning Rhyperior + Sylveon in advance if it's gonna have similar traits to this like Pixilate spam and Wish
 
Hell no. This thing is way too bulky with Eviolite, and with that kinda power and bulk coupled with Wish support? I'll allow use for signature items like Eviolite since these are alt forms of Pokemon and won't require both "fusees" to have access to the item in question, but this is too much. Also banning Rhyperior + Sylveon in advance if it's gonna have similar traits to this like Pixilate spam and Wish
would it be fine if i got rid of Wish
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
TIL. That’s kinda stupid, but what do you expect from Pokemon, this happens all the time. Thanks, I’ll fix it up.
You can use the Pokémon Showdown website's Pokédex to see the moves the Pokémon you gonna use can learn. Here.

I'll post at least one submission soon.

Base >
< Donor
Pokemon Name:
Tsareena-Armored
Egg Group: Grass
Stats: 72/120/115/50/98/72 (Averaged Defense)
Type: Grass / Steel
New Moves:
Swords Dance, Iron Head, Gyro Ball, Curse, Leech Seed
Abilities: Iron Barbs / Queenly Majesty | Sweet Veil
Dex Entry: Armored Tsareena are much more durable than standard Tsareena, and as such can endure physical blunts better. Unauthorized physical contacts are unadvised, as not only the spiky calyx can hurt, but it may retaliate with a painful kick.
Competitive Use: While Armored Tsareena isn't as durable as Ferrothorn (though having Steel-type helps), it compensates with having the same strong 120 base Attack of standard Tsareena, and the addition of Swords Dance, or Curse if you wanna use Gyro Ball, also makes it a set-up wallbreaker. High Jump Kick will handles other Steel-types including enemy Ferrothorn, and Iron Barbs can be used to punish contact moves, especially moves with high priority. 4x weakness of Fire-type is bad news, though Heatran should never switch into High Jump Kick, though special Wallbreakers in general are preferable way to take Armored Tsareena down. And like Ferrothorn, Fire-type attacks can pretty much kills it. Fighting-types aren't recommended as Armored Tsareena can use Play Rough.

Base >
< Donor
Pokemon Name:
Goodra-Flame
Egg Group: Dragon
Stats: 90/100/70/110/150/90 (Averaged Speed)
Type: Dragon / Fire
New Moves:
Swords Dance, Flare Blitz, Dragon Claw, Dragon Dance, Hone Claws
Abilities: Sap Sipper / Solar Power | Gooey
Dex Entry: Flame Goodra have the tip of its tail burning similarly to Charizard, and their slimes are changed into burning flames as well. Although they maintain their friendly behavior, they have a tendency to give a warm hug that ends up leaving the Trainer thirsty.
Competitive Use: Goodra is RU, hmm? And here's a fella that managed to compliment it well; the ever polarizing but iconic Charizard. While not as strong as Mega Charizard X in term of set-up sweeping, Flame Goodra have Power Whip to shoo off many Ground-type and Rock-type threats, with Earthquake to shove off Heatran. Or run Aqua Tail and threatens all of them provided you also run Hone Claws. It also compensates with a great Special bulk, and can benefit from Solar Power + Sun if it wants to run Special, with Ice Beam being useful to stop a great amount of Ground-type threats except Mamoswine (who cannot take Fire-type STABs well). Its average attacking stats makes it compete with other Dragon-types that have better starting power, but as mentioned before, Flame Goodra compensates with better access to coverage moves.

Base >
< Donor
Pokemon Name:
Escavalier-Thorn
Egg Group: Bug
Stats: 70/135/105/60/105/66 (Averaged Speed)
Type: Steel / Poison
New Moves: Aqua Tail, Earthquake, Poison Jab, Toxic Spikes, Rock Slide
Abilities: Swarm / Speed Boost | Overcoat
Dex Entry: Thorn Escavalier doesn't use armor in order to focus on their agility. Although initially slow, their acceleration eventually ramps up and become infernally fast, making it impossible to outrun.
Competitive Use: Steel / Poison is an unused Type, and while a 4x weakness to Ground hurts a lot, three double resistance to Bug, Grass and Fairy is very swell, putting the best use of both Steel and Poison typing in term of defensive power. Swords Dance + Speed Boost can make it a potent set-up sweeper or wallbreaker, and once you handle using Speed Boost + Protect well, anything that is supposed to outspeed it (Mega Alakazam, Choice Scarf Tapu Lele, Blacephalon, Kartana, (Ash-)Greninja) will eventually get outrun instead. Skarmory, Celesteela, Zapdos and defensive Landorus-T are able to wall it just fine, while Mega Swampert can resist both Thorn Escavalier's STABs and return fire with Earthquake.​
 
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Yung Dramps

awesome gaming
Just to clarify: You can use signature items like Eviolite or Light Ball only if the vanilla form of the base can use them. No donating Pikachu to Togekiss just for Light Ball access
 
Time for some power.

