UU Breloom (Poison Heal)

Stoward

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[SET]
name: Poison Heal
move 1: Swords Dance
move 2: Facade
move 3: Mach Punch / Drain Punch
move 4: Spore / Seed Bomb
item: Toxic Orb
ability: Poison Heal
nature: Adamant
evs: 12 HP / 244 Atk / 252 Spe

[SET COMMENTS]
Moves
========

Swords Dance boosts Breloom's Attack stat by 2 stages, making its attacks a lot harder to switch into. Facade is an incredibly powerful 140-Base Power attack thanks to Toxic Orb's bad poison, allowing Breloom to heavily dent a number of foes in the tier that would otherwise be unfazed by its STAB moves such as Latias, Mega Altaria, and Crobat. Mach Punch is a nice priority Fighting-type STAB move, allowing Breloom to hit faster foes and revenge kill weakened foes such as Infernape, Mega Sharpedo, Cobalion, and Hydreigon. This can also allow Breloom to potentially clean late-game. Drain Punch can be used as an alternative Fighting-type STAB attack over Mach Punch, providing Breloom with greater damage output and allowing it to 2HKO Mega Aggron without any chip damage. Drain Punch also provides Breloom with additional longevity. However, lacking Mach Punch takes away from Breloom's role compression as a revenge killer and makes it completely susceptible to any faster Pokemon in the tier that can KO it, thus making it significantly less effective against offensive teams. Spore is a 100% accurate sleep-inducing move, essentially providing Breloom with a free turn where the opposing Pokemon is likely to be immobilized. Seed Bomb allows Breloom to immediately punish bulky Water-types such as Suicune, Alomomola, and Swampert and is especially useful for breaking through Quagsire, which is otherwise unfazed by Breloom's stat boosts because of Unaware.

Set Details
========

12 HP EVs maximize Breloom's Poison Heal recovery. 252 Speed EVs are used so that Breloom Speed ties with other neutral-natured base 70 Speed Pokemon such as Volcanion and allow it to outspeed Adamant Scizor and Modest Primarina. 244 Attack EVs and an Adamant Nature are used to maximize damage output. Poison Heal alongside Toxic Orb provides Breloom with passive recovery once it's been badly poisoned, giving it good longevity throughout a match.

Usage Tips
========

Make sure that Breloom activates its Toxic Orb as soon as possible so that it can effectively act as a status absorber and fully utilize its ability in an efficient manner. Poison Heal Breloom's best matchup is against passive playstyles such as stall and semi-stall, as it can recover from passive damage thanks to its ability, and it can find easier opportunities to set up. Once Breloom's Toxic Orb has been activated, Breloom is best brought in against foes such as Alomomola and Blissey that rely on status to beat Pokemon. Against offense, Breloom's matchup is a lot more difficult, but it is still quite manageable. Facade is Breloom's most reliable move, damaging many foes that commonly find it easy to switch into the Technician attacker set such as Latias and Mega Altaria, with both of them being 2HKOed by an unboosted Facade. It's important to keep in mind that Breloom's damage output with Mach Punch is much lower than on the Technician variant, so foes that would normally be KOed by a +2 Technician Mach Punch such as Serperior, Mega Pidgeot, and Volcanion will need some prior damage before they are KOed with this set. Spore allows Breloom to put an opponent's Pokemon to sleep and is a brilliant move to use against predicted switch-ins such as Crobat and Latias. This is especially true against offensive teams that limit Breloom's opportunities to set up. Spore also grants opportunities for Breloom's teammates to take advantage of the turns gained.

Team Options
========

Due to its typing and offensive capabilities, Breloom is able to fit on a wide variety of teams ranging from balance to offense. Offensive pivots such as Mega Manectric, Hydreigon, Scizor, and Mega Pidgeot can dish out heavy damage, pressure faster hard-hitting foes that Breloom dislikes dealing with, and safely bring it into play. Electric-types reliably deal with Flying-type Pokemon such as Crobat and Togekiss, while Breloom reliably deals with common Ground-type foes such as Swampert and Krookodile. Fast, powerful Pokemon such as Mega Aerodactyl, Nihilego, Latias, and Gengar are also brilliant offensive partners for Breloom, as they are able to provide teams with a method to check faster foes and help compensate for Breloom's slower Speed tier. Mega Aerodactyl and Nihilego are especially noteworthy because, thanks to their typings, they provide the team with checks to key Flying-type threats such as Crobat, Moltres, Mega Pidgeot, and Togekiss. Setup sweepers such as Calm Mind Latias, Substitute + Calm Mind Chandelure, and Swords Dance Cobalion are great offensive partners for Breloom, as they can utilize the free turns from a foe being incapacitated thanks to Spore by setting up. They also appreciate the fact that Breloom can switch in on the status-inducing moves that cripple them. On more defensively oriented playstyles, bulky Water-type Pokemon such as Alomomola, Swampert, and Empoleon can switch in on the Fire- and Ice-type attacks that Breloom dislikes taking and burn physical attackers with Scald. Bulky Steel-type Pokemon such as Mega Aggron and Cobalion are capable of switching into Flying-, Poison-, Psychic-, Fairy, and Ice-type attacks for Breloom. Empoleon is an especially noteworthy partner, as it provides good defensive synergy, can set Stealth Rock or remove entry hazards with Defog, and can spread status with Scald and Toxic to wear down the opposing team for Breloom. Dark-type Pokemon such as Alolan Muk and Krookodile make for good partners, as they can trap and remove the Ghost- and Psychic-type foes that are mostly unfazed by Breloom's attacks such as Gengar, Chandelure, Latias, and Celebi.
 
