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Bulky Quiver Dance Aurumoth

[SET]
name: Bulky Quiver Dance
move 1: Quiver Dance
move 2: Psychic
move 3: Thunder
move 4: Focus Blast
item: Wiki Berry
ability: No Guard
nature: Modest / Timid
evs: 40 HP / 172 SpA / 124 SpD / 172 Spe

[SET COMMENTS]
Moves
========

Thunder lets Aurumoth hit Tornadus-T, Celesteela, and Moltres super effectively, turning it into a very useful breaker against defensive teams. It's also Aurumoth's best option against Kitsunoh. Focus Blast is the preferred option in the last slot to hit Steel- and Dark-types like Heatran, Ferrothorn, Mega Tyranitar, and Weavile.

Set Details
========

The HP and Special Defense investment allows +1 Aurumoth to survive a Fire Blast from Choice Scarf Volkraken. 172 Speed EVs and a Modest nature ensure that Aurumoth outspeeds Ash-Greninja after using Quiver Dance. Alternatively, a Timid nature can be run to outspeed Mega Alakazam after using Quiver Dance. Wiki Berry allows Aurumoth to set up on Pokemon such as Jumbao, Mega Latios, and even Rocky Helmet Tornadus-T while also letting it stay out of range of priority moves.

Usage Tips
========

Aurumoth should take advantage of Grass- and Fighting-types like Tangrowth, Arghonaut, and Mega Medicham to set up and sweep with Quiver Dance. You should aim to keep Stealth Rock off the field, as it quickly wears Aurumoth down and might result in it finding no comfortable opportunities to set up. Against Choice Scarf users such as Kitsunoh and Volkraken, Aurumoth can afford to set up with Quiver Dance a second time if they switch into the first one, as it has the bulk needed to tank a Shadow Strike or Fire Blast. Be wary of Choice Scarf Weavile, though, which can punish Aurumoth for setting up with Punishment. In a pinch, Aurumoth might be able to set up against Pokemon like Tornadus-T if it's at full health, though this is risky, as Z-Move variants can OHKO Aurumoth.

Team Options
========

Aurumoth fits well on bulky offensive and balance builds, but it can even fit on hyper offensive teams. Entry hazard removal from Pokemon like Tornadus-T, Rotom-W, and Tapu Fini is incredibly important when using Aurumoth, as it's quickly worn down by Stealth Rock. Tapu Fini also helps Aurumoth with setting up because its Misty Terrain prevents Aurumoth from being crippled by moves like Thunder Wave and Toxic. Other Psychic-types such as Mega Alakazam and Tapu Lele are useful to weaken Magearna. In return, they benefit from Aurumoth's ability to weaken Celesteela and Kitsunoh. Having a Pokemon such as Magearna or Arghonaut that can take advantage of Choice Scarf Weavile is incredibly important, as it is one of the few Pokemon that is capable of consistently checking Aurumoth offensively. Magearna is also able to support Aurumoth with Volt Switch, while Arghonaut can set Spikes. Aurumoth pairs really well with dual screens Tapu Koko, which can create more opportunities to set up. It also fits on Spikes stacking hyper offensive teams alongside Greninja, as the chip damage can quickly wear its checks down.

[CREDITS]
- Written by: [[Jordy, 395754]]
- Quality checked by: [[xavgb, 231402], [snake_rattler, 227784], [G-Luke, 264912]]
- Grammar checked by: [[Rabia, 336073], [The Dutch Plumberjack, 232216]]
 
Last edited:
[SET]
name: Bulky Quiver Dance
move 1: Quiver Dance
move 2: Psychic
move 3: Thunder
move 4: Focus Blast
item: Wiki Berry
ability: No Guard
nature: Modest / Timid
evs: 40 HP / 172 SpA / 124 SpD / 172 Spe

[SET COMMENTS]
Moves
========

* Thunder lets Aurumoth hit Tornadus-T, Celesteela, and Moltres, turning it into a very useful breaker against offensive teams. It's also Aurumoth's best option against Kitsunoh. - Hitting Celesteela and Moltres isn't what gives Aurumoth a good MU vs offensive teams.
* Focus Blast is the preferred option in the last slot to hit Steel- and Dark-types like Heatran, Ferrothorn, Mega Tyranitar, and Weavile.