Absol-Oracle (Absol + Delphox)
Stats: 65/130/60/94/60/75 (Averaged Special Attack)
Mega Stats: 65/150/60/134/60/115
Type: Dark/Psychic
New Moves: Psychic, Psyshock, Dazzling Gleam, Grass Knot, Light Screen
Abilities: Blaze/Pressure/Justified
Dex Entry: With a desire to develop the abilities of Absol, Delphox became involved to boost its power to see what the future holds. This form of Absol is said to be able to know all hardships a person will have to face upon taking a single glance at them. Unlike its normal counterpart, however, this Absol's presence is soothing and warm. Many take them in as therapy animals due to their efforts to help their trainers through the bad things they've predicted.
Overview: Absol, except now it has a secondary STAB and it can run mixed sets. Nice.
 
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Yung Dramps

awesome gaming
Time for some power.

Mienshao-Meditation (Mienshao + Medicham)
Stats: 65/92/60/95/60/105 (Averaged Attack)
Type: Fighting/Psychic
New Moves: Zen Headbutt, Psycho Cut, Fire Punch, Ice Punch, Thunder Punch
Abilities: Pure Power, Regenerator, Inner Focus
Dex Entry: The Mienfoo brought via breeding Mienshao with Medicham have a different style of training. Their mental fortitude is heightened, and they meditate for long periods of time. Evolution only pronounces this further. Mienshao-Meditation is focused in mind, body, and spirit, and this has awakened a hidden potential from within itself.
Overview: A slightly faster Mega Medicham. Mienshao is quite frail, especially without Regenerator, so it can easily be chipped down, but its raw power lets it take down a wide variety of things with High Jump Kick. Just watch out for Ghosts.
Sorry bro, but I'm not letting this fly. Not only is it a faster Megacham, but with Life Orb or Choice Band it's a stronger one as well. Not gonna even explain the absurd possibilities the extra item slot opens up, because this just straight-up outclasses an already established OU threat and that's no good.
 
190732

https://pokecharms.com/works/request-3-snorunt-froslass-and-glalie.20545/
Pokemon Name: Glalie-lel-GAY (Glalie + Froslass)
Egg Group: Mineral, Fairy
Stats: 80 / 80 / 80 / 80 / 80 / [95 avg.]
Type: Ice, Ghost
New Moves: Aurora Veil, Destiny Bond, Ice Punch, Draining Kiss, Wake-Up Slap
Abilities: Inner Focus, Ice Body, Moody, Cursed Body
Dex Entry: This Snorunt was a cenobite.
Competitive Use: I am so confused, why am I here?
Mega: 80 / 120 / 80 / 120 / 80 / [115 or 105 avg.]
What do we do about a Mega's stats? Are they averaged too?
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(made by myself, using parts from the wrong version of Aegislash)
Pokemon Name: Steelix-Armory (Steelix + Aegislash)
Egg Group: Mineral
Stats: 75 / 85 / 200 / 55 / [107 avg.] / 30
Type: Steel / Ghost
New Moves: Head Smash, Power Trick, King's Shield (I'm keeping this because it's useful), Shadow Sneak, Sacred Sword
Abilities: Rock Head, Sturdy, Sheer Force, Stance Change (ACTUALLY USELESS)
Dex Entry: An Onix being used as a speedy flail evolved into a hefty mace-on-chain wrecking ball.
Competitive Use: Combining Rock Head with Head Smash and Zoom Lens is irresistible, making this Steelix a formidable opponent even without stance change, thanks to Power Trick granting more defense AND attack than Aegislash, at the cost of 1 turn spent setting up! I also just realized: Aegislash's contributed Stance Change DOES NOTHING, since it is a species-specific Ability! Both already learn Gyro Ball, which is epic.
Mega: 75 / 125 / 230 / 55 / [ok, dilemma here: 137 or 122? avg.] / 30 - Sand Force | Just means your rock-headed days are over and your Head Smash will cause recoil if it manages to hit without a Zoom Lens. Gyro Ball gets boost from Sand Force though, and Power Trick is still nice.
Pokemon Name: Rampardos-Alligator-Fern or Rampardos-Sawgrass (Rampardos + Sceptile)
Egg Group: Monster
Stats: 97 / 165 / 60 / 65 / 50 / [89 avg.]
Type: Rock, Grass
New Moves: Leech Seed, Quick Attack, Leaf Blade, Acrobatics, Drain Punch
Abilities: Mold Breaker, Sheer Force, Unburden
Dex Entry: This Cranidos was born and raised in the briar patch with Bre'r Rabbit, where he grew to be speedy and one with nature. When it curiously ate and killed Bre'r Rabbit, it evolved into this... thing.
Competitive Use: Unburden provides its still-pitiful speed stat the extra boost it needs to make a fast physical sweeper. With a new priority attack, even a Focus Sash would be considerably useful. Somewhat useful recovery like Leech Seed combined with Drain Punch grants a useful spread for use with a Focus Sash. However, it doesn't always get knocked down first try, so a Red Card would be a better bet. And why not have a move's power double while you're at it with unburden?
I assume Megas cannot be donated, but here's the stats just to prove how useless it would be:
97 / 180 (ok that's good) / 70 (still bad) / 105 (why?) / 50 (RIP) / [114 or 101 avg.] (... ok) - Lightning Rod (the crud?) +Dragon (LOL WEEEAAK!!)