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Kink

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"Seed Bomb allows Breloom to break through Quagsire, who's unfazed by Breloom's stat boosts. However it's worth noting that if Breloom's Toxic Orb is activated, it does beat Quagsire one-on-one."
- Seed Bomb is for a lot more than just Quagsire, and the one-on-one comment is unnecessary. I also want a slash for Drain Punch on Mach Punch, as well of a mention of Substitute and Focus Punch in moves.

"otherwise Breloom's role as a status absorber will be redundant and Breloom will lose its recovery."
- will be redunant? that's a fluff sentence, stick to the facts. I think it's just fine to say the first part you said, and avoid repeating yourself in almost the same way, speaking of redundancy :P

"* It's important to keep in mind that Breloom's damage output is much weaker than the Technician variant, so foes either have to be significantly more worn down or Breloom has to have boosted its attack by multiple stages in order to effectively act as a revenge killer."
- its STAB might be weaker, but its overall power is not. Facade does great damage, and Drain Punch / Focus Punch are definitely not pushover moves. I think you're talking specifically about Mach Punch in these scenarios, so either make it super clear that you're talking about Mach Punch, or simply remove all of this altogether.

"However, Breloom must be cautious when setting up against foes who have been put to sleep, as there is always a chance that the foe will wake up on its first turn being asleep. In many cases, it may be better to use a sleeping foe as a free opportunity to bring in a teammate that has a better matchup against the sleeping foe."
- if Breloom is slower, there will be a turn 0 sleep and you gain a turn. if it spores on the switch in, there will be a turn 0 sleep and you gain a turn, meaning you make a guaranteed move. the only time your scenario will take place is if Breloom is faster than what its sporing. In this instance, the user doesn't really need a warning about how the functions of sleep mechanics work. Adjust this sentence to reflect the straightforward strengths of Sporing, or remove that explanation completely and stick to Spore basics; example: "Spore allows you to put an opponents Pokemon to sleep and is a brilliant move to use against predicted switch-ins. This is especially true against offensive teams that limit Breloom's opportunities to set up. Spore also grants opportunities for Breloom's teammates to take advantage of the potential 1-3 turns gained. Overall, Spore adds an added dimension to Breloom's capabilities and adds to its offensive utility."


In team options I want you to put that Breloom's unique typing and offensive capabilities allow it to match up with many different kinds of teams, ranging from Semi-Stall to Offence. I want you to emphasize that due to the amount of role compression Poison Heal Breloom offers, many different solid offensive cores can be built, all utilizing the strengths Breloom brings to the table. Pivoters in general work great with Breloom. Teammates that needs a turn or two to set up love Breloom. You mention a lot of these already in the form of Mega Manectric, Chandy, etc. I just want you to go through your list one more time and start talking about roles a bit more as opposed to mons. For example, solid offensive pivoters include Mega Manectric, Hydreigon, Scizor, Mega Pidgeot, and Raikou. Solid set up partners could be NP Azelf or a Z-CM Latias variant. Bulky waters also love this variant of Breloom, so you can mention different bulky waters as well. Revamp the team options, I will take a look at it again.

Do all this, let me re-read your corrections and assuming I'm satisfied, 1/3.
 

A Cake Wearing A Hat

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Random Battle Lead
Mention in the poison heal line in set details that it gives breloom essentially an immunity to harmful statuses esp. burn once it is poisoned, allowing it to act as a status absorber and augmenting its role as a stallbreaker

There is no mention of the nature in set details.

Mention that one of the main benefits of Drain Punch is that it's stronger than Mach Punch by a good margin and therefore it allows breloom to better pressure bulkier Steel-types like Mega Aggron that would otherwise give it some issues. Mention also that the loss of priority means that Breloom becomes completely susceptible to any faster Pokemon that can KO it; this is the primary downside to not using Mach Punch.

Nowhere in this analysis do you mention that Facade is actually breloom's strongest move (not counting Focus Punch) on the set, which is one of the reasons why it's so spammable and why it should be the move used most of the time.

In Usage Tips, specifically after the line about Mach Punch, mention that Drain Punch variants have significantly more issues with offense, as the capacity for revenge killing is severely stunted due to the complete lack of priority.

Volt Switch Raikou is pretty mediocre right now. Consider replacing it with something like Rotom-H?

I wouldn't say Alolan Muk puts much pressure on Primarina. Primarina 2hkoes muk with hydro pump, muk can't really do anything back but force it out with the threat of a poison move, since prima resists pursuit and all, and Breloom outspeeds prima and deals big damage w facade anyway

Mention Mega Aerodactyl as a particularly good partner. It's capable of pressuring opposing Crobat/Moltres/Acrobatics Gliscor and it greatly appreciates Breloom's ability to check various fat grounds like non-icemove pert. Essentially, it's a flying resist capable of checking all of the flying-types commonly used on stall very effectively that also heavily enjoys breloom's team support.
 