Set Details
========

* The given HP in tandem with Special Defense investment allows Aurumoth to live a Fire Blast from Choice Scarf Volkraken at +1.
* 172 Speed EVs and a Modest nature ensure that Aurumoth outspeeds Ash-Greninja after using Quiver Dance.
* Alternatively, a Timid nature can be run to outspeed Mega Alakazam after using Quiver Dance.
* Wiki Berry is what really makes this set, allowing it to set up on Pokemon such as Kitsunoh Jumbao, Mega Latios, and even Rocky Helmet Tornadus-T. - It also helps Aurumoth stay out of range of priority

Usage Tips
========

* Aurumoth should use Grass- and Fighting-types like Tangrowth, Arghonaut, and Mega Medicham to sweep with Quiver Dance.
* You should aim to keep Stealth Rock off the field, as it quickly wears Aurumoth down and might result in finding no comfortable opportunities to set up.
* Against Choice Scarf users such as Kitsunoh and Volkraken, Aurumoth can afford to set up with Quiver Dance twice if it switches they switch into the first one, as Aurumoth has the bulk needed to tank a Shadow Strike and Fire Blast. Be wary of Weavile, though, which can punish Aurumoth for setting up with Punishment. - Add that it should also aim to set up at least two Quiver Dances if facing mons that don't KO it, since it will be useful later in the game to outspeed Scarfers
* In a pinch, Aurumoth might be able to set up against Pokemon like Tornadus-T if it's at full health, though this is risky, as Z-Move Tornadus-T variants can OHKO Aurumoth.

Team Options
========

* Aurumoth fits well on bulky offensive and balance builds, but can even fit on hyper offensive teams.
* Hazard removal is incredibly important when using Aurumoth, as it's quickly worn down by Stealth Rock. Tornadus-T, Rotom-W, and Tapu Fini are all good options. - Add that Tapu Fini can also support Aurumoth with Misty Terrain, increasing its setup opportunities.
* Other Psychic-types such as Mega Alakazam and Tapu Lele are useful to weaken Magearna. In return they benefit from Aurumoth's ability to deal with weaken Celesteela and Kitsunoh.
* Having a Pokemon that can take advantage of Choice Scarf Weavile is incredibly important, as it is one of the few Pokemon that is capable of consistently checking Aurumoth offensively. Good checks are Magearna and Arghonaut, for example.
* Aurumoth pairs really well with screens Tapu Koko, which can create more opportunities to set up. It also fits alongside Greninja on Spikes stacking hyper offensive teams, which Aurumoth benefits from, as they can quickly wear its checks down.

[CREDITS]
- Written by: [[Jordy, 395754]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]

QC 1/3
 
[SET]
name: Bulky Quiver Dance
move 1: Quiver Dance
move 2: Psychic
move 3: Thunder
move 4: Focus Blast
item: Wiki Berry
ability: No Guard
nature: Modest / Timid
evs: 40 HP / 172 SpA / 124 SpD / 172 Spe

[SET COMMENTS]
Moves
========

* Thunder lets Aurumoth hit Tornadus-T, Celesteela, and Moltres, turning it into a very useful breaker against defensive teams. It's also Aurumoth's best option against Kitsunoh.
* Focus Blast is the preferred option in the last slot to hit Steel- and Dark-types like Heatran, Ferrothorn, Mega Tyranitar, and Weavile.

Set Details
========

* The given HP in tandem with Special Defense investment allows Aurumoth to live a Fire Blast from Choice Scarf Volkraken at +1.
* 172 Speed EVs and a Modest nature ensure that Aurumoth outspeeds Ash-Greninja after using Quiver Dance. is the extra power useful?
* Alternatively, a Timid nature can be run to outspeed Mega Alakazam after using Quiver Dance.
* Wiki Berry is what really makes this set, allowing it to set up on Pokemon such as Jumbao, Mega Latios, and even Rocky Helmet Tornadus-T, while also letting Aurumoth stay out of range of priority moves.

