[Overview]
<p>With respectable bulk thanks to Eviolite and one of the greatest defensive typing and ability combinations in NU, Bronzor is very easy to fit on most dedicated stall teams. When using Levitate, it is left with only a Fire-type weakness, which happens to be one of the least common attacking types in the metagame. This trait allows Bronzor to wall a giant chunk of NU, including many top threats that stall teams have trouble with, such as Jynx and Golurk. However, do not think you can just slap Bronzor on any stall team and expect a victory. It needs plenty of entry hazard, cleric, and defensive support to properly thrive, as its pathetic offenses, reliance on Rest for recovery, and tendency to be used as setup fodder will disappoint you.</p>
[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Rest
move 3: Flash Cannon
move 4: Toxic / Sleep Talk
item: Eviolite
ability: Levitate
nature: Bold
evs: 248 HP / 172 Def / 88 SpD
[SET COMMENTS]
<p>Bronzor possesses the great ability to wall both sides of the offensive spectrum, with Calm Mind patching up its lacking Special Defense. Luckily, with its typing and Levitate, Bronzor usually finds no trouble setting up on common Pokemon such as Golurk, Piloswine, Golurk, and Kangaskhan. It also makes Bronzor immune to Spikes and Toxic Spikes and gives it a resistance to Stealth Rock, allowing it to switch in very often. Flash Cannon is the preferred STAB attack because of its safer coverage with all of the Dark-type Pokemon rampant in NU, but it won't do much damage unless Bronzor has acquired many boosts. Rest is the only recovery move it can learn, but luckily Bronzor's bulk is good enough that it can take multiple hits easily after setting up. Toxic is the better choice for the last moveslot, as even at +6, Bronzor's weak Special Attack keeps it from doing much damage to most bulky Pokemon. Sleep Talk can be used instead of Toxic so that it fares better against Jynx and setup sweepers; with this, however, Toxic Spikes support is necessary and Bronzor misses out on poisoning Flying-types and Pokemon with Levitate.</p>
[ADDITIONAL COMMENTS]
<p>Although Flash Cannon is the preferred STAB, if extra coverage suits you when facing Charizard, Water-types, and Electric-types, Psychic could be used instead, but a strong Bug-type partner, such as Scolipede, or a strong Fighting-type partner, such as Sawk, would be needed to eliminate the Dark-types that would wall Bronzor, and those Pokemon take away from the stall playstyle where Bronzor thrives. The EVs give Bronzor the best chance to take two of Jynx's Focus Blasts before setting up and maximize its physical bulk. If Sleep Talk is used, Scolipede, Roselia, or Garbodor is the best partner for setting up Toxic Spikes. With Rest, a cleric such as Audino or Misdreavus is highly recommended to wake it up. Bronzor will also need a Pokemon to take any immediate special attacks threatening it; Zweilous can take all of the Fire, Water, and Electric attacks that could break through Bronzor before it boosts.</p>
[Other Options]
<p>Despite being blessed with an amazing movepool, Bronzor fails to use almost any of its moves effectively. It can use dual screens, but it cannot hold both Light Clay and Eviolite, making it outclassed. The same goes for Sunny Day and Rain Dance as well, as it cannot hold an Eviolite and a Heat Rock or Damp Rock at the same time. Bronzor has access to many great offensive moves such as Earthquake, Zen Headbutt, Charge Beam, Shadow Ball, and Grass Knot, but it lacks the offenses and moveslots to use any of them successfully. Some cool support moves Bronzor can learn are Imprison, Trick Room, Swagger, and Bulldoze, but they also have trouble fitting in one of its moveslots. The most viable other option Bronzor could use would be a Stealth Rock set, as the only way it would be forced out before it could set up is by Taunt or a rare Fire-type. However, Metang shares Bronzor's typing and has better offenses, so it is the preferable choice for this role.</p>
[Checks and Counters]
<p>The easiest way to beat Bronzor is to strike its weaker Special Defense before it can get any boosts with strong, super effective Fire-type attacks from Pokemon such as Charizard, Water-type attacks from Pokemon such as special Samurott, or Electric-type attacks from Pokemon such as Eelektross. If a few Calm Mind boosts have already been acquired, strong physical setup sweepers, including Swords Dance Samurott and Shell Smash Carracosta, are best to break through Bronzor's constant Defense stat. Other effective methods of shutting it down include Pokemon with Trick and a Choice item, such as Jynx and Rotom-S; phazers (if Bronzor is not the last Pokemon left) such as Bastiodon, Riolu, Lickilicky, and Zweilous; and Taunt users such as Liepard, Misdreavus, and Samurott. In addition, Steel- and Poison-type Pokemon are immune to Toxic, but unless they have reliable coverage moves, they won't be able to hurt Bronzor.</p>
Skeleton said:I don't think it will be too hard for Bronzor to earn its analysis with its successful fitting into the meta. I have seen good players use Bronzor in stall and it definitely works.Zebraiken said:If you intend to reserve an NFE Pokemon that does not exist on this list or to write up a new set, you do not need to post here. Simply post your skeleton when it is ready, and be sure to include vigorous reasoning behind the usage of this Pokemon or set (logs/replay links would be excellent). Also, be aware that if said NFE Pokemon has an evolution that's currently in NU, I will be incredibly hard-pressed to actually approve it.
