Gen 5 Bulk Up Conkeldurr (QC 2/2)(GP 0/1)

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Mach Punch
move 3: Drain Punch
move 4: Payback / Ice Punch
item: Leftovers
ability: Guts
aature: Careful / Adamant / Sassy
evs: 252 HP / 4 Atk / 252 SpD
ivs: 31 Spe or 0 Spe

[SET COMMENTS]
Moves
======
Bulk Up lets Conkeldurr boost its already massive Attack and solid Defense, making it an effective tank. Combined with Guts, it becomes a status-absorbing powerhouse, able to take hits from physical attackers while increasing its own offensive presence. It can often set up against common Pokémon like Tyranitar, Ferrothorn, and Rotom-W lacking Trick. Drain Punch serves as its primary STAB move, providing reliable damage and consistent recovery. Mach Punch is a crucial priority move, allowing it to pick off faster threats like Terrakion and Excadrill, as well as weakened foes. Payback gives Conkeldurr a way to hit Ghost- and Psychic-types like Jellicent, Latios, and Starmie, which otherwise resist or are immune to its Fighting-type STAB moves. Thanks to Conkeldurr's low Speed, Payback often hits with double its Base Power, which, after a Bulk Up, KOes offensive Psychic-types such as Latios and Starmie with a follow up Mach Punch. Ice Punch is a strong alternative that lets Conkeldurr threaten Flying- and Dragon-types like Gliscor, Landorus-T, and Dragonite, which can otherwise check it or set up on it.
Set Details
=====
Maximizing bulk lets Conkeldurr function as a durable tank that can set up and trade effectively. Maximum HP and Special Defense investment with a Careful nature significantly improves its poor special bulk, allowing it to handle special attackers more effectively by letting it live attacks like Draco Meteor from Choice Specs Latios while becoming physically bulkier over time. This investment, combined with its natural bulk, Leftovers recovery, and especially its moveset, makes it difficult to wear down. An Adamant nature is an alternative for more immediate power but sacrifices special bulk, making it easier to break through before it sets up. A Sassy nature and 0 Speed IVs is another alternative with Payback, allowing Conkeldurr to underspeed Reuniclus and Slowbro to maximize Payback's damage. Guts allows Conkeldurr to absorb status without hindrance, turning burns and paralyses into an advantage rather than a setback while providing its team a valuable switch-in to Scald. Leftovers provides passive healing, and negates weather chip damage, mitigates burn or poison damage, and helps Conkeldurr stay healthy throughout the match.

Team Options
=======
Since Conkeldurr struggles against faster threats and strong special attackers, it benefits from teammates that can help it enter battle safely and support its setup. Conkeldurr appreciates pivots that can bring it in safely against favorable matchups. Landorus-T and Rotom-W are excellent choices, using U-turn and Volt Switch, respectively, to maintain momentum while checking physical attackers that threaten Conkeldurr, but Jirachi is Conkeldurr's best and most prominent partner. In addition to its capability to check and force out Psychic-types with its excellent typing and U-turn, Jirachi can cripple its answers that are also potential roadblocks to Conkeldurr such as Skarmory, Politoed, and Tentacruel by using Trick to give them a Choice Scarf. Healing Wish is also an incredible boon to Conkeldurr, giving it a second chance at a sweep after it has weakened its own answers in its first sweep attempt. On more balanced teams, Jirachi also provides paralysis support to slow down faster threats that could otherwise outspeed and KO Conkeldurr. Latias is another Healing Wish use that checks Keldeo and other notable rain-boosted threats such as Thundurus-T while making offensive progress with its strong Draco Meteor. While Conkeldurr takes advantage of Ferrothorn as an entry point, it dislikes Spikes chipping away at its HP. Starmie is an excellent Rapid Spin user that can keep entry hazards off the field. Starmie also provides an offensive presence, forcing out physical walls like Skarmory that trouble Conkeldurr. The aforementioned Psychic-types like Latios, Reuniclus, and Starmie can be problematic for Conkeldurr. Tyranitar can trap and remove them with Pursuit, preventing them from switching freely. Scizor is a much more offensive option, as it can pick off weakened Psychic-types with Bullet Punch while trapping them with Pursuit or threatening to set up a Swords Dance on the Psychic-types that struggle to do damage to it.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/strictsceptile.583025/
https://www.smogon.com/forums/members/chomp29.265410/
Quality checked by:
https://www.smogon.com/forums/members/monai.482455/
https://www.smogon.com/forums/members/magialice.624724/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
You did a much better job, qc1 when implemented