Stoward

Ah, you're finally awake
Mention Mega Aerodactyl as a particularly good partner. It's capable of pressuring opposing Crobat/Moltres/Acrobatics Gliscor and it greatly appreciates Breloom's ability to check various fat grounds like non-icemove pert. Essentially, it's a flying resist capable of checking all of the flying-types commonly used on stall very effectively that also heavily enjoys breloom's team support.
Analysis said:
Mega Aerodactyl and Nihilego are especially noteworthy, as they provide the team with checks to key Flying-type threats such as Crobat, Moltres, Mega Pidgeot, and Togekiss as they naturally resist their STAB moves and can KO all of them in return with their powerful STAB attacks.
You trying to make me look bad m9?

Tbh though your point is a lot more extensive, and as much as I'd love to talk more about the brilliant synergy between Mega Aerodactyl and Breloom, I feel like it'd make this analysis look more messy. I've added all the other stuff though. Really appreciate the input.
 

Amane Misa

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Moves
* Facade is incredibly powerful 140 Base Power attack thanks to its boost in power from Breloom being statused, allowing it to hit a number of foes in the tier that would otherwise be unfazed by Breloom's STAB moves to take heavy damage.
Mention what Pokemon Facade hits. Facade is not only used because of its great BP but also because it hits Pokemon, such as Crobat and Latias, that resist both of Breloom's STABs for neutral damage.
* Mach Punch is Fighting STAB and provides Breloom with priority, allowing it to hit faster foes and revenge kill weakened foes.
This is just a nitpick but I think you should mention that it can allow Breloom to clean late game.
* Drain Punch is a nice Fighting STAB move that offers some offensive pressure and provides Breloom with additional longevity.
"...that offers some offensive pressure" is a bit weird in a sense it implies that Facade doesn't offer some offensive pressure, so I'd change that up a bit. Furthermore, mention that it allows Breloom to hit Steel-types, such as Mega Aggron and Mega Steelix, harder and the primary downside to using Drain Punch over Mach Punch (A Cake Wearing A Hat did a good job explaining this one).
* Seed Bomb allows Breloom to break through bulky waters such as Suicune, Alomomola, and Swampert and is especially useful for breaking through Quagsire, who is otherwised unphazed by Breloom's stat boosts because of it's ability Unaware. It is also worth noting that Seed Bomb is Breloom's only means of hitting any of the Ghost-type Pokemon in the tier. However all of the Ghost-type Pokemon in the tier resist Seed Bomb due to their dual typings.
Breloom breaks the mentioned bulky Water-types without Seed Bomb anyway, so just mention that Seed Bomb allows Breloom to immediately punish these, instead of break.

Set Details
The rest of the EVs are in attack and Speed for maximum offensive pressure.
Remove this part because you're gonna talk about the Attack and Speed EVs soon anyway.
* 252 Speed EVs and 244 Attack EVs and an Adamant Nature are used so that Breloom speed ties other neutral natured base 70 Speed Pokemon such as Volcanion and allows it to outspeed Modest Primarina. The rest of the EVs are placed in Attack for maximum damage output.
You wanna split it into two sentences; "252 Speed EVs allow Breloom to tie with..." and "244 Attack EVs, in combination with an Adamant nature, maximize Breloom's damage output". As for the content itself, mention Scizor as another Pokemon it outspeeds and out-prioritizes.
* Toxic Orb causes Breloom to be badly poisoned after it's been switched in for a single turn.
Just a nitpick, but mention that Toxic Orb activates Poison Heal.

Usage Tips
* Against offense, Breloom's match-up is a lot more difficult, but still quite manageable. Facade is Breloom's most spammable and most powerful move outside of Focus Punch. Foes that commonly find it easy to switch into the Technician Attacking set such as Crobat and Togekiss take heavy damage from Facade, with Crobat having a small chance to be OHKOed by Facade after Stealth Rock damage and Togekiss falling to a +2 Facade after Stealth Rock.
I like calling Facade "Breloom's most reliable move" instead of "Breloom's most powerful move outside of Focus Punch". Furthermore, Rock Tomb is a thing so Crobat and Togekiss never find it easy to switch into the Technician set. Make sure you fix this.
* It's important to keep in mind that Breloom's damage output with Mach Punch is much weaker than the Technician variant, so foes either have to be significantly more worn down or Breloom has to have boosted its attack by multiple stages in order to effectively act as a revenge killer.
At the end of the sentence, you should add "cleaner".
* Drain Punch variants have significantly ore issues with offense, as its capacity for revenge killing is serverely stunted due to the complete lack of priority.
Mention that you use Drain Punch to hit bulky Steel-types, such as Mega Aggron and Mega Steelix.
* Spore allows you to put an opponents Pokemon to sleep and is a brilliant move to use against predicted switch-ins. This is especially true against offensive teams that limit Breloom's opportunities to set up. Spore also grants opportunities for Breloom's teammates to take advantage of the potential 1-3 turns gained. Overall, Spore adds an added dimension to Breloom's capabilities and adds to its offensive utility.
Just mention what are the switch-ins you're talking about. Crobat and Latias should be fine here.

