Bugsy!

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People have it in for bug types. Hell, Gamefreak has it on for bugs. The only 5 ones above UU (always get that wrong haha) are Scizor, Ninjask, foretress, Heracross and bug plate Arceus. Well, I don't play uber, Ninjask is there to support and die, and Sczior is cheaper than a soup kitchen IMO. So, since RMT seems to have a lot of people viewing it now, I thought I'd put these guys together, and regain some respect for Scyther.


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OK not exactly all bugs, but mono-bug team would be asking for trouble. This team has been doing ok around the internet and playing with friends. I don't want to give up on it, but it needs some work. So here goes, Team Bugsy.

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Yanmega@ Petaya Berry
Nature: Timid
Ability:Speed Boost
EVs: 252 SpAtk/252 Spd
~Air Slash
~HP Ghost
~Bug Buzz
~Substitute/Protect
...............................

Fearsome dude. Bug Buzz dents most things neutral to it, and the occasional Sp.Def drop is nice. Airslash does tons to Gyrados, i think i 2HKO'ed one with stealth rock. Now, i know this is likely to cause some controversy, but HP ghost Is brilliant. 2HKO's Dusknoir, owns the Gengars and Mismagi i come up against (Is that right for the plural of mismagius?) Of course if a well known team rater tells me i 100% have to change it to HP Ground then ok, I'll live. Last slot is a little hard. His speed with no boosts is 289, Not really intimidating. Protect has obvious advantages, but i go for Substitute for a few reasons.
A) People predict Protect, Use the floating rocks while I take the chance to Sub up.
B) Protects me from priority attacks like bullet punch later on

................................
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Mamoswine@ Life orb
Adamant
Ability:Snow Cloak
252 Spd/252 Atk
~Ice Shard
~Super Power
~Earthquake
~Stone Edge
Another problem. I love this guy, i mean look at him, he's a fucking mammoth pig. He doesn't seem to take hits all that well, and he has 5 weaknesses :/ I'm considering changing him, I'll get to that later.
The moveset is self explanatory, Avalanche over ice fang because of the higher baser power, Earthquake for STAB and Stone Edge to hit things like Regice.

..............................
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Weezing@ Black Sludge
Bold
Ability: Levitate
252 Def/252 HP
~Flamethrower
~Thunderbolt
~Will-O-Wisp
~Pain Split
In a word, Amazing. Burning things left right and centre, walling things like Gyrados extremely well and Pain Splitting People who are stupid enough to leave in a Blissey. The two attacks are obvious, and does very well against Skarmory. With only 1 weakness apart from Mold breaking pokes, i doubt I'll be losing this guy anytime soon. (Plus, who uses Psychic?)

...............................
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Claydol@ Light Clay
Calm
Ability:Levitate
252 Hp/ 252 Sp.def
~Rapid Spin
~Earth Power
~Stealth Rock
~Reflect
My team enjoys screens of any type. It also hates Stealth Rock, so this guy is a necessity. While both types of Spikes matter very little to my team, its nice to have the Dol immune to them, and resistant to SR. Spins, sets up screens, sets up SR, then usually a switch. Takes all moves well, though with no reliable recovery move its usually a "set up and die" poke.

.............................
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Lucario @ Life Orb
Timid
Ability:Steadfast
252 Sp.atk/252 Spd
~Vacuum wave
~Aura Sphere
~Dragon Pulse
~Shadow Ball
The thing i love most about this set is the surprise factor. In comes Salamence trying to get the intimidate and resist on CC, Dragon Pulse it to hell. Dusknoir come to burn, eats a Shadowball in one of its heads. Aura Sphere because i love it, powerful stab move, available to only 2 pokemon outside of ubers! Vacuum Wave for Priority, and a safe move if i predict a switch. Didn't go for the +Spd nature, 90 base is pretty poor, and i thought the extra power would be good for the Vacuum Wave.

.......................................
*DRUM ROLL*
Now for the star of the show...
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Scyther@ Salac Berry
Adamant
Ability: Technician
252 Atk/252 Spd
~Substitute
~Aerial Ace
~Quick Attack (I like priority moves, can you tell? :P)
~Reversal
He has Swords on his arms, One of the best attack stats on the game and one of the greatest Abilities ever conceived. With this move set, i can hit everything for neutral damage (correct me if I'm wrong) and do tons of damage to things with reversal. Works extremely well in late game, i try to keep him hidden until the end, when walls are down and things are statused. Aerial Ace Gets STAB and both AA and Quick Attack get the technician boost, though when I'm down to 1Hp i usually go with Reversal. I know, stat wise he's no Scizor, but it's nice to use somthing a little different.

