RU Bronzong

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HailFall

my cancer is sun and my leo is moon
[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Gyro Ball
move 3: Earthquake
move 4: Toxic
item: Leftovers
ability: Heatproof / Levitate
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Bronzong serves as a great specially defensive wall, comfortably switching into terrifying wallbreakers like Dragalge, Gardevoir, and Exploud thanks to its superb typing and bulk and setting up Stealth Rock to support its team. Heatproof is the preferred ability, as it allows Bronzong to more easily take Fire-type coverage from Pokemon like Gardevoir and Goodra, but Levitate is also an option that allows Bronzong to avoid Spikes damage and safely poison Pokemon like Rhyperior with Toxic. Gyro Ball is its primary STAB move, hitting offensive threats like Gardevoir hard; however, Iron Head is an option for stall teams that appreciate the additional PP in long games. Heavy Slam can also be used for its additional PP and ability to beat Life Orb Sigilyph with Heatproof. Earthquake complements Gyro Ball, giving Bronzong a way to hit Pokemon like Salazzle, Dragalge, and Copperajah on the switch. Psychic is an alternative that hits Bewear harder than anything else in Broznong's arsenal, but it does not hit Dragalge and Salazzle nearly as hard as Earthquake. Toxic allows Bronzong to wear down Defoggers like Mantine and Charizard as well as Pokemon that offensively threaten it like Golurk and Rhyperior. Protect may be used over Earthquake to allow Bronzong to stall its foes with Toxic and scout Choice item users, but it leaves Bronzong unable to threaten Poison- and Steel-types. A specially defensive EV spread is used so that Bronzong can more easily take attacks from the Psychic- and Dragon-type Pokemon it checks.

Bronzong fits best on balance or stall teams that appreciate a consistent, long-term switch-in to various specially offensive wallbreakers like Choice Specs Goodra, Gardevoir, Indeedee, and Exploud. Heatproof Bronzong must be paired with teammates that can reliably deal with Ground-types—Dhelmise, Mantine, Vaporeon, and Virizion are all effective in this role. While Bronzong's bulk is excellent, it lacks reliable recovery beyond Leftovers and can be easily worn down by powerful neutral hits; thus, Bronzong should be partnered with another specially bulky teammate, such as Mantine or Milotic, so that it can remain healthy enough to check the threats it needs to. Wish support from Pokemon such as Vaporeon and Umbreon is also highly appreciated to keep Bronzong healthy in the long run. Finally, Bronzong is highly vulnerable to Poltergeist and Knock Off users, therefore it appreciates partners capable of taking those hits like Scrafty, Bewear, Umbreon, and Drapion.

[CREDITS]
- Written by: [[HailFall, 308025]]
- Quality checked by: [[Expulso, 202058], [phantom, 180300]]
- Grammar checked by: [[deetah, 297659]]
 
Last edited:

Expulso

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[SET]
name: Specially Defensive
move 1: Gyro Ball
move 2: Earthquake
move 3: Toxic
move 4: Stealth Rock (move this to slot #1, shift the rest down)
item: Leftovers
ability: Heatproof / Levitate
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Bronzong serves as a great specially defensive wall, comfortably switching into terrifying wallbreakers like Dragalge, Gardevoir, and Exploud thanks to its superb typing and bulk, and setting up Stealth Rocks to support its team. Heatproof is the preferred ability as it allows Bronzong to more easily take Fire-type coverage from Pokemon like Gardevoir and Goodra, but Levitate is also an option that allows Bronzong to avoid Spikes damage and safely Toxic pokemon like Rhyperior. Gyro Ball is its primary STAB, hitting offensive threats like Gardevoir hard, however Iron Head is an option for Stall teams that appreciate the additional PP in long games. Earthquake is compliments Gyro Ball, giving Bronzong a way to hit pokemon like Salazzle, Dragalge, and Copperajah Steelix (EQ probably does very little to steelix) on the switch. Psychic hits Bewear harder than anything else in Broznong's arsenal, but does not hit Dragalge, Salazzle, or Steelix nearly as hard. Protect may be used instead to allow Bronzong to Toxic stall its opponents and scout Choice users, but leaves Bronzong unable to threaten Poison- and Steel-types immune to Toxic. (moving this sentence below Toxic description). Toxic is used next so that Bronzong can wear down Defoggers like Mantine and Charizard and Pokemon that offensively threaten it like [examples go here] put Pokemon it that comfortably take its attacks (eh, these Pokemon will switch out rather than stay in to take a toxic) on a timer, and also dissuade Mantine and Charizard from coming in to Defog. (I just re-arranged that sentence to make the point I was suggesting clearer). Protect may be used instead over Earthquake to allow Bronzong to Toxic stall its opponents and scout Choice users, but leaves Bronzong unable to threaten Poison- and Steel-types immune to Toxic. A specially defensive EV spread is used so that bronzong can more easily take attacks from the Psychic- and Dragon-type Pokemon it checks.