[SET]
Name : Bulk Up Conkeldurr
Move 1: Bulk Up
Move 2: Mach Punch
Move 3: Drain Punch
Move 4: Payback / Ice Punch
Item: Leftovers
Ability: Guts
Nature: Careful / Adamant / Sassy
EVs: 252 HP / 4 Atk / 252 SpD
IVs: 31 Spe or 0 Spe

Set Details
=====

The Bulk Up Conkeldurr set maximizes its bulk to function as a durable tank that can set up and trade effectively. The EV spread of 252 HP / 252 SpD / 4 Atk with a Careful nature significantly improves its poor special bulk, allowing it to handle special attackers more effectively living attacks like Draco Meteor from Choice Specs Latios while becoming physically bulkier over time. This investment, combined with its natural bulk, (add comma) and Leftovers recovery, and especially its moveset makes it difficult to wear down. An Adamant nature is an alternative for more immediate power but sacrifices special bulk, making it easier to break through before it sets up. A Sassy nature and zero Speed IVs is another alternative with Payback, allowing Conkeldurr to underspeed Reuniclus and Slowbro to maximize Payback's damage. Guts allows Conkeldurr to absorb status without hindrance, turning burns and paralysis into an advantage rather than a setback while also providing it's team a valuable scald switch-in. Leftovers provides passive healing, negating weather chip damage and mitigating burn or poison damage, helping Conkeldurr stay healthy throughout the match.

Moves
======
Bulk Up lets Conkeldurr boost its already massive Attack and solid Defense, making it an effective tank. Combined with Guts, it becomes a status-absorbing powerhouse, able to take hits from physical attackers while increasing its own offensive presence. It can often set up against common Pokémon like Tyranitar, Ferrothorn, and Trick-less Rotom-Wash lacking Trick. Drain Punch serves as its primary STAB move, providing reliable damage and consistent recovery. Mach Punch is a crucial priority move, allowing it to pick off faster threats like Terrakion, Excadrill, and weakened opponents, especially an Alakazam that has consumed its Focus Sash. Payback gives Conkeldurr a way to hit Ghost and Psychic types like Jellicent, Latios, and Starmie, which otherwise resist or are immune to its Fighting STAB. Thanks to Conkeldurr’s low Speed, Payback often hits with double power, which KOes offensive Psychic-types such as Latios and Starmie with a follow up Mach Punch. Running a Speed-reducing nature like Sassy or Careful can further optimize Payback’s damage by underspeeding threats like Reuniclus. Ice Punch is a strong alternative that lets Conkeldurr threaten Flying- and Dragon-types like Gliscor, Landorus-T, and Dragonite, which can otherwise check it or set up on it.