I have two sets now, but i can see them being blended and moving SR to AC, but the fact that Bronzor can beat most SR users with its typing/resistances proves to me that it deserves both sets. Nevertheless, if multiple people believe they should be mushed, by all means just say so.
[Overview]
[SET]
- fit best for stall teams (Great defensive typing, abilitys, and bulk with eviolite)
- Safe Jynx check
- Grand movepool that it cannot use
- Resttalk is only source of recovery
- No offensive pressure to start, and very little after calm mind
- Loads of resistances allow it to switch in a lot
- Resists SR, immune to spikes and toxic spikes (with Levitate), and the ability to not be poisoned make it very hard to wear down
- Setup fodder
name: Calm Mind
move 1: Calm Mind
move 2: Rest
move 3: Flash Cannon
move 4: Sleep Talk
item: Eviolite
ability: Levitate
nature: Bold
evs: 248 HP / 172 Def / 88 SpD
ivs: 0 Att
[SET COMMENTS]
[ADDITIONAL COMMENTS]
- No trouble setting up
- After a few CMs its bulk gets crazy strong
- Won't be able to hurt much without many boosts
- RestTalk is the only form of recovery (always has a chance to fail you)
- NEEDS Toxic Spikes support so it has a reason to stall stuff (Roselia, Scolipede, Garbodor)
[Other Options]
- 0 attack ivs for less Foul Play/Confusion damage
- Can safely come in on physical attacks, but cannot take many special attacks without the boosts
- Needs backup special sponge (Specially defensive Zweilous resists fire :))
- fits into many teams because of its typing
- Needs teammates to compensate for the lack of coverage (bug-types like Scolipede handle dark-types and psychic-types that can handle psychic/Ground-types like Golurk that can handle Steel- and Electric-types that can take flash cannon.
- Needs Heal Bell support (Misdreavus / Audino) to wake it up.
- Psychic could be used instead of Flash Cannon, but it is terrible mono-coverage with all dem Dark-type Pokemon. Although, it will more Pokemon harder (Charizard, Waters, Electrics)
[Checks and Counters]
- Not much
- A Stealth Rock set is viable, and with its typing/ability it can only be forced out by Fire-types and Taunt, but Metang is preferred because of its offenses/bigger SpD
- EQ or Zen Headbutt for physical coverage (but no offenses to pull it off)
- Charge Beam, Hidden Power, Shadow Ball, Grass Knot for special coverage (but no offenses to pull it off)
- Weather but outclassed
- Dual Screens but outclassed
- Cool support moves like Imprison, Trick room, Swagger, and Bulldoze
- Heatproof but sucks
- Immediate Fire-type coverage (Zard, Simisear, Eel)
- Strong Electric- and Water-type physical STABs break through (SD Samurott, CB Eel, Carracosta)
- Strong Electric- and Water-type special STABs will do serious damage before a Calm Mind, but after a few CMs they won't be able to break through (Ludicolo, Special Taunt Samurott, special/mixed Electross)
- Taunt (Serperior, Liepard, Rott, Skuntank, Missy)
- Steel-, Water-, Fire-, and Electric-type Pokemon can wall Bronzor if Toxic Spikes is not set up (Steels can wall it even if ts is set up)
- Poison-type Pokemon eliminate toxic spikes.
- Phasers ruin Bronzor's fun (Bastiodon, Lickilicky, Riolu, Zweilous) but they will all be stalled out if Bronzor is the last Pokemon on the team alive.
- Trick (Jynx, Gardevoir, Rotom-Fan)
- Rapid Spin (Wartortle, Torkoal, Armaldo)
Last edited: