Bug Reports v4 [READ ORIGINAL POST before posting]

Yellow Paint

working as intended
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B101 Leader
Doubles related rooms (Smogon Doubles and VGC) appear to have missed whatever config sweep that set the room's /dt to gen 9:


Switching room settings to singles tiers or back does not fix it. A subroomgroupchat, a private room with doubles tiers, or a doubles battle room do not have this issue.

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When ever my page reloads on browser all my gen 9 teams get deleted only the gen 9 teams also only have gen 9 pokemon if that helps
this is the team i was using
Dondozo @ Leftovers
Ability: Unaware
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Aqua Tail
- Earthquake
- Substitute
- Order Up

Tatsugiri-Stretchy @ Bright Powder
Ability: Commander
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dragon Pulse
- Nasty Plot
- Surf
- Protect

Tinkaton @ Life Orb
Ability: Mold Breaker
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Play Rough
- Gigaton Hammer
- Metronome
- Protect

Kingambit @ Rocky Helmet
Ability: Supreme Overlord
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Kowtow Cleave
- Night Slash
- Swords Dance
- Brick Break

Cyclizar @ Leftovers
Ability: Regenerator
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shed Tail
- Shift Gear
- Dragon Claw
- Ice Spinner

Ceruledge @ Leftovers
Ability: Flash Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bitter Blade
- Flame Charge
- Swords Dance
- Shadow Claw
Edit: Its fixed?

BUG STATUS: FIXED (not sure if this was just on the user's end)
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Darmanitan-Zen, Darmanitan-Galar-Zen, Aegislash-Blade, and Morpeko-Hangry are all legal in Gen 9 Balanced Hackmons, but they shouldn’t be because they don’t exist this gen.

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viva happy
is a Pre-Contributor
Finally able to post in this thread ^_^ https://replay.pokemonshowdown.com/gen91v1-1715648906 it appears that when i terastalized into fighting, it failed to register since i was unable to act and i was still immune to a fighting type move as per my original typing. I'm wondering if this is actually intentional or a bug, thank you in advance!

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Instance of Toxic Debris, the ability associated with the newest Rock/Poison pokemon Glimmora, is not always activating. In another battle, it failed to activate because the ability bearer had fainted.
To be clear, I sent them here to report this, but they didn't report the correct thing.
The actual bug is the description: When this Pokemon is hit by an attack, Toxic Spikes are set around the attacker.
When it should be: When this pokemon is hit by a physical attack, Toxic Spikes are set around the attacker.
This is what made this confusion happen.

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Man made the web, you don't need a name.
is a Tiering Contributor Alumnus
In doubles, if Tatsugiri (Commander) is on the left side of the player with Dondozo on the right, the client makes you choose moves from both pokemon even though only Dondozo should be able to move.
It will try reading the move chosen for Tatsugiri as the move Dondozo will have to perform, but if the move positioned in the same slot for the other pokémon has a different targeting system the client will just read it as the player not choosing anything.
Also Order Up just straight up didn't work this same fight.


I don't even think this can be seen here as I just had to forfeit since I couldn't move.
I had this same issue. As a temp fix I refreshed the page and it fixed it.
My replay if needed:

I had a screen of the error but it got replaced in my clipboard when I copied the replay unfortunately.
Bumping this post though.

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game show genius
is a Forum Moderatoris a Community Contributor
/is gen9 says generation must be between 2 and 8

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formerly Natcrozma
is a Pre-Contributor
played staaab (stabmons + aaa) and had triage on tauros-paldea-fire while using bitter blade, was out-sped (out-prioritized?) by espeed which is +2 priority while healing moves w triage are +3, so idt bitter blade and triage has been implemented correctly. heres a replay: https://replay.pokemonshowdown.com/gen9almostanyability-1715795244

BUG STATUS: NOT A BUG, Bitter Blade doesn't have the heal flag in-game, so it's not boosted by Triage (DaWoblefet)
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formerly Carlosmh7
Hey. So the new item punching glove should add x1.5 extra damage to punch moves. However, it appears to be just 1.1 in Showdown. In this video linked below, CybertronVGC explains how the item really works

BUG STATUS: FIXED by Karthik, it's neither of those actually (it's roughly 1.2x BP)
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I think Snow is not affecting the Defense stat at all on Ice type pokemons. Try it yourselves, Tyranitar with sandstream will show that it gets it's SpDef boosted by the sandstorm. But that is not the case with Abomasnow and snow warning.