Team Options
=======

Since Conkeldurr struggles against faster threats and strong special attackers, it benefits from teammates that can help it enter battle safely and support its setup. Pivot Support: Conkeldurr appreciates slow pivots that can bring it in safely against favorable matchups. Landorus-T and Rotom-Wash are excellent choices, using U-turn and Volt Switch respectively to maintain momentum while also checking physical attackers that threaten Conkeldurr. Rotom-Wash, in particular, helps against Flying-types like Tornadus-T Who? Skarmory, Landorus-T, and Gliscor, which can heavily limit otherwise counter Conkeldurr. Hazard Removal: While Conkeldurr takes advantage of Ferrothorn as an entry point benefits from entry hazards wearing down its checks, it dislikes Spikes and Toxic Spikes chipping away at its HP. Excadrill and Starmie are excellent Rapid Spin users that can keep hazards off the field. Starmie also provides an offensive presence, forcing out physical walls like Skarmory that trouble Conkeldurr while maintaining momentum. Healing Wish Support: Latias and Jirachi make excellent partners, as they answer special attackers that can otherwise KO Conkeldurr as well as making use of can use Healing Wish to fully restore Conkeldurr’s HP, giving it another chance to sweep. Latias provides a check to Keldeo and other notable rain-boosted threats such as Thundurus-T while making offensive progress with its strong Draco Meteor. Jirachi is one of the best answers to the extremely threatening Alakazam while also switching into Latios in the case Conkeldurr has been too weakened to survive a Draco Meteor. On more balanced teams, Jirachi also can provides provide paralysis support to slow down faster threats that could otherwise outspeed and KO Conkeldurr. Pursuit Support: The aforementioned Psychic-types like Latios, Reuniclus, and Starmie can be problematic for Conkeldurr. Tyranitar can trap and remove them with Pursuit, preventing them from switching freely. Scizor is a much more offensive option another strong option, as it can pick off weakened Psychic-types with Bullet Punch while also trapping them with Pursuit or threatening to set up a Swords Dance on the Psychic-types that struggle to do damage to it.



[CREDITS]
Written by:

https://www.smogon.com/forums/members/strictsceptile.583025/
https://www.smogon.com/forums/members/chomp29.265410/
Quality checked by:
https://www.smogon.com/forums/members/monai.482455/
Grammar checked by:
 
Last edited:
[SET]

Name : Bulk Up Conkeldurr

Move 1: Bulk Up
Move 2: Mach Punch
Move 3: Drain Punch
Move 4: Payback / Ice Punch
Item: Leftovers
Ability: Guts
Nature: Careful / Adamant / Sassy
EVs: 252 HP / 4 Atk / 252 SpD
IVs: 31 Spe or 0 Spe


Set Details
=====
The Bulk Up Conkeldurr set maximizes its bulk to function as a durable tank that can set up and trade effectively. The EV spread of 252 HP / 252 SpD / 4 Atk with a Careful nature significantly improves its poor special bulk, allowing it to handle special attackers more effectively living attacks like Draco Meteor from Choice Specs Latios while becoming physically bulkier over time. This investment, combined with its natural bulk,Leftovers recovery and especially its moveset makes it difficult to wear down. An Adamant nature is an alternative for more immediate power but sacrifices special bulk, making it easier to break through before it sets up. A Sassy nature and zero Speed IVs is another alternative with Payback, allowing Conkeldurr to underspeed Reuniclus and Slowbro to maximize Payback's damage.Guts allows Conkeldurr to absorb status without hindrance, turning burns and paralysis into an advantage rather than a setback while also providing it's team a valuable scald switch-in. Leftovers provides passive healing, negating weather chip damage and mitigating burn or poison damage, helping Conkeldurr stay healthy throughout the match.

Moves
======

Bulk Up lets Conkeldurr boost its already massive Attack and solid Defense, making it an effective tank. Combined with Guts, it becomes a status-absorbing powerhouse, able to take hits from physical attackers while increasing its own offensive presence. It can often set up against common Pokémon like Tyranitar, Ferrothorn, and Rotom-Wash lacking trick.Drain Punch serves as its primary STAB move, providing reliable damage and consistent recovery. Mach Punch is a crucial priority move, allowing it to pick off faster threats like Terrakion, Excadrill, and weakened opponents.Payback gives Conkeldurr a way to hit Ghost and Psychic types like Jellicent, Latios, and Starmie, which otherwise resist or are immune to its Fighting STAB. Thanks to Conkeldurr’s low Speed, Payback often hits with double power,which KOes offensive Psychic-types such as Latios and Starmie with a follow up Mach Punch. Ice Punch is a strong alternative that lets Conkeldurr threaten Flying- and Dragon-types like Gliscor, Landorus-T, and Dragonite, which can otherwise check it or set up on it.



