Needs Triage Bug Report - Mechanics

(From the OM Room) When a Pokemon's stat hits 655 it rolls over and becomes 0. If a Pokemon has exactly 0 Defense it will take minimal (~1-2) damage from each attack, while going over that will make a Pokemon take extremely high amounts of damage. Because of this the Overflow Stat Mod was implemented, and will cap any Pokemon's stats at 654. Please note that stat changes do not affect this, and stats can go over 655 if affected by boosts, such as Thick Club or Shell Smash, or other similar things. Click the link for further details: https://www.smogon.com/forums/threa...chanics-research.3655528/page-55#post-8630207

Maybe you just battled without overflow stat mod, in which case it would be not a bug (unless gen 9 changed this mechanic)
 
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