Usage Tips
========

* Aurumoth should use Grass- and Fighting-types like Tangrowth, Arghonaut, and Mega Medicham to sweep with Quiver Dance.
* You should aim to keep Stealth Rock off the field, as it quickly wears Aurumoth down and might result in finding no comfortable opportunities to set up.
* Against Choice Scarf users such as Kitsunoh and Volkraken, Aurumoth can afford to set up with Quiver Dance twice if they switch into the first one, as Aurumoth has the bulk needed to tank a Shadow Strike and Fire Blast. Be wary of choice scarf Weavile, though, which can punish Aurumoth for setting up with Punishment.
* If Aurumoth is facing a Pokemon that can't 2HKO it, it should aim to set up with Quiver Dance twice this is the second time you've said these exact words, as it'll be useful in the late-game to deal with common Choice Scarf users.
* In a pinch, Aurumoth might be able to set up against Pokemon like Tornadus-T if it's at full health, though this is risky, as Z-Move Tornadus-T variants can OHKO Aurumoth.

Team Options
========

* Aurumoth fits well on bulky offensive and balance builds, but can even fit on hyper offensive teams.
* Hazard removal is incredibly important when using Aurumoth, as it's quickly worn down by Stealth Rock. Tornadus-T, Rotom-W, and Tapu Fini are all good options. Tapu Fini also helps Aurumoth with setting up because its Misty Terrain prevents Aurumoth from being crippled by moves like Thunder Wave and Toxic.
* Other Psychic-types such as Mega Alakazam and Tapu Lele are useful to weaken Magearna. In return they benefit from Aurumoth's ability to weaken Celesteela and Kitsunoh.
* Having a Pokemon that can take advantage of Choice Scarf Weavile is incredibly important, as it is one of the few Pokemon that is capable of consistently checking Aurumoth offensively. Good checks are Magearna and Arghonaut, for example.
* Aurumoth pairs really well with screens Tapu Koko, which can create more opportunities to set up there is a dedicated set for dual screens (dual dance) but i'm sure auru can make this set work too. It also fits on Spikes stacking hyper offensive teams alongside Greninja, which Aurumoth benefits from, as Spikes can quickly wear its checks down.

[CREDITS]
- Written by: [[Jordy, 395754]]
- Quality checked by: [[xavgb, 231402], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]

QC 2/3
 
[SET]
name: Bulky Quiver Dance
move 1: Quiver Dance
move 2: Psychic
move 3: Thunder
move 4: Focus Blast
item: Wiki Berry
ability: No Guard
nature: Modest / Timid
evs: 40 HP / 172 SpA / 124 SpD / 172 Spe

[SET COMMENTS]
Moves
========

Thunder lets Aurumoth hit Tornadus-T, Celesteela, and Moltres, turning it into a very useful breaker against defensive teams. It's also Aurumoth's best option against Kitsunoh. Focus Blast is the preferred option in the last slot to hit Steel- and Dark-types like Heatran, Ferrothorn, Mega Tyranitar, and Weavile.

Set Details
========

The given HP in tandem with Special Defense investment allows Aurumoth to live a Fire Blast from Choice Scarf Volkraken at +1. 172 Speed EVs and a Modest nature ensure that Aurumoth outspeeds Ash-Greninja after using Quiver Dance. Alternatively, a Timid nature can be run to outspeed Mega Alakazam after using Quiver Dance. Wiki Berry is what really makes this set, allowing it to set up on Pokemon such as Jumbao, Mega Latios, and even Rocky Helmet Tornadus-T, while also letting Aurumoth stay out of range of priority moves.

Usage Tips
========

Aurumoth should use Grass- and Fighting-types like Tangrowth, Arghonaut, and Mega Medicham to sweep with Quiver Dance. You should aim to keep Stealth Rock off the field, as it quickly wears Aurumoth down and might result in finding no comfortable opportunities to set up. Against Choice Scarf users such as Kitsunoh and Volkraken, Aurumoth can afford to set up with Quiver Dance twice if they switch into the first one, as Aurumoth has the bulk needed to tank a Shadow Strike and Fire Blast. Be wary of Choice Scarf Weavile, though, which can punish Aurumoth for setting up with Punishment. In a pinch, Aurumoth might be able to set up against Pokemon like Tornadus-T if it's at full health, though this is risky, as Z-Move Tornadus-T variants can OHKO Aurumoth.