Team Options
=======
Since Conkeldurr struggles against faster threats and strong special attackers, it benefits from teammates that can help it enter battle safely and support its setup. Conkeldurr appreciates slow pivots that can bring it in safely against favorable matchups. Landorus-T and Rotom-Wash are excellent choices, using U-turn and Volt Switch respectively to maintain momentum while also checking physical attackers that threaten Conkeldurr, but Jirachi is Conkeldurr's best and most prominent partner. In addition to its capability to check and force out Psychic-types with its excellent typing and U-turn, Trick can cripple answers to Jirachi that are potential roadblocks to Conkeldurr such as Skarmory, Politoed, and Tentacruel. Healing Wish is also an incredible boon to Conkeldurr, giving it a second chance at a sweep after it has weakened its own answers in its first sweep attempt. On more balanced teams, Jirachi also provides Paralysis support to slow down offensive threats that could otherwise outspeed and KO Conkeldurr. Rotom-Wash, in particular, helps against Flying-types like Skarmory, Landorus-T and Gliscor, which can heavily limit Conkeldurr.While Conkeldurr takes advantage of Ferrothorn as an entry point, it dislikes Spikes chipping away at its HP. Excadrill and Starmie are excellent Rapid Spin users that can keep hazards off the field. Starmie also provides an offensive presence, forcing out physical walls like Skarmory that trouble Conkeldurr while maintaining momentum.moving the mie sentence down bc it feels better to put hwishers next to each otherLatias and Jirachi make excellent partners, as they can answer special attackers that can otherwise KO Conkeldurr as well as making use of Healing Wish to fully restore Conkeldurr’s HP, giving it another chance to sweep.moving this up Latias is another Healing Wish user, also providing a check to Keldeo and other notable rain-boosted threats such as Thundurus-T while making offensive progress with its strong Draco Meteor.moving this up Jirachi also provides paralysis support to slow down faster threats that could otherwise outspeed and KO Conkeldurr. While Conkeldurr takes advantage of Ferrothorn as an entry point, it dislikes Spikes chipping away at its HP. Starmie is an excellent Rapid Spin user that can keep hazards off the field. Starmie also provides an offensive presence, forcing out physical walls like Skarmory that trouble Conkeldurr while maintaining momentum. The aforementioned Psychic-types like Latios, Reuniclus, and Starmie can be problematic for Conkeldurr. Tyranitar can trap and remove them with Pursuit, preventing them from switching freely. Scizor is a much more offensive option , as it can pick off weakened Psychic-types with Bullet Punch while also trapping them with Pursuit or threatening to set up a Swords Dance on the Psychic-types that struggle to do damage to it.


[CREDITS]

Written by:
https://www.smogon.com/forums/members/strictsceptile.583025/
https://www.smogon.com/forums/members/chomp29.265410/

Quality checked by:
https://www.smogon.com/forums/members/monai.482455/
https://www.smogon.com/forums/members/magialice.624724/

Grammar checked by:
 
:pmd/conkeldurr:

add remove comment
AS = add space
RS = remove space


[SET]
name: (RS) Bulk Up Conkeldurr
move 1: Bulk Up
move 2: Mach Punch
move 3: Drain Punch
move 4: Payback / Ice Punch
item: Leftovers
ability: Guts
nature: Careful / Adamant / Sassy
evs: 252 HP / 4 Atk / 252 SpD
ivs: 31 Spe or 0 Spe

[SET COMMENTS]
Moves
======
Bulk Up lets Conkeldurr boost its already massive Attack and solid Defense, making it an effective tank. Combined with Guts, it becomes a status-absorbing powerhouse, able to take hits from physical attackers while increasing its own offensive presence. It can often set up against common Pokémon like Tyranitar, Ferrothorn, and Rotom-Wash Rotom-W lacking Trick. (AS) Drain Punch serves as its primary STAB move, providing reliable damage and consistent recovery. Mach Punch is a crucial priority move, allowing it to pick off faster threats like Terrakion, (RC) and Excadrill, and as well as weakened opponents foes. Payback gives Conkeldurr a way to hit Ghost- and Psychic types Psychic-types like Jellicent, Latios, and Starmie, which otherwise resist or are immune to its Fighting Fighting-type STAB moves. Thanks to Conkeldurr’s Conkeldurr's (Fix apostrophe) low Speed, Payback often hits with double its Base Power, (AS) which, (AC) after a Bulk Up, (AC) (Consulted with QC on Discord) KOes offensive Psychic-types such as Latios and Starmie with a follow up Mach Punch. Ice Punch is a strong alternative that lets Conkeldurr threaten Flying- and Dragon-types like Gliscor, Landorus-T, and Dragonite, which can otherwise check it or set up on it.