Team Options
* Due to it's typing and offensive capabilities, Breloom is able to fit on a wide variety of teams ranging from Semi-Stall to Offense.
Replace "semi-stall" with "balance". I have never seen Breloom semi-stall, or semi-stall in general recently.
* Offensive Pivots such as Mega Manectric, Hydreigon, Scizor, Mega Pidgeot, and Choice Scarf Rotom-H are great partners for Poison Heal Breloom. All of them can dish out heavy damage thanks to their fast offensive stats, and thanks to their high Speed stats or powerful priority moves, and can put great pressure on the faster, hard hitting Pokemon that Breloom dislikes dealing with. They can also bring Breloom in freely with either Volt Switch or U-turn and appreciate Breloom's ability to switch in on Status moves that can cripple offensive pivots and break through Pokemon who heavily rely on status to beat opponents such as Blissey and Alomomola.
I would just mention that Electric-types also reliably deal with Flying-types, such as Crobat and Togekiss, while Breloom reliably deals with Ground-types, such as Swampert and Krookodile.
* Fast offensive wallbreakers such as Mega Aerodactyl, Latias, Gengar, Mega Sharpdo, Nihilego, Terrakion Infernape and Crobat are also brilliant offensive partners for Breloom as they are able to provide teams with Speed control and help compensate for Breloom's slower Speed tier. Mega Aerodactyl and Nihilego are especially noteworthy, as they provide the team with checks to key Flying-type threats such as Crobat, Moltres, Mega Pidgeot, and Togekiss as they naturally resist their STAB moves and can KO all of them in return with their powerful STAB attacks.
I would just mention that Mega Aerodactyl and Nihilego check the Flying-types by virtue of their Rock-typing.
Bulky Steel-type Pokemon also provide teams with a key Flying-type resist, which is nigh mandatory on teams with Breloom, thanks to its 4x weakness to flying-type attacks. They are also immune to Poison-type attacks and resist Psychic-, Fairy-, and Ice-type attacks which Breloom dislikes switching into.
Just elaborate on what are those bulky Steel-types.
* Other important things to consider when placing Breloom on teams are that you have a Flying-type resist as Breloom has a 4x weakness to Flying-type attacks, and a means of pressuring Ghost-type Pokemon - as Poison-Heal Breloom is completely unable to hit Ghost types.
* Alolan Muk is a brilliant partner for Breloom as it's able to trap and remove Ghost-types allowing Breloom to have an easier time on the battlefield. Furthermore, it's also able to trap and remove Latias, who is one of the most common threats in the tier as well as pressure common Fairy-types such as Sylveon.
Just combine those two points and rephrase them to something like "Dark-types, such as Hydreigon and Mega Houndoom pressure Ghost-types. Pursuit trappers, such as Alolan Muk and Krookodile, deserve a special mention because they can trap Ghost-types, such as Gengar and Chandelure, that check Breloom". You already mentioned Rock-types and Steel-types that deal with opposing Flying-types. Also, Breloom doesn't mind Sylveon that much because +2 Facade hurts:
+2 252+ Atk Breloom Facade (140 BP) vs. 252 HP / 252+ Def Sylveon: 315-371 (79.9 - 94.1%) -- guaranteed 2HKO after Leftovers recovery.

These are a lot of minor things, just tag me after you implement them. If I am satisfied with the implementation, you get 2/3.
 
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Amane Misa

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It is looking much better, just a few nitpicks:
Bulky Steel-type Pokemon also provide teams with a key Flying-type resist, which is nigh mandatory on teams with Breloom, thanks to its 4x weakness to flying-type attacks.
You did not elaborate on what are the Steel-types here.
Furthermore they're also able to trap and remove Psychic type threats such as Latias and Slowbro who can both OHKO Breloom with their STAB Psychic-type attacks.
Replace the Slowbro example with Celebi. Regular Slowbro can't OHKO Breloom with Psyshock, its most-used Psychic-type STAB, so I am assuming you meant Mega Slowbro instead of regular Slowbro here. Mega Slowbro, however, doesn't really mind Alolan Muk (barring hax) and Krookodile. Yeah, just replace the Slowbro example with Celebi. It is just more relevant as a Breloom check, in general, by virtue of its higher Speed.

Once you're done, 2/3.
 

Hilomilo

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Set/Moves
* I feel like Mega Altaria is definitely one of Facade's most notable targets, so I'd recommend fitting it in as an example.
* Give some examples of Mach Punch targets. Infernape, Cobalion, and Hydreigon all come to mind, as all are OHKOed when Breloom's at +2.
* I wouldn't really argue that pressuring bulky Steel-types is a direct bonus that Drain Punch has over Mach Punch, considering that Mach Punch OHKOs Cobalion, and defensive Scizor and Mega Aggron are both 2HKOed by a boosted Mach Punch after rocks. Instead of saying it allows Breloom to pressure these bulky Steel-types, I'd instead just specify that it allows it to 2HKO Mega Aggron without chip damage if anything.
* You don't need to mention that Seed Bomb hits Ghost-types at all, since as you even say they all resist the attack and they're never really switching in and are only coming into play to revenge kill Breloom anyway. I'd just remove that part as a whole.
* I think it's best to entirely remove your mentions of SubPunch, considering that it's taking up two whole moveslots and at that point is more or less a different set. Due to this criteria it's better fitted in Other Options, which can be figured out outside of this analysis but moves isn't the right place for it.

Set Details
* Specify that Breloom outspeeds Adamant Scizor with the given investment, since Jolly outruns it.
* I don't really like the way the Poison Heal line is worded, and think that it'd be best just putting together a sentence that mentions both Poison Heal and Toxic Orb together, as it'd flow a little more nicely. Something along the lines of "Poison Heal alongside Toxic Orb provides Breloom with passive recovery once it's been statused, giving it good longevity throughout a match" would be fine.