Also an Oinkologne and Abomasnow both with the same Def and BodyPress will do very similar amounts of damage (factoring the randomizer).

BUG STATUS: NOT A BUG, Body Press isn't boosted by Snow (DaWoblefet)
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There's a visual bug with Palafin. When Palafin switches out and then switches back in, it says that Palafin has transformed, but it still looks like the base Palafin. I've confirmed that it's purely visual, since the stats correspond to the hero form. The bug goes away if you Terastalize after Zero to Hero activates. It also doesn't show up in Replays and, while you can see it in other people's active battles, going back to a previous turn and replaying fixes it as well.

1) Screenshot of someone else's active battle: https://i.imgur.com/NS5gA1R.png

2) Screenshot of Palafin with the stats after Zero to Hero activates: https://i.imgur.com/Nzid2MO.png (corresponding replay: https://replay.pokemonshowdown.com/gen9ou-1716087574)

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Hi, I was told to post here.

[Gen 9] OU replay: Pabl0342 vs. tempolaly - Pokémon Showdown (pokemonshowdown.com)

On turn 11, without terastalizing, Dragapult's Terablast did 13% to an opposing Fairy-terastalized Flutter Mane, which would mean it dealt special damage, not physical. According to this calc, it should do 43.5% min as a physical attack:

This is my Dragapult in the teambuilder:

BUG STATUS: NOT A BUG, Tera Blast can only become a physical move if the user is Terastallized (Karthik)
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Hopefully I'm putting this in the right place this time, thanks to Actuarily for guiding me here.
Here is the replay link, alongside the chat from my point of view. https://replay.pokemonshowdown.com/gen9doublesou-1716085832-8zcveysjuinomxqzhinrdzmtwgamf7qpw
So, I experienced a bug where the game would no longer let me attack, and I believe it has to do with how Illusion on Zoroark works.
What happens, is between turns 10 and 11, my Chi-Yu was knocked out from full HP, while the Illusion of Chi-Yu (Zoroark) was also out, also at full HP. From my point of view, when the real Chi-Yu gets knocked out, Zoroark takes it's place. In both replays, it does not show this happening. Instead, you can see on the left side that the server thinks that both Chi-Yu and the Illusion (Zoroark) are both alive, and able to attack, but whenever I would put in an attack, the game would deny it. I tried cancelling my attacks, and that didn't work, and I didn't want to risk re-logging and losing that way, so I stayed in the match, waiting for the timer to run out. I do honestly hope this is a bug/glitch, and that my opponent didn't know about it, as otherwise I would have to believe they are using a cheating device of some kind to cause this weird situation. I do not know if this glitch/bug only applies to Chi-Yu, if it is even recreatable, or if it applies to all Pokemon. I don't intend harm or foul, so I'm just hoping this was a bug that can be fixed, especially since it locks players from playing entirely. Thank you for the help in advance!

BUG STATUS: NEEDS MORE INFO, particularly how to reproduce consistently. There have been similar reports in the past with Metronome battles (DaWoblefet)


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For some reason, my Mimykyu wasn't taking hail damage the whole damage (before disguise, after disguise, and after disguise + tera)
It starts at turn 1

BUG STATUS: NOT A BUG - In Gen 9, its not Hail, its Snow. Snow doesn't do damage and just passively boosts the defense of ice types by 1.5 (not shown in tooltips yet, known issue). Any abilities previously made for hail now work with snow.

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