Now, i was considering this guy over the Swine Flu dude.

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Weavile@Focus Sash
Jolly
Ability: Pressure
252 Atk/252 Spd
~Ice punch
~Night Slash/Puruit
~Fake out
~Counter
An interesting set i think, and keeps the STAB ice but has a much bigger speed than Mamo. I also lose a STAB EQ, but its always nice to have a speedy Slasher. Fast enough to get a revenge Kill or pursuit, and then somthing like Metagross will be an easy KO for counter! Theory, but I'vre tried it out and it works. Fake Out also works well with the revenge theme, a free turn of flinch and good damage seems like a no-brainer.
Its up to you Smogon!

There we go! I haven't used it enough to post a good threats list, but if you smogonites could give me some feedback i'll love you forever.
Ps This team is for wifi
 
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People have it in for bug types. Hell, Gamefreak has it on for bugs. The only 3 ones above UU are Scizor, Ninjask, Heracross and bug plate Arceus. Well, I don't play uber, Ninjask is there to support and die, and Sczior is cheaper than a soup kitchen IMO. So, since RMT seems to have a lot of people viewing it now, I thought I'd put these guys together, and regain some respect for Scyther.


2vjx4ye.jpg




OK not exactly all bugs, but mono-bug team would be asking for trouble. This team has been doing ok around the internet and playing with friends. I don't want to give up on it, but it needs some work. So here goes, Team Bugsy.

dpmfa469.png

Yanmega@ Petaya Berry
Timid
Ability:Speed Boost
252 SpAtk/252 Spd
~Air Slash
~HP Ghost
~Bug Buzz
~Substitute/Protect

Fearsome dude. Bug Buzz dents most things neutral to it, and the occasional Sp.Def drop is nice. Airslash does tons to Gyrados, i think i 2HKO'ed one with stealth rock. Now, i know this is likely to cause some controversy, but HP ghost Is brilliant. 2HKO's Dusknoir, owns the Gengars and Mismagi i come up against (Is that right for the plural of mismagius?) Of course if a well known team rater tells me i 100% have to change it to HP Ground then ok, I'll live. Last slot is a little hard. His speed with no boosts is 289, Not really intimidating. Protect has obvious advantages, but i go for Substitute for a few reasons.
A) People predict Protect, Use the floating rocks while I take the chance to Sub up.
B) Protects me from priority attacks like bullet punch later on

This thing won't survive long enough to face a Dsuknoir, which by the way would OHKO you with fire, ice or thunder punch. Also, Gengar runs HP Fire or Ice or Tbolt which would all OHKO you. There is no point for HP Ghost because of this. I'd take it out and replace it with HP Ice.


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Mamoswine@ Life orb
Adamant
Ability:Levitate
252 Spd/252 Atk
~Ice Shard
~Avalanche
~Earthquake
~Stone Edge
Another problem. I love this guy, i mean look at him, he's a fucking mammoth pig. He doesn't seem to take hits all that well, and he has 5 weaknesses :/ I'm considering changing him, I'll get to that later.
The moveset is self explanatory, Avalanche over ice fang because of the higher baser power, Earthquake for STAB and Stone Edge to hit things like Regice.

I'm guessing you didn't mean levitate as his ability? Mamo can takes his pretty well so I'd stick wth him (also you can't post 7 guys its against the rules so delete Wevile).

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Weezing@ Black Sludge
Bold
Ability: Levitate
252 Def/252 HP
~Flamethrower
~Thunderbolt
~Will-O-Wisp
~Pain Split
In a word, Amazing. Burning things left right and centre, walling things like Gyrados extremely well and Pain Splitting People who are stupid enough to leave in a Blissey. The two attacks are obvious, and does very well against Skarmory. With only 1 weakness apart from Mold breaking pokes, i doubt I'll be losing this guy anytime soon. (Plus, who uses Psychic?)

Take out thunderbolt and put in HP Ice to tae down mence, Dnite and them dragons.