Pokemon Name: Wailmer-Herd (Wailmer + Wishiwashi)
Egg Group:
Stats: 130 / 70 / [27 avg.] / 70 / 35 / 60
Height: TALL
Type: Water
New Moves: Beat Up, Endeavor, Aqua Tail, U-Turn, Muddy Water
Abilities: Water Veil, Oblivious, Pressure, Schooling
School Stats: 130 / 140 / [110 via some aimless calculation] / 140 / 135 / 60
Eviolite School Stats: 130 / 140 /

Hold up. I just noticed that Schooling requires that it be a Wishiwashi. Same thing goes for any forme-changing Ability. :psysad:
Dex Entry: This Wailmer learned how to make a Shadow Clone Army. See Naruto episode 1 for details.
Competitive Use: Eviolite. Because yes. Wailmer wasn't using Defense anyway.

Apparently, one artist ships Florges x Breloom:
190737

And then there's Pokémon XYZ Episode 11, the Noibat episode, wherein a Breloom falls in love with a Floette.
Pokemon Name: Florges-Fungus (Florges + Breloom)
Egg Group: Fairy
Stats: 78 / 65 / [74 avg.] / 112 / 154 / 75
Type: Fairy, Grass
New Moves: (when I make a decision about the stats and Ability, I will fill this in.)
Abilities: Flower Veil, Symbiosis, Effect Spore
Dex Entry: A flower princess evolved into a mushroom queen. End of story. :psysly:
Competitive Use: Flower Veil finally gets immediate effects. Really, this could be accomplished with literally ANY Grass-Group fusion hybrid-variant that factors Comfey (because that is literally the only Grass-Group mon that isn't Grass type whatsoever). In case you've forgotten what Flower Veil does: Grass-type Pokemon on this Pokemon's side cannot have their stat stages lowered by other Pokemon or have a major status condition inflicted on them by other Pokemon. `Nuff said. Effect Spore would be a way of discouraging use of moves that make contact, most of which are Physical, which is its greater weakness. Not knowing which Ability is in use causes opponents to coin-flip on whether they should attack or inflict status, as both have their repercussions.

Also, Yung Dramps and Tmi489: you keep saying that "x is just a better y." Isn't that what this mod is all about? Everything gets a buff here, somehow. Perhaps everything should lose from one stat as much as it gains from another?
Also, read my note about forme-changing Abilities, and please reconsider Steelix-Armory.
 
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Yung Dramps

awesome gaming
Pokemon Name: (Glalie + Froslass)
Egg Group: Mineral
Stats: 80 / 80 / 80 / 80 / 80 / 95 (averaged speed)
Type: Ice, Ghost
New Moves: Head Smash,
Abilities: Inner Focus, Ice Body, Moody, Cursed Body
Dex Entry: This Snorunt was a cenobite.
Competitive Use: I am so confused, why am I here?
Neither Glalie or Froslass gets Head Smash.
 

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