Usage Tips
* "Foes that commonly find it easy to switch into the Technician Attacking set such as Latias and Mega Altaria, with both of them being 2HKOed by an unboosted Facade." - this isn't a complete sentence, so I'd modify it to make sure it's coherent before you head to GP.
* Breloom's non-Technician Mach Punch is still quite powerful after a boost, considering that it's capable of still OHKOing stuff like Infernape with a boost. With that having been said, I feel like you're exaggerating how much it actually compromises its abilities as a revenge killer compared to the Technician set, so I'd cut back on words like 'significantly' and instead of saying that Breloom needs multiple boosts to effectively revenge kill foes (a bit extreme), say that foes like Serperior and Volcanion will require some more chip damage to be KOed.
* 'Overall, Spore adds an added dimension to Breloom's capabilities and adds to its offensive utility.' - this sentence really isn't necessary, so I'd recommend removing it.

Team Options
* You're a little heavy on examples of offensive pivots, so remove the Choice Scarf Rotom-H example as it's the least relevant of what you have.
* The offensive pivot part of this section can definitely be condensed down to one or two sentences, as right now it's a lot of writing and getting to the point more efficiently would be preferred. Try saying what your examples can do for Breloom in just one sentence. Say something along the lines of "Offensive pivots such as [your listed examples] can use their high Speed or powerful priority to deal heavy damage to opposing Pokemon for Breloom while safely bringing it into play." This is overall a much more effective method of getting your point across without making reading a chore for those that want to learn up on this particular Breloom set.
* Give examples of Electric-types when you bring them up as good partners.
* You have way too many examples of fast wallbreakers (as a general rule of thumb try keeping the example count down to about 3 or 4). I'd remove at least four of the examples you have listed while also changing it from 'fast offensive wallbreakers' to 'fast and powerful Pokemon' as I wouldn't classify what they do for Breloom as necessarily wallbreaking.
* 'as they naturally resist their STAB moves and can KO all of them in return with their powerful STAB attacks' - this part of your sentence sort of goes without saying and thus isn't necessary, so I'd consider removing it.
* Remove the Nasty Plot Azelf example, as that particular set really isn't too relevant.
* I'd remove the part in which you say Breloom can deal with Quagsire for setup sweepers, considering that it can't really do that unless it's running Seed Bomb which isn't even a main slash.
* Again, you go on for way too long about both Water- and Steel-types. Separate those into separate mentions to begin with, but also condense your overall information into both one or two sentences on Water-types and one or two on Steel-types. Do this similarly to how I've asked you to condense the info on offensive pivots.

Make sure all of this is done then tag me, as I'd like to give this analysis another look before sending you to GP.
 

Hilomilo

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We talked on Discord about me editing your Team Options section so that it's more concise, so I'll do that here instead of on discord since it'd look a lot messier there and we're both a little short on time in our respective timezones so finding time to talk together would take, as we confirmed with one another, until the weekend which is too far into our current Breloom suspect.

Due to it's typing and offensive capabilities, Breloom is able to fit on a wide variety of teams ranging from Balance to Offense. Thanks to the amount of role compression that Poison Heal Breloom offers as a Status Absorber, Revenge Killer, and Late-game sweeper, as well as the brilliant utility Breloom brings with Spore, many different solid offensive cores can be formed. Offensive Pivots such as Mega Manectric, Hydreigon, Scizor, and Mega Pidgeot are great partners can dish out heavy damage, pressure faster hard-hitting foes that Breloom dislikes dealing with, and safely bring it into play. All of them can dish out heavy damage thanks to their fast offensive stats, and thanks to their high Speed stats or powerful priority moves, and can put great pressure on the faster, hard hitting Pokemon that Breloom dislikes dealing with. They can also bring Breloom in freely with either Volt Switch or U-turn and appreciate Breloom's ability to switch in on Status moves that can cripple offensive pivots and break through Pokemon who heavily rely on status to beat opponents such as Blissey and Alomomola. Electric-types reliably deal with Flying-type Pokemon such as Crobat and Togekiss, while Breloom reliably deals with common Ground-type attackers such as Swampert and Krookodile. Fast, powerful Pokemon such as Mega Aerodactyl, Nihilego, and Choice Scarf Latias, and Gengar are also brilliant offensive partners for Breloom as they are able to provide teams with Speed control and help compensate for Breloom's slower Speed tier. Mega Aerodactyl and Nihilego are especially noteworthy, as thanks to their typing, they provide the team with checks to key Flying-type threats such as Crobat, Moltres, Mega Pidgeot, and Togekiss. Setup sweepers such as Calm Mind Latias, Sub + CM Chandelure and Swords Dance Cobalion are great offensive partners for Breloom as they can utilize the fact that a foe can be crippled for multiple turns thanks to Spore by setting up. They also appreciate the fact that Breloom can switch in on the status moves that cripple setup sweepers.