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Claydol@ Light Clay
Calm
Ability:Levitate
252 Hp/ 252 Sp.def
~Rapid Spin
~Earth Power
~Stealth Rock
~Reflect
My team enjoys screens of any type. It also hates Stealth Rock, so this guy is a necessity. While both types of Spikes matter very little to my team, its nice to have the Dol immune to them, and resistant to SR. Spins, sets up screens, sets up SR, then usually a switch. Takes all moves well, though with no reliable recovery move its usually a "set up and die" poke.

Bad, bad, bad, bad, bad idea for an OU team! This guy sucks in his tier he is just fucked in OU! Take him out and out in the following Poke as your special wall:

Latias @ Leftovers
Timid
Levitate
4 HP / 252 SpA / 252 Spe

-Calm Mind
-Dragon Pulse
-Surf
-Recover

Much better special wall.

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Lucario @ Life Orb
Rash
Ability:Steadfast
252 Sp.atk/252 Spd
~Vacuum wave
~Aura Sphere
~Dragon Pulse
~Shadow Ball
The thing i love most about this set is the surprise factor. In comes Salamence trying to get the intimidate and resist on CC, Dragon Pulse it to hell. Dusknoir come to burn, eats a Shadowball in one of its heads. Aura Sphere because i love it, powerful stab move, available to only 2 pokemon outside of ubers! Vacuum Wave for Priority, and a safe move if i predict a switch. Didn't go for the +Spd nature, 90 base is pretty poor, and i thought the extra power would be good for the Vacuum Wave.

Take off Dragon Pusle, change the nature to Timid or Modest (why lower defense if you're not using any physical moves?) Put on HP Ice or Rock.

*DRUM ROLL*
Now for the star of the show...
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Scyther@ Salac Berry
Adamant
Ability: Technician
252 Atk/252 Spd
~Substitute
~Aerial Ace
~Quick Attack (I like priority moves, can you tell? :P)
~Reversal
He has Swords on his arms, One of the best attack stats on the game and one of the greatest Abilities ever conceived. With this move set, i can hit everything for neutral damage (correct me if I'm wrong) and do tons of damage to things with reversal. Works extremely well in late game, i try to keep him hidden until the end, when walls are down and things are statused. Aerial Ace Gets STAB and both AA and Quick Attack get the technician boost, though when I'm down to 1Hp i usually go with Reversal. I know, stat wise he's no Scizor, but it's nice to use somthing a little different.

Please just use Scizor!!! Scizor is better and will get you more wins!

Scizor @ Choice Band
Adamant
Technician
248 HP / 252 Atk / 8 Spe
- U-Turn
- Superpower
- Pursuit
- Bullet Punch

Now, i was considering this guy over the Swine Flu dude.

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Weavile@Focus Sash
Jolly
Ability: Pressure
252 Atk/252 Spd
~Ice punch
~Night Slash/Puruit
~Fake out
~Counter
An interesting set i think, and keeps the STAB ice but has a much bigger speed than Mamo. I also lose a STAB EQ, but its always nice to have a speedy Slasher. Fast enough to get a revenge Kill or pursuit, and then somthing like Metagross will be an easy KO for counter! Theory, but I'vre tried it out and it works. Fake Out also works well with the revenge theme, a free turn of flinch and good damage seems like a no-brainer.
Its up to you Smogon!

There we go! I haven't used it enough to post a good threats list, but if you smogonites could give me some feedback i'll love you forever.
Ps This team is for wifi

Already told you about 7 Pokes =/. I think you might need him since you do have a relatively slow team.. Not 100% sure though


Overal not bad but two major issues (I can think of):

Without Latias MixApe sweeps you across the floor. I'd suggest taking out Yanmega or Lucario for this, your choice. I'd suggest putting in someone to counter an HP Fire variant of Latias who right now kicks your ass.
 
Ahh valid points. Although Claydol does well against Ape, and Scyther is an easy OHKO but requires either a Sub or a Salac boost :/ ill have a think, thanks man!
 
Pretty cool team to play with I bet, but it has a few issues that'll prevent it from doing as good as it should.