Team Options
========

Aurumoth fits well on bulky offensive and balance builds, but can even fit on hyper offensive teams. Hazard removal is incredibly important when using Aurumoth, as it's quickly worn down by Stealth Rock. Tornadus-T, Rotom-W, and Tapu Fini are all good options. Tapu Fini also helps Aurumoth with setting up because its Misty Terrain prevents Aurumoth from being crippled by moves like Thunder Wave and Toxic. Other Psychic-types such as Mega Alakazam and Tapu Lele are useful to weaken Magearna. In return they benefit from Aurumoth's ability to weaken Celesteela and Kitsunoh. Having a Pokemon that can take advantage of Choice Scarf Weavile is incredibly important, as it is one of the few Pokemon that is capable of consistently checking Aurumoth offensively. Good checks are Magearna and Arghonaut, for example. Give a brief mention on what additional benefits these Pokémon give Aurumoth. Aurumoth pairs really well with screens Tapu Koko, which can create more opportunities to set up. It also fits on Spikes stacking hyper offensive teams alongside Greninja, which Aurumoth benefits from, as Spikes can quickly wear its checks down.

[CREDITS]
- Written by: [[Jordy, 395754]]
- Quality checked by: [[xavgb, 231402], [snake_rattler, 227784], [, ]]
- Grammar checked by: [[, ], [, ]]


Good stuff, QC 3/3
 
[SET]
name: Bulky Quiver Dance
move 1: Quiver Dance
move 2: Psychic
move 3: Thunder
move 4: Focus Blast
item: Wiki Berry
ability: No Guard
nature: Modest / Timid
evs: 40 HP / 172 SpA / 124 SpD / 172 Spe

[SET COMMENTS]
Moves
========

Thunder lets Aurumoth super effectively hit Tornadus-T, Celesteela, and Moltres, turning it into a very useful breaker against defensive teams. It's also Aurumoth's best option against Kitsunoh. Focus Blast is the preferred option in the last slot to hit Steel- and Dark-types like Heatran, Ferrothorn, Mega Tyranitar, and Weavile.

Set Details
========

The given HP in tandem with and Special Defense investment allows +1 Aurumoth to live survive a Fire Blast from Choice Scarf Volkraken at +1 (bit ambiguous imo). 172 Speed EVs and a Modest nature ensure that Aurumoth outspeeds Ash-Greninja after using Quiver Dance. Alternatively, a Timid nature can be run to outspeed Mega Alakazam after using Quiver Dance. Wiki Berry is what really makes this set, allowing it allows Aurumoth to set up on Pokemon such as Jumbao, Mega Latios, and even Rocky Helmet Tornadus-T,(RC) while also letting Aurumoth it stay out of range of priority moves.

Usage Tips
========

Aurumoth should use Grass- and Fighting-types like Tangrowth, Arghonaut, and Mega Medicham to set up and sweep with Quiver Dance. You should aim to keep Stealth Rock off the field, as it quickly wears Aurumoth down and might result in finding no comfortable opportunities to set up. Against Choice Scarf users such as Kitsunoh and Volkraken, Aurumoth can afford to set up with Quiver Dance twice a second time (probably not needed, but to me this sounds more accurate/less confusing) if they switch into the first one, as Aurumoth has the bulk needed to tank a Shadow Strike and Fire Blast. Be wary of Choice Scarf Weavile, though, which can punish Aurumoth for setting up with Punishment. In a pinch, Aurumoth might be able to set up against Pokemon like Tornadus-T if it's at full health, though this is risky, as Z-Move Tornadus-T variants can OHKO Aurumoth.

Team Options
========

Aurumoth fits well on bulky offensive and balance builds, but it can even fit on hyper offensive teams. Hazard Entry hazard removal from Pokemon like Tornadus-T, Rotom-W, and Tapu Fini is incredibly important when using Aurumoth, as it's quickly worn down by Stealth Rock. Tornadus-T, Rotom-W, and Tapu Fini are all good options.(RP) Tapu Fini also helps Aurumoth with setting up because its Misty Terrain prevents Aurumoth from being crippled by moves like Thunder Wave and Toxic. Other Psychic-types such as Mega Alakazam and Tapu Lele are useful to weaken Magearna. In return,(AC) they benefit from Aurumoth's ability to weaken Celesteela and Kitsunoh. Having a Pokemon such as Magearna or Arghonaut that can take advantage of Choice Scarf Weavile is incredibly important, as it is one of the few Pokemon that is capable of consistently checking Aurumoth offensively. Good checks are Magearna and Arghonaut.(RP) Magearna is also able to support Aurumoth with Volt Switch, while Arghonaut can set Spikes. Aurumoth pairs really well with dual screens Tapu Koko, which can create more opportunities to set up. It also fits on Spikes-stacking(AH) hyper offensive teams alongside Greninja, which Aurumoth benefits from,(RC, this bit seemed redundant with the following info) as Spikes can quickly wear its checks down.