On more defensively oriented playstyles, bulky Water-type Pokemon such as Alomomola, Swampert, and Empoleon make brilliant partners for Breloom can switch in on the Fire- and Ice-type attacks that Breloom dislikes taking and burn physical attackers with Scald. Bulky Water-type pokemon synergise well with Breloom as they're able to switch in on the Fire- and Ice-type attacks that Breloom dislikes and are also able to switch in on the STAB moves from Steel-type Pokemon that tend to be unphazed by Poison Heal Breloom's attacks such as Mega Aggron and Scizor and cripple Physical Attackers by burning them with Scald. Bulky Steel-type Pokemon such as Mega Aggron and Cobalion are also brilliant defensive partners for Breloom, as they provide teams with a key Flying-type resist, which is nigh mandatory on teams with Breloom, thanks to its 4x weakness to flying-type attacks are capable of switching into Flying-, Poison-, Psychic-, Fairy, and Ice-type attacks for Breloom. They are also immune to Poison-type attacks and resist Psychic-, Fairy-, and Ice-type attacks which Breloom dislikes switching into. Empoleon is an especially noteworthy partner, as it not only provides brilliant defensive synergy thanks to its dual typing, but it's also able to set Stealth Rock, which is mandatory in any competitive team, punishing virtually every single foe that switches in, but it can also potentially cripple physical attackers with burns from scald, spread status around with Toxic that helps wear down foes so that they're in range of Breloom's attacks, or remove entry hazards with defog as it provides good defensive synergy, can set Stealth Rock or remove entry hazards with Defog, and can spread status with Scald and Toxic, wearing down the opposing team for Breloom.

Dark-type Pokemon such as Alolan Muk and Krookodile make for brilliant good partners as they can trap and remove the Ghost- and Psychic-type foes that are mostly unfazed by Breloom's attacks such as Gengar, Chandelure, Latias, and Celebi. Furthermore they're also able to trap and remove Psychic type threats such as Latias and Celebi who can both OHKO Breloom with their STAB Psychic-type attacks.

Okay so this is what the edited Team Options should look like. What I did was condense the information while trying my best to use your same wording, since before you had good information but it was just way too dragged on and could've been articulated much more efficiently. I'd prefer that you just copy paste the trimmed version that doesn't have the visible changes I made that I'm putting down below, but I'm keeping what I have above just so you get a bit of a better understanding for how to more easily condense your information so it isn't overwhelming. Anyways, here's the text with the changes I made implemented:

Due to it's typing and offensive capabilities, Breloom is able to fit on a wide variety of teams ranging from Balance to Offense. Offensive Pivots such as Mega Manectric, Hydreigon, Scizor, and Mega Pidgeot can dish out heavy damage, pressure faster hard-hitting foes that Breloom dislikes dealing with, and safely bring it into play. Electric-types reliably deal with Flying-type Pokemon such as Crobat and Togekiss, while Breloom reliably deals with common Ground-type attackers such as Swampert and Krookodile. Fast, powerful Pokemon such as Mega Aerodactyl, Nihilego, Latias, and Gengar are also brilliant offensive partners for Breloom as they are able to provide teams with Speed control and help compensate for Breloom's slower Speed tier. Mega Aerodactyl and Nihilego are especially noteworthy, as thanks to their typing, they provide the team with checks to key Flying-type threats such as Crobat, Moltres, Mega Pidgeot, and Togekiss. Setup sweepers such as Calm Mind Latias, Sub + CM Chandelure and Swords Dance Cobalion are great offensive partners for Breloom as they can utilize the fact that a foe can be crippled for multiple turns thanks to Spore by setting up. They also appreciate the fact that Breloom can switch in on the status moves that cripple setup sweepers. I also took out a few uses of the word 'brilliant' since this particular section uses that word too much throughout. On more defensively oriented playstyles, bulky Water-type Pokemon such as Alomomola, Swampert, and Empoleon can switch in on the Fire- and Ice-type attacks that Breloom dislikes taking and burn physical attackers with Scald. Bulky Steel-type Pokemon such as Mega Aggron and Cobalion are capable of switching into Flying-, Poison-, Psychic-, Fairy, and Ice-type attacks for Breloom. Empoleon is an especially noteworthy partner, as it provides good defensive synergy, can set Stealth Rock or remove entry hazards with Defog, and can spread status with Scald and Toxic, wearing down the opposing team for Breloom. Dark-type Pokemon such as Alolan Muk and Krookodile make for good partners as they can trap and remove the Ghost- and Psychic-type foes that are mostly unfazed by Breloom's attacks such as Gengar, Chandelure, Latias, and Celebi.

Tag me one last time when you've done this, and make sure you don't have this in paragraphs when you're done. I'll give you 3/3 once this is done, and please make sure in future analyses you find a way of keeping your information more concise than it previously was in this analysis.
 

A Cake Wearing A Hat

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Random Battle Lead
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[SET] (add bracket)
name: Poison Heal
move 1: Swords Dance
move 2: Facade
move 3: Mach Punch / Drain Punch
move 4: Spore / Seed Bomb
item: Toxic Orb
ability: Poison Heal
nature: Adamant
evs: 12 HP / 244 Atk / 252 Spe

[SET COMMENTS]
Moves
========

* (remove asterisk) Swords Dance boosts Breloom's Attack stat by 2 stages, making its attacks a lot harder to switch into. Facade is an incredibly powerful 140 Base 140-Base Power attack thanks to its boost in power from Breloom being statused badly poisoned, allowing it to hit heavily dent a number of foes in the tier that would otherwise be unfazed by Breloom's STAB moves to take heavy damage such as Latias, Mega Altaria, and Crobat. Mach Punch is a nice Fighting STAB that provides Breloom with priority Fighting-type STAB move, allowing it Breloom to hit faster foes and revenge kill weakened foes such as Infernape, Mega Sharpedo, Cobalion, and Hydreigon. This can also allow Breloom to potentially clean late game late-game. Drain Punch can be used as an alternative Fighting-type STAB attack over Mach Punch, providing Breloom with greater damage output, (RC) and allowing it to 2HKO Mega Aggron without any chip damage. It Drain Punch also provides Breloom with additional longevity, (AC) as it recovers a percentage some of Breloom's HP from the when dealing damage it dishes out. However, this lacking Mach Punch takes away from Breloom's role compression as a revenge killer and makes it completely susceptible to any faster Pokemon in the tier that can KO it, thus making it significantly weaker less effective (it still hits just as hard as it would vs other playstyles so it's not weaker in the physical sense) against offensive matchups teams. Spore is a 100% accurate sleep sleep-inducing move, essentially providing Breloom with a free turn where the opposing Pokemon is likely to be immobilized. Seed Bomb allows Breloom to immediately punish bulky waters Water-types such as Suicune, Alomomola, and Swampert and is especially useful for breaking through Quagsire, who which is otherwised unphazed otherwise unfazed by Breloom's stat boosts because of it's ability Unaware.