First off, Yanmega isn't as successful a lead as it used to be in OU. Nowadays you mostly see SR leads and Anti-leads. Yanmega is neither. I don't want to make too many changes to your themed team, but you should consider changing your lead a bit. Aerodactyl on your team, that way you can prevent the likes of Jirachi, Swampert, and Metagross from setting up SR early and still being able to set some up yourself.

I also think you should swap out either Weezing or Claydol. There's no need for both as they both come in on similar attacks (Earthquake, Close Combats, ect.). I'ld probably take out Weezing and keep Claydol, but change it a bit:

Cladyol @ Leftovers
Impish - Levitate
252 Hp, 144 Defense, 116 Attack
-Rapid Spin
-Toxic
-Earthquake
-Explosion

You'll be likely to see Bulky waters switch in on him, so just wear them thin with Toxic and Explode when necessary so you can open up an easier sweep with Scyther (or Scizor if you opt for that).

Also while looking, you've got a pretty big Infernape weakness. Maybe opt for the typical ScarfTran, or I think CM Suicune could work to for this team. Yea, You'ld like Scyther to sweept, you've also got to be a realist as well. If you're going for suicune, try the CM, Surf, Rest, Sleep Talk set.

Also make sure your Lucario is Timid or Modest if you're going to run a special-only moveset, as Rash is just pointless.

I've never really given advice on team-building before, but I help this helped a bit.
 
Well you have 2 bug types. That isn't even worthy of mentioning it being MONO bug type team.

Umm ok above UU. Forry, Scizor, Heracross and Ninjask. Seriously it's not too hard to construct a team with them and I probably could. Tiers mean nothing in MONO it's all about being creative. Anyway onto the team.

Massive Infernape weakness. Every single pokemon is actually OHKOed (Not sure bout Weezing but Fire blast probably kills) and nothing outspeeds it other than Yanmega after a speed boost which it could use to Nasty Plot on the protect and smack it with Vacuum Wave.

Do you have something against scizor because it's the best bug type forget Scyther it has 4x to SR it's half dead if your opponent has SR which about 70% of leads do.

Above post. Seriously it isn't seven pokemon he said 'considering' that means he wants us to review his team and see if weavile is viable.
Not really i think mamo is fine Ice shard is really the only ice move you need. Avalanche sucks on a mamo. Superpower here.

HP ice on a weezing to take out dragons I would disagree. Mence and Nite are far too Mixy and unpredictable to assume they are physical you wont live a draco meteor so don't keep in weezing to the dragons so therefore an ice move is useless. Keep T-Bolt there or get explosion ( I believe it learns it )

Scizor on above post agreed CB is good. Claydol does not suck it's the bulkiest rapid spinner and hax access to SR. It isn't meant for walling purposes more Support and that Latias set is not a special wall set it's a CM boosting set more designed to pump sp atk and sweep not defend. Blissey would be better anyway for a wall. Keep Claydol if you need SR and Spin support.

Ok Yanmega. Protect over Sub doesn't matter if they predict you, you rely on that speed boost to outspeed things. Adamco after a speed boost gengar does not outspeed and air slash kills it. Do you have an obsession with HP ice btw? Anyway HP fire or HP ice will do here ( this is the one time i agree with you on HP ice :D ).

GL!

SF
 
Uh... you should have shadow ball instead of hidden power ghost if you really want a ghost move because it has higher base power and doesn't effect your iv's and you should have protect over sub because yanmega's subs are useless and on the first turn tons of pokes can ko you before you can even set up a sub and get a speed boost where protect gives you atleast one boost and gives you some stalling abilities.
 
OK so Ive got a few things to think about, mainly changing my wall and putting in a Infernape counter.
I'm not sure. Swampert is cool but of course i fear G-knot, and i already have a stealth rocker. I'd like some advice, maybe a zapdos? Heatwave would be nice.
And sorry Scruffy, though you have every right to give me advice, I'm not taking out The Mega one, just got a sweep against gengar, jolteon, AND Suicune!