Bronzong fits best on balanced or stall teams that appreciate a consistent, long-term switch-in to various specially offensive wallbreakers like Choice Specs Goodra, Gardevoir, Indeedee, and Exploud. While Bronzong's bulk is excellent, it lacks reliable recovery beyond Leftovers and can be easily worn down by powerful neutral hits from the likes of Inteleon, Passimian, and Barraskewda.; thus, Bronzong should be partnered with another specially bulky teammate, such as Mantine and Milotic, in order to remain healthy enough to check those wallbreakers. make for a good partners that can check the aforementioned threats, the former also providing Defog support. Umbreon checks Inteleon, Heliolisk, and Charizard while also providing Wish pass support to keep Bronzong healthy in the long term. (see note abt combining this part)

a few more:

- heatproof zong needs teammates that can reliably take on ground types, such as vapo, mantine, dhelmise
- knock off / ghost-type switch-ins; stall teams can use umbreon, balance can use bewear, drapion, silv-fairy maybee...? (move umbreon to a more general section abt knock switch-ins rather than its own sentence, but mention how it can wish pass to it)


[CREDITS]
- Written by: [[HailFall, 308025]]
- Quality checked by: [[Expulso, 202058], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Great job HailFall, this was well done, just a few changes then 1/2.
 

phantom

Banned deucer.
I’d mention Heavy Slam over Gyro ball as an option somewhere. More PP + allows it to counter most sigi sets when used in conjunction with Heatproof.

qc 2/2
 

deetah

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Add Remove Comments (AC) = Add Comma (RC) = Remove Comma (SC) = Semicolon

GP 1/1

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[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Gyro Ball
move 3: Earthquake
move 4: Toxic
item: Leftovers
ability: Heatproof / Levitate
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Bronzong serves as a great specially defensive wall, comfortably switching into terrifying wallbreakers like Dragalge, Gardevoir, and Exploud thanks to its superb typing and bulk, (RC) and setting up Stealth Rocks Rock to support its team. Heatproof is the preferred ability, (AC) as it allows Bronzong to more easily take Fire-type coverage from Pokemon like Gardevoir and Goodra, but Levitate is also an option that allows Bronzong to avoid Spikes damage and safely Toxic pokemon poison Pokemon like Rhyperior with Toxic. Gyro Ball is its primary STAB move, hitting offensive threats like Gardevoir hard; (SC) however, (AC) Iron Head is an option for stall (Lowercase) teams that appreciate the additional PP in long games. Heavy Slam can also be used for its additional PP and ability to beat Life Orb Sigilyph with Heatproof. Earthquake compliments complements Gyro Ball, giving Bronzong a way to hit Pokemon (Capitalize) like Salazzle, Dragalge, and Copperajah on the switch. Psychic is an alternative that hits Bewear harder than anything else in Broznong's arsenal, but it does not hit Dragalge, Salazzle, or and Steelix nearly as hard as Earthquake. Toxic allows Bronzong to wear down Defoggers like Mantine and Charizard and as well as Pokemon that offensively threaten it like Golurk and Rhyperior. Protect may be used over Earthquake to allow Bronzong to Toxic stall its opponents foes with Toxic and scout Choice item users, but it leaves Bronzong unable to threaten Poison- and Steel-types immune to Toxic. A specially defensive EV spread is used so that Bronzong can more easily take attacks from the Psychic- and Dragon-type Pokemon it checks.

Bronzong fits best on balanced balance or stall teams that appreciate a consistent, long-term switch-in to various specially offensive wallbreakers like Choice Specs Goodra, Gardevoir, Indeedee, and Exploud. Heatproof Bronzong must be paired with teammates that can reliably deal with Ground-types—Dhelmise, Mantine, Vaporeon, and Virizion are all effective in this role. While Bronzong's bulk is excellent, it lacks reliable recovery beyond Leftovers and can be easily worn down by powerful neutral hits; thus, Bronzong should be partnered with another specially bulky teammate, such as Mantine or Milotic, (AC) so that it can remain healthy enough to check the threats it needs to. Wish pass support from Pokemon such as Vaporeon and Umbreon is also highly appreciated to keep Bronzong healthy in the long run. Finally, Bronzong is highly vulnerable to Poltergeist and Knock Off users, therefore it appreciates partners capable of taking those hits like Scrafty, Bewear, Umbreon, and Drapion.

[CREDITS]
- Written by: [[HailFall, 308025]]
- Quality checked by: [[Expulso, 202058], [phantom, 180300]]
- Grammar checked by: [[username1, userid1]]
 
Last edited:
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