Set Details
========

12 HP gives Breloom a Toxic Orb number, providing it with more maximizes Breloom's Poison Heal recovery. (try to avoid using esoteric technical terms like poison heal number) 252 Speed EVs are used so that Breloom speed Speed ties with other neutral natured neutral-natured base 70 Speed Pokemon such as Volcanion and allows it to outspeed Adamant Scizor and Modest Primarina. 244 Attack EVs and an Adamant Nature are used to maximize damage output. Poison Heal alongside Toxic Orb provides Breloom with passive recovery once it's been statused badly poisoned, giving it good longevity throughout a match.

Usage Tips
========

Make sure that Breloom activates its Toxic Orb as soon as possible. (RP) That way so that it can effectively act as a status absorber and fully utilize its ability as effectively as possible in an efficient manner. (repetitiveness) Poison Heal Breloom's best matchup is against passive playstyles such as stall or semi-stall, as it can recover off from passive damage thanks to its ability, and it can find easier opportunities to set up. Once Breloom's Toxic Orb has been activated, Breloom is best brought in against foes such as Alomomola and Blissey that rely on Status status to beat their opponents such as Alomomola, and Blissey Pokemon. Against offense, Breloom's match-up matchup is a lot more difficult, but it is still quite manageable. Facade is Breloom's most reliable move, damaging many foes that commonly find it easy to switch into the Technician Attacking attacker set such as Latias and Mega Altaria, with both of them being 2HKOed by an unboosted Facade. It's important to keep in mind that Breloom's damage output with Mach Punch is much weaker than the Technician variant, so foes that would normally be KOed by a +2 Technician Mach Punch such as Serperior, Mega Pidgeot, and Volcanion will need some prior damage before they are KOed with this set. Spore allows you Breloom to put an opponents opponent's Pokemon to sleep and is a brilliant move to use against predicted switch-ins such as Crobat and Latias. This is especially true against offensive teams that limit Breloom's opportunities to set up. Spore also grants opportunities for Breloom's teammates to take advantage of the potential 1-3 turns gained.

Team Options
========

Due to its typing and offensive capabilities, Breloom is able to fit on a wide variety of teams ranging from Balance to Offense. Offensive Pivots balance to offense. Offensive pivots such as Mega Manectric, Hydreigon, Scizor, and Mega Pidgeot can dish out heavy damage, pressure faster hard-hitting foes that Breloom dislikes dealing with, and safely bring it into play. Electric-types reliably deal with Flying-type Pokemon such as Crobat and Togekiss, while Breloom reliably deals with common Ground-type attackers foes such as Swampert and Krookodile. Fast, powerful Pokemon such as Mega Aerodactyl, Nihilego, Latias, and Gengar are also brilliant offensive partners for Breloom, (AC) as they are able to provide teams with Speed control a method to check faster foes and help compensate for Breloom's slower Speed tier. Mega Aerodactyl and Nihilego are especially noteworthy because, as thanks to their typing typings, they provide the team with checks to key Flying-type threats such as Crobat, Moltres, Mega Pidgeot, and Togekiss. Setup sweepers such as Calm Mind Latias, Sub + CM Substitute + Calm Mind Chandelure, (AC) and Swords Dance Cobalion are great offensive partners for Breloom, (AC) as they can utilize the fact that a foe can be crippled for multiple turns thanks to Spore by setting up. They also appreciate the fact that Breloom can switch in on the status status-inducing moves that cripple setup sweepers them. On more defensively oriented playstyles, bulky Water-type Pokemon such as Alomomola, Swampert, and Empoleon can switch in on the Fire- and Ice-type attacks that Breloom dislikes taking and burn physical attackers with Scald. Bulky Steel-type Pokemon such as Mega Aggron and Cobalion are capable of switching into Flying-, Poison-, Psychic-, Fairy, and Ice-type attacks for Breloom. Empoleon is an especially noteworthy partner, as it provides good defensive synergy, can set Stealth Rock or remove entry hazards with Defog, and can spread status with Scald and Toxic, (RC) wearing to wear down the opposing team for Breloom. Dark-type Pokemon such as Alolan Muk and Krookodile make for good partners, (AC) as they can trap and remove the Ghost- and Psychic-type foes that are mostly unfazed by Breloom's attacks such as Gengar, Chandelure, Latias, and Celebi.