Edit
I said it isn't a Mono team :P though thanks alot for such a good rate, ive got lots to think about. Definitley giving Explosion to Claydol, but as for re-shuffling the team, I'll evaluate both Dol and Weeze first before i make any changes.
Yeah i see what you mean, I'll go for protect for a bit, see which i prefer. Though its nice to have a sub up when they switch for scouting purposes.
Can it learn ShadowBall?
Update: yes It can XD haha ok I'll be changing that


Taylor: Please just edit your previous reply to avoid double posts.
Sorry Taylor XD
 
OK so Ive got a few things to think about, mainly changing my wall and putting in a Infernape counter.
I'm not sure. Swampert is cool but of course i fear G-knot, and i already have a stealth rocker. I'd like some advice, maybe a zapdos? Heatwave would be nice.
And sorry Scruffy, though you have every right to give me advice, I'm not taking out The Mega one, just got a sweep against gengar, jolteon, AND Suicune!

Edit
I said it isn't a Mono team :P
Can it learn ShadowBall?
Update: yes It can XD haha ok I'll be changing that

Taylor: Please just edit your previous reply to avoid double posts.
Woah, I didn't mean to take him out, I just meant not as a lead, unless you really don't mind the opponent setting up SR, which most OU leads do if you don't taunt.
 
Woah, I didn't mean to take him out, I just meant not as a lead, unless you really don't mind the opponent setting up SR, which most OU leads do if you don't taunt.
OK well what usually seems to happen when i use him as a lead is
Azelf used Stealth rock!
Yanmega used Bug Buzz!
it did 99%
Focus Sash activated!

Then in comes my spinner and sets up his own rocks/spins, its seems to be going well, though i can see the flaws. With the lead and only SR user dead on switch in Scyther and Yanmega can switch freely

THIS IS AN EXAMPLE
 
I'm just wondering what you do about Heatran. It looks like it can pretty much OHKO or 2HKO everything on your team, and happens to outspeed a vast majority of it. 2/3rds of your team is weak to fire and you have no fire resists. First and foremost you really really really should switch HP ghost to HP ground. Ghost types take good enough damage from Air Slash for them not to be a problem.

Yanmega as a lead in this metagame is a bit questionable if you ask me. The problem is you don't really faze any of the current most used leads very much. You have to switch out vs Metagross, Heatran (if you keep HP Ghost), Bronzong, and Aerodactyl, which are some of the top leads. Against guys like Azelf you don't stop them from setting up their rocks, which is all they are really there for, but I suppose since you have spin support that's not so bad. I don't know it just doesn't seem like it accomplishes very much. IMO Mamoswine would make a better lead, but his item should probably be Focus Sash then.

To fix your Heatran/Infernape problem you could swap Claydol for Starmie, who could also rapid spin, but also has all the added benefits of a Fire resistance, the ability to outspeed and OHKO Infernape, and an instant recovery move.

This leaves you needing Stealth Rock somewhere. If you do move Mamoswine to the front I would probably stick Stealth Rock over Avalanche. Mamoswine is weak to so many types that you usually don't want to be taking the hit to activate Avalanche anyway, and I've never really found Ice Fang worth it. Ice Shard should be enough to cover your Ice needs and Earthquake is there for heavy hitting. Focus Sash lets you either 2HKO or set up rocks and severely cripple any lead but Bronzong pretty much.

Lastly, I'm sorry but your Scyther moveset is just not going to work. Sandstream is present in 51% of all matches or something like that, and priority moves are EVERYWHERE in the form of Scizor, Metagross, and Lucario. I'm not saying you can't make Scyther work, but I would definitely not go the sub/pinch berry route. Maybe try SD / Aerial Ace / Brick Break / Baton Pass? That way you can sweep until you run into something you can't OHKO, at which point you can BP your boost to Mamoswine or Lucario.

Well hopefully that helps a little, I tried my best not to make such radical changes because you're sort of working with a theme.
 
If heatran come Claydol is my answer, i can E-power and take what he thows at me pretty well/
I've used Specs Starmie, but never the spinning one. I love recover and natural cure, I'll definitley try it out and update this later, thanks.
And yeah, there are problems with it, but i really like this scyther. If you're right and the Sand Stream teams are giving me a headache, I''l change it up.
 
Just a small point, but Rotom resists all of Scyther's attacks. I think the SD+Baton Pass variant usually works better, but not on this team. The only other physical attacker is Mamoswine, who might not be bulky enough to BP to, especially since they share a fire weakness.
The best move against Rotom is Night Slash, which works well with Reversal.
 
one small thing i have noticed is all your pokes are missing 4 EV's give weezing leftovers>blacksludge so trick users cant trick them onto another one of your team
 
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