Set Details
=====
The Maximizing bulk Up lets Conkeldurr set maximizes its bulk to function as a durable tank that can set up and trade effectively. The EV spread of 252 Maximum HP / 252 SpD / 4 Atk and Special Defense investment with a Careful nature significantly improves its poor special bulk, allowing it to handle special attackers more effectively living by letting it live attacks like Draco Meteor from Choice Specs Latios while becoming physically bulkier over time. This investment, combined with its natural bulk, (AS) Leftovers recovery, (AC) and especially its moveset, (AC) makes it difficult to wear down. An Adamant nature is an alternative for more immediate power but sacrifices special bulk, making it easier to break through before it sets up. A Sassy nature and zero 0 Speed IVs is another alternative with Payback, allowing Conkeldurr to underspeed Reuniclus and Slowbro to maximize Payback's damage. (AS) Guts allows Conkeldurr to absorb status without hindrance, turning burns and paralysis paralyses into an advantage rather than a setback while also providing it's its team a valuable scald switch-in switch-in to Scald. Leftovers provides passive healing, (RC) negating and negates weather chip damage, (AC) mitigates and mitigating burn or poison damage, helping and helps Conkeldurr stay healthy throughout the match.

Team Options
=======
Since Conkeldurr struggles against faster threats and strong special attackers, it benefits from teammates that can help it enter battle safely and support its setup. (AS) Conkeldurr appreciates pivots that can bring it in safely against favorable matchups. Landorus-T and Rotom-Wash Rotom-W are excellent choices, using U-turn and Volt Switch, (AC) respectively, (AC) to maintain momentum while also checking physical attackers that threaten Conkeldurr, (AS) but Jirachi is Conkeldurr's best and most prominent partner. In addition to its capability to check and force out Psychic-types with its excellent typing and U-turn, Trick Jirachi can cripple its answers to Jirachi that are also potential roadblocks to Conkeldurr such as Skarmory, Politoed, and Tentacruel by using Trick to give them a Choice Scarf (Consulted with author on Discord). Healing Wish is also an incredible boon to Conkeldurr, giving it a second chance at a sweep after it has weakened its own answers in its first sweep attempt. On more balanced teams, Jirachi also provides paralysis support to slow down faster threats that could otherwise outspeed and KO Conkeldurr. Latias is another Healing Wish user, (RC) also providing a check to that checks Keldeo and other notable rain-boosted threats such as Thundurus-T while making offensive progress with its strong Draco Meteor. (AS) While Conkeldurr takes advantage of Ferrothorn as an entry point, it dislikes Spikes chipping away at its HP. Starmie is an excellent Rapid Spin user that can keep entry hazards off the field. Starmie also provides an offensive presence, forcing out physical walls like Skarmory that trouble Conkeldurr. (AP) while maintaining momentum. (RP) (Consulted with author on Discord)(AS) The aforementioned Psychic-types like Latios, Reuniclus, and Starmie can be problematic for Conkeldurr. Tyranitar can trap and remove them with Pursuit, preventing them from switching freely. Scizor is a much more offensive option(RS), as it can pick off weakened Psychic-types with Bullet Punch while also trapping them with Pursuit or threatening to set up a Swords Dance on the Psychic-types that struggle to do damage to it.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/strictsceptile.583025/
https://www.smogon.com/forums/members/chomp29.265410/
Quality checked by:
https://www.smogon.com/forums/members/monai.482455/
https://www.smogon.com/forums/members/magialice.624724/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
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