1/2
 

Lumari

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TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[SET]
name: Poison Heal
move 1: Swords Dance
move 2: Facade
move 3: Mach Punch / Drain Punch
move 4: Spore / Seed Bomb
item: Toxic Orb
ability: Poison Heal
nature: Adamant
evs: 12 HP / 244 Atk / 252 Spe

[SET COMMENTS]
Moves
========

Swords Dance boosts Breloom's Attack stat by 2 stages, making its attacks a lot harder to switch into. Facade is an incredibly powerful 140-Base Power attack thanks to Breloom being badly poisoned Toxic Orb's bad poison, allowing it Breloom to heavily dent a number of foes in the tier that would otherwise be unfazed by Breloom's its STAB moves such as Latias, Mega Altaria, and Crobat. Mach Punch is a nice priority Fighting-type STAB move, allowing Breloom to hit faster foes and revenge kill weakened foes such as Infernape, Mega Sharpedo, Cobalion, and Hydreigon. This can also allow Breloom to potentially clean late game late-game. Drain Punch can be used as an alternative Fighting-type STAB attack over Mach Punch, providing Breloom with greater damage output and allowing it to 2HKO Mega Aggron without any chip damage. Drain Punch also provides Breloom with additional longevity, as it recovers some of Breloom's HP when dealing damage. However, lacking Mach Punch takes away from Breloom's role compression as a revenge killer and makes it completely susceptible to any faster Pokemon in the tier that can KO it, thus making it significantly less effective against offensive teams. Spore is a 100% accurate sleep-inducing move, essentially providing Breloom with a free turn where the opposing Pokemon is likely to be immobilized. Seed Bomb allows Breloom to immediately punish bulky Water-types such as Suicune, Alomomola, and Swampert and is especially useful for breaking through Quagsire, which is otherwise unfazed by Breloom's stat boosts because of Unaware.

Set Details
========

12 HP maximizes EVs maximize Breloom's Poison Heal recovery. 252 Speed EVs are used so that Breloom Speed ties with other neutral-natured base 70 Speed Pokemon such as Volcanion and allows allow it to outspeed Adamant Scizor and Modest Primarina. 244 Attack EVs and an Adamant Nature are used to maximize damage output. Poison Heal alongside Toxic Orb provides Breloom with passive recovery once it's been badly poisoned, giving it good longevity throughout a match.

Usage Tips
========

Make sure that Breloom activates its Toxic Orb as soon as possible so that it can effectively act as a status absorber and fully utilize its ability in an efficient manner. Poison Heal Breloom's best matchup is against passive playstyles such as stall or and semi-stall, as it can recover from passive damage thanks to its ability, and it can find easier opportunities to set up. Once Breloom's Toxic Orb has been activated, Breloom is best brought in against foes such as Alomomola and Blissey that rely on status to beat Pokemon. Against offense, Breloom's matchup is a lot more difficult, but it is still quite manageable. Facade is Breloom's most reliable move, damaging many foes that commonly find it easy to switch into the Technician attacker set such as Latias and Mega Altaria, with both of them being 2HKOed by an unboosted Facade. It's important to keep in mind that Breloom's damage output with Mach Punch is much weaker lower than on the Technician variant, so foes that would normally be KOed by a +2 Technician Mach Punch such as Serperior, Mega Pidgeot, and Volcanion will need some prior damage before they are KOed with this set. Spore allows you Breloom to put an opponent's Pokemon to sleep and is a brilliant move to use against predicted switch-ins such as Crobat and Latias. This is especially true against offensive teams that limit Breloom's opportunities to set up. Spore also grants opportunities for Breloom's teammates to take advantage of the potential 1-3 turns gained.

Team Options
========

Due to its typing and offensive capabilities, Breloom is able to fit on a wide variety of teams ranging from balance to offense. Offensive pivots such as Mega Manectric, Hydreigon, Scizor, and Mega Pidgeot can dish out heavy damage, pressure faster hard-hitting foes that Breloom dislikes dealing with, and safely bring it into play. Electric-types reliably deal with Flying-type Pokemon such as Crobat and Togekiss, while Breloom reliably deals with common Ground-type foes such as Swampert and Krookodile. Fast, powerful Pokemon such as Mega Aerodactyl, Nihilego, Latias, and Gengar are also brilliant offensive partners for Breloom, as they are able to provide teams with a method to check faster foes and help compensate for Breloom's slower Speed tier. Mega Aerodactyl and Nihilego are especially noteworthy because, thanks to their typings, they provide the team with checks to key Flying-type threats such as Crobat, Moltres, Mega Pidgeot, and Togekiss. Setup sweepers such as Calm Mind Latias, Substitute + Calm Mind Chandelure, and Swords Dance Cobalion are great offensive partners for Breloom, as they can utilize the fact that free turns from a foe can be crippled for multiple turns being incapacitated (optional) thanks to Spore by setting up. They also appreciate the fact that Breloom can switch in on the status-inducing moves that cripple them. On more defensively oriented playstyles, bulky Water-type Pokemon such as Alomomola, Swampert, and Empoleon can switch in on the Fire- and Ice-type attacks that Breloom dislikes taking and burn physical attackers with Scald. Bulky Steel-type Pokemon such as Mega Aggron and Cobalion are capable of switching into Flying-, Poison-, Psychic-, Fairy, and Ice-type attacks for Breloom. Empoleon is an especially noteworthy partner, as it provides good defensive synergy, can set Stealth Rock or remove entry hazards with Defog, and can spread status with Scald and Toxic to wear down the opposing team for Breloom. Dark-type Pokemon such as Alolan Muk and Krookodile make for good partners, as they can trap and remove the Ghost- and Psychic-type foes that are mostly unfazed by Breloom's attacks such as Gengar, Chandelure, Latias, and Celebi.
 
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