[CREDITS]
- Written by: [[Jordy, 395754]]
- Quality checked by: [[xavgb, 231402], [snake_rattler, 227784], [G-Luke, 264912]]
- Grammar checked by: [[Rabia, 336073], [, ]]
you know my colors, gp 1/2 once implemented
 
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[SET]
name: Bulky Quiver Dance
move 1: Quiver Dance
move 2: Psychic
move 3: Thunder
move 4: Focus Blast
item: Wiki Berry
ability: No Guard
nature: Modest / Timid
evs: 40 HP / 172 SpA / 124 SpD / 172 Spe

[SET COMMENTS]
Moves
========

Thunder lets Aurumoth super effectively hit Tornadus-T, Celesteela, and Moltres super effectively, turning it into a very useful breaker against defensive teams. It's also Aurumoth's best option against Kitsunoh. Focus Blast is the preferred option in the last slot to hit Steel- and Dark-types like Heatran, Ferrothorn, Mega Tyranitar, and Weavile.

Set Details
========

The HP and Special Defense investment allows +1 Aurumoth to survive a Fire Blast from Choice Scarf Volkraken. 172 Speed EVs and a Modest nature ensure that Aurumoth outspeeds Ash-Greninja after using Quiver Dance. Alternatively, a Timid nature can be run to outspeed Mega Alakazam after using Quiver Dance. Wiki Berry allows Aurumoth to set up on Pokemon such as Jumbao, Mega Latios, and even Rocky Helmet Tornadus-T while also letting it stay out of range of priority moves.

Usage Tips
========

Aurumoth should use take advantage of Grass- and Fighting-types like Tangrowth, Arghonaut, and Mega Medicham to set up and sweep with Quiver Dance. You should aim to keep Stealth Rock off the field, as it quickly wears Aurumoth down and might result in it finding no comfortable opportunities to set up. Against Choice Scarf users such as Kitsunoh and Volkraken, Aurumoth can afford to set up with Quiver Dance a second time if they switch into the first one, as Aurumoth it has the bulk needed to tank a Shadow Strike and or Fire Blast. Be wary of Choice Scarf Weavile, though, which can punish Aurumoth for setting up with Punishment. In a pinch, Aurumoth might be able to set up against Pokemon like Tornadus-T if it's at full health, though this is risky, as Z-Move Tornadus-T variants can OHKO Aurumoth.

Team Options
========

Aurumoth fits well on bulky offensive and balance builds, but it can even fit on hyper offensive teams. Entry hazard removal from Pokemon like Tornadus-T, Rotom-W, and Tapu Fini is incredibly important when using Aurumoth, as it's quickly worn down by Stealth Rock. Tapu Fini also helps Aurumoth with setting up because its Misty Terrain prevents Aurumoth from being crippled by moves like Thunder Wave and Toxic. Other Psychic-types such as Mega Alakazam and Tapu Lele are useful to weaken Magearna. In return, they benefit from Aurumoth's ability to weaken Celesteela and Kitsunoh. Having a Pokemon such as Magearna or Arghonaut that can take advantage of Choice Scarf Weavile is incredibly important, as it is one of the few Pokemon that is capable of consistently checking Aurumoth offensively. Magearna is also able to support Aurumoth with Volt Switch, while Arghonaut can set Spikes. Aurumoth pairs really well with dual screens Tapu Koko, which can create more opportunities to set up. It also fits on Spikes stacking (RH) hyper offensive teams alongside Greninja, as Spikes the chip damage can quickly wear its checks down.

[CREDITS]
- Written by: [[Jordy, 395754]]
- Quality checked by: [[xavgb, 231402], [snake_rattler, 227784], [G-Luke, 264912]]
- Grammar checked by: [[Rabia, 336073], [, ]]
 
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