Buffs to Existing Pokemon Abilities

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There are some abilities that I think could've use some buffs. Especially the useless ones that only function out of competitive battles. I've always though Gamefreak could buffs these abilities to shake things up and bring something new to competitive play if not game changing abilities.

Here's some of the existing abilites that I want to see buffs.

Oblivious - should also prevent pokemon from any status effect (burn, sleep, freeze & paralyze) not just infatuation. Like an inferior Magic Bounce

Own Tempo - should also prevent any non damaging sound base moves to affect the Pokemon. Kind of like Soundproof but Own Tempo can't prevent damaging sound moves

Illuminate - Should increase a Pokemon's evasion by 25% and should also increase its accuracy by 30%

Air lock - should have gush of wind piercing all Pokemon that isn't part flying (lol) make it flying type weather effect

Anticipation - should also halves the power of the super effective move of the opponent against the wielder

Big Pecks - maybe all physical moves use on the wielder has 10% decrease of power

Early Bird - awakens early to sleep and move first regardless of speed stat

Forewarn- like anticipation this should also halves the power of the highest base power move of the opponent effect will nullify when opponent switch out, only works when wielder is send out just like effect of intimidate

Frisk - when the wielder is sent out, it will not only tell the opponents item but will render it useless (effect will nullify when opponent switch out)

Heatproof - should completely make wielder immune to fire damaging moves

Shell Armor - should decrease super effective move by 10% as well

Poison Point/Touch - should inflict bad poison instead of the regular one

Ice Body - should also increase wielders defense & sp defense by 30% under hail (scoff at that Tyranitar)

Snow Cloak - should also increase accuracy of ice moves by 25% even outside of hail. Ability made for ice pokemon to take advantage of blizzard

Inner Focus - will cause the wielder to move first regardless of speed when flinched

*Intimidate - should also make the wielder move first regardless of speed upon entering the battle

Keen Eye - should also increase Pokemon's accuracy by 10%

Magma Armor - Should decrease both Ice and Water moves by 30% lol its an armor for pete sake

Unnerve - should also prevent opponent from using stat increasing move such as Calm Mind, Sword Dance, Ahility etc.. when the wielder is on the field

Sand Veil - Boost Rock moves by 10%

Water Veil - Boost Water moves by 10%

Stench - should increase the flinch rate to 20% then the wielders evasion to increase by 10%


Explanation to some:

My favourite would definitely be Intimidate as lowering the Attack stat of your opponents and by moving first regardless of speed is definitely a huge deal. (The reason of being able to move first is that intimidate scares of the opponen causing the. To get startled and move after the wielder..) This ability was once regarded as the top best a ability may see a rise in usage if this kind of buff happens.

Ice Body - It should help Ice type pokemon for their atrocious defensive capabilities and works only under hail storm just like rock type pokemon gets an increase in Special Defense under sandstorm.

Unnerve - should not only prevent the opponent from consuming a berry it should also prevent them to use set up moves such as the ones mentioned above. After all unnerve means to discourage/frightened. It should be fitting that while the wielder is in the field no Pokemon could use stat increasing moves.

Post any other ideas for an existing abilities that you guys might have that would benifit buffs.. Let's discuss an impact they could've bring to competitive battles.
 
Intimidate does not need a boost.
On Early Bird, do you mean the user goes first if it wakes up? Cause if so, that would be interesting.
 
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